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- if arg 1 is "home" or "h":
- if {rogunci.%player%} is true:
- if {despoci.%player%} is false:
- if {gildia.%player%} is true:
- teleport player to {gildia.rogunci}
- stop
- if {rogunci.%player%} is false:
- if {despoci.%player%} is true:
- if {gildia.%player%} is true:
- teleport player to {gildia.despoci}
- stop
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