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  1. Dumping to file: [DEBUG LOG]Solid Project--2018-12-16--23-50-30.txt
  2. SOP V.12
  3. SOP loaded at index (hex): 0A or (dec): 10
  4. NVSE Version: 5.1.4
  5. GameDaysPassed: 5.36812
  6. Player sex is Male
  7. Player Movement is NOT disabled
  8. Player PipBoy control is NOT disabled
  9. Player Fight controls is NOT disabled
  10. Player POV control is NOT disabled
  11. Player Camera control is NOT disabled
  12. Player RollOver text is NOT disabled
  13. Player Sneak control is NOT disabled
  14. Player is  NOT sneaking
  15. Key#258 which is Wheel is disabled.
  16. Player is in  000DAEA9
  17. Number of loaded mods: 12
  18. 4GB supported
  19. Master file count 9
  20. Load Order:
  21. 00 (0): FalloutNV.esm
  22. 01 (1): DeadMoney.esm
  23. 02 (2): HonestHearts.esm
  24. 03 (3): OldWorldBlues.esm
  25. 04 (4): LonesomeRoad.esm
  26. 05 (5): GunRunnersArsenal.esm
  27. 06 (6): ClassicPack.esm
  28. 07 (7): MercenaryPack.esm
  29. 08 (8): TribalPack.esm
  30. 09 (9): CaravanPack.esm
  31. 0A (10): SolidProject.esm
  32. 0B (11): The Mod Configuration Menu.esp
  33.  * End Load Order *
  34.  *******************************
  35.  *******************************
  36.  *******************************
  37.  * Player's inventory*
  38. Pip-Boy Glove
  39. Pip-Boy Glove's base form is  <<00025B83>>
  40. Pip-Boy Glove IS EQUIPPED
  41. Pip-Boy 3000
  42. Pip-Boy 3000's base form is  <<00015038>>
  43. Pip-Boy 3000 IS EQUIPPED
  44. Stimpak
  45. Stimpak's base form is  <<00015169>>
  46. Bottle Cap
  47. Bottle Cap's base form is  <<0000000F>>
  48. Bobby Pin
  49. Bobby Pin's base form is  <<0000000A>>
  50. Laser Pistol
  51. Laser Pistol's base form is  <<00004335>>
  52. Energy Cell
  53. Energy Cell's base form is  <<00020772>>
  54. Vault 21 Jumpsuit
  55. Vault 21 Jumpsuit's base form is  <<00104184>>
  56. Vault 21 Jumpsuit IS EQUIPPED
  57. Armored Vault 13 Jumpsuit
  58. Armored Vault 13 Jumpsuit's base form is  <<001735D1>>
  59. Vault 13 Canteen
  60. Vault 13 Canteen's base form is  <<001735D2>>
  61. Weathered 10mm Pistol
  62. Weathered 10mm Pistol's base form is  <<001735D4>>
  63. Weathered 10mm Pistol IS EQUIPPED
  64. 10mm Round
  65. 10mm Round's base form is  <<00004241>>
  66. Lightweight Leather Armor
  67. Lightweight Leather Armor's base form is  <<001735E0>>
  68. Sturdy Caravan Shotgun
  69. Sturdy Caravan Shotgun's base form is  <<001735E3>>
  70. 20 Gauge Round
  71. 20 Gauge Round's base form is  <<000E86F2>>
  72. Weapon Repair Kit
  73. Weapon Repair Kit's base form is  <<00140A68>>
  74. Binoculars
  75. Binoculars's base form is  <<000E6346>>
  76. Tribal Raiding Armor
  77. Tribal Raiding Armor's base form is  <<001735E2>>
  78. Throwing Spear
  79. Throwing Spear's base form is  <<0014D2AC>>
  80. Broad Machete
  81. Broad Machete's base form is  <<001735E5>>
  82. Bleak Venom
  83. Bleak Venom's base form is  <<001613D0>>
  84. Lightweight Metal Armor
  85. Lightweight Metal Armor's base form is  <<001735E1>>
  86. Mercenary's Grenade Rifle
  87. Mercenary's Grenade Rifle's base form is  <<001735E4>>
  88. 40mm Grenade
  89. 40mm Grenade's base form is  <<0007EA26>>
  90. Doctor's Bag
  91. Doctor's Bag's base form is  <<000CB05C>>
  92. Super Stimpak
  93. Super Stimpak's base form is  <<000CCEF2>>
  94. Case, 10mm
  95. Case, 10mm's base form is  <<00140AA7>>
  96.  * End of inventory list *
  97.  *******************************
  98.  *******************************
  99.  *******************************
  100.  * Start of Quests *
  101.  *******************************
  102.  *******************************
  103.  *******************************
  104. CELLS
  105. Quest: <no name>
  106. A000CD4->ArTime1 = 0.0000
  107. A000CD4->ArTime2 = 0.0000
  108. A000CD4->Sec = 0
  109. A000CD4->Millis = 0
  110. A000CD4->iCount = 0
  111. A000CD4->ar_ToShow = 0.0000
  112. A000CD4->Item = (00000000)
  113. A000CD4->iType = 0
  114. A000CD4->Baseform = (00000000)
  115. A000CD4->iMaxCount = 0
  116. A000CD4->iPos = 0
  117. --- Quest state -----------------------------
  118. Running?       No
  119. Current stage: 0
  120. Priority:      0
  121.  * * * * *
  122.  * * * * *
  123. Quest: <no name>
  124. A000BB7->iHaveDarn = 0
  125. A000BB7->iDarnDetection = 0
  126. A000BB7->iAffectVanilla = 1
  127. A000BB7->iPosType = 0
  128. A000BB7->fPosXMult = 0.9500
  129. A000BB7->fPosYMult = 0.0500
  130. A000BB7->iUseJiP = 1
  131. A000BB7->istage = 0
  132. A000BB7->Alpha = 0.0000
  133. A000BB7->ftemp = 0.0000
  134. A000BB7->Width = 0.0000
  135. A000BB7->Height = 0.0000
  136. A000BB7->sv_temp = 0
  137. A000BB7->iCurrentRads = 0.0000
  138. A000BB7->iStoredRads = 0.0000
  139. A000BB7->fDifference = 0
  140. A000BB7->iDifference = 0
  141. A000BB7->timer = 0.0000
  142. A000BB7->iMenumode = 1
  143. A000BB7->iBlock = 0
  144. A000BB7->iSkipStoredRads = 1
  145. A000BB7->fRadsValue = 0.0000
  146. --- Quest state -----------------------------
  147. Running?       Yes
  148. Current stage: 0
  149. Priority:      0
  150.  * * * * *
  151.  * * * * *
  152. Quest: aquestWW
  153. A000B6C->iStage = 0
  154. A000B6C->iInit = 1
  155. A000B6C->iControlType = 0
  156. A000B6C->iInvokeType = 1
  157. A000B6C->iWheelType = 1
  158. A000B6C->iSlowMo = 1
  159. A000B6C->iSlowMoOnlyCombat = 1
  160. A000B6C->fSlowMoMult = 0.3000
  161. A000B6C->fSlowMoDefault = 1.0000
  162. A000B6C->iHotkey = 258
  163. A000B6C->ar_items = 11.0000
  164. A000B6C->StartX = 0.0000
  165. A000B6C->StartZ = 0.0000
  166. A000B6C->AngleX = 0.0000
  167. A000B6C->AngleZ = 0.0000
  168. A000B6C->fTemp = 0.0000
  169. A000B6C->BorderLeft = 0.0000
  170. A000B6C->BorderRight = 0.0000
  171. A000B6C->BorderUp = 0.0000
  172. A000B6C->BorderDown = 0.0000
  173. A000B6C->fResult = 0.0000
  174. A000B6C->RotateAngle = 0.0000
  175. A000B6C->fTempAngleZCurrent = 0.0000
  176. A000B6C->iBehindBorders = 0
  177. A000B6C->iCurrentChoice = 0
  178. A000B6C->PosX = 1014.8000
  179. A000B6C->PosY = 130.0000
  180. A000B6C->iChooseItemMode = 0
  181. A000B6C->iChooseItemSection = 0
  182. A000B6C->DisabledRolloverText = 0
  183. A000B6C->RightTopA = 26.0000
  184. A000B6C->RightMiddleTopA = 57.0000
  185. A000B6C->RightMiddleDownA = 86.0000
  186. A000B6C->RightDownA = 115.0000
  187. A000B6C->DownA = 146.0000
  188. A000B6C->LeftDownA = 208.0000
  189. A000B6C->LeftMiddleDownA = 240.0000
  190. A000B6C->LeftMiddleTopA = 271.0000
  191. A000B6C->LeftTopA = 303.0000
  192. A000B6C->UPA = 334.0000
  193. A000B6C->fSize = 700.0000
  194. A000B6C->fMultX = 0.8000
  195. A000B6C->fMultY = 0.5000
  196. A000B6C->iFrameColor = 6
  197. A000B6C->iFrameColorR = 255
  198. A000B6C->iFrameColorG = 255
  199. A000B6C->iFrameColorB = 255
  200. A000B6C->iIconColor = 6
  201. A000B6C->iIconColorR = 255
  202. A000B6C->iIconColorG = 255
  203. A000B6C->iIconColorB = 255
  204. A000B6C->iArrowColor = 6
  205. A000B6C->iArrowColorR = 255
  206. A000B6C->iArrowColorG = 255
  207. A000B6C->iArrowColorB = 255
  208. A000B6C->iTextColor = 6
  209. A000B6C->iTextColorR = 255
  210. A000B6C->iTextColorG = 255
  211. A000B6C->iTextColorB = 255
  212. A000B6C->iTextAmmoColor = 6
  213. A000B6C->iTextAmmoColorR = 255
  214. A000B6C->iTextAmmoColorG = 255
  215. A000B6C->iTextAmmoColorB = 255
  216. A000B6C->iAmmoTextEnable = 1
  217. A000B6C->fAmmoTextThreshold = 999.0000
  218. A000B6C->iFontTextCenter = 1
  219. A000B6C->iFontTextAmmo = 1
  220. A000B6C->fWorkingScriptDelay = 0.0140
  221. A000B6C->fLeftKeyPressTimer = 0.0000
  222. A000B6C->iNoEquip = 0
  223. A000B6C->StickX = 0.0000
  224. A000B6C->StickY = 0.0000
  225. A000B6C->iGamepadControlType = 0
  226. A000B6C->iGamepadDisableMovement = 1
  227. A000B6C->iGamepadDisableCamera = 1
  228. A000B6C->iUnrestrain = 0
  229. A000B6C->iEnableCameraControl = 0
  230. A000B6C->DisabledForThirdPerson = 0
  231. A000B6C->fStored = 0.0000
  232. A000B6C->iUseCursor = 1
  233. A000B6C->iNOMouseRestore = 0
  234. A000B6C->ItemToEquipRef = (00000000)
  235. A000B6C->ItemTempRef = (00000000)
  236. A000B6C->iUnequipWeapons = 1
  237. A000B6C->HolsterFailsafeTimer = 0.0000
  238. A000B6C->iMenuMode = 1
  239. A000B6C->iMouseInverted = 0
  240. A000B6C->fInvertedMult = 0.0000
  241. --- Quest state -----------------------------
  242. Running?       Yes
  243. Current stage: 0
  244. Priority:      0
  245.  * * * * *
  246.  * * * * *
  247. Quest: aquestVatsSettings
  248. A000B5D->iInit = 1
  249. A000B5D->DefaultMeterAdd = 6.0000
  250. A000B5D->DefaultHealthThreeshold = 0.3000
  251. A000B5D->iSoundOnPush = 1
  252. A000B5D->iSoundOnHit = 1
  253. --- Quest state -----------------------------
  254. Running?       No
  255. Current stage: 0
  256. Priority:      0
  257.  * * * * *
  258.  * * * * *
  259. Quest: aquestTKButtons
  260. A000CD2->iWorkOnEnemies = 0
  261. A000CD2->stage = 0
  262. A000CD2->Alpha = 0
  263. A000CD2->CurrentPercentage = 0.0000
  264. A000CD2->timer = 0.0000
  265. A000CD2->CrosshairRef = (00000000)
  266. A000CD2->StoredCrosshair = (00000000)
  267. A000CD2->sv_temp = 0
  268. A000CD2->iTemp = 0
  269. --- Quest state -----------------------------
  270. Running?       Yes
  271. Current stage: 0
  272. Priority:      0
  273.  * * * * *
  274.  * * * * *
  275. Quest: <no name>
  276. A000911->iInit = 0
  277. A000911->iMaxMarkers = 10
  278. A000911->iColorForQuest = 0
  279. A000911->iWorkOnDead = 1
  280. A000911->iWorkOnKilledByPlayer = 0
  281. A000911->fScaleSmall = 2.0000
  282. A000911->fScaleMedium = 3.0000
  283. A000911->fScaleBig = 4.0000
  284. A000911->fScaleVeryBig = 6.0000
  285. A000911->stage = 0
  286. A000911->iWasInMenumode = 1
  287. A000911->CrosshairRef = (00000000)
  288. A000911->timer = 0.1720
  289. A000911->ar_main = 12.0000
  290. A000911->Entry = 0.0000
  291. A000911->iPos = -1
  292. A000911->ArrowRef = (00000000)
  293. A000911->ObjectRef = (00106372)
  294. A000911->PosX = 0.0000
  295. A000911->PosY = 0.0000
  296. A000911->PosZ = 0.0000
  297. A000911->RCurrent = 0.0000
  298. A000911->ZCurrent = 0.0000
  299. A000911->iToggle = 0
  300. A000911->fAddPerm = 0.0000
  301. A000911->iWorkOnDoors = 1
  302. A000911->iUsualMarkers = 0
  303. A000911->iBorderless = 0
  304. A000911->iCalculateFeets = 0
  305. A000911->iOffForCombat = 0
  306. A000911->iOffForCutscenes = 1
  307. A000911->iOffWhenAiming = 1
  308. A000911->iOffWhenCrosshairON = 1
  309. A000911->iHideNearTarget = 1
  310. A000911->fHideNearTargetValue = 300.0000
  311. A000911->iHideFarFromTarget = 0
  312. A000911->fHideFarFromTargetValue = 50000.0000
  313. A000911->iTextSmallerFontForSmallMarkers = 0
  314. A000911->SolidMGSMarkersDefaultSmallerFont = 0
  315. A000911->iTextFontDefault = 3
  316. A000911->fResolutionXOriginal = 0.0000
  317. A000911->fResolutionYOriginal = 0.0000
  318. A000911->BorderXLeft = 833.0000
  319. A000911->BorderXRight = 873.0000
  320. A000911->BorderYUP = 460.0000
  321. A000911->BorderYDown = 500.0000
  322. A000911->fPlayerAngle = 252.2973
  323. A000911->fPlayerAngleY = 1.4321
  324. A000911->fPlayerHeight = 9362.1357
  325. A000911->iTempCalculateDistance = 0
  326. A000911->UpdateVisual = 0
  327. A000911->fDistanceDifference = 9751.6328
  328. A000911->fAngleDifference = 0.0000
  329. A000911->fFinalX = 20.0000
  330. A000911->Distance = 97
  331. A000911->MultX = 16.0000
  332. A000911->MultY = 16.0000
  333. A000911->fResolutionX = 838.0000
  334. A000911->fResolutionY = 480.0000
  335. A000911->fMaxX = 1603.6400
  336. A000911->fMaxY = 902.4000
  337. A000911->fSinus = 0.0997
  338. A000911->fFinalY = 568.6264
  339. A000911->MarkerVisible = 0
  340. A000911->MarkerX = 0
  341. A000911->MarkerY = 0
  342. A000911->MarkerTextVisible = 0
  343. A000911->MarkerTextValue = 0
  344. A000911->MarkerTexture = 0
  345. A000911->MarkerTexturePath = 0
  346. A000911->MarkerColor = 0
  347. A000911->MarkerColorR = 0
  348. A000911->MarkerColorG = 0
  349. A000911->MarkerColorB = 0
  350. A000911->TextColor = 0
  351. A000911->TextColorR = 0
  352. A000911->TextColorG = 0
  353. A000911->TextColorB = 0
  354. A000911->TextFont = 0
  355. A000911->sv_distance = 0
  356. A000911->sv_name = 0
  357. A000911->sv_TempName = 0
  358. A000911->iDefaultShape = 0
  359. A000911->iDefaultColor = 0
  360. A000911->iDefaultColorR = 0
  361. A000911->iDefaultColorG = 0
  362. A000911->iDefaultColorB = 0
  363. A000911->iTextColor = 0
  364. A000911->iTextColorR = 0
  365. A000911->iTextColorG = 0
  366. A000911->iTextColorB = 0
  367. A000911->iTextTypeDefault = 0
  368. A000911->iTempCurrentMarkerSmall = 0
  369. A000911->iTempType = 28
  370. A000911->iCurrentInfoShow = 0
  371. A000911->CurrentInfoRef = (00000014)
  372. A000911->TempRef = (00106185)
  373. A000911->iTemp = 0
  374. A000911->iTempType = 28
  375. A000911->iHideAll = 0
  376. A000911->iFontSuccess = 0
  377. A000911->iSneakStage = 0
  378. A000911->fSneakAddValue = 0.0000
  379. A000911->iSneakStartCountValue = 0
  380. A000911->iMarkerType = 0
  381. --- Quest state -----------------------------
  382. Running?       No
  383. Current stage: 0
  384. Priority:      0
  385.  * * * * *
  386.  * * * * *
  387. Quest: <no name>
  388. A000B9B->iAffectCrosshair = 1
  389. A000B9B->iDynamicTransition = 1
  390. A000B9B->iDynamicFluctuation = 1
  391. A000B9B->iLootModsCompatible = 1
  392. A000B9B->iConrollerButton = 0
  393. A000B9B->iForceHideVanillaText = 0
  394. A000B9B->iShowAdditionalInfo = 1
  395. A000B9B->iUseJiP = 1
  396. A000B9B->fFrameSize = 50.0000
  397. A000B9B->fFrameSizeTopBorder = 60.0000
  398. A000B9B->fFrameSizeEnlargementFromDot = 1.8000
  399. A000B9B->fFrameSizeEnlargementForFrame = 0.5000
  400. A000B9B->fDotSize = 5.0000
  401. A000B9B->stage = 0
  402. A000B9B->iStageShape = 0
  403. A000B9B->CrosshairRef = (00000000)
  404. A000B9B->StoredCrosshairRef = (00000000)
  405. A000B9B->iDynamicStage = 0
  406. A000B9B->timer = 0.0000
  407. A000B9B->iCurrentSize = 5.0000
  408. A000B9B->iMenuMode = 1
  409. A000B9B->sv_Name = 0
  410. A000B9B->sv_Prompt = 0
  411. A000B9B->sv_temp = 0
  412. A000B9B->ftemp = 0.0000
  413. A000B9B->OHudWarning = 0
  414. A000B9B->iHaveDarn = 0
  415. A000B9B->iDarnDetection = 0
  416. A000B9B->iFont = 1
  417. A000B9B->iDefaultColor = 0
  418. A000B9B->iDefaultColorR = 0
  419. A000B9B->iDefaultColorG = 0
  420. A000B9B->iDefaultColorB = 0
  421. A000B9B->iCustomColor = 0
  422. A000B9B->iCustomColorR = 0
  423. A000B9B->iCustomColorG = 0
  424. A000B9B->iCustomColorB = 0
  425. A000B9B->iIndex = 0
  426. A000B9B->QuestRef = (00000000)
  427. A000B9B->fTransitionSpeed = 1.0000
  428. A000B9B->fFlunctuationSpeed = 1.0000
  429. A000B9B->fFrameSizeEnlargementFromDotTransition = 1.8000
  430. A000B9B->fFrameSizeEnlargementForFrameTransition = 0.5000
  431. A000B9B->iOnlyReticleMode = 0
  432. A000B9B->iHide = 0
  433. A000B9B->iWasSneaking = 0
  434. A000B9B->iRotation = 0.0000
  435. --- Quest state -----------------------------
  436. Running?       Yes
  437. Current stage: 0
  438. Priority:      0
  439.  * * * * *
  440.  * * * * *
  441. Quest: <no name>
  442. A000B86->ar_ToChange = 0.0000
  443. A000B86->Entry = 0.0000
  444. A000B86->iPosition = 0
  445. A000B86->ArrowRef = (00000000)
  446. A000B86->ObjectRef = (00000000)
  447. A000B86->iCount = 0
  448. A000B86->fChange = 0.0000
  449. A000B86->CurrentScale = 0.0000
  450. --- Quest state -----------------------------
  451. Running?       No
  452. Current stage: 0
  453. Priority:      0
  454.  * * * * *
  455.  * * * * *
  456. Quest: aquestRTETechModel
  457. A000B57->StoredPosX = 0.0000
  458. A000B57->StoredPosY = 0.0000
  459. A000B57->StoredPosZ = 0.0000
  460. A000B57->StoredAngleX = 0.0000
  461. A000B57->StoredAngleY = 0.0000
  462. A000B57->StoredAngleZ = 0.0000
  463. A000B57->iRotateType = 0
  464. A000B57->CurrentAngle = 0
  465. A000B57->iModelUpdateDoOnce = 0
  466. A000B57->ModelDisplay = 0
  467. A000B57->iModelReset = 0
  468. A000B57->ModelRef = (00000000)
  469. A000B57->sv_model = 0
  470. A000B57->sv_modelOld = 0
  471. A000B57->StoredRef = (00000000)
  472. A000B57->CurrentZ = 0.0000
  473. A000B57->DelayTimer = 0.0000
  474. A000B57->iDelayReq = 0
  475. A000B57->iMoved = 0
  476. A000B57->fTemp = 0.0000
  477. A000B57->fPLXOld = 0.0000
  478. A000B57->fPLYOld = 0.0000
  479. A000B57->fPLZOld = 0.0000
  480. --- Quest state -----------------------------
  481. Running?       No
  482. Current stage: 0
  483. Priority:      0
  484.  * * * * *
  485.  * * * * *
  486. Quest: <no name>
  487. A000BCF->sv_temp = 0
  488. --- Quest state -----------------------------
  489. Running?       No
  490. Current stage: 0
  491. Priority:      0
  492.  * * * * *
  493.  * * * * *
  494. Quest: aquestRTE
  495. A000B3E->iInit = 1
  496. A000B3E->iShowDescription = 1
  497. A000B3E->iShowName = 1
  498. A000B3E->fDefaultButtonTimerThreeshold = 0.2000
  499. A000B3E->iConsoleSpam = 0
  500. A000B3E->iShowIcon = 1
  501. A000B3E->iShow3DModel = 1
  502. A000B3E->iTutorialSeen = 0
  503. A000B3E->iTutorialOutFitSeen = 0
  504. A000B3E->iTutorialWheelSeen = 0
  505. A000B3E->iDefaultColor = 6
  506. A000B3E->iDefaultColorR = 255
  507. A000B3E->iDefaultColorG = 255
  508. A000B3E->iDefaultColorB = 255
  509. A000B3E->iHighColor = 3
  510. A000B3E->iHighColorR = 255
  511. A000B3E->iHighColorG = 0
  512. A000B3E->iHighColorB = 0
  513. A000B3E->iTitleColor = 6
  514. A000B3E->iTitleColorR = 255
  515. A000B3E->iTitleColorG = 255
  516. A000B3E->iTitleColorB = 255
  517. A000B3E->iDescrColor = 6
  518. A000B3E->iDescrColorR = 255
  519. A000B3E->iDescrColorG = 255
  520. A000B3E->iDescrColorB = 255
  521. A000B3E->iFontName = 4
  522. A000B3E->iFontCat = 4
  523. A000B3E->iFontDescr = 4
  524. A000B3E->iFontEntry = 1
  525. A000B3E->ar_ToShow = 0.0000
  526. A000B3E->ar_Uniforms = 0.0000
  527. A000B3E->ResX = 1706.0000
  528. A000B3E->ResY = 960.0000
  529. A000B3E->iStage = 0
  530. A000B3E->timer = 0.0000
  531. A000B3E->iCurrentCategory = 1
  532. A000B3E->iPreviousCategory = 0
  533. A000B3E->iFirstPerson = 0
  534. A000B3E->PlayerAngleZ = 0.0000
  535. A000B3E->iWasinMenumode = 0
  536. A000B3E->iCountBefore = 0
  537. A000B3E->iCountAfter = 0
  538. A000B3E->fAngleXChange = 0.0000
  539. A000B3E->iFrame = 0
  540. A000B3E->iNoItems = 0
  541. A000B3E->iPosMax = 0
  542. A000B3E->iPosCurrent = 0
  543. A000B3E->iEntryMax = 0
  544. A000B3E->iEntryCurrent = 0
  545. A000B3E->iPosShowMin = 0
  546. A000B3E->iPosShowMax = 0
  547. A000B3E->iUpdateBGDoOnce = 0
  548. A000B3E->iUpdateHighLightDoOnce = 0
  549. A000B3E->iUpdateBG = 0
  550. A000B3E->iUpdateHighLight = 0
  551. A000B3E->iUpdateItems = 0
  552. A000B3E->iCheckForlastItem = 0
  553. A000B3E->iRebuilding = 0
  554. A000B3E->iCountDifference = 0
  555. A000B3E->iEquip = 0
  556. A000B3E->iUnequip = 0
  557. A000B3E->ItemToDo = (00000000)
  558. A000B3E->iCountToRemove = 0
  559. A000B3E->PlayerControlGoodToGo = 0
  560. A000B3E->PlayerControlMovement = 0
  561. A000B3E->PlayerControlPipBoy = 0
  562. A000B3E->PlayerControlFight = 0
  563. A000B3E->PlayerControlPOV = 0
  564. A000B3E->PlayerControlLook = 0
  565. A000B3E->PlayerControlText = 0
  566. A000B3E->PlayerControlSneak = 0
  567. A000B3E->CurrentItemRef = (00000000)
  568. A000B3E->iMessageTime = 0
  569. A000B3E->UMCurrentRequest = 0
  570. A000B3E->sv_message = 0
  571. A000B3E->sv_Add = 0
  572. A000B3E->UMLastKey = 0
  573. A000B3E->UMMesTimer = 0.0000
  574. A000B3E->iFailsafeCount = 0
  575. A000B3E->ModWeaponRef = (00000000)
  576. A000B3E->iUseVanillaPipboy = 0
  577. A000B3E->iPositioningMode = 0
  578. A000B3E->iCurrentUI = 0
  579. A000B3E->fPosButtonTimer = 0.0000
  580. A000B3E->fReloadButtonTimer = 0.0000
  581. A000B3E->iModelShowDelay = 0
  582. A000B3E->iInstantTransition = 0
  583. A000B3E->iMouseWheelDisabled = 0
  584. A000B3E->iFPControlsDisabled = 0
  585. A000B3E->AngleX = 0.0000
  586. A000B3E->AngleZ = 0.0000
  587. A000B3E->fTemp = 0.0000
  588. A000B3E->BorderLeft = 0.0000
  589. A000B3E->BorderRight = 0.0000
  590. A000B3E->BorderUp = 0.0000
  591. A000B3E->BorderDown = 0.0000
  592. A000B3E->fResult = 0.0000
  593. A000B3E->RotateAngle = 0.0000
  594. A000B3E->fTempAngleZCurrent = 0.0000
  595. A000B3E->StoredPosZ = 0.0000
  596. A000B3E->StoredPosX = 0.0000
  597. A000B3E->iCurrentPosZ = 0.0000
  598. A000B3E->iCurrentPosX = 0.0000
  599. A000B3E->fDiff = 0.0000
  600. A000B3E->fDeltaResult = 0.0000
  601. A000B3E->fBGPosXMin = 0.0000
  602. A000B3E->fBGPosXMax = 0.0000
  603. A000B3E->fBGPosYMin = 0.0000
  604. A000B3E->fBGPosYMax = 0.0000
  605. A000B3E->iCurrentCursorAction = 0
  606. A000B3E->iCurrentCursorPos = 0
  607. A000B3E->ar_coordinates = 0.0000
  608. A000B3E->ar_coordinatesEntries = 0.0000
  609. A000B3E->ar_EmpthyEntries = 0.0000
  610. A000B3E->iUseCursor = 1
  611. A000B3E->iUseCursorTemp = 0
  612. A000B3E->iCountMenuTime = 0
  613. A000B3E->iCountMenuCursorTime = 0
  614. A000B3E->iCountMenuCurrentCount = 0
  615. A000B3E->iCountMenuOldCount = 0
  616. A000B3E->iCountMenuMaxCount = 0
  617. A000B3E->fCountMenuMeterWidth = 0.0000
  618. A000B3E->fCountMenuMeterX = 0.0000
  619. A000B3E->fCountMenuPosXMin = 0.0000
  620. A000B3E->fCountMenuPosXMax = 0.0000
  621. A000B3E->fCountMenuPosYMin = 0.0000
  622. A000B3E->fCountMenuPosYMax = 0.0000
  623. A000B3E->ItemRef = (00000000)
  624. A000B3E->NothingRef = (00000000)
  625. A000B3E->iControlUP = 0
  626. A000B3E->iControlDown = 0
  627. A000B3E->iControlLeft = 0
  628. A000B3E->iControlRight = 0
  629. A000B3E->iAllowMove = 0
  630. A000B3E->iAllowMoveCurrent = 0
  631. A000B3E->fAllowMoveCurrentAngleZ = 0.0000
  632. A000B3E->fMouseStoredPosZ = 0.0000
  633. A000B3E->fMouseStoredPosX = 0.0000
  634. --- Quest state -----------------------------
  635. Running?       No
  636. Current stage: 0
  637. Priority:      0
  638.  * * * * *
  639.  * * * * *
  640. Quest: <no name>
  641. A000940->stage = 0
  642. A000940->fStartX = 0.0000
  643. A000940->fCurrentX = 0.0000
  644. A000940->fAngleChange = 0.0000
  645. A000940->fPlayerZStart = 9327.1484
  646. A000940->fPlayerZEnd = 0.0000
  647. A000940->iTimes = 0
  648. A000940->timer = 0.0000
  649. A000940->iAllowFrom3rdperson = 0
  650. A000940->iReturnType = 2
  651. A000940->iWorkInCombat = 1
  652. A000940->fDesiredFallTime = 1.0000
  653. A000940->iHeightFallMatter = 1
  654. A000940->fHeighFallThreshold = 300.0000
  655. A000940->iCurrentReturnToFP = 0
  656. A000940->PlayerReference = (00000000)
  657. A000940->iTimesMax = 0
  658. --- Quest state -----------------------------
  659. Running?       No
  660. Current stage: 0
  661. Priority:      0
  662.  * * * * *
  663.  * * * * *
  664. Quest: <no name>
  665. A000B7E->fTransitionSpeed = 1.0000
  666. A000B7E->iWorkOnlyOnVanilla = 0
  667. A000B7E->stage = 0
  668. A000B7E->sv_name = 0
  669. A000B7E->DoorRef = (00000000)
  670. A000B7E->SkipActivationDoorRef = (00000000)
  671. A000B7E->StoredPosX = 0.0000
  672. A000B7E->StoredPosY = 0.0000
  673. A000B7E->StoredPosZ = 0.0000
  674. A000B7E->HeadingAngle = 0.0000
  675. A000B7E->OriginalPosX = 0.0000
  676. A000B7E->OriginalPosY = 0.0000
  677. A000B7E->OriginalPosZ = 0.0000
  678. A000B7E->OriginalAngleZ = 0.0000
  679. A000B7E->DoorPos = 0.0000
  680. A000B7E->CurrentPosZ = 0.0000
  681. A000B7E->iFrame = 0
  682. A000B7E->fAngleXChange = 0.0000
  683. A000B7E->iSoundTime = 0
  684. A000B7E->SoundTimer = 0.0000
  685. A000B7E->fDiff = 0.0000
  686. A000B7E->fDoorThreeshold = 0.0000
  687. A000B7E->iTutShown = 0
  688. A000B7E->StaminaTimer = 0.0000
  689. A000B7E->iSkipActivate = 0
  690. --- Quest state -----------------------------
  691. Running?       No
  692. Current stage: 0
  693. Priority:      0
  694.  * * * * *
  695.  * * * * *
  696. Quest: aquestAI
  697. A0008E0->StimpakRef = (00000000)
  698. A0008E0->MedXRef = (00000000)
  699. A0008E0->JetRef = (00000000)
  700. A0008E0->Ultrajet = (00000000)
  701. A0008E0->DixonJet = (00000000)
  702. A0008E0->RocketJet = (00000000)
  703. A0008E0->Tourniquet = (00000000)
  704. A0008E0->iWorkFor3rdPerson = 0
  705. A0008E0->iWorkInCombat = 0
  706. A0008E0->iAllowFromPipboy = 1
  707. A0008E0->iAllowFromGamemode = 1
  708. A0008E0->iAllowFromRTE = 0
  709. A0008E0->iWorkOnStimpak = 1
  710. A0008E0->iWorkOnMedX = 1
  711. A0008E0->iWorkOnJet = 1
  712. A0008E0->iWorkOnTourniquet = 1
  713. A0008E0->stage = 0
  714. A0008E0->timer = 0.0000
  715. A0008E0->iCurrentAnim = 0
  716. A0008E0->CurrentWeapon = (00000000)
  717. A0008E0->sTimer = 0.0000
  718. A0008E0->iWasInMenumode = 0
  719. A0008E0->iWorkOnVodka = 1
  720. A0008E0->iWorkOnWhiskey = 1
  721. A0008E0->iLastEnterTPMode = 1
  722. A0008E0->CurrentWeaponToEquip = (00000000)
  723. A0008E0->NothingRef = (00000000)
  724. A0008E0->CurrentAnimPlaying = (00000000)
  725. A0008E0->iWasWeaponIn = 0
  726. A0008E0->iAnimActionStage = 0
  727. --- Quest state -----------------------------
  728. Running?       No
  729. Current stage: 0
  730. Priority:      0
  731.  * * * * *
  732.  * * * * *
  733. Quest: aquestTO
  734. A0008D5->iEmulateTake = 1
  735. A0008D5->iAllowFrom3rdPerson = 0
  736. A0008D5->iDisableForLootMods = 0
  737. A0008D5->TempRef = (00000000)
  738. A0008D5->stage = 0
  739. A0008D5->timer = 0.0000
  740. A0008D5->NeededTimer = 0.0000
  741. A0008D5->iSkipActivation = 0
  742. A0008D5->CrossBanList = (00000000)
  743. A0008D5->CurrentActivatorRef = (00000000)
  744. A0008D5->iCurrentAnimRequest = 0
  745. A0008D5->sv_name = 0
  746. A0008D5->iReturnToTP = 0
  747. A0008D5->iWorkOnInventoryItems = 1
  748. A0008D5->iWorkOnRadios = 1
  749. A0008D5->iWorkOnPlants = 1
  750. A0008D5->iWorkOnDoors = 1
  751. A0008D5->iWorkOnNonVanilla = 0
  752. A0008D5->iPreventDoorAct = 0
  753. A0008D5->iWorkInCombat = 1
  754. --- Quest state -----------------------------
  755. Running?       No
  756. Current stage: 0
  757. Priority:      0
  758.  * * * * *
  759.  * * * * *
  760. Quest: aquestItemPrevRotateQuest
  761. A000B5A->ItemRef = (00000000)
  762. --- Quest state -----------------------------
  763. Running?       No
  764. Current stage: 0
  765. Priority:      0
  766.  * * * * *
  767.  * * * * *
  768. Quest: aquestSprintTempPNWarning
  769. A0008AF->iDoOnce = 0
  770. A0008AF->sv_temp = 0
  771. --- Quest state -----------------------------
  772. Running?       No
  773. Current stage: 0
  774. Priority:      0
  775.  * * * * *
  776.  * * * * *
  777. Quest: aquestAPMain
  778. A000893->iInit = 0
  779. A000893->iTKEnabled = 0
  780. A000893->iSprintEnabled = 0
  781. A000893->iRollEnabled = 0
  782. A000893->iTOEnabled = 0
  783. A000893->iAIEnabled = 0
  784. A000893->InitDone = (FF001311)
  785. A000893->iAFEnabled = 0
  786. A000893->iMeleeEnabled = 0
  787. A000893->iWLEnabled = 0
  788. A000893->iPUEnabled = 0
  789. A000893->iBarEnabled = 0
  790. A000893->iTKBarEnabled = 0
  791. --- Quest state -----------------------------
  792. Running?       No
  793. Current stage: 0
  794. Priority:      0
  795.  * * * * *
  796.  * * * * *
  797. Quest: aquestAPMCM
  798. A00088B->sv_UIenable = 0
  799. A00088B->sv_UIstring = 0
  800. A00088B->sv_UItitle = 0
  801. A00088B->iSubMenuMain = 1
  802. A00088B->iTKSubMenuOpt = 2
  803. A00088B->iTKSubMenuMain = 3
  804. A00088B->iTKSubMenuNPC = 4
  805. A00088B->iSprintSubMenuMain = 5
  806. A00088B->iAISubMenu = 6
  807. A00088B->iAInterSubMenu = 7
  808. A00088B->iMeleeSubMenu = 8
  809. A00088B->iWLSubMenu = 9
  810. A00088B->iPUSubMenu = 10
  811. A00088B->iMainForOptVersion = 1
  812. A00088B->iMainForOptText = 3
  813. A00088B->iMainForOptDebugMode = 6
  814. A00088B->iMainForOptCredits = 5
  815. A00088B->iMainForOptTutorial = 11
  816. A00088B->iMainForOptDebugLog = 12
  817. A00088B->iMainForOptUseTranslation = 7
  818. A00088B->iMainForOptLanguage = 8
  819. A00088B->iMainForTutEnabled = 9
  820. A00088B->iMainForCombatRollsText = 21
  821. A00088B->iMainForCombatRollsModEnabled = 23
  822. A00088B->iMainForCombatRollsUseAP = 25
  823. A00088B->iMainForCombatRollsUseAPMult = 26
  824. A00088B->iMainForCombatRollsGhostState = 24
  825. A00088B->iMainForCombatRollsCheckForContact = 27
  826. A00088B->iDMForModEnabled = 0
  827. A00088B->iTKForOptTextOptions = 1
  828. A00088B->iTKForOptModEnabled = 2
  829. A00088B->iTKForOptGhostStateAllowed = 3
  830. A00088B->iTKForOptVanillaLines = 4
  831. A00088B->iTKForOptPowerArmorRule = 5
  832. A00088B->iTKForOpTextAnimManagement = 6
  833. A00088B->iTKForOptChooseAnim = 7
  834. A00088B->iTKForOptAddAnimToBanList = 8
  835. A00088B->iTKForOptCleanBanList = 9
  836. A00088B->iTKForOptShowBanList = 10
  837. A00088B->iTKForOptShowPlayingAnimation = 11
  838. A00088B->iTKForMainTextMain = 0
  839. A00088B->iTKForMainPCvsNPC = 0
  840. A00088B->iTKForMainHotkey = 0
  841. A00088B->iTKForMainUsePerk = 0
  842. A00088B->iTKForMainAlternateChanceCheckType = 0
  843. A00088B->iTKForMainCrimeCheck = 0
  844. A00088B->iTKForMainAllowExperience = 0
  845. A00088B->iTKForMainTakedownTypeAllowed = 0
  846. A00088B->iTKForMainTextOptions = 0
  847. A00088B->iTKForMainPCvsNPCThr = 0
  848. A00088B->iTKForMainPCvsNPCChance = 0
  849. A00088B->iTKForMainAllowLooting = 0
  850. A00088B->iTKForMainAllowKilling = 0
  851. A00088B->iTKForMainIgnoreRulesForStealth = 0
  852. A00088B->iTKForMainiChangeCamera = 0
  853. A00088B->iTKForMainPushForce = 0
  854. A00088B->iTKForMainPushForceForStealth = 0
  855. A00088B->iTKForMainRestoreFirstPerson = 0
  856. A00088B->iTKForMainUseAP = 0
  857. A00088B->iTKForMainUseAPMult = 0
  858. A00088B->iTKForMainUseParalyze = 0
  859. A00088B->iTKForMainWorkOnCompanions = 0
  860. A00088B->iTKForMainTextCreatures = 0
  861. A00088B->iTKForMainCreaturesAllowed = 0
  862. A00088B->iTKForMainCreaturesPushForce = 0
  863. A00088B->iTKForMainTextDeusBar = 0
  864. A00088B->iTKForMainBarEnable = 0
  865. A00088B->iTKForMainBarWorkonEnemies = 0
  866. A00088B->iTKForNPCvsNPC = 0
  867. A00088B->iTKForNPCvsNPCThr = 0
  868. A00088B->iTKForNPCvsNPCChance = 0
  869. A00088B->iTKForNPCvsNPCMinDistance = 0
  870. A00088B->iTKForNPCvsNPCCompanionAttackerAllowed = 0
  871. A00088B->iTKForNPCvsNPCCompanionVictimAllowed = 0
  872. A00088B->iSprintForTextMain = 1
  873. A00088B->iSprintForMainModEnabled = 3
  874. A00088B->iSprintForMainHotkey = 4
  875. A00088B->iSprintForMainNeedHoldUpKey = 5
  876. A00088B->iSprintForMainNoNeedHoldKeyDuring = 6
  877. A00088B->iSprintForTextOptions = 7
  878. A00088B->iSprintForMainConsumeAP = 9
  879. A00088B->iSprintForMainConsumeAPSpeed = 10
  880. A00088B->iSprintForMainRestrictTurning = 12
  881. A00088B->iSprintForMainDisableWalkControls = 11
  882. A00088B->iSprintForRegulateDesiredFPSpeed = 13
  883. A00088B->iSprintForUseSounds = 15
  884. A00088B->iSprintForUseSoundsDelay = 16
  885. A00088B->iSprintForNoHeadBlob = 14
  886. A00088B->iSprintForTwoHandleFix = 0
  887. A00088B->iSprintForAlternateUpdateSpeed = 0
  888. A00088B->iSprintForNoFPUnarmedHands = 19
  889. A00088B->iSprintForAllowObstacleReaction = 20
  890. A00088B->iSprintForNoVanillaAnims = 0
  891. A00088B->iSprintForiDisableSprintPush = 17
  892. A00088B->iSprintForiUseAPForPush = 18
  893. A00088B->iAIForTextMain = 1
  894. A00088B->iAIForTextOptions = 9
  895. A00088B->iAIForModEnabled = 11
  896. A00088B->iAIForWorkFor3rdPerson = 16
  897. A00088B->iAIForWorkinCombat = 12
  898. A00088B->iAIForAllowFromPipboy = 13
  899. A00088B->iAIForAllowFromGameMode = 14
  900. A00088B->iAIForAllowFromRTE = 15
  901. A00088B->iAIForWorkOnStimpak = 3
  902. A00088B->iAIForWorkOnMedX = 4
  903. A00088B->iAIForWorkOnTourniquet = 5
  904. A00088B->iAIForWorkOnJet = 6
  905. A00088B->iAIForWorkOnVodka = 7
  906. A00088B->iAIForWorkOnWhiskey = 8
  907. A00088B->iForTOTextMain = 1
  908. A00088B->iForTOModEnabled = 3
  909. A00088B->iForTOAllowFrom3rdPerson = 4
  910. A00088B->iForTOEmulateTake = 6
  911. A00088B->iForTOWorkOnInventoryItems = 5
  912. A00088B->iForTOWorkOnRadios = 7
  913. A00088B->iForTOWorkOnPlants = 8
  914. A00088B->iForTOWorkInCombat = 10
  915. A00088B->iForTOWorkOnDoors = 9
  916. A00088B->iForAFTextMain = 11
  917. A00088B->iForAFModEnabled = 13
  918. A00088B->iForAFAllowFrom3rdPerson = 14
  919. A00088B->iForAFReturnType = 15
  920. A00088B->iForAFWorkInCombat = 16
  921. A00088B->iForAFDesiredFallTime = 17
  922. A00088B->iForAFHeigthMatters = 18
  923. A00088B->iForAFHeighFallThreshold = 19
  924. A00088B->iForMeleeTextMain = 1
  925. A00088B->iForMeleeModEnabled = 3
  926. A00088B->iForMeleeHotkey = 4
  927. A00088B->iForMeleeCrimeCheck = 5
  928. A00088B->iForMeleeUseHitMarker = 6
  929. A00088B->iForWLTextMain = 1
  930. A00088B->iForWLModEnabled = 3
  931. A00088B->iForWLWorkOnNPC = 5
  932. A00088B->iForWLWorkOnWalls = 6
  933. A00088B->iForPUTextMain = 1
  934. A00088B->iForPUModEnabled = 3
  935. A00088B->iForPUClimbSpeed = 4
  936. A00088B->iForPUInteriorsAllowed = 5
  937. --- Quest state -----------------------------
  938. Running?       No
  939. Current stage: 0
  940. Priority:      0
  941.  * * * * *
  942.  * * * * *
  943. Quest: aquestSprint
  944. A000870->iPNWarning = 0
  945. A000870->stage = 0
  946. A000870->iForceDelay = 0
  947. A000870->fDelayTimer = 0.0000
  948. A000870->timer = 0.0000
  949. A000870->SafeTimer = 0.0000
  950. A000870->DamageValue = 0.0000
  951. A000870->iHoldKeyStage = 0
  952. A000870->CurrentAngleZ = 0.0000
  953. A000870->iCurrentAnim = 0
  954. A000870->iCurrentReturnToFP = 0
  955. A000870->iCurrentFP = 0
  956. A000870->iCurrentSpeedMultValueAdd = 0
  957. A000870->iCurrentReenableControl = 0
  958. A000870->CurrentWeaponRef = (00000000)
  959. A000870->iHotkey = 42
  960. A000870->iConsumeAP = 1
  961. A000870->fConsumeAPSpeed = 1.0000
  962. A000870->iNeedHoldUpKey = 0
  963. A000870->iNoNeedHoldKeyDuring = 0
  964. A000870->iDisableWalkControls = 1
  965. A000870->iReturnToFP = 0
  966. A000870->fDesiredSpeedMult = 190.0000
  967. A000870->iPlaySounds = 1
  968. A000870->fPlaySoundsDelay = 0.6000
  969. A000870->iRollEnabled = 0
  970. A000870->iRollGhostState = 1
  971. A000870->iRollUseAP = 0
  972. A000870->fRollUseAPMult = 1.0000
  973. A000870->fRollUseAPCurrent = 15.0000
  974. A000870->iRollCheckForContact = 1
  975. A000870->iRollCurrentGhost = 0
  976. A000870->iRollCurrentAction = 0
  977. A000870->fHoldTimer = 0.0000
  978. A000870->iChangeCameraMode = 0
  979. A000870->fSoundTimer = 0.0000
  980. A000870->SoundDuring = (00000000)
  981. A000870->SoundAfter = (00000000)
  982. A000870->iTPReset = 0
  983. A000870->fOldAngleZ = 0.0000
  984. A000870->fOldAngleX = 0.0000
  985. A000870->CurrentWeaponRef = (00000000)
  986. A000870->iCurrentWeaponAnimType = 0
  987. A000870->iNoHeadBlob = 0
  988. A000870->iNoVanilla = 0
  989. A000870->fSoundWalkTimer = 0.0000
  990. A000870->fSoundWalkTimerDelay = 0.0000
  991. A000870->iWasInMenumode = 0
  992. A000870->iAlternateUpdateSpeed = 0
  993. A000870->iCurrentAlternateUpdateSpeed = 0
  994. A000870->iNoFPUnarmedHands = 0
  995. A000870->iCurrentSwimming = 0
  996. A000870->iCurrentSpeedMultAffected = 0
  997. A000870->iCurrentZStage = 0
  998. A000870->CurrentZPos = 0.0000
  999. A000870->iCurrentStop = 0
  1000. A000870->CrosshairRef = (00000000)
  1001. A000870->iRollActionMiniStage = 0
  1002. A000870->iAllowObstacleReaction = 1
  1003. A000870->iCurrentSpecialAction = 0
  1004. A000870->CurrentSpecialActionRef = (00000000)
  1005. A000870->iRestrictTurning = 0
  1006. A000870->fPushAwayTimer = 0.0000
  1007. A000870->iCurrentReenableAutoMove = 0
  1008. A000870->PNSprintGlobalVarRef = (00000000)
  1009. A000870->iFPJumpStage = 0
  1010. A000870->iTempHasContact = 0
  1011. A000870->rContact = (00000000)
  1012. A000870->ar_contacts = 0.0000
  1013. A000870->Entry = 0.0000
  1014. A000870->fPushAwayValue = 0.0000
  1015. A000870->iControlHeld = 0
  1016. A000870->iNoWarningMessages = 0
  1017. A000870->iDisableSprintPush = 0
  1018. A000870->iUseApForPush = 0
  1019. A000870->iCurrentNoAnimForPlayer = 0
  1020. A000870->FootStepsToPlaySoundRef = (00000000)
  1021. A000870->DialogueCheckTimer = 0.0000
  1022. A000870->iHideHands = 0
  1023. A000870->iHideHandsStage = 0
  1024. A000870->NothingRef = (00000000)
  1025. A000870->iCurrentReturnToFP = 0
  1026. A000870->iDontCheckForIdleOnSprintEnd = 0
  1027. A000870->iContCount = 0
  1028. --- Quest state -----------------------------
  1029. Running?       Yes
  1030. Current stage: 0
  1031. Priority:      0
  1032.  * * * * *
  1033.  * * * * *
  1034. Quest: aquestItemPrev
  1035. A000B2C->ItemRef = (00000000)
  1036. A000B2C->iItemType = 0
  1037. A000B2C->iStage = 0
  1038. A000B2C->iTaken = 0
  1039. A000B2C->iActivated = 0
  1040. A000B2C->iStolen = 0
  1041. A000B2C->sv_name = 0
  1042. A000B2C->sv_model = 0
  1043. A000B2C->sv_temp = 0
  1044. A000B2C->sv_text = 0
  1045. A000B2C->PlayerFaction = (0001B2A4)
  1046. A000B2C->iKeyPressStage = 0
  1047. A000B2C->iArrowPosition = 0
  1048. A000B2C->iInit = 1
  1049. A000B2C->iLunetteWarning = 0
  1050. A000B2C->fCameraSpeed = 1.0000
  1051. A000B2C->iConsoleSpam = 0
  1052. A000B2C->iFakeExplosion = 1
  1053. A000B2C->iWeaponPermission = 2
  1054. A000B2C->iArmorPermission = 2
  1055. A000B2C->iAmmoPermission = 0
  1056. A000B2C->iFoodPermission = 0
  1057. A000B2C->iMiscPermission = 0
  1058. A000B2C->iKeyPermission = 0
  1059. A000B2C->iBookPermission = 1
  1060. A000B2C->iNotePermission = 0
  1061. A000B2C->iScriptedItemsPermission = 0
  1062. A000B2C->iForceWeaponOff = 1
  1063. A000B2C->iControlType = 0
  1064. A000B2C->iMotionLess = 0
  1065. A000B2C->SkipItemRef = (00000000)
  1066. A000B2C->iSkipActivate = 0
  1067. A000B2C->iRotateType = 0
  1068. A000B2C->fStartAngleX = 0.0000
  1069. A000B2C->StoredPosX = 0.0000
  1070. A000B2C->StoredPosY = 0.0000
  1071. A000B2C->StoredPosZ = 0.0000
  1072. A000B2C->StoredAngleX = 0.0000
  1073. A000B2C->StoredAngleY = 0.0000
  1074. A000B2C->StoredAngleZ = 0.0000
  1075. A000B2C->OriginalPosX = 0.0000
  1076. A000B2C->OriginalPosY = 0.0000
  1077. A000B2C->OriginalPosZ = 0.0000
  1078. A000B2C->OriginalAngleX = 0.0000
  1079. A000B2C->OriginalAngleY = 0.0000
  1080. A000B2C->OriginalAngleZ = 0.0000
  1081. A000B2C->PlayerPosX = 0.0000
  1082. A000B2C->PlayerPosY = 0.0000
  1083. A000B2C->iUpdate3DOnce = 0
  1084. A000B2C->CurrentAngle = 0.0000
  1085. A000B2C->ResX = 1706.0000
  1086. A000B2C->ResY = 960.0000
  1087. A000B2C->iMoveStage = 0
  1088. A000B2C->iFrame = 0
  1089. A000B2C->fAngleXChange = 0.0000
  1090. A000B2C->fItemAngleChangeX = 0.0000
  1091. A000B2C->fItemAngleChangeY = 0.0000
  1092. A000B2C->fItemAngleChangeZ = 0.0000
  1093. A000B2C->fEndPosX = 0.0000
  1094. A000B2C->fEndPosY = 0.0000
  1095. A000B2C->fEndPosZ = 0.0000
  1096. A000B2C->timer = 0.0000
  1097. A000B2C->OriginalActivationLenght = 0.0000
  1098. A000B2C->iChangedActivationLenght = 0
  1099. A000B2C->iCount = 0
  1100. A000B2C->PlayerControlGoodToGo = 0
  1101. A000B2C->PlayerControlMovement = 0
  1102. A000B2C->PlayerControlPipBoy = 0
  1103. A000B2C->PlayerControlFight = 0
  1104. A000B2C->PlayerControlPOV = 0
  1105. A000B2C->PlayerControlLook = 0
  1106. A000B2C->PlayerControlText = 0
  1107. A000B2C->PlayerControlSneak = 0
  1108. A000B2C->iSetSize = 0
  1109. A000B2C->fWidth = 0.0000
  1110. A000B2C->fHeight = 0.0000
  1111. A000B2C->iControlPress = 0
  1112. A000B2C->iNameChange = 0
  1113. A000B2C->iSneakControl = 0
  1114. A000B2C->iPOVControl = 0
  1115. A000B2C->iPOVControlStage = 0
  1116. A000B2C->iPOVControlUiDisabled = 0
  1117. A000B2C->iWeaponReEquip = 0
  1118. --- Quest state -----------------------------
  1119. Running?       No
  1120. Current stage: 0
  1121. Priority:      0
  1122.  * * * * *
  1123.  * * * * *
  1124. Quest: aquestSOPNVSECheck
  1125. A000CC9->timer = 2.0120
  1126. A000CC9->iCheck = 1
  1127. --- Quest state -----------------------------
  1128. Running?       No
  1129. Current stage: 0
  1130. Priority:      0
  1131.  * * * * *
  1132.  * * * * *
  1133. Quest: aquestGD
  1134. A000AFE->iSkipDropItemsFunction = 0
  1135. A000AFE->stage = 0
  1136. A000AFE->timer = 0.0000
  1137. A000AFE->iChoice = 0
  1138. A000AFE->iEndScene = 0
  1139. A000AFE->iMaxChoices = 0
  1140. A000AFE->iResultType = 0
  1141. A000AFE->iLastKey = 0
  1142. A000AFE->KeyBlock = 0
  1143. A000AFE->ActorRef = (00000000)
  1144. A000AFE->sv_name = 0
  1145. A000AFE->iControlsEnabled = 0
  1146. A000AFE->ar_Dial = 0.0000
  1147. A000AFE->ar_CurrentChoices = 0.0000
  1148. A000AFE->iFirstPerson = 0
  1149. A000AFE->iPersonChanged = 0
  1150. A000AFE->iFoundCrosshair = 0
  1151. A000AFE->ChangeFOVtimer = 0.0000
  1152. A000AFE->iActivatePermission = 0
  1153. A000AFE->PlayerACDifFirst = 0.0000
  1154. A000AFE->PlayerACDiffCurrent = 0.0000
  1155. A000AFE->sv_Choicemessage = 0
  1156. A000AFE->sv_CurrentPicture = 0
  1157. A000AFE->AlphaStage = 0
  1158. A000AFE->CurrentAlpha = 0.0000
  1159. A000AFE->AlphaChange = 0.0000
  1160. A000AFE->AlphaChoiceStage = 0
  1161. A000AFE->AlphaChoiceCurrentAlpha = 0.0000
  1162. A000AFE->iAlphaDoOnce = 0
  1163. A000AFE->iSettingChanged = 0
  1164. A000AFE->iSettingValue = 0
  1165. A000AFE->IDForTalk = 0
  1166. A000AFE->IDForTrade = 0
  1167. A000AFE->IDForPackage = 0
  1168. A000AFE->IDForStimpak = 0
  1169. A000AFE->IDForPassiveAgressive = 0
  1170. A000AFE->IDForCombatStyle = 0
  1171. A000AFE->IDForDistance = 0
  1172. A000AFE->IDForExit = 0
  1173. A000AFE->LeftXOld = 0.0000
  1174. A000AFE->LeftYOld = 0.0000
  1175. A000AFE->iLastGamepadKey = 0
  1176. --- Quest state -----------------------------
  1177. Running?       No
  1178. Current stage: 0
  1179. Priority:      0
  1180.  * * * * *
  1181.  * * * * *
  1182. Quest: aquestSOPJiPMessage
  1183. A000CC7->iMessageShown = 0
  1184. A000CC7->fJiPVersion = 0.0000
  1185. A000CC7->fVer = 0.0000
  1186. A000CC7->sv_message = 0
  1187. --- Quest state -----------------------------
  1188. Running?       No
  1189. Current stage: 0
  1190. Priority:      0
  1191.  * * * * *
  1192.  * * * * *
  1193. Quest: aquestMCM
  1194. A000813->DistanceToShow = 3.0000
  1195. A000813->iSubMenuMain = 1
  1196. A000813->iSubMenuVats = 7
  1197. A000813->iSubMenuGD = 8
  1198. A000813->iSubMenuMarker = 3
  1199. A000813->iSubMenuIndicator = 4
  1200. A000813->iSubMenuRTE = 6
  1201. A000813->iSubMenuItemPrev = 5
  1202. A000813->iSubMenuVO = 9
  1203. A000813->iSubMenuWW = 2
  1204. A000813->iSubMenuCross = 10
  1205. A000813->iForMainTextSettings = 1
  1206. A000813->iForMainHotkey = 3
  1207. A000813->iForMainConsoleSpam = 0
  1208. A000813->iForMainCredits = 0
  1209. A000813->iForMainDebugLog = 0
  1210. A000813->iForMainTutEnabled = 0
  1211. A000813->iForMainNoController = 4
  1212. A000813->iForMainTextLutana = 23
  1213. A000813->iForMainTextJiP = 24
  1214. A000813->iForMainTextJiPDisable = 25
  1215. A000813->iForMainTextLadder = 5
  1216. A000813->iForMainLadderEnabled = 7
  1217. A000813->iForMainLadderSpeed = 8
  1218. A000813->iForMainLadderForVanilla = 9
  1219. A000813->iForMainTextRads = 11
  1220. A000813->iForMainRadsEnabled = 13
  1221. A000813->iForMainRadsAffectVanilla = 14
  1222. A000813->iForMainRadsPosType = 15
  1223. A000813->iForMainRadsPosXMult = 16
  1224. A000813->iForMainRadsPosYMult = 18
  1225. A000813->iForMainRadsDarnLoaded = 19
  1226. A000813->iForMainRadsDarnLoadedText = 20
  1227. A000813->iForMainRadsUseJiP = 17
  1228. A000813->iForMainResetMouseSens = 0
  1229. A000813->iForWWTextSettings = 1
  1230. A000813->iForWWNoWheel = 3
  1231. A000813->iForWWTextWheel = 0
  1232. A000813->iForWWWheelControlType = 5
  1233. A000813->iForWWWheelInvokeType = 6
  1234. A000813->iForWWWheelType = 4
  1235. A000813->iForWWWheelSlowMo = 7
  1236. A000813->iForWWWheelSlowMoOnlyCombat = 9
  1237. A000813->iForWWWheelSlowMoMult = 8
  1238. A000813->iForWWWheelSlowMoDefault = 10
  1239. A000813->iForWWWheelQuestDelay = 11
  1240. A000813->iForWWTextCustomization = 17
  1241. A000813->iForWWColorFrame = 19
  1242. A000813->iForWWColorFrameValue = 20
  1243. A000813->iForWWColorIcon = 21
  1244. A000813->iForWWColorIconValue = 22
  1245. A000813->iForWWColorArrow = 23
  1246. A000813->iForWWColorArrowValue = 24
  1247. A000813->iForWWColorText = 25
  1248. A000813->iForWWColorTextValue = 26
  1249. A000813->iForWWColorTextAmmo = 27
  1250. A000813->iForWWColorTextAmmoValue = 28
  1251. A000813->iForWWTextAmmoEnable = 31
  1252. A000813->iForWWTextAmmoThreshold = 32
  1253. A000813->iForWWTextFontCenter = 29
  1254. A000813->iForWWTextFontAmmo = 30
  1255. A000813->iForWWSize = 33
  1256. A000813->iForWWPosX = 35
  1257. A000813->iForWWPosY = 36
  1258. A000813->iForWWGamepadControlType = 13
  1259. A000813->iForWWGamepadControlTypeSetting = 14
  1260. A000813->iForWWUseCursor = 12
  1261. A000813->iForWWUnequipItems = 15
  1262. A000813->iMarkerAutoAdjust = 1
  1263. A000813->iForMarkerTextSettings = 1
  1264. A000813->iForMarkerTextCustomization = 11
  1265. A000813->iForMarkerModEnabled = 3
  1266. A000813->iForMarkerHideSpeed = 4
  1267. A000813->iForMarkerWorkOnDead = 5
  1268. A000813->iForMarkerWorkMelee = 6
  1269. A000813->iForMarkerWorkRanged = 8
  1270. A000813->iForMarkerSound = 7
  1271. A000813->iForMarkerSizeX = 13
  1272. A000813->iForMarkerSizeY = 15
  1273. A000813->iForMarkerAutoAdjust = 17
  1274. A000813->iForMarkerColor = 14
  1275. A000813->iForMarkerColorValue = 16
  1276. A000813->iForMarkerPosX = 18
  1277. A000813->iForMarkerPosY = 20
  1278. A000813->iForMarkerShape = 19
  1279. A000813->iForMarkerAnimated = 9
  1280. A000813->iForHITextSettings = 1
  1281. A000813->iForHITextCustomization = 0
  1282. A000813->iForHIModEnabled = 3
  1283. A000813->iForHIHideSpeed = 4
  1284. A000813->iForHIMaxMarkers = 5
  1285. A000813->iForHIShape = 6
  1286. A000813->iForHIColor = 8
  1287. A000813->iForHINoMelee = 7
  1288. A000813->iForItemPrevModEnabled = 1
  1289. A000813->iForItemPrevCameraSpeed = 4
  1290. A000813->iForItemPrevFakeExplosion = 3
  1291. A000813->iForItemPrevWeapon = 7
  1292. A000813->iForItemPrevArmor = 8
  1293. A000813->iForItemPrevAmmo = 9
  1294. A000813->iForItemPrevFood = 10
  1295. A000813->iForItemPrevMisc = 11
  1296. A000813->iForItemPrevKeys = 12
  1297. A000813->iForItemPrevBooks = 13
  1298. A000813->iForItemPrevNotes = 14
  1299. A000813->iForItemPrevScriptedItems = 16
  1300. A000813->iForItemPrevForceWeaponOff = 17
  1301. A000813->iForItemPrevControlType = 5
  1302. A000813->iForItemPrevMotionless = 18
  1303. A000813->iForRTETextSettings = 1
  1304. A000813->iForRTETextCustomization = 13
  1305. A000813->iForRTEModEnabled = 3
  1306. A000813->iForRTEShowIcon = 6
  1307. A000813->iForRTEShow3DModel = 9
  1308. A000813->iForRTEShowDescription = 5
  1309. A000813->iForRTEShowName = 7
  1310. A000813->iForRTETimerThreeshold = 4
  1311. A000813->iForRTEModelShowDelay = 10
  1312. A000813->iForRTEDefaultColor = 15
  1313. A000813->iForRTEDefaultColorValue = 16
  1314. A000813->iForRTEHighColor = 17
  1315. A000813->iForRTEHighColorValue = 18
  1316. A000813->iForRTETitleColor = 19
  1317. A000813->iForRTETitleColorValue = 20
  1318. A000813->iForRTEDescrColor = 21
  1319. A000813->iForRTEDescrColorValue = 22
  1320. A000813->iForRTEMultCatX = 0
  1321. A000813->iForRTEMultCatY = 0
  1322. A000813->iForRTEMultDescrX = 0
  1323. A000813->iForRTEMultDescrY = 0
  1324. A000813->iForRTEMultEntryX = 0
  1325. A000813->iForRTEMultEntryY = 0
  1326. A000813->iForRTEMultNameX = 0
  1327. A000813->iForRTEMultNameY = 0
  1328. A000813->iForRTEFontName = 23
  1329. A000813->iForRTEFontCat = 24
  1330. A000813->iForRTEFontDescr = 25
  1331. A000813->iForRTEFontEntry = 26
  1332. A000813->iForRTEInstantTransition = 8
  1333. A000813->iForRTEUseCursor = 11
  1334. A000813->iForRTEAllowMove = 12
  1335. A000813->iForVATSTextSettings = 1
  1336. A000813->iForVATSModEnabled = 3
  1337. A000813->iForVATSDefaultMeterAdd = 4
  1338. A000813->iForVATSDefaultHealthThreeshold = 5
  1339. A000813->iForVATSSoundOnPush = 6
  1340. A000813->iForVATSSoundOnHit = 7
  1341. A000813->iForGDModEnabled = 1
  1342. A000813->iForGDTradeAllowed = 2
  1343. A000813->iForGDPackageAllowed = 3
  1344. A000813->iForGDStimpakAllowed = 4
  1345. A000813->iForGDPassiveAgressiveAllowed = 5
  1346. A000813->iForGDCombatStyleAllowed = 6
  1347. A000813->iForGDDistanceAllowed = 7
  1348. A000813->iForVOType = 2
  1349. A000813->iForVOSettings = 7
  1350. A000813->iForVOEnabled = 1
  1351. A000813->iForVOMaxMarkers = 3
  1352. A000813->iForVOColor = 0
  1353. A000813->iForVOWorkOnDead = 0
  1354. A000813->iForVOWorkOnKilledByPlayer = 0
  1355. A000813->iForVOScaleSmall = 0
  1356. A000813->iForVOScaleMedium = 0
  1357. A000813->iForVOScaleBig = 0
  1358. A000813->iForVOScaleVeryBig = 0
  1359. A000813->iForVOWorkOnDoors = 0
  1360. A000813->iForVOMGSShowInCombat = 9
  1361. A000813->iForVOMGSShowInCutscenes = 10
  1362. A000813->iForVOMGSShowWhenAiming = 11
  1363. A000813->iForVOMGSForMeasure = 12
  1364. A000813->iForVOMGSForBorderless = 13
  1365. A000813->iForVOMGSForHideNearTarget = 15
  1366. A000813->iForVOMGSForHideFarFromTarget = 19
  1367. A000813->iForVOMGSForHideNearTargetValue = 16
  1368. A000813->iForVOMGSForHideFarFromTargetValue = 20
  1369. A000813->iForVOMGSForHideWhenCrosshairOn = 17
  1370. A000813->iForVOMGSForFont = 18
  1371. A000813->iForVOMGSForCustomFont = 0
  1372. A000813->iForCrossTextSettings = 1
  1373. A000813->iForCrossEnabled = 3
  1374. A000813->iForCrossAffectCrosshair = 4
  1375. A000813->iForCrossDynamicTransition = 5
  1376. A000813->iForCrossDynamicFluctuation = 6
  1377. A000813->iForCrossLootModsCompatible = 7
  1378. A000813->iForCrossDarnLoaded = 17
  1379. A000813->iForCrossDarnLoadedText = 18
  1380. A000813->iForCrossFrameSize = 9
  1381. A000813->iForCrossDotSize = 10
  1382. A000813->iForCrossControllerButton = 8
  1383. A000813->iForCrossTextCustomization = 19
  1384. A000813->iForCrossDefaultColor = 21
  1385. A000813->iForCrossDefaultColorValue = 22
  1386. A000813->iForCrossCustomColor = 23
  1387. A000813->iForCrossCustomColorValue = 24
  1388. A000813->iForCrossFont = 25
  1389. A000813->iForCrossTransitionSpeed = 11
  1390. A000813->iForCrossFlunctuationSpeed = 12
  1391. A000813->iForCrossOnlyReticle = 13
  1392. A000813->iForCrossForceHideVanillaText = 0
  1393. A000813->iForCrossUseJiP = 15
  1394. A000813->iForCrossShowAdditionalInfo = 16
  1395. --- Quest state -----------------------------
  1396. Running?       No
  1397. Current stage: 0
  1398. Priority:      0
  1399.  * * * * *
  1400.  * * * * *
  1401. Quest: aquestTK
  1402. A000801->PlayerFaction = (0001B2A4)
  1403. A000801->AttackTopic = (000000E6)
  1404. A000801->HitTopic = (000000DD)
  1405. A000801->KOTopic = (0015BCB7)
  1406. A000801->iLunetteLoaded = 0
  1407. A000801->iLunetteIndex = 0
  1408. A000801->LunetteRef = (00000000)
  1409. A000801->iGhostStateAllowed = 1
  1410. A000801->iVanillaLinesAllowed = 1
  1411. A000801->iPCvsNPC = 1
  1412. A000801->iHotkey = 38
  1413. A000801->fPCvsNPCHealthThr = 1.0000
  1414. A000801->fPCvsNPCChance = 100.0000
  1415. A000801->iCrimeCheck = 1
  1416. A000801->iAllowLooting = 1
  1417. A000801->iIgnoreRulesForStealth = 1
  1418. A000801->iChangeCamera = 1
  1419. A000801->fPushForce = 2.0000
  1420. A000801->fPushForceForStealth = 3.0000
  1421. A000801->iRestoreFirstPerson = 0
  1422. A000801->iTakedownsTypeAllowed = 0
  1423. A000801->iPowerArmorRule = 1
  1424. A000801->iUseAP = 0
  1425. A000801->fUseAPMult = 1.0000
  1426. A000801->iUseParalyze = 1
  1427. A000801->iCreaturesAllowed = 1
  1428. A000801->fPushForceForCreatures = 2.0000
  1429. A000801->fCurrentAPValue = 20.0000
  1430. A000801->iNPCvsNPC = 0
  1431. A000801->fNPCvsNPCHealthThr = 0.3000
  1432. A000801->fNPCvsNPCChance = 40.0000
  1433. A000801->fNPCvsNPCNeededDistance = 200
  1434. A000801->fNPCvsNPCCompanionAttackerAllowed = 1
  1435. A000801->fNPCvsNPCCompanionVictimAllowed = 0
  1436. A000801->stage = 0
  1437. A000801->iPlayerCheck = 1
  1438. A000801->DelayTimer = 0.0000
  1439. A000801->ControlsDelayTimer = 0.0000
  1440. A000801->iCurrentAnim = 1
  1441. A000801->PlayerAnimRef = (00000000)
  1442. A000801->iCurrentSceneStealth = 0
  1443. A000801->sv_anim = 0
  1444. A000801->iLastCombatAnim = 0
  1445. A000801->iLastStealthAnim = 0
  1446. A000801->iFirstTimeAnim = 0
  1447. A000801->iWasInFirstPerson = 0
  1448. A000801->iCurrentCreature = 0
  1449. A000801->iCurrentCreatureType = 0
  1450. A000801->CurrentCheckRefAttacker = (00000000)
  1451. A000801->CurrentCheckRefVictim = (00000000)
  1452. A000801->CrosshairRef = (00000000)
  1453. A000801->ar_scenes = 17.0000
  1454. A000801->ar_Delete = 0.0000
  1455. A000801->ar_BannedAnims = 27.0000
  1456. A000801->Entry = 0.0000
  1457. A000801->iPosition = 0
  1458. A000801->iTempStage = 0
  1459. A000801->fTempTimer = 0.0000
  1460. A000801->TempAt = (00000000)
  1461. A000801->TempVt = (00000000)
  1462. A000801->TempMarker = (00000000)
  1463. A000801->iTempAction = 0
  1464. A000801->iTempAnim = 0
  1465. A000801->fTempTimerNeeded = 0.0000
  1466. A000801->iActive = 0
  1467. A000801->iDeadCheck = 0
  1468. A000801->DeadCheckActorARef = (00000000)
  1469. A000801->DeadCheckActorBRef = (00000000)
  1470. A000801->iRoll = 0
  1471. A000801->AtRef = (00000000)
  1472. A000801->VtRef = (00000000)
  1473. A000801->iStatusTemp = 0
  1474. A000801->StoredCameraZ = 0.0000
  1475. A000801->CurrentCameraZ = 0.0000
  1476. A000801->ar_StoredNPC = 26.0000
  1477. A000801->iAllowKilling = 0
  1478. A000801->iAllowExperience = 1
  1479. A000801->iWasSneaking = 0
  1480. A000801->iPerkNeeded = 1
  1481. A000801->iPerkNeeded = 1
  1482. A000801->iAlternateChanceCheck = 3
  1483. A000801->fHoldTimer = 0.0000
  1484. A000801->fSprintHoldTimer = 0.0000
  1485. A000801->iCurrentSceneKill = 0
  1486. A000801->iCurrentSceneKillUnarmed = 0
  1487. A000801->iWorkOnCompanions = 0
  1488. A000801->iCurrentSceneForcedKill = 0
  1489. A000801->iCurrentSceneRestoreControls = 0
  1490. A000801->ar_aItems = 0.0000
  1491. A000801->ItemRef = (00000000)
  1492. A000801->ItemCheckRef = (00000000)
  1493. A000801->iPos = 0
  1494. A000801->iWeapMiniSTage = 0
  1495. A000801->WeapFailSafeTimer = 0.0000
  1496. A000801->inounequip = 0
  1497. --- Quest state -----------------------------
  1498. Running?       Yes
  1499. Current stage: 0
  1500. Priority:      0
  1501.  * * * * *
  1502.  * * * * *
  1503. Quest: aquestSOPOOnGameRestartCrosshairDetect
  1504. A000CC4->CrosshairRef = (00000000)
  1505. --- Quest state -----------------------------
  1506. Running?       No
  1507. Current stage: 0
  1508. Priority:      0
  1509.  * * * * *
  1510.  * * * * *
  1511. Quest: <no name>
  1512. A000CBD->stage = 0
  1513. A000CBD->Alpha = 0
  1514. A000CBD->CurrentPercentage = 0.0000
  1515. A000CBD->timer = 0.0000
  1516. --- Quest state -----------------------------
  1517. Running?       No
  1518. Current stage: 0
  1519. Priority:      0
  1520.  * * * * *
  1521.  * * * * *
  1522. Quest: aquestDE
  1523. A000CB1->ar_temp = 0.0000
  1524. A000CB1->Entry = 0.0000
  1525. A000CB1->stage = 0
  1526. A000CB1->ActorRef = (00000000)
  1527. A000CB1->iCount = 0
  1528. A000CB1->iLength = 0
  1529. --- Quest state -----------------------------
  1530. Running?       No
  1531. Current stage: 0
  1532. Priority:      0
  1533.  * * * * *
  1534.  * * * * *
  1535. Quest: <no name>
  1536. A000CA9->stage = 0
  1537. A000CA9->DimZ = 0.0000
  1538. A000CA9->PosZUp = 0.0000
  1539. A000CA9->CrosshairRef = (00000000)
  1540. A000CA9->fTemp = 0.0000
  1541. A000CA9->COSinus = 0.0000
  1542. A000CA9->SINus = 0.0000
  1543. A000CA9->HeadingAngle = 0.0000
  1544. A000CA9->CurrentPosZ = 0.0000
  1545. A000CA9->EndPosX = 0.0000
  1546. A000CA9->EndPosY = 0.0000
  1547. A000CA9->fHeightDifference = 0.0000
  1548. A000CA9->iTimes = 0
  1549. A000CA9->ObjectUnderFeet = (00000000)
  1550. A000CA9->bHasContact = 0
  1551. A000CA9->iAnimPlay = 0
  1552. A000CA9->fSpeed = 50.0000
  1553. A000CA9->StoredCrosshairRef = (00000000)
  1554. A000CA9->PlayerPosCaptured = 0
  1555. A000CA9->fPlayerPosMiddle = 0.0000
  1556. A000CA9->fPosDifference = 0.0000
  1557. A000CA9->iInteriorsAllowed = 0
  1558. --- Quest state -----------------------------
  1559. Running?       No
  1560. Current stage: 0
  1561. Priority:      0
  1562.  * * * * *
  1563.  * * * * *
  1564. Quest: <no name>
  1565. A000CA1->iIndex = 0
  1566. A000CA1->FireSpell = (00000000)
  1567. A000CA1->GrabbedRef = (00000000)
  1568. A000CA1->stage = 0
  1569. A000CA1->iMinistage = 0
  1570. A000CA1->weaponRef = (00000000)
  1571. A000CA1->CrosshairRef = (00000000)
  1572. A000CA1->iReenabled = 0
  1573. A000CA1->timer = 0.0000
  1574. A000CA1->fForce = 0.0000
  1575. A000CA1->NPCArray = 0.0000
  1576. A000CA1->Entry = 0.0000
  1577. A000CA1->NPCREf = (00000000)
  1578. --- Quest state -----------------------------
  1579. Running?       No
  1580. Current stage: 0
  1581. Priority:      0
  1582.  * * * * *
  1583.  * * * * *
  1584. Quest: <no name>
  1585. A000C90->iWorkOnWalls = 1
  1586. A000C90->iWorkOnNPC = 1
  1587. A000C90->stage = 0
  1588. A000C90->WeaponRef = (00000000)
  1589. A000C90->iStop = 0
  1590. A000C90->CrosshairRef = (00000000)
  1591. A000C90->StoredCrosshairRef = (00000000)
  1592. A000C90->EmptyRef = (00000000)
  1593. A000C90->DelayTimer = 0.0000
  1594. A000C90->iCurrentAnim = 0
  1595. A000C90->iCurrentWeaponType = 0
  1596. A000C90->iControlDisabled = 0
  1597. A000C90->iGO = 0
  1598. A000C90->iCrossStart = 0
  1599. A000C90->iRestrain = 0
  1600. A000C90->iTapControl = 0
  1601. A000C90->iAnimAction = 0
  1602. A000C90->iPressE = 0
  1603. A000C90->TOFakeObjectRef = (00000000)
  1604. --- Quest state -----------------------------
  1605. Running?       No
  1606. Current stage: 0
  1607. Priority:      0
  1608.  * * * * *
  1609.  * * * * *
  1610. Quest: <no name>
  1611. A000C7E->iHotkey = 24
  1612. A000C7E->stage = 0
  1613. A000C7E->timer = 0.0000
  1614. A000C7E->SwingTimer = 0.0000
  1615. A000C7E->SwingTimerNeeded = 0.0000
  1616. A000C7E->iSwingPlayed = 0
  1617. A000C7E->CrosshairRef = (00000000)
  1618. A000C7E->WeaponRef = (00000000)
  1619. A000C7E->iCurrentAnim = 0
  1620. A000C7E->iCurrentWeaponType = 0
  1621. A000C7E->CurrentAnimRef = (00000000)
  1622. A000C7E->iCrimeCheck = 1
  1623. A000C7E->iTempDetected = 0
  1624. A000C7E->iAnimAction = 0
  1625. A000C7E->iUseHitMarker = 0
  1626. --- Quest state -----------------------------
  1627. Running?       No
  1628. Current stage: 0
  1629. Priority:      0
  1630.  * * * * *
  1631.  * * * * *
  1632. Quest: aquestSOPTechMenuModeExit
  1633. No script variables on quest aquestSOPTechMenuModeExit
  1634. --- Quest state -----------------------------
  1635. Running?       Yes
  1636. Current stage: 0
  1637. Priority:      0
  1638.  * * * * *
  1639.  * * * * *
  1640. Quest: <no name>
  1641. A000C35->iWheelTip = 0
  1642. A000C35->iLadderTip = 0
  1643. A000C35->iSprintTip = 0
  1644. A000C35->iVATSTip = 0
  1645. A000C35->iIPTip = 0
  1646. A000C35->stage = 0
  1647. A000C35->timer = 0.0000
  1648. A000C35->sv_message = 0
  1649. A000C35->iWasinMenumode = 0
  1650. A000C35->Alpha = 0.0000
  1651. --- Quest state -----------------------------
  1652. Running?       No
  1653. Current stage: 0
  1654. Priority:      0
  1655.  * * * * *
  1656.  * * * * *
  1657. Quest: aquestSOPInit
  1658. A000C2B->stage = 11
  1659. A000C2B->iCurrentPage = 100
  1660. A000C2B->iTimeToShow = 0
  1661. A000C2B->sv_Message = 0
  1662. A000C2B->iWWEnabled = 1
  1663. A000C2B->iFO4CrosshairEnabled = 1
  1664. A000C2B->iHitMarkerEnabled = 1
  1665. A000C2B->iHitIndicatorEnabled = 1
  1666. A000C2B->iRTEEnabled = 1
  1667. A000C2B->iVOENabled = 1
  1668. A000C2B->iVATSENabled = 1
  1669. A000C2B->iLadderEnabled = 1
  1670. A000C2B->iGDENabled = 0
  1671. A000C2B->iFO4RadEnabled = 1
  1672. A000C2B->iIPEnabled = 1
  1673. A000C2B->iTKEnabled = 1
  1674. A000C2B->iCREnabled = 1
  1675. A000C2B->iASENabled = 1
  1676. A000C2B->iAIEnabled = 1
  1677. A000C2B->iTOEnabled = 1
  1678. A000C2B->iAFEnabled = 1
  1679. A000C2B->iTutEnabled = 1
  1680. A000C2B->iLanguage = 0
  1681. A000C2B->iMLD = 0
  1682. A000C2B->iCheck = 1
  1683. A000C2B->timer = 0.1660
  1684. A000C2B->iMeleeEnabled = 1
  1685. A000C2B->iMaxPages = 0
  1686. A000C2B->iWlEnabled = 1
  1687. A000C2B->iPUEnabled = 1
  1688. A000C2B->NCStartQuestRef = (00000000)
  1689. A000C2B->iIndex = 0
  1690. A000C2B->iNCStartQuestVarStage = 0
  1691. A000C2B->iCaliforniaLoaded = 0
  1692. A000C2B->CaliforniaBackupTimer = 0.0000
  1693. --- Quest state -----------------------------
  1694. Running?       No
  1695. Current stage: 0
  1696. Priority:      0
  1697.  * * * * *
  1698.  * * * * *
  1699. Quest: aquestSOPRestoreActSoundQuest
  1700. A000C29->ActSoundRef = (00000000)
  1701. A000C29->iRestoreSound = 0
  1702. A000C29->sv_RestoreSoundPath = 0
  1703. --- Quest state -----------------------------
  1704. Running?       No
  1705. Current stage: 0
  1706. Priority:      0
  1707.  * * * * *
  1708.  * * * * *
  1709. Quest: <no name>
  1710. A000C23->iMaster = 0
  1711. A000C23->iMouseover = 12
  1712. A000C23->iOption = 12
  1713. A000C23->iTemp = 0
  1714. A000C23->fTemp = 0.0000
  1715. A000C23->fValue = 1.0000
  1716. A000C23->rList = (00000000)
  1717. A000C23->iCurrentlyChosenAnim = 1
  1718. A000C23->iSubMenu = 1
  1719. A000C23->sv_UIenable = 0
  1720. A000C23->sv_UIstring = 0
  1721. A000C23->sv_UItitle = 0
  1722. --- Quest state -----------------------------
  1723. Running?       Yes
  1724. Current stage: 0
  1725. Priority:      0
  1726.  * * * * *
  1727.  * * * * *
  1728. Quest: <no name>
  1729. A000C1F->ar_Check = 1.0000
  1730. A000C1F->ar_ExtItems = 2.0000
  1731. A000C1F->sv_temp = 0
  1732. A000C1F->iConsoleSpam = 1
  1733. A000C1F->iUseTranslation = 0
  1734. A000C1F->iCurrentTranslation = 0
  1735. A000C1F->iLunetteLoaded = 0
  1736. A000C1F->LunetteFunctionExt = (00000000)
  1737. A000C1F->LunetteFunctionCMCrosshairValid = (00000000)
  1738. A000C1F->LunetteCMQuest = (00000000)
  1739. A000C1F->iLootMenuLoaded = 0
  1740. A000C1F->iLootMenuNotCall = 0
  1741. A000C1F->LootMenuCrosshairValid = (00000000)
  1742. A000C1F->iStaminaLoaded = 0
  1743. A000C1F->StaminaGetValue = (00000000)
  1744. A000C1F->StaminaChangeValue = (00000000)
  1745. A000C1F->iSexoutLoaded = 0
  1746. A000C1F->SexoutInUseCheck = (00000000)
  1747. A000C1F->ActSoundRef = (0007DB66)
  1748. A000C1F->iInitV1 = 1
  1749. A000C1F->iInitV2 = 0
  1750. A000C1F->iInitV3 = 1
  1751. A000C1F->iInitV4 = 1
  1752. A000C1F->iInitV5 = 0
  1753. A000C1F->iInitV6 = 0
  1754. A000C1F->iInitV7 = 1
  1755. A000C1F->iInitV8 = 0
  1756. A000C1F->iInitV9 = 0
  1757. A000C1F->iInitV10 = 0
  1758. A000C1F->iCheckStage = 0
  1759. A000C1F->iRand = 0
  1760. A000C1F->fVersion = 0.0000
  1761. A000C1F->fCheckStageTimer = 0.0000
  1762. A000C1F->fTempCheck = 0.0000
  1763. A000C1F->fTempCheckIni = 0.0000
  1764. A000C1F->iMLD = 0
  1765. A000C1F->iMessageShown = 0
  1766. A000C1F->iEnter = 1
  1767. A000C1F->fKeyHoldTimer = 0.0000
  1768. A000C1F->iFontSuccess = 0
  1769. A000C1F->sv_message = 0
  1770. A000C1F->fJiPVersion = 0.0000
  1771. A000C1F->aaaU = 0.0000
  1772. A000C1F->fTimerCCheck = 0.0000
  1773. A000C1F->iInitV12 = 1
  1774. A000C1F->ItemRef = (00000000)
  1775. --- Quest state -----------------------------
  1776. Running?       Yes
  1777. Current stage: 0
  1778. Priority:      0
  1779.  * * * * *
  1780.  * * * * *
  1781. Quest: aquestMarkerDummyMarker
  1782. No script variables on quest aquestMarkerDummyMarker
  1783. --- Quest state -----------------------------
  1784. Running?       No
  1785. Current stage: 0
  1786. Priority:      0
  1787.  * * * * *
  1788.  * * * * *
  1789. Quest: aquestGDSettings
  1790. A000B65->iInit = 0
  1791. A000B65->iTradeAllowed = 1
  1792. A000B65->iPackageAllowed = 1
  1793. A000B65->iStimpakAllowed = 1
  1794. A000B65->iPassiveAgressiveAllowed = 0
  1795. A000B65->iCombatStyleAllowed = 1
  1796. A000B65->iDistanceAllowed = 1
  1797. --- Quest state -----------------------------
  1798. Running?       No
  1799. Current stage: 0
  1800. Priority:      0
  1801.  * * * * *
  1802.  * * * * *
  1803. Quest: LP main.
  1804. A000AFC->iInit = 0
  1805. A000AFC->iDebugBlocked = 0
  1806. A000AFC->ar_CompanionsBanned = 7.0000
  1807. A000AFC->ResX = 1706
  1808. A000AFC->ResY = 960
  1809. A000AFC->iLutanaLoaded = 1
  1810. A000AFC->iNoController = 0
  1811. A000AFC->iNoWheel = 0
  1812. A000AFC->iVATSEnabled = 0
  1813. A000AFC->iMarkerEnabled = 0
  1814. A000AFC->iHIEnabled = 0
  1815. A000AFC->iGDEnabled = 0
  1816. A000AFC->iIPEnabled = 0
  1817. A000AFC->iRTEEnabled = 0
  1818. A000AFC->iLadderEnabled = 1
  1819. A000AFC->iVOEnabled = 0
  1820. A000AFC->ResXHalf = 853
  1821. A000AFC->ResYHalf = 480
  1822. A000AFC->iCrossEnabled = 1
  1823. A000AFC->iHudColorMain = 1
  1824. A000AFC->iHudColorNoSystem = 0
  1825. A000AFC->iRadsEnabled = 1
  1826. A000AFC->fStoredMouseSens = 0.0000
  1827. A000AFC->iAnimationProjectLoaded = 1
  1828. A000AFC->AnimationProjectFunctionRef = (00000000)
  1829. A000AFC->fVersion = 0.0000
  1830. A000AFC->aItems = 0.0000
  1831. A000AFC->iCheckStage = 0
  1832. A000AFC->fCheckStageTimer = 0.0000
  1833. A000AFC->fTempCheck = 0.0000
  1834. A000AFC->fTempCheckIni = 0.0000
  1835. A000AFC->iRand = 0
  1836. --- Quest state -----------------------------
  1837. Running?       Yes
  1838. Current stage: 0
  1839. Priority:      0
  1840.  * * * * *
  1841.  * * * * *
  1842. Quest: aquestVats
  1843. A000BCC->stage = 0
  1844. A000BCC->iWasinMenuMode = 0
  1845. A000BCC->CurrentPercentage = 0.0000
  1846. A000BCC->ActorRef = (00000000)
  1847. A000BCC->IconTime = 0
  1848. A000BCC->IconStage = 0
  1849. A000BCC->IconCount = 0
  1850. A000BCC->iWeaponType = 0
  1851. A000BCC->WeaponRef = (00000000)
  1852. A000BCC->fDelay = 0.0000
  1853. --- Quest state -----------------------------
  1854. Running?       No
  1855. Current stage: 0
  1856. Priority:      0
  1857.  * * * * *
  1858.  * * * * *
  1859. Quest: Hit indicator main
  1860. A000B1F->ar_main = 8.0000
  1861. A000B1F->iPosition = 0
  1862. A000B1F->fAlphaTemp = 0.0000
  1863. A000B1F->ActorTempRef = (00000000)
  1864. A000B1F->iInit = 1
  1865. A000B1F->AlphaChange = 5.0000
  1866. A000B1F->AlphaChangeMult = 1.0000
  1867. A000B1F->AlphaChangeOriginal = 5.0000
  1868. A000B1F->iShape = 0
  1869. A000B1F->iColorR = 255
  1870. A000B1F->iColorG = 0
  1871. A000B1F->iColorB = 0
  1872. A000B1F->ResX = 1706.0000
  1873. A000B1F->ResY = 960.0000
  1874. A000B1F->stage = 0
  1875. A000B1F->iWasinMenuMode = 1
  1876. A000B1F->Alpha = 0.0000
  1877. A000B1F->fAngle = 0.0000
  1878. A000B1F->fResult = 0.0000
  1879. A000B1F->sv_Alpha = 0
  1880. A000B1F->sv_Angle = 0
  1881. A000B1F->iNoMelee = 0
  1882. A000B1F->iPos = 0
  1883. A000B1F->sv_Vis = 0
  1884. --- Quest state -----------------------------
  1885. Running?       No
  1886. Current stage: 0
  1887. Priority:      0
  1888.  * * * * *
  1889.  * * * * *
  1890. Quest: <no name>
  1891. A000B92->StoredCell = (00000000)
  1892. A000B92->timer = 0.0000
  1893. --- Quest state -----------------------------
  1894. Running?       No
  1895. Current stage: 0
  1896. Priority:      0
  1897.  * * * * *
  1898.  * * * * *
  1899. Quest: aquestMarker
  1900. A000B0E->iLoadOrder = 0
  1901. A000B0E->stage = 0
  1902. A000B0E->iInit = 1
  1903. A000B0E->ResX = 1706.0000
  1904. A000B0E->ResY = 960.0000
  1905. A000B0E->Alpha = 0.0000
  1906. A000B0E->AlphaChange = 10.5000
  1907. A000B0E->AlphaChangeOriginal = 7.0000
  1908. A000B0E->AlphaChangeMult = 1.5000
  1909. A000B0E->SizeX = 50.0000
  1910. A000B0E->SizeY = 50.0000
  1911. A000B0E->PosXOriginal = 853.0000
  1912. A000B0E->PosYOriginal = 480.0000
  1913. A000B0E->PosX = 0.0000
  1914. A000B0E->PosY = 0.0000
  1915. A000B0E->PosMultX = 0.5000
  1916. A000B0E->PosMultY = 0.5000
  1917. A000B0E->iColor = 3
  1918. A000B0E->iColorR = 204
  1919. A000B0E->iColorG = 0
  1920. A000B0E->iColorB = 0
  1921. A000B0E->iShape = 7
  1922. A000B0E->iWorkOnDead = 1
  1923. A000B0E->iWorkMelee = 1
  1924. A000B0E->iWorkRanged = 1
  1925. A000B0E->iSoundType = 0
  1926. A000B0E->iRotateX = 0.0000
  1927. A000B0E->iAnimated = 1
  1928. A000B0E->iSizeStartX = 25.0000
  1929. A000B0E->iSizeStartY = 25.0000
  1930. A000B0E->iSizeChangeX = 6.2500
  1931. A000B0E->iSizeChangeY = 6.2500
  1932. A000B0E->iCurrentSizeX = 0.0000
  1933. A000B0E->iCurrentSizeY = 0.0000
  1934. A000B0E->iTemp = 0
  1935. --- Quest state -----------------------------
  1936. Running?       No
  1937. Current stage: 0
  1938. Priority:      0
  1939.  * * * * *
  1940.  * * * * *
  1941. Quest: aquestHotkey
  1942. A000B08->stage = 0
  1943. A000B08->CrosshairRef = (00000000)
  1944. A000B08->sv_message = 0
  1945. A000B08->iPos = 0
  1946. A000B08->iPressed = 0
  1947. --- Quest state -----------------------------
  1948. Running?       Yes
  1949. Current stage: 0
  1950. Priority:      0
  1951.  * * * * *
  1952.  * * * * *
  1953.  *******************************
  1954.  *******************************
  1955.  *******************************
  1956.  * Start of Global vars *
  1957. --- Global Variables -----------------------------
  1958. MCMTutorial = 1
  1959. MCMTime = 0.0000
  1960. MCMVersion = 1.5000
  1961. MCMListWidthMax = 350
  1962. MCMListWidth = 0
  1963. MCMMessage6 = 0
  1964. MCMRotateAngle = -0.0972
  1965. MCMRotate = 0
  1966. MCMMessage5 = 0
  1967. MCMMessage4 = 0
  1968. MCMMessage3 = 0
  1969. MCMMessage2 = 0
  1970. MCMMessage1 = 1
  1971. MCMSubShift = 0
  1972. MCMDelay = -0.0080
  1973. MCMScroll = 0
  1974. MCMModSkip = 0
  1975. MCMClick = 0
  1976. MCMInstalled = 1
  1977. NoTrans = 0
  1978. aRotate = 0
  1979. aquestSOPTODroppedItemsPickUpNOT = 0
  1980. RealTimeEquipPosMultIconY = 0.4000
  1981. RealTimeEquipPosMultDescrY = 0.6000
  1982. RealTimeEquipPosMultDescrX = 0.5000
  1983. RealTimeEquipPosMultCatY = 0.1500
  1984. RealTimeEquipPosMultCatX = 0.5000
  1985. RealTimeEquipPosMultNameX = 0.5000
  1986. RealTimeEquipPosMultEntryX = 0.1000
  1987. aquestProjectLazarusIPaqY = 100
  1988. aquestProjectLazarusIPaqX = 100
  1989. aquestProjectLazarusHiMaxMarkers = 7
  1990. aquestSprintNoJumpInTP = 0
  1991. aquestSprintNoAimBlock = 0
  1992. aquestAFEventNoSend = 0
  1993. NoNaklon = 0
  1994. TakedownsModAllowFP = 0
  1995. RealTimeEquipPosMultIconX = 0.5000
  1996. aquestRollEventNoSend = 0
  1997. TakedownsModSprintHotkeyDelay = 0.3000
  1998. RealTimeEquipPosMultNameY = 0.1000
  1999. RealTimeEquipPosMultEntryY = 0.3000
  2000. aquestProjectLazarusIPaqZ = 100
  2001. aquestSprintEventNoSend = 0
  2002. TakedownsModKillHotkeyDelay = 0.3000
  2003. TakedownsModRequiredUnarmedForPerk = 30
  2004. TakedownsModDisableLookControl = 1
  2005. TakedownsModMaxArrayCount = 20
  2006. TakedownsModEventNoSend = 0
  2007. TakedownsModHotkeyDelay = 3.0000
  2008. aquestProjectLazarusHotkey = 37
  2009. NVDLC04Act1XP = 0
  2010. NVDLC04Act1XPPercentage = 0.4000
  2011. NVDLC04Act2XP = 0
  2012. NVDLC04Act2XPPercentage = 0.3000
  2013. NVDLC04Act3XP = 0
  2014. NVDLC04Act3XPPercentage = 0.3000
  2015. NVDLC04SecondaryQuestXP = 0
  2016. NVDLC03Act1XP = 0
  2017. NVDLC03Act2XP = 0
  2018. NVDLC03Act3XP = 0
  2019. NVDLC03Act1XPPercentage = 0.2000
  2020. NVDLC03Act2XPPercentage = 0.2000
  2021. NVDLC03Act3XPPercentage = 0.2000
  2022. NVDLC03MinLevel = 15
  2023. NVDLC03SecondaryQuestXP = 0
  2024. NVDLC02Act1XP = 0
  2025. NVDLC02Act2XP = 0
  2026. NVDLC02Act3XP = 0
  2027. NVDLC02Act1XPPercentage = 0.2000
  2028. NVDLC02Act2XPPercentage = 0.4000
  2029. NVDLC02Act3XPPercentage = 0.4000
  2030. NVDLC02SecondaryQuestXP = 0
  2031. IsLightRaining = 0
  2032. NVDLC02RainAmbIntSFX = 0
  2033. NVDLC02zRain = 0
  2034. NVDLC01RadiusTimer = 10.0000
  2035. NVDLC01DeathTimer = 10.0000
  2036. NVDLC01DeathInterval = 1.0000
  2037. NVDLC01RadiusCoe = 0.9000
  2038. NVDLC01Collars = 1
  2039. NVDLC01DeanToxicCloudModifier = 0.7500
  2040. NVDLC01Act3XP = 0
  2041. NVDLC01Act2XPPercentage = 0.3000
  2042. NVDLC01Act3XPPercentage = 0.5000
  2043. NVDLC01Act1XP = 0
  2044. NVDLC01Act2XP = 0
  2045. NVDLC01Act1XPPercentage = 0.2000
  2046. SpeechFailureMod = -10
  2047. PersuasionFailureMod = -10
  2048. MegatonDestroyed = 0
  2049. MS09FamilyHates = 0
  2050. FFEUniqueAMax = 21
  2051. FFEncounterChance = 100
  2052. FFERepeatAMax = 27
  2053. FFERepeatChance = 50
  2054. FFERepeatBMax = 30
  2055. CG03TestValue = 0
  2056. CustomWeaponConditionMult = 0.0100
  2057. FreeSlaveKarma = 100
  2058. TurnInSlaveKarma = -10
  2059. FFER57SlaveCount = 0
  2060. FFER57SlaveDead = 0
  2061. FFEUniqueBMax = 8
  2062. FFEUniqueBCount = 0
  2063. FFEUniqueACount = 0
  2064. FFERepeatACount = 0
  2065. FFERepeatBCount = 0
  2066. KarmaEvil = -250
  2067. KarmaGood = 250
  2068. TPConversationDistance = 500
  2069. RCConvDist = 512
  2070. GenericCrimeKarmaDialogueChance = 25
  2071. RCHelloChance = 40
  2072. GenericFriendlyDisposition = 30
  2073. SpeechSpecialLow = 5
  2074. SpeechSpecialMedium = 6
  2075. SpeechSpecialHigh = 7
  2076. SpeechSkillLow = 30
  2077. SpeechSkillMedium = 50
  2078. SpeechSkillHigh = 70
  2079. FortuneFinderOdds = 100
  2080. ScroungerOdds = 100
  2081. FortuneFinderChangeOdds = 100
  2082. CG04SpawnMax = 5
  2083. FFPFProntoUpgrade1 = 0
  2084. CaravanJunk0 = 0
  2085. CaravanJunk1 = 100
  2086. CaravanJunk2 = 100
  2087. CaravanApparelBasic0 = 0
  2088. CaravanWeaponsBasic0 = 0
  2089. CaravanApparelBasic1 = 100
  2090. CaravanApparelBasic2 = 100
  2091. CaravanWeaponsBasic1 = 100
  2092. CaravanWeaponsBasic2 = 100
  2093. CaravanChemsBasic0 = 0
  2094. CaravanChemsBasic1 = 100
  2095. CaravanChemsBasic2 = 100
  2096. KarmaVeryGood = 750
  2097. KarmaVeryEvil = -750
  2098. FreeformMegatonSparePartsReward = 10
  2099. FreeformCitadelHolotagReward = 100
  2100. FreeformDCLibrarianReward = 100
  2101. PerkContractKillerRewardMultNormal = 10
  2102. PerkLawbringerRewardMultBonus = 10
  2103. PerkContractKillerRewardMultBonus = 15
  2104. PerkLawbringerRewardMultNormal = 5
  2105. CG04BroadcastTimer = 60
  2106. FreeformDCLibrarianXPReward = 10
  2107. FreeformMegatonSparePartsXPReward = 5
  2108. FreeformCitadelHolotagXPReward = 25
  2109. FreeformUnderworldSparePartsXPReward = 5
  2110. CG02FailsafeTimer = 60
  2111. FreeformMegatonSparePartsKarmaReward = 10
  2112. GNRDishDone = 0
  2113. CG04WeaponCount = 0
  2114. WashMonumentGate = 0
  2115. PortableTurretDamage = 1.0000
  2116. MS13SlaveCount = 0
  2117. CG04SpawnMaxTotal = 30
  2118. CG04SpawnCount = 0
  2119. countBottlecap = 0
  2120. countDartgun = 0
  2121. countDeathclaw = 0
  2122. countNuka = 0
  2123. countRailway = 0
  2124. countRockit = 0
  2125. countShishkebab = 0
  2126. CGCrippleTimer = 300.0000
  2127. GoGECK = 0
  2128. AhzrukhalChemChanceNone = 100
  2129. MS13CapReward = 250
  2130. BigTownMaxDead = 6
  2131. MS01TeachTime = 4
  2132. MS10Future = 0
  2133. MS09ArefuHates = 0
  2134. MS09IanHates = 0
  2135. BehemothsMax = 5
  2136. BehemothsKilled = 0
  2137. MS18RangersHate = 0
  2138. FollowerWaitTime = 7.0000
  2139. countWeapAchievement = 0
  2140. countBottlecapBonus = 0.7500
  2141. countDartgunBonus = 0.7500
  2142. countDeathclawBonus = 0.7500
  2143. countNukaBonus = 0.7500
  2144. countRailwayBonus = 0.7500
  2145. countRockitBonus = 0.7500
  2146. countShishkebabBonus = 0.7500
  2147. MS09Story = 0
  2148. FreeformParadiseFallsProntoGunsChanceNone = 100
  2149. FreeformParadiseFallsProntoJunkChanceNone = 0
  2150. HDHealth = 0
  2151. HDLab = 0
  2152. HDNuka = 0
  2153. HDWorkbench = 0
  2154. HDJuke = 0
  2155. MQ02Terminal = 0
  2156. MQ02NumberLock01 = 0
  2157. MQ02NumberLock02 = 0
  2158. MQ02NumberLock03 = 0
  2159. MQ01Meet = 0
  2160. MS04LugGo = 0
  2161. MS05Check = 0
  2162. TenpennyBoutiqueWeaponsArmorChanceNone = 0
  2163. MS09VanceSpeechProg = 0
  2164. MS10Fire = 0
  2165. MS15SM = 0
  2166. MQ01ThreeDogTellInfo = 0
  2167. MS09MurphyPoints = 0
  2168. TrapXPRewardVeryEasy = 2
  2169. TrapXPRewardEasy = 5
  2170. TrapXPRewardAverage = 10
  2171. TrapXPRewardHard = 15
  2172. TrapXPRewardVeryHard = 20
  2173. CGVATSTimer = 30
  2174. CGHealTimer = 120
  2175. MS05FinCook = 0
  2176. MS05FinCookDone = 0
  2177. MS12GhoulsDead = 0
  2178. MS12GhoulsMovedIn = 0
  2179. MS09Meet = 0
  2180. CGMatchFace = 50
  2181. VendorRemoveAmmoPercent = 0.9000
  2182. VendorRemoveStimpakPercent = 0.7500
  2183. FollowerChatterPercentage = 75
  2184. MS09IFoundIan = 0
  2185. MegatonDestroyedWeatherChance = 0
  2186. MegatonNormalWeatherChance = 100
  2187. FFEScavengerDogChance = 70
  2188. FFWaterBeggarKarmaReward = 50
  2189. MQ02WeaponsPromise = 0
  2190. MQ02ChatterGo = 0
  2191. DemoVatsCameraGlobal = 0
  2192. FreeformChurchKarmaRewardMult = 1
  2193. MS10Kill = 0
  2194. VStoryState = 0
  2195. VStoryEventBennyKilledCasino = 0
  2196. VStoryEventKnowsKhansInvolved = 0
  2197. VStoryEventKnowsBennyLocation = 0
  2198. VStoryEventVisitsLucky38 = 0
  2199. VStoryEventBennySeen = 0
  2200. VStoryEventSpokeWithBenny = 0
  2201. VStoryEventBennyFled = 0
  2202. VStoryChipOwner = 0
  2203. VStoryEventSurvivedTrap = 0
  2204. VStoryEventAssaultTheTops = 0
  2205. VStoryEventBennyKilledFort = 0
  2206. VStoryEventChipTurnedIn = 0
  2207. VStoryEventSecuritronsUpgraded = 0
  2208. VStoryEventCaesarMeetsPlayer = 0
  2209. VStoryEventCaesarCured = 0
  2210. VStoryEventCaesarKilled = 0
  2211. VStoryEventKimballAssassination = 0
  2212. VStoryEventMonorailDestroyed = 0
  2213. VStoryEventLucky38Relit = 0
  2214. VStoryEventNelson = 0
  2215. VStoryEventBoS = 0
  2216. VStoryEventKhans = 0
  2217. VStoryEventBoomers = 0
  2218. VStoryEventHanlon = 0
  2219. VStoryEventRemnants = 0
  2220. VStoryEventLegionHowitzer = 0
  2221. VStoryEventSecuritronsFort = 0
  2222. VStoryEventRacket = 0
  2223. VStoryEventFiends = 0
  2224. VStoryEventReconNelson = 0
  2225. VStoryEventCampGolf = 0
  2226. VStoryEventMrHouseNeutralized = 0
  2227. VStoryEventBitterSpringsAttacked = 0
  2228. VStoryEventKings = 0
  2229. VStoryEventMcCarranSilasFreed = 0
  2230. VStoryEventBoulderCityKhans = 0
  2231. VStoryEventPrimm = 0
  2232. VStoryEventLegionDogsKilled = 0
  2233. VBooneCLRepInitial = 0
  2234. VBooneCLRepWarn1 = 0
  2235. VBooneRepNCRWarn1 = 0
  2236. vStoryEventRangerStationsDestroyed = 0
  2237. VRotfaceRumorPrice = 1
  2238. VStoryEventMrHousePissed = 0
  2239. VStoryEventFollowersSupport = 0
  2240. vStoryEventVulpesDead = 0
  2241. VStoryEventPrimmSheriff = 0
  2242. VStoryNCRState = 0
  2243. VStoryLegionState = 0
  2244. VStoryHouseState = 0
  2245. VStoryIndependentState = 0
  2246. VStoryEventHooverDamBattleStarted = 0
  2247. VFactionArmorTutorial = 0
  2248. VStoryEventBennyFinalFate = 0
  2249. VVeronicaBosRepInitial = 0
  2250. VVeronicaBoSRepWarn1 = 0
  2251. VUsedMonorailToStrip = 0
  2252. VStoryEventVictorMet = 0
  2253. VStoryEventVictorKilled = 0
  2254. VCottonwoodCoveRads = 0
  2255. VNight = 0
  2256. EuclidRange = 10000
  2257. EuclidPointerRange = 12000
  2258. PlayCredits = 0
  2259. TimeScale = 30
  2260. GameDaysPassed = 5.3681
  2261. GameHour = 8
  2262. GameDay = 19
  2263. GameMonth = 9
  2264. GameYear = 2281
  2265.  * End of Global vars *
  2266.  *******************************
  2267.  *******************************
  2268.  *******************************
  2269.  * Arrays start *
  2270.  *******************************
  2271.  *******************************
  2272. Ar_scenes start
  2273. ** Dumping Array #17 **
  2274. Refs: 1 Owner 0A: SolidProject.esm
  2275. [ 0.000000 ] : (Array ID #18)
  2276. [ 1.000000 ] : (Array ID #19)
  2277. [ 2.000000 ] : (Array ID #20)
  2278. [ 3.000000 ] : (Array ID #21)
  2279. [ 4.000000 ] : (Array ID #22)
  2280. [ 5.000000 ] : (Array ID #23)
  2281. [ 6.000000 ] : (Array ID #24)
  2282. [ 7.000000 ] : (Array ID #25)
  2283. ** Dumping Array #18 **
  2284. Refs: 1 Owner 0A: SolidProject.esm
  2285. ** Dumping Array #19 **
  2286. Refs: 1 Owner 0A: SolidProject.esm
  2287. ** Dumping Array #20 **
  2288. Refs: 1 Owner 0A: SolidProject.esm
  2289. ** Dumping Array #21 **
  2290. Refs: 1 Owner 0A: SolidProject.esm
  2291. ** Dumping Array #22 **
  2292. Refs: 1 Owner 0A: SolidProject.esm
  2293. ** Dumping Array #23 **
  2294. Refs: 1 Owner 0A: SolidProject.esm
  2295. ** Dumping Array #24 **
  2296. Refs: 1 Owner 0A: SolidProject.esm
  2297. ** Dumping Array #25 **
  2298. Refs: 1 Owner 0A: SolidProject.esm
  2299. Ar_scenes end
  2300.  *******************************
  2301.  *******************************
  2302.  *******************************
  2303.  *******************************
  2304. ar_BannedAnims start
  2305. ** Dumping Array #17 **
  2306. Refs: 1 Owner 0A: SolidProject.esm
  2307. [ 0.000000 ] : (Array ID #18)
  2308. [ 1.000000 ] : (Array ID #19)
  2309. [ 2.000000 ] : (Array ID #20)
  2310. [ 3.000000 ] : (Array ID #21)
  2311. [ 4.000000 ] : (Array ID #22)
  2312. [ 5.000000 ] : (Array ID #23)
  2313. [ 6.000000 ] : (Array ID #24)
  2314. [ 7.000000 ] : (Array ID #25)
  2315. Ar_scenes end
  2316.  *******************************
  2317.  *******************************
  2318. aquest.ar_CompanionsBanned START
  2319.  * * * * *
  2320. ** Dumping Array #7 **
  2321. Refs: 1 Owner 0A: SolidProject.esm
  2322.  * * * * *
  2323. aquest.ar_CompanionsBanned END
  2324.  * * * * *
  2325. aquestGD.ar_Dial - NOT built
  2326.  * * * * *
  2327.  * * * * *
  2328. aquestGD.ar_CurrentChoices - NOT built
  2329.  * * * * *
  2330. aquestHI.ar_main START
  2331.  * * * * *
  2332. ** Dumping Array #9 **
  2333. Refs: 1 Owner 0A: SolidProject.esm
  2334. ** Dumping Array #10 **
  2335. Refs: 1 Owner 0A: SolidProject.esm
  2336.  * * * * *
  2337. aquestHI.ar_main END
  2338.  * * * * *
  2339. aquestRTE.ar_ToShow - NOT built
  2340.  * * * * *
  2341.  * * * * *
  2342. aquestRTE.ar_Uniforms - NOT built
  2343.  * * * * *
  2344. aquestVO.ar_main START
  2345.  * * * * *
  2346. ** Dumping Array #13 **
  2347. Refs: 1 Owner 0A: SolidProject.esm
  2348. ** Dumping Array #14 **
  2349. Refs: 1 Owner 0A: SolidProject.esm
  2350. ** Dumping Array #15 **
  2351. Refs: 1 Owner 0A: SolidProject.esm
  2352. ** Dumping Array #16 **
  2353. Refs: 1 Owner 0A: SolidProject.esm
  2354.  * * * * *
  2355. aquestVO.ar_main END
  2356.  * * * * *
  2357. aquestVOArrowSizeChange.ar_ToChange - NOT built
  2358.  * * * * *
  2359. aquestWW.ar_items START
  2360.  * * * * *
  2361. ** Dumping Array #11 **
  2362. Refs: 1 Owner 0A: SolidProject.esm
  2363. [ 0.000000 ] : Laser Pistol (00004335)
  2364. [ 1.000000 ] : DummyItem (0A000BDB)
  2365. [ 2.000000 ] : DummyItem (0A000BDB)
  2366. [ 3.000000 ] : DummyItem (0A000BDB)
  2367. [ 4.000000 ] : DummyItem (0A000BDB)
  2368. [ 5.000000 ] : DummyItem (0A000BDB)
  2369. [ 6.000000 ] : DummyItem (0A000BDB)
  2370. [ 7.000000 ] : DummyItem (0A000BDB)
  2371. [ 8.000000 ] : DummyItem (0A000BDB)
  2372. [ 9.000000 ] : DummyItem (0A000BDB)
  2373. [ 10.000000 ] : DummyItem (0A000BDB)
  2374.  * * * * *
  2375. aquestWW.ar_items END
  2376. ModLocalData START
  2377.  * * * * *
  2378. ** Dumping Array #34 **
  2379. Refs: 1 Owner 0A: SolidProject.esm
  2380. [ AFFECTCROSSHAIR ] : 1.000000
  2381. [ AFFECTRADMETER ] : 1.000000
  2382. [ CURRENTTRANSLATION ] : 0.000000
  2383. [ DISKWRITECHECKVALUE ] : 1.000000
  2384. [ FONT31SUCCESS ] : 1.000000
  2385. [ GAMERESTARTED ] : 1.000000
  2386. [ HIUISET ] : 1.000000
  2387. [ IPUISET ] : 1.000000
  2388. [ JIPREQUIREMENT ] : 54.650000
  2389. [ LPVOMGSFOVVALUE ] : 55.000000
  2390. [ MAXCOMBATTAKEDOWNS ] : 11.000000
  2391. [ MAXCOMBATTAKEDOWNSLETHAL ] : 3.000000
  2392. [ MAXMARKERS ] : 10.000000
  2393. [ MAXSTEALTHTAKEDOWNS ] : 4.000000
  2394. [ MAXSTEALTHTAKEDOWNSLETHAL ] : 5.000000
  2395. [ MAXSTEALTHTAKEDOWNSLETHALUNARMED ] : 1.000000
  2396. [ MIDDLEMOUSEDISABLED ] : 1.000000
  2397. [ SOPVERSION ] : 12.000000
  2398. [ SPELLEFFECTSADDED ] : 1.000000
  2399. [ SPREQUIREMENTSMET ] : 1.000000
  2400. [ UINAMETEMPOLD ] : StartMenu/MCM/MCM_Options/Option12
  2401. [ VATSUISET ] : 1.000000
  2402.  * * * * *
  2403. ModLocalData END
  2404.  * Arrays end *
  2405.  *******************************
  2406.  *******************************
  2407.  *******************************
  2408.  * INI start *
  2409. [Init/WWEnabled] is 1
  2410. [Init/FO4CrosshairEnabled] is 1
  2411. [Init/HitMarkerEnabled] is 1
  2412. [Init/HitIndicatorEnabled] is 1
  2413. [Init/RTEEnabled] is 1
  2414. [Init/VOENabled] is 1
  2415. [Init/VATSENabled] is 1
  2416. [Init/LadderEnabled] is 1
  2417. [Init/GDENabled] is 0
  2418. [Init/FO4RadEnabled] is 1
  2419. [Init/IPEnabled] is 1
  2420. [Init/TKEnabled] is 1
  2421. [Init/CREnabled] is 1
  2422. [Init/ASENabled] is 1
  2423. [Init/AIEnabled] is 1
  2424. [Init/TOEnabled] is 1
  2425. [Init/AFEnabled] is 1
  2426. [Init/Melee] is 1
  2427. [Init/Language] is 0
  2428. [Init/InitDoneOnce] is 1
  2429. [Init/InitDoneOnceV3] is 1
  2430. [Init/InitDoneOnceV4] is 1
  2431.  * INI end *
  2432.  * Read INI directly start *
  2433. [Tech]
  2434. DiskWriteCheckValue=1
  2435. [Mouse]
  2436. AffectMouseSensFirstTimeStored=1
  2437. AffectMouseSensValue=0.002
  2438. AffectMouseSens=0
  2439. [Init]
  2440. InitDoneOnceV3=1
  2441. InitDoneOnce=1
  2442. InitDoneOnceV4=1
  2443. WWEnabled=1
  2444. FO4CrosshairEnabled=1
  2445. HitMarkerEnabled=1
  2446. HitIndicatorEnabled=1
  2447. RTEEnabled=1
  2448. VOENabled=1
  2449. VATSENabled=1
  2450. LadderEnabled=1
  2451. GDENabled=0
  2452. FO4RadEnabled=1
  2453. IPEnabled=1
  2454. TKEnabled=1
  2455. CREnabled=1
  2456. ASENabled=1
  2457. AIEnabled=1
  2458. TOEnabled=1
  2459. AFEnabled=1
  2460. TutEnabled=1
  2461. MeleeEnabled=1
  2462. WLEnabled=1
  2463. PUEnabled=1
  2464. Language=0
  2465.  
  2466.  * Read INI directly end *
  2467.  *******************************
  2468.  *******************************
  2469.  *******************************
  2470. *** All done! ***
  2471. LP::NEW MOUSEOVER::
  2472. LP::NEW MOUSEOVER::StartMenu/MCM/MCM_Options/Options_Scroll
  2473. LP:::Cross:Restoring everyting after menumode
  2474. LP::New Crosshair is <no name>
  2475. LP::Old Crosshair is <no name>
  2476. LP::New Crosshair is <no name>
  2477. LP::Old Crosshair is <no name>
  2478. LP::New Crosshair is <no name>
  2479. LP::Old Crosshair is <no name>
  2480. LP::New Crosshair is <no name>
  2481. TK::aquestTKFunctionActorisValid starts for <no name>
  2482. TK: Target is not an actor - return
  2483. LP::Old Crosshair is <no name>
  2484. IP::ItemPreviewer is disabled
  2485. AP::AI:: Last enter is FP
  2486. AP::AI:: Last enter is FP
  2487. Cross::Menumode-Hiding
  2488. LP:::Cross:Restoring everyting after menumode
  2489. AP::AI:: Last enter is FP
  2490. Cross::Menumode-Hiding
  2491. LP:::Cross:Restoring everyting after menumode
  2492. LP::New Crosshair is Laser Pistol
  2493. LP::Cross:: PC is using scope.
  2494. LP::Cross:: PC is using scope.
  2495. LP::Cross:: PC is using scope.
  2496. LP::Cross::aquestCrossFunctionCrosshairSetInfoFor Laser Pistol
  2497. LP::Cross::Name visible
  2498. LP::Cross::Action visible
  2499. LP::Cross::Prompt is Take
  2500. LP:CROSS::Setting new string::E)TAKE
  2501. LP::CROSS: Current health of item is 0.207063 and base health is 200
  2502. LP::Cross::aquestCrossFunctionCrosshairSetInfoFor Laser Pistol
  2503. LP::Cross::Name visible
  2504. LP::Cross::Action visible
  2505. LP::Cross::Prompt is Take
  2506. LP:CROSS::Setting new string::E)TAKE
  2507. LP::CROSS: Current health of item is 0.207063 and base health is 200
  2508. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2509. TK: Target is not an actor - return
  2510. LP::Old Crosshair is Laser Pistol
  2511. LP::Cross::Reset
  2512. LP::New Crosshair is Laser Pistol
  2513. LP::Cross::aquestCrossFunctionCrosshairSetInfoFor Laser Pistol
  2514. LP::Cross::Name visible
  2515. LP::Cross::Action visible
  2516. LP::Cross::Prompt is Take
  2517. LP:CROSS::Setting new string::E)TAKE
  2518. LP::CROSS: Current health of item is 0.207063 and base health is 200
  2519. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2520. TK: Target is not an actor - return
  2521. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2522. TK: Target is not an actor - return
  2523. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2524. TK: Target is not an actor - return
  2525. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2526. TK: Target is not an actor - return
  2527. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2528. TK: Target is not an actor - return
  2529. LP::Cross::aquestCrossFunctionCrosshairSetInfoFor Laser Pistol
  2530. LP::Cross::Name visible
  2531. LP::Cross::Action visible
  2532. LP::Cross::Prompt is Take
  2533. LP:CROSS::Setting new string::E)TAKE
  2534. LP::CROSS: Current health of item is 0.207063 and base health is 200
  2535. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2536. TK: Target is not an actor - return
  2537. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2538. TK: Target is not an actor - return
  2539. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2540. TK: Target is not an actor - return
  2541. LP::Old Crosshair is Laser Pistol
  2542. LP::Cross::Reset
  2543. LP::New Crosshair is <no name>
  2544. LP::Old Crosshair is <no name>
  2545. LP::New Crosshair is Laser Pistol
  2546. LP::Cross::aquestCrossFunctionCrosshairSetInfoFor Laser Pistol
  2547. LP::Cross::Name visible
  2548. LP::Cross::Action visible
  2549. LP::Cross::Prompt is Take
  2550. LP:CROSS::Setting new string::E)TAKE
  2551. LP::CROSS: Current health of item is 0.207063 and base health is 200
  2552. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2553. TK: Target is not an actor - return
  2554. LP::Old Crosshair is Laser Pistol
  2555. LP::New Crosshair is <no name>
  2556. LP::Cross::Reset
  2557. LP::Old Crosshair is <no name>
  2558. LP::New Crosshair is Laser Pistol
  2559. LP::Cross::aquestCrossFunctionCrosshairSetInfoFor Laser Pistol
  2560. LP::Cross::Name visible
  2561. LP::Cross::Action visible
  2562. LP::Cross::Prompt is Take
  2563. LP:CROSS::Setting new string::E)TAKE
  2564. LP::CROSS: Current health of item is 0.207063 and base health is 200
  2565. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2566. TK: Target is not an actor - return
  2567. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2568. TK: Target is not an actor - return
  2569. LP::Cross::aquestCrossFunctionCrosshairSetInfoFor Laser Pistol
  2570. LP::Cross::Name visible
  2571. LP::Cross::Action visible
  2572. LP::Cross::Prompt is Take
  2573. LP:CROSS::Setting new string::E)TAKE
  2574. LP::CROSS: Current health of item is 0.207063 and base health is 200
  2575. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2576. TK: Target is not an actor - return
  2577. LP::Old Crosshair is Laser Pistol
  2578. LP::Cross::Reset
  2579. LP::New Crosshair is Laser Pistol
  2580. LP::Cross::aquestCrossFunctionCrosshairSetInfoFor Laser Pistol
  2581. LP::Cross::Name visible
  2582. LP::Cross::Action visible
  2583. LP::Cross::Prompt is Take
  2584. LP:CROSS::Setting new string::E)TAKE
  2585. LP::CROSS: Current health of item is 0.207063 and base health is 200
  2586. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2587. TK: Target is not an actor - return
  2588. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2589. TK: Target is not an actor - return
  2590. TK::aquestTKFunctionActorisValid starts for Laser Pistol
  2591. TK: Target is not an actor - return
  2592. LP::Cross::aquestCrossFunctionCrosshairSetInfoFor Laser Pistol
  2593. LP::Cross::Name visible
  2594. LP::Cross::Action visible
  2595. LP::Cross::Prompt is Take
  2596. LP:CROSS::Setting new string::E)TAKE
  2597. LP::CROSS: Current health of item is 0.207063 and base health is 200
  2598. LP::Old Crosshair is Laser Pistol
  2599. LP::Cross::Reset
  2600. LP::NEW MOUSEOVER::
  2601. Cross::Menumode-Hiding
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