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Dec 23rd, 2012
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  1. //ENBSeries Based configuration file for iCEnhancer.
  2. //Does the same thing as ENB
  3. //DO NOT PLAY WITH IT TOO MUCH. You might break everything
  4.  
  5.  
  6. [PROXY]
  7. EnableProxyLibrary=false
  8. InitProxyFunctions=false
  9. ProxyLibrary=fxaa.dll
  10.  
  11. [GLOBAL]
  12. AdditionalConfigFile=lol
  13. UseEffect=true
  14. CyclicConfigReading=false
  15. ForceNVidiaCard=false
  16. ForceNVidiaCaps=false
  17.  
  18. [ENGINE]
  19. ForceDisplaySize=false
  20. ForceAntialiasing=false
  21. ForceDisplayRefreshRate=false
  22. ForceAnisotropicFiltering=false
  23. MaxAnisotropy=16
  24. AntialiasingQuality=2
  25. DisplayRefreshRateHz=60
  26. DisplayWidth=1280
  27. DisplayHeight=720
  28. ReflectionsForceHighPrecision=true
  29. ReflectionsExtremePrecision=false
  30. AntialiasingUpScale=0.87
  31.  
  32. [EFFECT]
  33. EnableBloom=true
  34. EnableAmbientOcclusion=false
  35. EnableSkyLighting=true
  36. UseOriginalPostProcessing=false
  37.  
  38. [INPUT]
  39. KeyUseEffect=123
  40. KeyCombination=16
  41. KeyScreenshot=44
  42. KeyAmbientOcclusion=121
  43. KeyShowFPS=106
  44.  
  45. [BLOOD]
  46. ReflectionAmount=1
  47. SpecularPower=0.2
  48.  
  49. [TREE]
  50. LeavesReflectionAmount=0.01
  51. LeavesSpecularPower=0.2
  52. LeavesAmbientAmount=0.5
  53. LeavesColorMultiplier=1
  54. LeavesColorPow=1.2
  55. LeavesColorFilterR=1
  56. LeavesColorFilterG=1
  57. LeavesColorFilterB=1
  58.  
  59. [BUILDING]
  60. WindowLightIntensity=1
  61.  
  62. [LIGHT1] //siren and some internal
  63. LightIntensity=1.0
  64. LightAOAmount=1.0
  65. LightILAmount=1.0
  66. EdgeLighteningAmount=0.0
  67. ColorPow=2.5
  68. LightCurve=1
  69.  
  70. [LIGHT2] //street light
  71. LightIntensity=0.5
  72. LightAOAmount=0
  73. LightILAmount=0
  74. EdgeLighteningAmount=0.1
  75. ColorPow=2.5
  76. LightCurve=1
  77. ColorFilterR=1
  78. ColorFilterG=0.75
  79. ColorFilterB=1
  80.  
  81. [LIGHT3] //car front light
  82. LightIntensity=1
  83. LightAOAmount=1
  84. LightILAmount=1
  85. EdgeLighteningAmount=0.0
  86. ColorPow=2.5
  87. LightCurve=1
  88.  
  89. [LIGHT4] //secondary
  90. LightIntensity=0.02
  91. LightAOAmount=0
  92. LightILAmount=0
  93. EdgeLighteningAmount=0.0
  94. ColorPow=1.5
  95. LightCurve=1
  96.  
  97. [LIGHT5] //ambient spheres
  98. LightIntensity=1
  99. LightAOAmount=1.0
  100. LightILAmount=1.0
  101. EdgeLighteningAmount=0.0
  102. ColorPow=1.0
  103. LightCurve=1.0
  104.  
  105. [LIGHT6] //ambient spheres for omni light
  106. LightIntensity=1
  107. LightAOAmount=1.0
  108. LightILAmount=1.0
  109. EdgeLighteningAmount=0.0
  110. ColorPow=1.0
  111. LightCurve=1.0
  112.  
  113. [CARHEADLIGHT]
  114. EmissiveMuliplier=6
  115. LightIntensity=3
  116.  
  117. [LIGHTSPRITE]
  118. UseExternalTexture=true
  119. Intensity=1
  120. IntensityInReflection=1
  121. UseRays=false
  122. RaysNumber=2
  123. RaysIntensity=0.4
  124. RaysRateOfChange=8
  125. RaysLength=2
  126.  
  127. [CARWINDOWGLASS]
  128. ReflectionAmount=0
  129. SpecularPower=100
  130. SpecularAmount=2.5
  131. OpacityMultiplier=0.8
  132.  
  133. [CHROME]
  134. ReflectionFront=1
  135. ReflectionSide=2
  136. SpecularPower=100
  137. SideFade=1
  138. MetallicAmount=0
  139.  
  140.  
  141. [WHEELS]
  142. ReflectionFront=0
  143. ReflectionSide=0
  144. SpecularPower=100
  145. SideFade=1
  146. MetallicAmount=0.1
  147.  
  148.  
  149. [REFLECTION1]
  150. ReflectionFront=1
  151. ReflectionSide=2
  152. SpecularPower=100
  153. SideFade=1
  154. MetallicAmount=0.1
  155.  
  156. [REFLECTION2]
  157. ReflectionFront=1
  158. ReflectionSide=2
  159. SpecularPower=1.0
  160. SideFade=1
  161.  
  162. [REFLECTION3]
  163. ReflectionFront=1
  164. ReflectionSide=2
  165. SpecularPower=1
  166. SideFade=1
  167.  
  168. [BLOOM]
  169. BloomQuality=2
  170. BlueShiftAmount=1
  171. Radius1=2
  172. Radius2=4
  173. Contrast=1
  174.  
  175. [SSAO_SSIL]
  176. ApplyAntialiasing=false
  177. SamplingQuality=-1
  178. SamplingRange=0.25
  179. SizeScale=0.5
  180. SourceTexturesScale=0.5
  181. FilterQuality=0
  182. AOAmount=1.5
  183. ILAmount=0
  184. EdgeLighteningAmount=0.25
  185.  
  186. [SHADOW]
  187. FilterQuality=2
  188. CharacterShadowMultiplier=1.2
  189. CarShadowMultiplier=2
  190.  
  191.  
  192. [ADAPTATION]
  193. ForceMinMaxValues=true
  194. AdaptationTime=0.1
  195. AdaptationMin=0.15
  196. AdaptationMax=1.0
  197. AdaptationMinMultiplier=1.0
  198. AdaptationMaxMultiplier=1.0
  199.  
  200.  
  201. [ENVIRONMENT]
  202. DirectLightingIntensity=3
  203. NightLightingIntensity=2
  204. DirectLightingCurve=1
  205. ReflectionAmountMultiplier=0.2
  206. SpecularAmountMultiplier=1
  207. SpecularPowerMultiplier=1
  208. ColorPow=1.8
  209. AmbientSunMultiplier=1
  210. AmbientSkyMultiplier=1
  211. AmbientSunSaturation=1
  212. AmbientSkySaturation=1
  213.  
  214.  
  215. [SKYLIGHTING]
  216. FilterQuality=2
  217. AmbientSunMix=8
  218. AmbientSkyMix=8
  219. AmbientContrast=1
  220. AmbientMinLevel=0.4
  221.  
  222.  
  223. [SKY]
  224. AzimuthHeight=0.5
  225. AzimuthMultiplier=1.5
  226. AzimuthSunAffectPower=1
  227. AzimuthSunAffectAmount=1
  228. TopColorMultiplier=1
  229. ColorSaturation=0.5
  230. ColorPower=1.5
  231. SunIntensity=1.5
  232. SunMaxBrightness=100
  233. SunColorFilterR=1
  234. SunColorFilterG=1
  235. SunColorFilterB=1
  236. SunColorFilterCurve=1
  237. SunCoronaCurve=1
  238. SunCoronaIntensity=1
  239. SunDesaturation=0
  240. OverallPower=1
  241. OverallIntensity=1
  242. BrightnessUpperLimitMultiplier=8
  243. CloudsUseCustomTexture=true
  244. CloudsCurve=1
  245. CloudsIntensity=1
  246. CloudsDesaturation=1
  247. CloudsEdgeClamp=1
  248. CloudsEdgeIntensity=2
  249. CloudsEdgeRange=1
  250. StarsUseCustomTexture=true
  251. StarsAmount=0.9
  252. StarsIntensity=2.0
  253. StarsBrightness=0
  254. MoonIntensity=100.0
  255. MoonGamma=1.0
  256. MoonSize=0.050
  257. MoonLightingCurve=1.0
  258. NightCloudsEdgeClamp=3
  259. NightCloudsEdgeIntensity=0
  260. NightCloudsEdgeRange=17
  261. Enable=true
  262.  
  263. [PARTICLE]
  264. SoftParticlesEnable=false
  265. SoftParticlesEdgeRange=1
  266.  
  267. [DETAIL]
  268. DetailMapEnable=true
  269.  
  270. [COLORCORRECTION]
  271. UsePaletteTexture=false
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