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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. [Imagespace]
  8. bDoDepthOfField=1
  9. iRadialBlurLevel=2
  10. [Display]
  11. fDefault1stPersonFOV=70.59
  12. fDefaultFOV=70.59
  13. fDefaultWorldFOV=70.59
  14. iBlurDeferredShadowMask=3
  15. fInteriorShadowDistance=3000.0000
  16. fShadowDistance=4000.0000
  17. iShadowMapResolutionSecondary=1024
  18. iShadowMapResolutionPrimary=2048
  19. iShadowSplitCount=2
  20. iMaxAnisotropy=0
  21. fLeafAnimDampenDistEnd=4600.0000
  22. fLeafAnimDampenDistStart=3600.0000
  23. fTreesMidLODSwitchDist=5000.0000
  24. fGamma=1.0000
  25. fDecalLOD2=1500.0000
  26. fDecalLOD1=1000.0000
  27. fSpecularLODStartFade=2000.0000
  28. fShadowLODStartFade=200.0000
  29. fLightLODStartFade=3500.0000
  30. iTexMipMapMinimum=0
  31. iTexMipMapSkip=0
  32. iWaterMultiSamples=0
  33. iMultiSample=0
  34. iShadowMode=3
  35. bTreesReceiveShadows=1
  36. bDrawLandShadows=1
  37. bFull Screen=1
  38. iSize H=1080
  39. iSize W=1920
  40. fMeshLODFadePercentDefault=1.2000
  41. fMeshLODFadeBoundDefault=256.0000
  42. fMeshLODLevel2FadeTreeDistance=2048.0000
  43. fMeshLODLevel1FadeTreeDistance=2844.0000
  44. fMeshLODLevel2FadeDist=10000000.0000
  45. fMeshLODLevel1FadeDist=10000000.0000
  46. iScreenShotIndex=18
  47. bShadowMaskZPrepass=0
  48. bMainZPrepass=0
  49. iMaxSkinDecalsPerFrame=25
  50. iMaxDecalsPerFrame=100
  51. bFloatPointRenderTarget=1
  52. sD3DDevice="NVIDIA GeForce GTX 980M"
  53. bFXAAEnabled=0
  54. iShadowMapResolution=2048
  55. fShadowBiasScale=0.1500
  56. iShadowMaskQuarter=4
  57. iAdapter=0
  58. iShadowFilter=4
  59. bShadowsOnGrass=1
  60. bTransparencyMultisampling=0
  61. bDeferredShadows=1
  62. bDrawShadows=1
  63. [Grass]
  64. iMinGrassSize=75
  65. b30GrassVS=0
  66. bAllowLoadGrass=0
  67. bAllowCreateGrass=1
  68. fGrassStartFadeDistance=7000.0000
  69. fGrassMaxStartFadeDistance=7000.0000
  70. fGrassMinStartFadeDistance=0.0000
  71. [MAIN]
  72. bGamepadEnable=1
  73. bCrosshairEnabled=1
  74. fHUDOpacity=1.0000
  75. bSaveOnPause=0
  76. bSaveOnTravel=0
  77. bSaveOnWait=0
  78. bSaveOnRest=0
  79. fSkyCellRefFadeDistance=150000.0000
  80. [GamePlay]
  81. bShowFloatingQuestMarkers=1
  82. bShowQuestMarkers=1
  83. iDifficulty=2
  84. [Interface]
  85. bDialogueSubtitles=1
  86. bGeneralSubtitles=1
  87. fMouseCursorSpeed=1.0000
  88. bShowCompass=1
  89. [Controls]
  90. fGamepadHeadingSensitivity=1.0000
  91. fMouseHeadingSensitivity=0.0125
  92. bAlwaysRunByDefault=1
  93. bInvertYValues=0
  94. bGamePadRumble=0
  95. bMouseAcceleration=0
  96. bUseKinect=0
  97. [Particles]
  98. iMaxDesired=750
  99. [SaveGame]
  100. fAutosaveEveryXMins=60.0000
  101. [AudioMenu]
  102. fAudioMasterVolume=1.0000
  103. fVal7=1.0000
  104. uID7=0
  105. fVal6=1.0000
  106. uID6=0
  107. fVal5=1.0000
  108. uID5=0
  109. fVal4=1.0000
  110. uID4=285352314
  111. fVal3=1.0000
  112. uID3=94881
  113. fVal2=0.0000
  114. uID2=466532
  115. fVal1=1.0000
  116. uID1=554685
  117. fVal0=0.8000
  118. uID0=1007612
  119. [Clouds]
  120. fCloudLevel2Distance=262144.0000
  121. fCloudLevel1Distance=32768.0000
  122. fCloudLevel0Distance=16384.0000
  123. fCloudNearFadeDistance=9000.0000
  124. [TerrainManager]
  125. fTreeLoadDistance=39000.0000
  126. fBlockMaximumDistance=150000.0000
  127. fBlockLevel1Distance=40000.0000
  128. fBlockLevel0Distance=25000.0000
  129. fSplitDistanceMult=1.1000
  130. bShowLODInEditor=0
  131. [NavMesh]
  132. fObstacleAlpha=0.5000
  133. fCoverSideHighAlpha=0.8000
  134. fCoverSideLowAlpha=0.6500
  135. fEdgeFullAlpha=1.0000
  136. fEdgeHighAlpha=0.7500
  137. fEdgeLowAlpha=0.5000
  138. fTriangleFullAlpha=0.7000
  139. fTriangleHighAlpha=0.3500
  140. fTriangleLowAlpha=0.2000
  141. fLedgeBoxHalfHeight=25.0000
  142. fEdgeDistFromVert=10.0000
  143. fEdgeThickness=10.0000
  144. fPointSize=2.5000
  145. [Trees]
  146. bRenderSkinnedTrees=1
  147. uiMaxSkinnedTreesToRender=20
  148. [Decals]
  149. uMaxDecals=1000
  150. bDecals=1
  151. bSkinnedDecals=1
  152. uMaxSkinDecals=100
  153. uMaxSkinDecalsPerActor=60
  154. [LOD]
  155. fLODFadeOutMultObjects=15.0000
  156. fLODFadeOutMultItems=15.0000
  157. fLODFadeOutMultActors=15.0000
  158. fLODFadeOutMultSkyCell=1.0000
  159. [Launcher]
  160. bEnableFileSelection=1
  161. bShowAllResolutions=0
  162. uLastAspectRatio=3
  163. [BlurShaderHDR]
  164. bDoHighDynamicRange=1
  165. [BlurShader]
  166. bUseBlurShader=0
  167. [Water]
  168. iWaterReflectHeight=512
  169. iWaterReflectWidth=512
  170. bUseWaterDisplacements=1
  171. bUseWaterRefractions=1
  172. bUseWaterReflections=1
  173. bUseWaterDepth=1
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