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- Name:
- Level: 1
- Race: Anakis
- Move: 4
- Life Points: 84h
- Sanity Points: 66m
- Str: 3
- Hlt: 7
- Coo: 3
- Dex: 5
- Kno: 7
- Sup: 2
- Ins: 6
- Pre: 4
- Ability Mastery: m
- -Hit: 3
- -Manifest: 2
- Power: 7
- Evasion Defense: 7h
- Toughness Defense: 9l
- Willpower Defense: 6l
- -Special Abilities-
- Survival: May track without penalties for
- sandstorms or moving at full speed. -3 to all
- other Survival penalties (Minimum penalty
- -0).
- Masters of the Fist: +1d10 to unarmed or
- melee natural attack damage. Most Anakis are
- trained in unarmed combat from childhood to
- survive in the desert or harsh jungle
- environment.
- Enhanced Construction: When you craft items
- yourself, you only need to pay 1/2 cost in
- materials. Extremely special and/or rare
- materials remain at full cost, as the GM
- deems appropriate.
- Remarkable Crafting: When you craft items,
- they take 1/2 the time normally taken to
- produce.
- Stop Worrying Love the Bomb: Explosive traps
- you create deal an additional 2d10 damage and
- have their blast radius enhanced by 1. Other
- traps you create gain an additional
- 1d10instead, and if they have TNs, those TNs
- are increased by 3.
- Sabotage: You gain a +3 to your Sabotage, and
- Scholar skills involving structural or
- engineering knowledge. Your attacks impose a
- stacking -1 penalty to enemy resistances
- granted by armor (including natural armor),
- depending on what damage type you deal. These
- resistances may not be reduced below 0.
- -Skills-
- Grapple: 3
- Endurance: 3
- Survival: 3
- Athletics: 3
- Craft: 3
- Repair: 3
- Pilot/Drive: 1
- Acrobatics: 2
- Notice: 2
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