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- 5>------ Rebuild All started: Project: MAX Plugin: NeL Mesh Library, Configuration: Release Win32 ------
- 5>Deleting intermediate and output files for project 'MAX Plugin: NeL Mesh Library', configuration 'Release|Win32'
- 5>Building Custom Rule C:/ryzom/ryzom/code/nel/tools/3d/plugin_max/nel_mesh_lib/CMakeLists.txt
- 5>CMake does not need to re-run because C:\ryzom\ryzom\code\Build\nel\tools\3d\plugin_max\nel_mesh_lib\CMakeFiles\generate.stamp is up-to-date.
- 5>Compiling...
- 5>StdAfx.cpp
- 4>Creating library...
- 4>Build log was saved at "file://c:\ryzom\ryzom\code\Build\nel\src\3d\driver\opengl\nel_drv_opengl_win.dir\Release\BuildLog.htm"
- 2>shadow_map.cpp
- 4>NeL, Driver, Video: OpenGL - 0 error(s), 0 warning(s)
- 2>noise_3d.cpp
- 6>------ Rebuild All started: Project: MAX Plugin: NeL Patch Library, Configuration: Release Win32 ------
- 6>Deleting intermediate and output files for project 'MAX Plugin: NeL Patch Library', configuration 'Release|Win32'
- 2>cloud_scape.cpp
- 2>lod_character_texture.cpp
- 2>lod_character_shape_bank.cpp
- 6>Building Custom Rule C:/ryzom/ryzom/code/nel/tools/3d/plugin_max/nel_patch_lib/CMakeLists.txt
- 6>CMake does not need to re-run because C:\ryzom\ryzom\code\Build\nel\tools\3d\plugin_max\nel_patch_lib\CMakeFiles\generate.stamp is up-to-date.
- 6>Compiling...
- 6>nel_patch_mesh.cpp
- 2>lod_character_shape.cpp
- 2>lod_character_manager.cpp
- 2>lod_character_instance.cpp
- 2>lod_character_builder.cpp
- 2>coarse_mesh_manager.cpp
- 2>coarse_mesh_build.cpp
- 2>surface_light_grid.cpp
- 2>point_light_named_array.cpp
- 2>point_light_named.cpp
- 2>point_light.cpp
- 2>light_influence_interpolator.cpp
- 2>light_contribution.cpp
- 2>Generating Code...
- 5>c:\program files (x86)\autodesk\autodesk 3ds max 2011 sdk\maxsdk\include\maxscrpt\..\maxscript\maxscript.h(81) : warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
- 5>c:\PROGRA~2\MICROS~1.0\VC\include\ivec.h(826) : error C2365: 'empty' : redefinition; previous definition was 'data variable'
- 5> c:\program files (x86)\autodesk\autodesk 3ds max 2011 sdk\maxsdk\include\maxscript\kernel\value.h(572) : see declaration of 'empty'
- 6>vertex_neighborhood.cpp
- 2>Compiling...
- 2>lighting_manager.cpp
- 2>ig_surface_light_build.cpp
- 5>Build log was saved at "file://c:\ryzom\ryzom\code\Build\nel\tools\3d\plugin_max\nel_mesh_lib\nel_mesh_lib.dir\Release\BuildLog.htm"
- 5>MAX Plugin: NeL Mesh Library - 1 error(s), 1 warning(s)
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