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  1. ; * Run
  2. ; * $ Robust.exe -inifile Robust.ini
  3. ; *
  4. ; **
  5. ; *
  6. ; * The Const section allows us to define some basic information that we
  7. ; * will use throughout our configuration. We will provide examples for
  8. ; * setting the base url of the Robust server and the public and private ports
  9. ; * it uses. Changing the values of the constants will set the operating
  10. ; * parameters thoughout the configuration. Other constants that may prove
  11. ; * to be useful may be added to the followin section. They may be
  12. ; * referenced anywhere in the configuration by using ${Const|Name}. One
  13. ; * such use is providing a base path for setting locations that Robust
  14. ; * uses to write data.
  15. ; *
  16. [Const]
  17.  
  18. ; The URL of the Robust server
  19. BaseURL = "http://assets.openvirtuallife.com"
  20.  
  21.  
  22. ; url of the site
  23. SiteURL = "http://www.openvirtuallife.com"
  24. ; The public port of the Robust server
  25. PublicPort = "8002"
  26.  
  27. ; The private port of the Robust server
  28. PrivatePort = "8003"
  29.  
  30.  
  31. ; * The startup section lists all the connectors to start up in this server
  32. ; * instance. This may be only one, or it may be the entire server suite.
  33. ; * Multiple connectors should be separated by commas.
  34. ; *
  35. ; * These are the IN connectors the server uses, the in connectors
  36. ; * read this config file and load the needed service and database connectors
  37. ; *
  38. ; * The full syntax of a connector string is:
  39. ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
  40. ; *
  41. [Startup]
  42. ; Place to create a PID file
  43. ; If no path if specified then a PID file is not created.
  44. ; PIDFile = "/tmp/Robust.exe.pid"
  45.  
  46. ; Plugin Registry Location
  47. ; Set path to directory for plugin registry. Information
  48. ; about the registered repositories and installed plugins
  49. ; will be stored here
  50. ; The Robust.exe process must have R/W access to the location
  51. RegistryLocation = "."
  52.  
  53. ; Modular configurations
  54. ; Set path to directory for modular ini files...
  55. ; The Robust.exe process must have R/W access to the location
  56. ConfigDirectory = "."
  57.  
  58. ; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
  59. ConsoleHistoryFileEnabled = true
  60.  
  61. ; The history file can be just a filename (relative to OpenSim's bin/ directory
  62. ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
  63. ConsoleHistoryFile = "RobustConsoleHistory.txt"
  64.  
  65. ; How many lines of command history should we keep? (default is 100)
  66. ConsoleHistoryFileLines = 100
  67.  
  68. [ServiceList]
  69. AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector"
  70. ;InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
  71. ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below)
  72. ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector"
  73. ;GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
  74. ;GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector"
  75. ;AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector"
  76. ;OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector"
  77. ;AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector"
  78. ;LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector"
  79. ;PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
  80. ;UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
  81. ;GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector"
  82. ;AgentPreferencesServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AgentPreferencesServiceConnector"
  83. ;FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
  84. ;MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
  85. ;MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
  86. ;; Uncomment this if you want offline IM to work
  87. ;OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
  88. ;; Uncomment this if you want Groups V2 to work
  89. ;GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
  90. ;; Uncomment to provide bakes caching
  91. ;BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
  92.  
  93. ;; Uncomment for UserProfiles see [UserProfilesService] to configure...
  94. ; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
  95.  
  96. ;; Uncomment if you want to have centralized estate data
  97. ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
  98.  
  99. ; * This is common for all services, it's the network setup for the entire
  100. ; * server instance, if none is specified above
  101. ; *
  102. [Network]
  103. port = ${Const|PrivatePort}
  104.  
  105. ; HTTPS for "Out of band" management applications such as the remote admin
  106. ; module. May specify https_main = True to make the main http server
  107. ; use https or "False" to make the main server HTTP
  108. ; https_main = False
  109. ;
  110. ; Create https_listener = "True" will create a listener on the port
  111. ; specified. Provide the path to your server certificate along with it's
  112. ; password
  113. ; https_listener = False
  114. ;
  115. ; Set our listener to this port
  116. ; https_port = 0
  117. ;
  118. ; Path to X509 certificate
  119. ; cert_path = "path/to/cert.p12"
  120. ;
  121. ; Password for cert
  122. ; cert_pass = "password"
  123.  
  124. ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
  125. ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet
  126. ;; but you want to protect them from unauthorized access.
  127. ; AuthType = "BasicHttpAuthentication"
  128. ; HttpAuthUsername = "some_username"
  129. ; HttpAuthPassword = "some_password"
  130. ;;
  131. ;; AuthType above can be overriden in any of the service sections below by
  132. ; AuthType = "None"
  133. ;; This is useful in cases where you want to protect most of the services,
  134. ;; but unprotect individual services. Username and Password can also be
  135. ;; overriden if you want to use different credentials for the different services.
  136.  
  137. ;; By default, scripts are not allowed to call private services via llHttpRequest()
  138. ;; Such calls are detected by the X-SecondLife-Shared HTTP header
  139. ;; If you allow such calls you must be sure that they are restricted to very trusted scripters
  140. ;; (remember scripts can also be in visiting avatar attachments).
  141. ;; This can be overriden in individual private service sections if necessary
  142. AllowllHTTPRequestIn = false
  143.  
  144. ; * The following are for the remote console
  145. ; * They have no effect for the local or basic console types
  146. ; * Leave commented to diable logins to the console
  147. ;ConsoleUser = Test
  148. ;ConsolePass = secret
  149. ;ConsolePort = 0
  150.  
  151. [AccessControl]
  152. ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {}
  153. ;; Bar (|) separated list of viewers which may gain access to the regions.
  154. ;; One can use a substring of the viewer name to enable only certain
  155. ;; versions
  156. ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
  157. ;; - "Imprudence" has access
  158. ;; - "Imprudence 1.3" has access
  159. ;; - "Imprudence 1.3.1" has no access
  160. ; AllowedClients = ""
  161.  
  162. ;# {DeniedClients} {} {Bar (|) separated list of denied clients} {}
  163. ;; Bar (|) separated list of viewers which may not gain access to the regions.
  164. ;; One can use a Substring of the viewer name to disable only certain
  165. ;; versions
  166. ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
  167. ;; - "Imprudence" has no access
  168. ;; - "Imprudence 1.3" has no access
  169. ;; - "Imprudence 1.3.1" has access
  170. ; DeniedClients = ""
  171.  
  172.  
  173. [DatabaseService]
  174. ; PGSQL
  175. ; Uncomment these lines if you want to use PGSQL storage
  176. ; Change the connection string to your db details
  177. ;StorageProvider = "OpenSim.Data.PGSQL.dll"
  178. ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
  179.  
  180. ; MySQL
  181. ; Uncomment these lines if you want to use MySQL storage
  182. ; Change the connection string to your db details
  183. StorageProvider = "OpenSim.Data.MySQL.dll"
  184. ConnectionString = "Data Source=45.55.29.128;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
  185.  
  186.  
  187. ; * As an example, the below configuration precisely mimicks the legacy
  188. ; * asset server. It is read by the asset IN connector (defined above)
  189. ; * and it then loads the OUT connector (a local database module). That,
  190. ; * in turn, reads the asset loader and database connection information
  191. ; *
  192. [AssetService]
  193.  
  194. ;; Choose an asset service (Only one option should be enabled)
  195. ;AssetsServiceURI = "http://assets.openvirtuallife.com:8003"
  196. ; LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  197. LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector"
  198.  
  199. ;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files
  200. ;; These directories must be on the same physical filesystem
  201. BaseDirectory = "./fsassets/data"
  202. SpoolDirectory = "./fsassets/tmp"
  203.  
  204. ;; Original service can be checked if FSAssets can not find an asset
  205. FallbackService = "OpenSim.Services.AssetService.dll:AssetService";
  206.  
  207. ;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset
  208. ;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
  209. DaysBetweenAccessTimeUpdates = 30
  210.  
  211. ;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
  212. ;StorageProvider = ""
  213. ;ConnectionString = ""
  214. ;StorageProvider = ""
  215. ;ConnectionString = ""
  216. ; Realm = "fsassets"
  217.  
  218.  
  219. ;; The following are common to both the default asset service and FSAsset service
  220.  
  221. ;; Default loader for loading default assets from XML on first run
  222. DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
  223. AssetLoaderArgs = "./assets/AssetSets.xml"
  224.  
  225. ; Allow maptile assets to remotely deleted by remote calls to the asset service.
  226. ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
  227. ; This only applies to maptiles served via the version 1 viewer mechanisms
  228. ; Default is false
  229. ; AllowRemoteDelete = false
  230.  
  231. ; Allow all assets to be remotely deleted.
  232. ; Only set this to true if you are operating a grid where you control all calls to the asset service
  233. ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
  234. ; If set to true, AllowRemoteDelete = true is required as well.
  235. ; Default is false.
  236. ; AllowRemoteDeleteAllTypes = false
  237.  
  238.  
  239. ; * This configuration loads the inventory server modules. It duplicates
  240. ; * the function of the legacy inventory server
  241. ; *
  242. [InventoryService]
  243. InventryServiceURI = "inventry.openvirtuallife.com:8003"
  244. ;LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  245.  
  246. ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed?
  247. ; If this is set to false then some other arrangement must be made to perform these operations if necessary.
  248. ;AllowDelete = true
  249.  
  250.  
  251. ; * This is the new style grid service.
  252. ; * "Realm" is the table that is used for user lookup.
  253. ; * It defaults to "regions", which uses the legacy tables
  254. ; *
  255. [GridService]
  256. ;LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  257. GridServiceURI = "http://login.openvirtuallife.com:8002"
  258. ; Realm = "regions"
  259. ; AllowDuplicateNames = "True"
  260.  
  261. ;; Next, we can specify properties of regions, including default and fallback regions
  262. ;; The syntax is: Region_<RegionName> = "<flags>"
  263. ;; or: Region_<RegionID> = "<flags>"
  264. ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate
  265. ;;
  266. ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
  267. ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
  268. ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
  269. ;; an explicit region.
  270. ;;
  271. ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
  272. ;; region will be used.
  273. ;;
  274. ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
  275. ;; order specified. This only applies to local logins at this time, not Hypergrid connections.
  276. ;;
  277. ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
  278. ;;
  279. ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
  280. ;;
  281. ;; Example specification:
  282. ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
  283. ; (replace spaces with underscore)
  284.  
  285. ;; Allow supporting viewers to export content
  286. ;; Set to false to prevent export
  287. ;ExportSupported = true
  288.  
  289.  
  290. ; * This is the configuration for the freeswitch server in grid mode
  291. [FreeswitchService]
  292. LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
  293.  
  294. ;; The IP address of your FreeSWITCH server.
  295. ;; This address must be reachable by viewers.
  296. ; ServerAddress = 127.0.0.1
  297.  
  298. ;; The following configuration parameters are optional
  299.  
  300. ;; By default, this is the same as the ServerAddress
  301. ; Realm = 127.0.0.1
  302.  
  303. ;; By default, this is the same as the ServerAddress on port 5060
  304. ; SIPProxy = 127.0.0.1:5060
  305.  
  306. ;; Default is 5000ms
  307. ; DefaultTimeout = 5000
  308.  
  309. ;; The dial plan context. Default is "default"
  310. ; Context = default
  311.  
  312. ;; Currently unused
  313. ; UserName = freeswitch
  314.  
  315. ;; Currently unused
  316. ; Password = password
  317.  
  318. ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
  319. ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
  320. ;; stun.freeswitch.org is not guaranteed to be running so use it in
  321. ;; production at your own risk
  322. ; EchoServer = 127.0.0.1
  323. ; EchoPort = 50505
  324. ; AttemptSTUN = false
  325.  
  326.  
  327. ; * This is the new style authentication service. Currently, only MySQL
  328. ; * is implemented.
  329. ; *
  330. [AuthenticationService]
  331. ; for the server connector
  332. ; LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  333. AuthenticationServiceURI ="http://login.openvirtuallife.com:8003"
  334. ;; Allow the service to process HTTP getauthinfo calls.
  335. ;; Default is false.
  336. ; AllowGetAuthInfo = false
  337.  
  338. ;; Allow the service to process HTTP setauthinfo calls.
  339. ;; Default is false.
  340. ; AllowSetAuthInfo = false
  341.  
  342. ;; Allow the service to process HTTP setpassword calls.
  343. ;; Default is false.
  344. ; AllowSetPassword = false
  345.  
  346.  
  347. [OpenIdService]
  348. ; for the server connector
  349. ;AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  350. ;UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  351. OpenIdServiceURI = "http://login.openvirtuallife.com:8002"
  352.  
  353. ; * This is the new style authentication service. Currently, only MySQL
  354. ; * is implemented. "Realm" is the table that is used for user lookup.
  355. ; * It defaults to "useraccounts", which uses the new style.
  356. ; * Realm = "users" will use the legacy tables as an authentication source
  357. ; *
  358. [UserAccountService]
  359. UserAccountServiceURI ="http://login.openvirtuallife.com:8003"
  360. ; for the server connector
  361. ;LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  362. ; Realm = "useraccounts"
  363.  
  364. ; These are for creating new accounts by the service
  365. ;AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  366. ;PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  367. ;GridService = "OpenSim.Services.GridService.dll:GridService"
  368. ;InventoryService = "OpenSim.Services.Connectors.dll:XInventoryServiceConnector"
  369. ;AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  370. ;GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  371.  
  372. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
  373. ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
  374. ;; Default is false
  375. CreateDefaultAvatarEntries = true
  376.  
  377. ;; Allow the service to process HTTP createuser calls.
  378. ;; Default is false.
  379. ; AllowCreateUser = false
  380.  
  381. ;; Allow the service to process HTTP setaccount calls.
  382. ;; Default is false.
  383. ; AllowSetAccount = false
  384.  
  385.  
  386. [GridUserService]
  387. GridUserServiceURI = "http://login.openvirtuallife.com:8003"
  388. ; for the server connector
  389. ;LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  390.  
  391.  
  392. [AgentPreferencesService]
  393. AgentPreferencesServiceURI ="http://login.openvirtuallife.com:8003"
  394. ; for the server connector
  395. ;LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"
  396.  
  397.  
  398. [PresenceService]
  399. PresenceServiceURI = "http://login.openvirtuallife.com:8003"
  400. ; for the server connector
  401. ;LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  402. ; Set this to true to allow the use of advanced web services and multiple
  403. ; bots using one account
  404. AllowDuplicatePresences = false;
  405.  
  406.  
  407. [AvatarService]
  408. AvatarServiceURI = "http://login.openvirtuallife.com:8003"
  409. ; for the server connector
  410. ;LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  411.  
  412.  
  413. [FriendsService]
  414. FriendsServiceURI = "http://login.openvirtuallife.com:8003"
  415. ; for the server connector
  416. ;LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
  417.  
  418. [EstateService]
  419. EstateServiceURI = "http://login.openlife.com:8003"
  420. ;LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
  421.  
  422. [LibraryService]
  423. LibraryName = "OpenVirtualLife Library"
  424. DefaultLibrary = "./inventory/Libraries.xml"
  425.  
  426.  
  427. [LoginService]
  428. LoginServiceURI = "http://login.openvirtuallife.com:8002"
  429. ; for the server connector
  430. ;LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  431. ; for the service
  432. ;UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  433. ;GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  434. ;AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  435. ;InventoryService = "OpenSim.Services.Connectors.dll:XInventoryServiceConnector"
  436. ;AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  437. ;PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  438. ;GridService = "OpenSim.Services.GridService.dll:GridService"
  439. ;SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
  440. ;LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
  441. ;FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  442.  
  443. ; The minimum user level required for a user to be able to login. 0 by default
  444. ; If you disable a particular user's account then you can set their login level below this number.
  445. ; You can also change this level from the console though these changes will not be persisted.
  446. ; MinLoginLevel = 0
  447.  
  448. ; Ask co-operative viewers to use a different currency name
  449. ;Currency = "omc"
  450.  
  451. ;; Set minimum fee to publish classified
  452. ; ClassifiedFee = 20
  453.  
  454. WelcomeMessage = "Welcome, Avatar!"
  455. AllowRemoteSetLoginLevel = "false"
  456.  
  457. ; For V2 map
  458. MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";
  459.  
  460. ; Url to search service
  461. ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";
  462.  
  463. ; For V3 destination guide
  464. ; DestinationGuide = "${Const|BaseURL}/guide"
  465.  
  466. ; For V3 avatar picker (( work in progress ))
  467. ; AvatarPicker = "${Const|BaseURL}/avatars"
  468.  
  469. ; If you run this login server behind a proxy, set this to true
  470. ; HasProxy = false
  471.  
  472. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  473. ;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead,
  474. ;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific
  475. ;; would result in time inconsistencies between grids (during summer and around DST transition period)
  476. ;; default let OpenSim calculate US Pacific DST
  477. ;; "none" disable DST (equivallent to "local" with system set to GMT)
  478. ;; "local" force legacy behaviour (using local system time to calculate DST)
  479. ; DSTZone = "America/Los_Angeles;Pacific Standard Time"
  480.  
  481. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  482. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  483. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  484. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  485. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  486. ;; Options are
  487. ;; "none" no DST
  488. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  489. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  490. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  491. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  492.  
  493. ;Basic Login Service Dos Protection Tweaks
  494. ;;
  495. ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
  496. ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
  497. ;; get around this basic DOS protection.
  498. ;DOSAllowXForwardedForHeader = false
  499. ;;
  500. ;; The protector adds up requests during this rolling period of time, default 10 seconds
  501. ;DOSRequestTimeFrameMS = 10000
  502. ;;
  503. ;; The amount of requests in the above timeframe from the same endpoint that triggers protection
  504. ;DOSMaxRequestsInTimeFrame = 5
  505. ;;
  506. ;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
  507. ;DOSForgiveClientAfterMS = 120000
  508. ;;
  509. ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
  510.  
  511.  
  512. [MapImageService]
  513. MapImageServiceURI = "http://login.openvirtuallife.com:8002"
  514. ;LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  515.  
  516. ; Set this if you want to change the default
  517. ; TilesStoragePath = "maptiles"
  518. ;
  519. ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
  520. ; you may want to set this. Otherwise, don't set it, because it's already protected.
  521. ; GridService = "OpenSim.Services.GridService.dll:GridService"
  522. ;
  523. ; Additionally, if you run this server behind a proxy, set this to true
  524. ; HasProxy = false
  525.  
  526.  
  527. [Messaging]
  528. ; OfflineIM
  529. ;OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
  530.  
  531.  
  532. [Groups]
  533. ;; Sets the maximum number of groups an agent may join
  534. ;MaxAgentGroups = 42
  535.  
  536.  
  537. [GridInfoService]
  538. GridInfoServiceURI = "http://login.openvirtuallife.com:8002"
  539. ; These settings are used to return information on a get_grid_info call.
  540. ; Client launcher scripts and third-party clients make use of this to
  541. ; autoconfigure the client and to provide a nice user experience. If you
  542. ; want to facilitate that, you should configure the settings here according
  543. ; to your grid or standalone setup.
  544. ;
  545. ; See http://opensimulator.org/wiki/GridInfo
  546.  
  547. ; login uri: for grid this is the login server URI
  548. login = ${Const|BaseURL}:${Const|PublicPort}/
  549.  
  550. ; long grid name: the long name of your grid
  551. gridname = "OpenVirtualLife Grid"
  552.  
  553. ; short grid name: the short name of your grid
  554. gridnick = "OVL GRID"
  555.  
  556. ; login page: optional: if it exists it will be used to tell the client to use
  557. ; this as splash page
  558. ;welcome = ${Const|SiteURL}/welcome
  559.  
  560. ; helper uri: optional: if it exists it will be used to tell the client to use
  561. ; this for all economy related things
  562. ;economy = ${Const|SiteURL}/economy
  563.  
  564. ; web page of grid: optional: page providing further information about your grid
  565. ;about = ${Const|SiteURL}/about
  566.  
  567. ; account creation: optional: page providing further information about obtaining
  568. ; a user account on your grid
  569. ;register = ${Const|SiteURL}/register
  570.  
  571. ; help: optional: page providing further assistance for users of your grid
  572. ;help = ${Const|SiteURL}/help
  573.  
  574. ; password help: optional: page providing password assistance for users of your grid
  575. ;password = ${Const|SiteURL}/password
  576.  
  577.  
  578. [UserProfilesService]
  579. UserInfoServiceURI = "http://login.openvirtuallife.com:8002"
  580. ;LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
  581. ;Enabled = true
  582. ;; Configure this for separate profiles database
  583. ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  584. ;; Realm = UserProfiles
  585. ;UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
  586. ;AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  587.  
  588.  
  589. [BakedTextureService]
  590. LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
  591. ;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
  592. ;BaseDirectory = "./bakes"
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