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  1. --- Log started at Mon Oct 26 13:10:19 2015
  2.  
  3. 000000.009| Couldn't create crash report directory.
  4. 000000.081| Checking for D3D11
  5. 000000.191| Game Version: QuarantineZ - Reborn v1.1.5 (build: Oct 26 2015 13:16:24) - final
  6. 000000.191| Available memory: 12269 MB
  7. 000000.264| r3dFS: version:October 26, 2015 12:24, 38032 files
  8. 000000.496| r3dFile: can't open local.ini
  9. 000000.496| Can't open file "local.ini"
  10. 000000.497| readGameOptionsFile: found INI at C:\Users\Luke\Documents\Arktos\WarZ\gameSettings.ini
  11. 000000.498| r3dFile: can't open local.ini
  12. 000000.498| Can't open file "local.ini"
  13. 000000.499| writeGameOptionsFile: Saving settings to C:\Users\Luke\Documents\Arktos\WarZ\gameSettings.ini
  14. 000000.509| readInputMap: found file at C:\Users\Luke\Documents\Arktos\WarZ\inputMap.xml
  15. 000000.510| writeInputMap: Saving settings to C:\Users\Luke\Documents\Arktos\WarZ\inputMap.xml
  16. 000000.511| userSettings: found file at C:\Users\Luke\Documents\Arktos\WarZ\userSettings.xml
  17. 000000.512| userSettings: Saving settings to C:\Users\Luke\Documents\Arktos\WarZ\userSettings.xml
  18. 000000.513| SOUND: initializing sound system
  19. 000000.619| SOUND: '3' sound drivers found
  20. 000000.620| SOUND: sound caps = 0xF8, speakermode= 2
  21. 000000.620| SOUND: sound driver 'Speakers (Realtek High Definition Audio)'
  22. 000000.723| SOUND: sound system ready
  23. 000000.723| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  24. 000002.424| Starting voice
  25. 000002.425| VoipLog:[4] 2015-10-26 13:10:22.014024|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
  26. 000002.503| VoipLog:[3] 2015-10-26 13:10:22.092029|DEBUG |Direct Sound | | setting timer resolution to 1ms
  27. 000002.566| Playback device: Realtek Digital Output (Realtek High Definition Audio)
  28. 000002.566| Playback device: Speakers (Realtek High Definition Audio) (default)
  29. 000002.566| Playback device: Headset Earphone (Razer Kraken 7.1)
  30. 000002.566| Capture device: Headset Microphone (Razer Kraken 7.1) (default)
  31. 000002.600| Input Devices enabled: Mouse, Keyboard
  32. 000002.653| VMEM As seen through DDRaw: 1990
  33. 000002.653| VMEM As seen through WMI: 0
  34. 000002.653| Setting mode: 1920x1080x32 Flags=4
  35. 000002.656| NVApi successfuly initialized.
  36. 000002.656| NVApi: stereo is not available. Stereo driver not installed?
  37. 000002.656| Adapter: NVIDIA GeForce GTX 760
  38. 000002.656| nvd3dum.dll 10.18.13.5362
  39. 000002.656| Monitor: \\.\DISPLAY1 (1920x1080)
  40. 000002.667| res adjusted 1920x1080->1914x1051
  41. 000002.668| r3dRenderLayer::SetMode(x=1914,y=1051,bpp=32,windowed=4,hz=60)
  42. 000002.669| Creating d3d device
  43. 000002.695| NVApi: failed to create stereo handle!
  44. 000002.695| GPU supports D3DQUERYTYPE_TIMESTAMP
  45. 000002.695| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  46. 000002.695| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  47. 000002.696| We have 4088 MB texture memory
  48. 000002.739| r3dFont: Creating Verdana 10pt
  49. 000002.742| r3dFont: Finished creating Verdana 10pt
  50. 000002.747| Loading shaders...
  51. 000003.622| Finished loading shaders (0.874589 sec)!
  52. 000003.624| Started background thread: 48588
  53. 000003.660| Creating dynamic buffer of size 1.00 MB
  54. 000003.660| Creating dynamic buffer of size 0.09 MB
  55. 000003.672| Creating dynamic buffer of size 0.15 MB
  56. 000003.672| r3dFont: Creating Tahoma 12pt
  57. 000003.677| r3dFont: Finished creating Tahoma 12pt
  58. 000003.677| r3dFont: Creating Verdana 10pt
  59. 000003.677| r3dFont: Finished creating Verdana 10pt
  60. 000003.797| Creating render targets
  61. 000003.797| CreateDynamicEnvMap: creating of size 512x512x6000003.806| r3dFont: Creating Verdana 8pt
  62. 000003.808| r3dFile: can't open data/fonts/verdana_8_0.tga
  63. 000003.813| r3dFont: Finished creating Verdana 8pt
  64. 000003.902| Loaded 12 of 12 grass settings locations from the glist file
  65. 000003.903| Loaded 12 grass settings files
  66. 000006.498| SetHomeDir: Levels\WZ_FrontEndLighting
  67. 000006.498| We have 3844 MB texture memory
  68. 000007.767| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  69. 000007.767| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  70. 000007.772| Loading sky texture: Data/SkyDome/wz_night_02c.dds
  71. 000008.414| Unloaded 0.0 MB STATIC decal textures
  72. 000008.415| Unloaded 0.0 MB DYNAMIC decal textures
  73. 000008.415| Loading decal library Data\Decals\library.xml.
  74. 000008.416| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  75. 000008.417| Loaded 0.0 MB STATIC decal textures
  76. 000008.469| Loaded 0.8 MB DYNAMIC decal textures
  77. 000008.471| LoadLevel_MatLibs...
  78. 000008.471| LoadLevel_Objects...
  79. 000010.374| LoadGrassLib()...
  80. 000010.493| g_pGrassMap->Load...
  81. 000010.494| Loaded grass for 0.00 seconds000010.494| LoadLevel_MatLibs...
  82. 000011.950| Building skeleton cache..000011.985|
  83. 000011.985| Building obstacles cache..000011.985|
  84. 000011.985| done.
  85. 000011.985| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  86. 000011.985| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  87. 000011.985| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  88. 000011.986| CollectionsManager::Init: populating 0 objects... 000011.986| done in 0.00 seconds
  89. 000011.986| World loaded
  90. 000011.986| Total load time: 4.23
  91. 000015.942| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco' or 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.scb', file doesn't exist
  92. (Loading mesh data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco)
  93. 000016.058| r3dNetwork: Creating client
  94. 000016.084| IP: 192.168.220.1
  95. 000016.085| IP: 192.168.80.1
  96. 000016.085| IP: 192.168.0.41
  97. 000016.085| r3dNetwork: connecting
  98. 000016.104| Acquired base profile data for 9.612597
  99. 000016.369| writeGameOptionsFile: Saving settings to C:\Users\Luke\Documents\Arktos\WarZ\gameSettings.ini
  100. 000016.455| Creating dynamic buffer of size 0.02 MB
  101. 000018.196| Creating dynamic buffer of size 0.13 MB
  102. 000020.896| r3dNetwork: Creating client
  103. 000020.922| IP: 192.168.220.1
  104. 000020.922| IP: 192.168.80.1
  105. 000020.922| IP: 192.168.0.41
  106. 000020.922| r3dNetwork: connecting
  107. 000021.232| r3dNetwork: external ip: 151.227.8.74:62524
  108. 000021.232| connected to master server peer00
  109. 000022.573| obj_Zombie::FreePhysSkeletonCache:000022.573| done in 0.00 seconds
  110. 000022.576| r3dNetwork: Deinitialize
  111. 000022.793| r3dNetwork: Creating client
  112. 000022.819| IP: 192.168.220.1
  113. 000022.819| IP: 192.168.80.1
  114. 000022.819| IP: 192.168.0.41
  115. 000022.819| r3dNetwork: connecting
  116. 000023.161| r3dNetwork: external ip: 151.227.8.74:62526
  117. 000023.482| writeGameOptionsFile: Saving settings to C:\Users\Luke\Documents\Arktos\WarZ\gameSettings.ini
  118. 000023.484| userSettings: Saving settings to C:\Users\Luke\Documents\Arktos\WarZ\userSettings.xml
  119. 000023.485| SetHomeDir: Levels\Colorado_V2
  120. 000023.485| We have 3832 MB texture memory
  121. 000023.485| r3dFile: can't open levels/colorado_v2/loadingscreen1.dds
  122. 000023.784| r3dFile: can't open Levels\Colorado_V2/wind.cfg
  123. 000023.784| Loading 'Levels\Colorado_V2/LevelSettings.xml'
  124. 000023.796| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  125. 000024.034| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  126. 000024.036| Unloaded 0.0 MB STATIC decal textures
  127. 000024.036| Unloaded 0.8 MB DYNAMIC decal textures
  128. 000024.036| Loading decal library Data\Decals\library.xml.
  129. 000024.037| Loading decal library Levels\Colorado_V2\decals.xml.
  130. 000024.071| Loaded 0.7 MB STATIC decal textures
  131. 000024.081| Loaded 0.2 MB DYNAMIC decal textures
  132. 000024.082| LoadLevel_MatLibs...
  133. 000024.082| LoadLevel_Objects...
  134. 000024.888| r3dFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_s.dds
  135. 000025.512| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
  136. 000026.049| TERRAIN3: Finished reading script file
  137. 000026.066| Creating dynamic buffer of size 0.50 MB
  138. 000026.807| TERRAIN: LOADED
  139. 000056.990| LoadLevel_MatLibs...
  140. 000058.135| Building skeleton cache..000058.814|
  141. 000058.814| Building obstacles cache..000058.814|
  142. 000058.814| done.
  143. 000058.815| Loading 'Levels\Colorado_V2\collections\collections.xml'
  144. 000061.123| Loading collection elements from file: Levels\Colorado_V2\collections\elements.bin...000067.560| done in 6.44 seconds
  145. 000067.616| CollectionsManager::Init: populating 21115 objects... 000067.662| done in 0.05 seconds
  146. 000067.662| obj_Zombie::InitPhysSkeletonCache..
  147. 000070.848| done
  148. 000070.848| World loaded
  149. 000070.848| Total load time: 47.36
  150. 000078.710| ***** disconnected from game server
  151. 000078.725| VoipLog:[5] 2015-10-26 13:11:38.314218|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
  152. 000078.725| VoipLog:[5] 2015-10-26 13:11:38.314218|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
  153. 000078.725| VoipLog:[5] 2015-10-26 13:11:38.315215|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
  154. 000078.725| VoipLog:[5] 2015-10-26 13:11:38.315215|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
  155. 000078.725| VoipLog:[3] 2015-10-26 13:11:38.315215|DEBUG |Windows Audio Session| | WAS::openDevice-enter
  156. 000078.793| VoipLog:[3] 2015-10-26 13:11:38.382977|DEBUG |Windows Audio Session| | WAS Buffer size: 970
  157. 000078.794| VoipLog:[3] 2015-10-26 13:11:38.383476|DEBUG |Windows Audio Session| | WAS::openDevice-leave
  158. 000078.794| VoipLog:[3] 2015-10-26 13:11:38.383975|DEBUG |Windows Audio Session| | WAS::startDevice-enter
  159. 000078.798| VoipLog:[3] 2015-10-26 13:11:38.387481|DEBUG |Windows Audio Session| | WAS::startDevice-leave
  160. 000078.798| VoipLog:[3] 2015-10-26 13:11:38.387481|DEBUG |Windows Audio Session| | WAS::openDevice-enter
  161. 000078.818| VoipLog:[3] 2015-10-26 13:11:38.407482|DEBUG |Windows Audio Session| | WAS Buffer size: 970
  162. 000078.818| VoipLog:[3] 2015-10-26 13:11:38.407482|DEBUG |Windows Audio Session| | WAS::openDevice-leave
  163. 000078.819| VoipLog:[4] 2015-10-26 13:11:38.408483|INFO |PreProSpeex | 1| Speex version: speex-1.2beta3
  164. 000078.819| VoipLog:[3] 2015-10-26 13:11:38.408483|DEBUG |Windows Audio Session| | WAS::startDevice-enter
  165. 000078.823| VoipLog:[3] 2015-10-26 13:11:38.412686|DEBUG |Windows Audio Session| | WAS::startDevice-leave
  166. 000078.826| r3dNetwork: Deinitialize
  167. 000080.321| obj_Zombie::FreePhysSkeletonCache:000080.321| .000080.322| .000080.323| .000080.324| .000080.325| .000080.326| .000080.326| .000080.327| .000080.328| .000080.329| .000080.330| .000080.331| .000080.332| .000080.334| .000080.335| .000080.336| .000080.337| .000080.338| .000080.339| .000080.340| .000080.340| .000080.341| .000080.342| .000080.342| .000080.343| .000080.344| .000080.345| .000080.345| .000080.346| .000080.347| .000080.347| .000080.348| .000080.351| done in 0.03 seconds
  168. 000080.405| Possible texture leak for 'data/grass/test_flower_01_d.dds'(17)
  169. 000080.405| Possible texture leak for 'data/grass/wz_newgrass_01_d.dds'(7)
  170. 000081.247| SetHomeDir: Levels\WZ_FrontEndLighting
  171. 000081.247| We have 3833 MB texture memory
  172. 000081.949| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  173. 000081.950| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  174. 000081.955| Loading sky texture: Data/SkyDome/wz_night_02c.dds
  175. 000082.709| Unloaded 0.7 MB STATIC decal textures
  176. 000082.709| Unloaded 0.2 MB DYNAMIC decal textures
  177. 000082.709| Loading decal library Data\Decals\library.xml.
  178. 000082.710| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  179. 000082.711| Loaded 0.0 MB STATIC decal textures
  180. 000082.755| Loaded 0.8 MB DYNAMIC decal textures
  181. 000082.756| LoadLevel_MatLibs...
  182. 000082.756| LoadLevel_Objects...
  183. 000084.488| LoadGrassLib()...
  184. 000084.608| g_pGrassMap->Load...
  185. 000084.609| Loaded grass for 0.00 seconds000084.609| LoadLevel_MatLibs...
  186. 000086.039| Building skeleton cache..000086.081|
  187. 000086.081| Building obstacles cache..000086.081|
  188. 000086.081| done.
  189. 000086.081| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  190. 000086.081| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  191. 000086.081| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  192. 000086.082| CollectionsManager::Init: populating 0 objects... 000086.082| done in 0.00 seconds
  193. 000086.082| World loaded
  194. 000086.082| Total load time: 4.33
  195. 000086.210| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco' or 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.scb', file doesn't exist
  196. (Loading mesh data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco)
  197. 000086.331| r3dNetwork: connecting
  198. 000086.360| Acquired base profile data for 5.208832
  199. 000086.556| writeGameOptionsFile: Saving settings to C:\Users\Luke\Documents\Arktos\WarZ\gameSettings.ini
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