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worldguard

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Aug 1st, 2017
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  1. #
  2. # WorldGuard's main configuration file
  3. #
  4. # This is the global configuration file. Anything placed into here will
  5. # be applied to all worlds. However, each world has its own configuration
  6. # file to allow you to replace most settings in here for that world only.
  7. #
  8. # About editing this file:
  9. # - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
  10. #   you use an editor like Notepad   (recommended for Windows users), you
  11. #   must configure it to "replace tabs with spaces." In Notepad  , this can
  12. #   be changed in Settings > Preferences > Language Menu.
  13. # - Don't get rid of the indents. They are indented so some entries are
  14. #   in categories (like "enforce-single-session" is in the "protection"
  15. #   category.
  16. # - If you want to check the format of this file before putting it
  17. #   into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
  18. #   and see if it gives "ERROR:".
  19. # - Lines starting with # are comments and so they are ignored.
  20. #
  21.  
  22. regions:
  23.     uuid-migration:
  24.         perform-on-next-start: false
  25.         keep-names-that-lack-uuids: true
  26.     use-creature-spawn-event: true
  27.     sql:
  28.         use: false
  29.         dsn: jdbc:mysql://localhost/worldguard
  30.         username: worldguard
  31.         password: worldguard
  32.         table-prefix: ''
  33.     enable: true
  34.     invincibility-removes-mobs: false
  35.     nether-portal-protection: false
  36.     fake-player-build-override: true
  37.     explosion-flags-block-entity-damage: true
  38.     high-frequency-flags: false
  39.     protect-against-liquid-flow: false
  40.     wand: 334
  41.     max-claim-volume: 30000
  42.     claim-only-inside-existing-regions: false
  43.     location-flags-only-inside-regions: false
  44.     max-region-count-per-player:
  45.         default: 7
  46. auto-invincible: false
  47. auto-invincible-group: false
  48. auto-no-drowning-group: false
  49. use-player-move-event: true
  50. use-player-teleports: true
  51. security:
  52.     deop-everyone-on-join: false
  53.     block-in-game-op-command: false
  54. host-keys: {}
  55. summary-on-start: true
  56. op-permissions: true
  57. build-permission-nodes:
  58.     enable: false
  59.     deny-message: '
  60. player-damage:
  61.     disable-fall-damage: true
  62.     disable-lava-damage: true
  63.     disable-drowning-damage: true
  64.     disable-fire-damage: true
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