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- Eyewear and mask retexture-5021-1-6\Meshes\Armor\raider02\Raider02GoggleM.nif
- 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/raider02/raidermask_d.dds" to "textures/armor/raider02/raidermask_d.dds"
- 10 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/raider02/raidermask_n.dds" to "textures/armor/raider02/raidermask_n.dds"
- 10 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 10 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/raider02/raidermask_s.dds" to "textures/armor/raider02/raidermask_s.dds"
- Eyewear and mask retexture-5021-1-6\Meshes\Armor\raider02\Raider02GoggleF.nif
- 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/raider02/raidermask_d.dds" to "textures/armor/raider02/raidermask_d.dds"
- 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/raider02/raidermask_n.dds" to "textures/armor/raider02/raidermask_n.dds"
- 9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/raider02/raidermask_s.dds" to "textures/armor/raider02/raidermask_s.dds"
- Eyewear and mask retexture-5021-1-6\Meshes\Clothes\Piper\PiperGogglesGO.nif
- 9 BSEffectShaderProperty\Source Texture: Path changed from "Clothes/Piper/PiperGlass_d.dds" to "textures/Clothes/Piper/PiperGlass_d.dds"
- 9 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 9 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes/Piper/PiperGlass_n.dds" to "textures/Clothes/Piper/PiperGlass_n.dds"
- 9 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes/Piper/PiperGlass_s.dds" to "textures/Clothes/Piper/PiperGlass_s.dds"
- 9 BSEffectShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Clothes\PoliceGlasses\GlassesGO.nif
- 5 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 5 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes\PoliceGlasses\glasses_n.dds" to "textures\Clothes\PoliceGlasses\glasses_n.dds"
- 5 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes\PoliceGlasses\glasses_m.dds" to "textures\Clothes\PoliceGlasses\glasses_m.dds"
- 5 BSEffectShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Clothes\PoliceGlasses\mGlasses.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/Mobsters/Glasses_d.dds" to "textures/Clothes/Mobsters/Glasses_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/Mobsters/Glasses_n.dds" to "textures/Clothes/Mobsters/Glasses_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/Mobsters/Glasses_s.dds" to "textures/Clothes/Mobsters/Glasses_s.dds"
- 12 BSEffectShaderProperty\Source Texture: Path changed from "Clothes\PoliceGlasses\glasses_d.dds" to "textures\Clothes\PoliceGlasses\glasses_d.dds"
- 12 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 12 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes\PoliceGlasses\glasses_n.dds" to "textures\Clothes\PoliceGlasses\glasses_n.dds"
- 12 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes\PoliceGlasses\glasses_m.dds" to "textures\Clothes\PoliceGlasses\glasses_m.dds"
- Eyewear and mask retexture-5021-1-6\Meshes\Armor\Raider01\Raider01GasmaskM.nif
- 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/raider01/raiderhood01_d.dds" to "textures/armor/raider01/raiderhood01_d.dds"
- 13 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/raider01/raiderhood01_n.dds" to "textures/armor/raider01/raiderhood01_n.dds"
- 13 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 13 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/raider01/raiderhood01_s.dds" to "textures/armor/raider01/raiderhood01_s.dds"
- 19 BSEffectShaderProperty\Source Texture: Path changed from "Armor\Raider01\raiderHood01Glass_d.dds" to "textures\Armor\Raider01\raiderHood01Glass_d.dds"
- 19 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 19 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\Raider01\raiderHood01Glass_n.dds" to "textures\Armor\Raider01\raiderHood01Glass_n.dds"
- 19 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\Raider01\raiderHood01Glass_s.dds" to "textures\Armor\Raider01\raiderHood01Glass_s.dds"
- 20 BSXFlags: Added missing BSXFlags
- 20 BSXFlags: Flags set to "External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Clothes\PoliceGlasses\fGlasses.nif
- 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/Mobsters/Glasses_d.dds" to "textures/Clothes/Mobsters/Glasses_d.dds"
- 7 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/Mobsters/Glasses_n.dds" to "textures/Clothes/Mobsters/Glasses_n.dds"
- 7 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/Mobsters/Glasses_s.dds" to "textures/Clothes/Mobsters/Glasses_s.dds"
- 11 BSEffectShaderProperty\Source Texture: Path changed from "Clothes\PoliceGlasses\glasses_d.dds" to "textures\Clothes\PoliceGlasses\glasses_d.dds"
- 11 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 11 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes\PoliceGlasses\glasses_n.dds" to "textures\Clothes\PoliceGlasses\glasses_n.dds"
- 11 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes\PoliceGlasses\glasses_m.dds" to "textures\Clothes\PoliceGlasses\glasses_m.dds"
- 13 BSXFlags: Added missing BSXFlags
- 13 BSXFlags: Flags set to "External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Armor\Raider01\Raider01GasmaskF.nif
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/raider01/raiderhood01_d.dds" to "textures/armor/raider01/raiderhood01_d.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/raider01/raiderhood01_n.dds" to "textures/armor/raider01/raiderhood01_n.dds"
- 12 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/raider01/raiderhood01_s.dds" to "textures/armor/raider01/raiderhood01_s.dds"
- 18 BSEffectShaderProperty\Source Texture: Path changed from "Armor\Raider01\raiderHood01Glass_d.dds" to "textures\Armor\Raider01\raiderHood01Glass_d.dds"
- 18 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 18 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\Raider01\raiderHood01Glass_n.dds" to "textures\Armor\Raider01\raiderHood01Glass_n.dds"
- 18 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\Raider01\raiderHood01Glass_s.dds" to "textures\Armor\Raider01\raiderHood01Glass_s.dds"
- 19 BSXFlags: Added missing BSXFlags
- 19 BSXFlags: Flags set to "External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Clothes\Piper\PiperGogglesF.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "clothes/piper/pipergoggles_d.dds" to "textures/clothes/piper/pipergoggles_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "clothes/piper/pipergoggles_n.dds" to "textures/clothes/piper/pipergoggles_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "clothes/piper/pipergoggles_s.dds" to "textures/clothes/piper/pipergoggles_s.dds"
- 13 BSEffectShaderProperty\Source Texture: Path changed from "Clothes/Piper/PiperGlass_d.dds" to "textures/Clothes/Piper/PiperGlass_d.dds"
- 13 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 13 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes/Piper/PiperGlass_n.dds" to "textures/Clothes/Piper/PiperGlass_n.dds"
- 13 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes/Piper/PiperGlass_s.dds" to "textures/Clothes/Piper/PiperGlass_s.dds"
- 14 BSXFlags: Added missing BSXFlags
- 14 BSXFlags: Flags set to "External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Armor\GasMask\FGasMask.nif
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/GasMask/GasMask_d.dds" to "textures/Armor/GasMask/GasMask_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/GasMask/GasMask_n.dds" to "textures/Armor/GasMask/GasMask_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/GasMask/GasMask_s.dds" to "textures/Armor/GasMask/GasMask_s.dds"
- 16 BSEffectShaderProperty\Source Texture: Path changed from "Armor\GasMask\GasGlass_d.dds" to "textures\Armor\GasMask\GasGlass_d.dds"
- 16 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 16 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\GasMask\GasGlass_n.dds" to "textures\Armor\GasMask\GasGlass_n.dds"
- 16 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\GasMask\GasGlass_s.dds" to "textures\Armor\GasMask\GasGlass_s.dds"
- 17 BSXFlags: Added missing BSXFlags
- 17 BSXFlags: Flags set to "External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Armor\Raider01\Gasmask_GO.nif
- 10 BSEffectShaderProperty\Source Texture: Path changed from "Armor\Raider01\raiderHood01Glass_d.dds" to "textures\Armor\Raider01\raiderHood01Glass_d.dds"
- 10 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 10 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\Raider01\raiderHood01Glass_n.dds" to "textures\Armor\Raider01\raiderHood01Glass_n.dds"
- 10 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\Raider01\raiderHood01Glass_s.dds" to "textures\Armor\Raider01\raiderHood01Glass_s.dds"
- 10 BSEffectShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Armor\GasMask\MGasMask.nif
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/GasMask/GasMask_d.dds" to "textures/Armor/GasMask/GasMask_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/GasMask/GasMask_n.dds" to "textures/Armor/GasMask/GasMask_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/GasMask/GasMask_s.dds" to "textures/Armor/GasMask/GasMask_s.dds"
- 16 BSEffectShaderProperty\Source Texture: Path changed from "Armor\GasMask\GasGlass_d.dds" to "textures\Armor\GasMask\GasGlass_d.dds"
- 16 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 16 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\GasMask\GasGlass_n.dds" to "textures\Armor\GasMask\GasGlass_n.dds"
- 16 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\GasMask\GasGlass_s.dds" to "textures\Armor\GasMask\GasGlass_s.dds"
- 17 BSXFlags: Added missing BSXFlags
- 17 BSXFlags: Flags set to "External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Clothes\Piper\PiperGogglesM.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "clothes/piper/pipergoggles_d.dds" to "textures/clothes/piper/pipergoggles_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "clothes/piper/pipergoggles_n.dds" to "textures/clothes/piper/pipergoggles_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "clothes/piper/pipergoggles_s.dds" to "textures/clothes/piper/pipergoggles_s.dds"
- 12 BSEffectShaderProperty\Source Texture: Path changed from "Clothes/Piper/PiperGlass_d.dds" to "textures/Clothes/Piper/PiperGlass_d.dds"
- 12 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 12 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes/Piper/PiperGlass_n.dds" to "textures/Clothes/Piper/PiperGlass_n.dds"
- 12 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes/Piper/PiperGlass_s.dds" to "textures/Clothes/Piper/PiperGlass_s.dds"
- 14 BSXFlags: Added missing BSXFlags
- 14 BSXFlags: Flags set to "External Emit"
- Plugin-free version-5021-1-6\Meshes\Armor\GasMask\GasMaskGO.nif
- 10 BSEffectShaderProperty\Source Texture: Path changed from "Armor\GasMask\GasGlass_d.dds" to "textures\Armor\GasMask\GasGlass_d.dds"
- 10 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 10 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\GasMask\GasGlass_n.dds" to "textures\Armor\GasMask\GasGlass_n.dds"
- 10 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\GasMask\GasGlass_s.dds" to "textures\Armor\GasMask\GasGlass_s.dds"
- 10 BSEffectShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
- Eyewear and mask retexture-5021-1-6\Meshes\Armor\GasMask\GasMaskGO.nif
- 10 BSEffectShaderProperty\Source Texture: Path changed from "Armor\GasMask\GasGlass_d.dds" to "textures\Armor\GasMask\GasGlass_d.dds"
- 10 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 10 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\GasMask\GasGlass_n.dds" to "textures\Armor\GasMask\GasGlass_n.dds"
- 10 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\GasMask\GasGlass_s.dds" to "textures\Armor\GasMask\GasGlass_s.dds"
- 10 BSEffectShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
- Plugin-free version-5021-1-6\Meshes\Armor\GasMask\MGasMask.nif
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/GasMask/GasMask_d.dds" to "textures/Armor/GasMask/GasMask_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/GasMask/GasMask_n.dds" to "textures/Armor/GasMask/GasMask_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/GasMask/GasMask_s.dds" to "textures/Armor/GasMask/GasMask_s.dds"
- 16 BSEffectShaderProperty\Source Texture: Path changed from "Armor\GasMask\GasGlass_d.dds" to "textures\Armor\GasMask\GasGlass_d.dds"
- 16 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 16 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\GasMask\GasGlass_n.dds" to "textures\Armor\GasMask\GasGlass_n.dds"
- 16 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\GasMask\GasGlass_s.dds" to "textures\Armor\GasMask\GasGlass_s.dds"
- 17 BSXFlags: Added missing BSXFlags
- 17 BSXFlags: Flags set to "External Emit"
- Plugin-free version-5021-1-6\Meshes\Armor\Raider02\Raider02GoggleM.nif
- 10 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/raider02/raidermask_d.dds" to "textures/armor/raider02/raidermask_d.dds"
- 10 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/raider02/raidermask_n.dds" to "textures/armor/raider02/raidermask_n.dds"
- 10 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 10 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/raider02/raidermask_s.dds" to "textures/armor/raider02/raidermask_s.dds"
- Plugin-free version-5021-1-6\Meshes\Armor\GasMask\FGasMask.nif
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Armor/GasMask/GasMask_d.dds" to "textures/Armor/GasMask/GasMask_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Armor/GasMask/GasMask_n.dds" to "textures/Armor/GasMask/GasMask_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Armor/GasMask/GasMask_s.dds" to "textures/Armor/GasMask/GasMask_s.dds"
- 16 BSEffectShaderProperty\Source Texture: Path changed from "Armor\GasMask\GasGlass_d.dds" to "textures\Armor\GasMask\GasGlass_d.dds"
- 16 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 16 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\GasMask\GasGlass_n.dds" to "textures\Armor\GasMask\GasGlass_n.dds"
- 16 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\GasMask\GasGlass_s.dds" to "textures\Armor\GasMask\GasGlass_s.dds"
- 17 BSXFlags: Added missing BSXFlags
- 17 BSXFlags: Flags set to "External Emit"
- Plugin-free version-5021-1-6\Meshes\Armor\Raider01\Gasmask_GO.nif
- 10 BSEffectShaderProperty\Source Texture: Path changed from "Armor\Raider01\raiderHood01Glass_d.dds" to "textures\Armor\Raider01\raiderHood01Glass_d.dds"
- 10 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 10 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\Raider01\raiderHood01Glass_n.dds" to "textures\Armor\Raider01\raiderHood01Glass_n.dds"
- 10 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\Raider01\raiderHood01Glass_s.dds" to "textures\Armor\Raider01\raiderHood01Glass_s.dds"
- 10 BSEffectShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
- Plugin-free version-5021-1-6\Meshes\Armor\Raider02\Raider02GoggleF.nif
- 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/raider02/raidermask_d.dds" to "textures/armor/raider02/raidermask_d.dds"
- 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/raider02/raidermask_n.dds" to "textures/armor/raider02/raidermask_n.dds"
- 9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/raider02/raidermask_s.dds" to "textures/armor/raider02/raidermask_s.dds"
- Plugin-free version-5021-1-6\Meshes\Clothes\Piper\PiperGogglesGO.nif
- 9 BSEffectShaderProperty\Source Texture: Path changed from "Clothes/Piper/PiperGlass_d.dds" to "textures/Clothes/Piper/PiperGlass_d.dds"
- 9 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 9 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes/Piper/PiperGlass_n.dds" to "textures/Clothes/Piper/PiperGlass_n.dds"
- 9 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes/Piper/PiperGlass_s.dds" to "textures/Clothes/Piper/PiperGlass_s.dds"
- 9 BSEffectShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
- Plugin-free version-5021-1-6\Meshes\Armor\Raider01\Raider01GasmaskF.nif
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/raider01/raiderhood01_d.dds" to "textures/armor/raider01/raiderhood01_d.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/raider01/raiderhood01_n.dds" to "textures/armor/raider01/raiderhood01_n.dds"
- 12 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/raider01/raiderhood01_s.dds" to "textures/armor/raider01/raiderhood01_s.dds"
- 18 BSEffectShaderProperty\Source Texture: Path changed from "Armor\Raider01\raiderHood01Glass_d.dds" to "textures\Armor\Raider01\raiderHood01Glass_d.dds"
- 18 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 18 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\Raider01\raiderHood01Glass_n.dds" to "textures\Armor\Raider01\raiderHood01Glass_n.dds"
- 18 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\Raider01\raiderHood01Glass_s.dds" to "textures\Armor\Raider01\raiderHood01Glass_s.dds"
- 19 BSXFlags: Added missing BSXFlags
- 19 BSXFlags: Flags set to "External Emit"
- Plugin-free version-5021-1-6\Meshes\Clothes\Piper\PiperGogglesF.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "clothes/piper/pipergoggles_d.dds" to "textures/clothes/piper/pipergoggles_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "clothes/piper/pipergoggles_n.dds" to "textures/clothes/piper/pipergoggles_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "clothes/piper/pipergoggles_s.dds" to "textures/clothes/piper/pipergoggles_s.dds"
- 13 BSEffectShaderProperty\Source Texture: Path changed from "Clothes/Piper/PiperGlass_d.dds" to "textures/Clothes/Piper/PiperGlass_d.dds"
- 13 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 13 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes/Piper/PiperGlass_n.dds" to "textures/Clothes/Piper/PiperGlass_n.dds"
- 13 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes/Piper/PiperGlass_s.dds" to "textures/Clothes/Piper/PiperGlass_s.dds"
- 14 BSXFlags: Added missing BSXFlags
- 14 BSXFlags: Flags set to "External Emit"
- Plugin-free version-5021-1-6\Meshes\Armor\Raider01\Raider01GasmaskM.nif
- 13 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/raider01/raiderhood01_d.dds" to "textures/armor/raider01/raiderhood01_d.dds"
- 13 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/raider01/raiderhood01_n.dds" to "textures/armor/raider01/raiderhood01_n.dds"
- 13 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 13 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/raider01/raiderhood01_s.dds" to "textures/armor/raider01/raiderhood01_s.dds"
- 19 BSEffectShaderProperty\Source Texture: Path changed from "Armor\Raider01\raiderHood01Glass_d.dds" to "textures\Armor\Raider01\raiderHood01Glass_d.dds"
- 19 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 19 BSEffectShaderProperty\Normal Texture: Path changed from "Armor\Raider01\raiderHood01Glass_n.dds" to "textures\Armor\Raider01\raiderHood01Glass_n.dds"
- 19 BSEffectShaderProperty\Env Mask Texture: Path changed from "Armor\Raider01\raiderHood01Glass_s.dds" to "textures\Armor\Raider01\raiderHood01Glass_s.dds"
- 20 BSXFlags: Added missing BSXFlags
- 20 BSXFlags: Flags set to "External Emit"
- Plugin-free version-5021-1-6\Meshes\Clothes\PoliceGlasses\fGlasses.nif
- 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/Mobsters/Glasses_d.dds" to "textures/Clothes/Mobsters/Glasses_d.dds"
- 7 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/Mobsters/Glasses_n.dds" to "textures/Clothes/Mobsters/Glasses_n.dds"
- 7 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/Mobsters/Glasses_s.dds" to "textures/Clothes/Mobsters/Glasses_s.dds"
- 11 BSEffectShaderProperty\Source Texture: Path changed from "Clothes\PoliceGlasses\glasses_d.dds" to "textures\Clothes\PoliceGlasses\glasses_d.dds"
- 11 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 11 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes\PoliceGlasses\glasses_n.dds" to "textures\Clothes\PoliceGlasses\glasses_n.dds"
- 11 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes\PoliceGlasses\glasses_m.dds" to "textures\Clothes\PoliceGlasses\glasses_m.dds"
- 13 BSXFlags: Added missing BSXFlags
- 13 BSXFlags: Flags set to "External Emit"
- Plugin-free version-5021-1-6\Meshes\Clothes\Piper\PiperGogglesM.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "clothes/piper/pipergoggles_d.dds" to "textures/clothes/piper/pipergoggles_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "clothes/piper/pipergoggles_n.dds" to "textures/clothes/piper/pipergoggles_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "clothes/piper/pipergoggles_s.dds" to "textures/clothes/piper/pipergoggles_s.dds"
- 12 BSEffectShaderProperty\Source Texture: Path changed from "Clothes/Piper/PiperGlass_d.dds" to "textures/Clothes/Piper/PiperGlass_d.dds"
- 12 BSEffectShaderProperty\Env Map Texture: Path changed from "shared/cubemaps/shinyglass_e.dds" to "textures/shared/cubemaps/shinyglass_e.dds"
- 12 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes/Piper/PiperGlass_n.dds" to "textures/Clothes/Piper/PiperGlass_n.dds"
- 12 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes/Piper/PiperGlass_s.dds" to "textures/Clothes/Piper/PiperGlass_s.dds"
- 14 BSXFlags: Added missing BSXFlags
- 14 BSXFlags: Flags set to "External Emit"
- Plugin-free version-5021-1-6\Meshes\Clothes\PoliceGlasses\mGlasses.nif
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/Mobsters/Glasses_d.dds" to "textures/Clothes/Mobsters/Glasses_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/Mobsters/Glasses_n.dds" to "textures/Clothes/Mobsters/Glasses_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/Mobsters/Glasses_s.dds" to "textures/Clothes/Mobsters/Glasses_s.dds"
- 12 BSEffectShaderProperty\Source Texture: Path changed from "Clothes\PoliceGlasses\glasses_d.dds" to "textures\Clothes\PoliceGlasses\glasses_d.dds"
- 12 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 12 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes\PoliceGlasses\glasses_n.dds" to "textures\Clothes\PoliceGlasses\glasses_n.dds"
- 12 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes\PoliceGlasses\glasses_m.dds" to "textures\Clothes\PoliceGlasses\glasses_m.dds"
- Plugin-free version-5021-1-6\Meshes\Clothes\PoliceGlasses\glassesgo.nif
- 5 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 5 BSEffectShaderProperty\Normal Texture: Path changed from "Clothes\PoliceGlasses\glasses_n.dds" to "textures\Clothes\PoliceGlasses\glasses_n.dds"
- 5 BSEffectShaderProperty\Env Mask Texture: Path changed from "Clothes\PoliceGlasses\glasses_m.dds" to "textures\Clothes\PoliceGlasses\glasses_m.dds"
- 5 BSEffectShaderProperty: Removed Skinned flag
- 8 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated | External Emit"
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