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- #define CallFunction(%1) CallLocalFunction(%1)
- #define CFunction::%1(%2) forward %1(%2); public %1(%2)
- #define sprintf(%1, format(%1, sizeof(%1),
- #define SetCmdCost(%1) if(CmdMoreExpThanPlayerCash(playerid,%1)) return 1
- #define SetCmdLimit(%1,%2) if(CommandTimeLimit(playerid,%1,%2)) return 1
- #define IS_PLAYER_CONNECTED(%1,%2) if(PlayerNotConnectedMessage(%1,%2)) return 1
- #define NOT_YOURSELF(%1,%2) if(NotYourselfCmd(%1,%2)) return 1
- #define BIGGER_RANK(%1,%2) if(BiggerRankPermission(%1,%2)) return 1
- #define SAME_RANK(%1,%2) if(TheSameRank(%1,%2)) return 1
- #define isnull(%1) ((!(%1[0])) || (((%1[0]) == '\1') && (!(%1[1]))))
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