Advertisement
Guest User

Untitled

a guest
Oct 10th, 2015
2,085
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.43 KB | None | 0 0
  1.  
  2. //////Search:////////
  3.  
  4.  
  5.  
  6.  
  7.  
  8. "usedItemId==WeaponConfig::ITEMID_C01Vaccine||"
  9.  
  10.  
  11.  
  12.  
  13.  
  14. //////////Add :///////
  15.  
  16.  
  17.  
  18.  
  19.  
  20. "usedItemId==WeaponConfig::ITEMID_Item_GunTurret_Crate_01"
  21.  
  22.  
  23.  
  24.  
  25.  
  26. ///////Search :////////
  27.  
  28.  
  29.  
  30.  
  31.  
  32. case WeaponConfig::ITEMID_Lockbox:
  33.  
  34.  
  35. return UseItem_Lockbox(n.pos, n.var1, itemID);
  36.  
  37.  
  38. break;
  39.  
  40.  
  41.  
  42.  
  43.  
  44. Add Below :
  45.  
  46.  
  47.  
  48.  
  49.  
  50. case WeaponConfig::ITEMID_Item_GunTurret_Crate_01:
  51.  
  52.  
  53. #ifdef VEHICLES_ENABLED
  54.  
  55.  
  56. {
  57.  
  58.  
  59. int vehicleType = 0;
  60.  
  61.  
  62.  
  63.  
  64.  
  65. //Car Spawn
  66.  
  67.  
  68. r3dVector position = GetPosition();
  69.  
  70.  
  71. position.x += 3.0f;
  72.  
  73.  
  74.  
  75.  
  76.  
  77. char name[28];
  78.  
  79.  
  80. sprintf(name, "Vehicle_0_0", obj_Vehicle::s_ListOfAllActiveVehicles.size() + 1, this);
  81.  
  82.  
  83.  
  84.  
  85.  
  86. obj_Vehicle* vehicle = (obj_Vehicle*)srv_CreateGameObject("obj_Vehicle", name, position);
  87.  
  88.  
  89. vehicle->SetNetworkID(gServerLogic.GetFreeNetId());
  90.  
  91.  
  92. vehicle->NetworkLocal = true;
  93.  
  94.  
  95. vehicle->spawnObject = 0;
  96.  
  97.  
  98. vehicle->spawnIndex = -1;
  99.  
  100.  
  101. vehicle->SetVehicleType((obj_Vehicle::VehicleTypes)vehicleType);
  102.  
  103.  
  104. vehicle->SetRotationVector(GetRotationVector());
  105.  
  106.  
  107. vehicle->OnCreate();
  108.  
  109.  
  110.  
  111.  
  112.  
  113. return 0;
  114.  
  115.  
  116. }
  117.  
  118.  
  119. #endif
  120.  
  121.  
  122. break;
  123.  
  124.  
  125.  
  126.  
  127.  
  128.  
  129.  
  130.  
  131. /////////Search :////////
  132.  
  133.  
  134.  
  135.  
  136.  
  137. ITEMID_Medkit = 101304,
  138.  
  139.  
  140.  
  141.  
  142.  
  143. //////Add Below//////
  144.  
  145.  
  146.  
  147.  
  148.  
  149. ITEMID_Item_GunTurret_Crate_01 = 101259,
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement