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  1. 5>------ Rebuild All started: Project: MAX Plugin: NeL Mesh Library, Configuration: Release Win32 ------
  2. 5>Deleting intermediate and output files for project 'MAX Plugin: NeL Mesh Library', configuration 'Release|Win32'
  3. 5>Building Custom Rule C:/ryzom/ryzom/code/nel/tools/3d/plugin_max/nel_mesh_lib/CMakeLists.txt
  4. 5>CMake does not need to re-run because C:\ryzom\ryzom\code\Build\nel\tools\3d\plugin_max\nel_mesh_lib\CMakeFiles\generate.stamp is up-to-date.
  5. 5>Compiling...
  6. 5>StdAfx.cpp
  7. 4>Creating library...
  8. 4>Build log was saved at "file://c:\ryzom\ryzom\code\Build\nel\src\3d\driver\opengl\nel_drv_opengl_win.dir\Release\BuildLog.htm"
  9. 2>shadow_map.cpp
  10. 4>NeL, Driver, Video: OpenGL - 0 error(s), 0 warning(s)
  11. 2>noise_3d.cpp
  12. 6>------ Rebuild All started: Project: MAX Plugin: NeL Patch Library, Configuration: Release Win32 ------
  13. 6>Deleting intermediate and output files for project 'MAX Plugin: NeL Patch Library', configuration 'Release|Win32'
  14. 2>cloud_scape.cpp
  15. 2>lod_character_texture.cpp
  16. 2>lod_character_shape_bank.cpp
  17. 6>Building Custom Rule C:/ryzom/ryzom/code/nel/tools/3d/plugin_max/nel_patch_lib/CMakeLists.txt
  18. 6>CMake does not need to re-run because C:\ryzom\ryzom\code\Build\nel\tools\3d\plugin_max\nel_patch_lib\CMakeFiles\generate.stamp is up-to-date.
  19. 6>Compiling...
  20. 6>nel_patch_mesh.cpp
  21. 2>lod_character_shape.cpp
  22. 2>lod_character_manager.cpp
  23. 2>lod_character_instance.cpp
  24. 2>lod_character_builder.cpp
  25. 2>coarse_mesh_manager.cpp
  26. 2>coarse_mesh_build.cpp
  27. 2>surface_light_grid.cpp
  28. 2>point_light_named_array.cpp
  29. 2>point_light_named.cpp
  30. 2>point_light.cpp
  31. 2>light_influence_interpolator.cpp
  32. 2>light_contribution.cpp
  33. 2>Generating Code...
  34. 5>c:\program files (x86)\autodesk\autodesk 3ds max 2011 sdk\maxsdk\include\maxscrpt\..\maxscript\maxscript.h(81) : warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
  35. 5>c:\PROGRA~2\MICROS~1.0\VC\include\ivec.h(826) : error C2365: 'empty' : redefinition; previous definition was 'data variable'
  36. 5>        c:\program files (x86)\autodesk\autodesk 3ds max 2011 sdk\maxsdk\include\maxscript\kernel\value.h(572) : see declaration of 'empty'
  37. 6>vertex_neighborhood.cpp
  38. 2>Compiling...
  39. 2>lighting_manager.cpp
  40. 2>ig_surface_light_build.cpp
  41. 5>Build log was saved at "file://c:\ryzom\ryzom\code\Build\nel\tools\3d\plugin_max\nel_mesh_lib\nel_mesh_lib.dir\Release\BuildLog.htm"
  42. 5>MAX Plugin: NeL Mesh Library - 1 error(s), 1 warning(s)
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