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  1. # Sayya's item filter, v. 2.2 (3/1/2017)
  2. #
  3. # Changelog:
  4. #
  5. # Adjusted the handling of potential Warbands items; added handling for other identified and corruped items; adjusted breach ring border; added support for Leaguestones and Relics; adjusted the handling of fishing rods; changed items dimmed/shrunk from ilvls 14-30 to be shrunk only and hidden entirely above 30 (3/1/2017)
  6. # Added Breach support (11/30/2016)
  7. # Added Essence support; added new base items; adjusted chance bases (11/4/2016)
  8. # Fixed a bug with Prophecy Wands displaying as currency (6/5/2016)
  9. # Added support for Prophecy, edited lab item handling (6/3/2016)
  10. # Added support for Perandus (3/2/2016)
  11. # Added support for Talisman (12/9/2015)
  12. # Defaulted Warbands to hiding with borders on alt; added sound to map drops; added Detonate Mines to special gems (11/9/2015)
  13. # Adjusted currency tiers, tweaked regal recipe (8/8/2015)
  14. # Added handling for chaos Warbands weapons (show magic weapons of ilvl 70+) (8/1/2015)
  15. # Adjusted PlayAlertSound volumes (8/1/2015)
  16. # Fixed 4L handling (7/27/2015)
  17. # Adjusted Warbands filter, added block for 4Ls, adjusted aura handling, added alert sounds to midtier currency, adjusted some font sizes (7/25/2015)
  18. # Added Portal, now shows all magic items (shrunk) by default for Warbands (7/13/2015)
  19. # Font size changes, small refinement to recipe highlighting, added support for Filtration themes (7/2/2015)
  20. # Minor color changes (6/26/2015)
  21. # Added Filtration support, tweaked hybrid flask handling (6/15/2015)
  22. # Minor fixes, slightly altered life vs mana flask border color, added Divination Card support (6/15/2015)
  23. # Updated Maraketh weapon bases (6/12/2015)
  24. # Updated Maraketh weapon bases; dim/shrink hidden items for less clutter when highlight is pressed (5/22/2015)
  25. # Added block for chance base highlighting (5/5/2015)
  26. # Adjusted chaos/regal recipe handling to exclude 1H weapons, shields, and quivers; shrunk normal/magic accessories (5/3/2015)
  27. # Added alpha values to the dimmed items, increased font size on some items, tweaked level ranges for hiding items (5/2/2015)
  28. # Maximized volume on alert sounds, tweaked high-end currency alert (5/1/2015)
  29. # Refined flask and quiver handling (4/30/2015)
  30.  
  31. # Section: Currency
  32.  
  33. # Add a currency-colored border to midtier currency
  34. Show # Currency - Mid
  35. Class "Currency"
  36. BaseType "Fusing" "Regret" "Gemcutter's Prism" "Chisel" "Blessed" "Regal Orb" "Vaal Orb" "Chaos Orb" "Alchemy" "Scouring" "Perandus Coin" "Silver Coin" "Prophecy" "Remnant of Corruption" "Cartographer's Sextant" "Cartographer's Seal" "Unshaping Orb" "Blessing of" "Splinter of"
  37. SetBorderColor 170 158 130 # Uncommon currency
  38. SetFontSize 38
  39. PlayAlertSound 7 300
  40.  
  41. # Add a unique border and sound to high-end currency (AlertSound5)
  42. Show # Currency - High
  43. Class "Currency"
  44. BaseType "Exalted" "Divine Orb" "Eternal Orb" "Mirror of" "Feather"
  45. SetBorderColor 175 96 37 # Rare currency
  46. SetFontSize 42
  47. PlayAlertSound 5 300
  48.  
  49. # Default handling of other currency
  50. Show # Currency - Low
  51. Class "Currency"
  52.  
  53. # Section: Maps, Uniques, Quest Items, Lab
  54.  
  55. # Adjust font size of: uniques, maps (includes fragments, breachstones, reliquary keys, and offerings), quest items, and labyrinth items
  56. Show # Maps/Fragments
  57. Class "Map"
  58. PlayAlertSound 6 300
  59. SetFontSize 38
  60.  
  61. Show # Quest Items
  62. Class "Quest"
  63. SetFontSize 38
  64.  
  65. Show # Valuables - Uniques and Relics
  66. Rarity > Rare
  67. SetFontSize 42
  68. PlayAlertSound 7 300
  69.  
  70. Show # Labyrinth - Trinkets
  71. BaseType "Orb of Elemental Dispersion" "Sand of Eternity" "Rod of Detonation" "Cube Of Absorption" "Bane of the Loyal" "Heart of the Gargoyle" "Cogs of Disruption" "Portal Shredder"
  72. SetFontSize 38
  73.  
  74. Show # Labyrinth - Keys
  75. BaseType "Silver Key" "Treasure Key" "Golden Key"
  76. SetFontSize 38
  77.  
  78. # Section: Flasks
  79.  
  80. # Add a border to flasks that are near the current level or have 15%+ quality
  81. Show # Flasks - Utility
  82. Class "Utility Flask"
  83. SetBorderColor 88 0 179 # Utility/Hybrid/Quality flask
  84.  
  85. Show # Flasks - Quality
  86. Quality >= 10
  87. Class "Flask"
  88. SetBorderColor 88 0 179 # Utility/Hybrid/Quality flask
  89.  
  90. Show # Flasks - Hybrid - Hallowed
  91. BaseType "Hallowed Hybrid Flask"
  92. ItemLevel < 68
  93. SetBorderColor 88 0 179 # Utility/Hybrid/Quality flask
  94.  
  95. Hide # Flasks - Hybrid - Other
  96. Class "Hybrid Flask"
  97. SetTextColor 150 150 150 180 # Dim white
  98. SetBackgroundColor 0 0 0 127 # Dim background
  99.  
  100. Show # Flasks - Mana - ilvl < 15
  101. ItemLevel < 15
  102. Class "Mana Flask"
  103. SetBorderColor 88 0 222 # Mana flask
  104.  
  105. Show # Flasks - Life - ilvl < 15
  106. ItemLevel < 15
  107. Class "Life Flask"
  108. SetBorderColor 83 0 110 # Life flask
  109.  
  110. Show # Flasks - Mana - ilvl < 26
  111. ItemLevel < 26
  112. DropLevel > 10
  113. Class "Mana Flask"
  114. SetBorderColor 88 0 222 # Mana flask
  115.  
  116. Show # Flasks - Life - ilvl < 26
  117. ItemLevel < 26
  118. DropLevel > 10
  119. Class "Life Flask"
  120. SetBorderColor 83 0 110 # Life flask
  121.  
  122. Show # Flasks - Mana - ilvl < 34
  123. ItemLevel < 34
  124. DropLevel > 22
  125. Class "Mana Flask"
  126. SetBorderColor 88 0 222 # Mana flask
  127.  
  128. Show # Flasks - Life - ilvl < 34
  129. ItemLevel < 34
  130. DropLevel > 22
  131. Class "Life Flask"
  132. SetBorderColor 83 0 110 # Life flask
  133.  
  134. Show # Flasks - Mana - ilvl < 43
  135. ItemLevel < 43
  136. DropLevel > 34
  137. Class "Mana Flask"
  138. SetBorderColor 88 0 222 # Mana flask
  139.  
  140. Show # Flasks - Life - ilvl < 43
  141. ItemLevel < 43
  142. DropLevel > 34
  143. Class "Life Flask"
  144. SetBorderColor 83 0 110 # Life flask
  145.  
  146. Show # Flasks - Mana - ilvl < 55
  147. ItemLevel < 55
  148. DropLevel > 40
  149. Class "Mana Flask"
  150. SetBorderColor 88 0 222 # Mana flask
  151.  
  152. Show # Flasks - Life - ilvl < 55
  153. ItemLevel < 55
  154. DropLevel > 40
  155. Class "Life Flask"
  156. SetBorderColor 83 0 110 # Life flask
  157.  
  158. Show # Flasks - Mana - Divine+ - (under 70)
  159. DropLevel > 58
  160. ItemLevel < 70
  161. Class "Mana Flask"
  162. SetBorderColor 88 0 222 # Mana flask
  163.  
  164. Show # Flasks - Life - Divine+ - (under 70)
  165. DropLevel > 58
  166. ItemLevel < 70
  167. Class "Life Flask"
  168. SetBorderColor 83 0 110 # Life flask
  169.  
  170. Show # Flasks - Mana - Divine+ - (over 70)
  171. DropLevel > 58
  172. Class "Mana Flask"
  173. SetFontSize 25
  174.  
  175. Show # Flasks - Life - Divine+ - (over 70)
  176. DropLevel > 58
  177. Class "Life Flask"
  178. SetFontSize 25
  179.  
  180. # Section: Special Items
  181.  
  182. # Add border and sound to special items
  183. Show # Valuables - Talismans
  184. Class "Amulet"
  185. BaseType "Talisman"
  186. SetBorderColor 161 245 185 # Talisman/legacy
  187. SetFontSize 38
  188. PlayAlertSound 1 300
  189.  
  190. Show # Valuables - Leaguestones
  191. Class "Leaguestone"
  192. SetBorderColor 161 245 185 # Talisman/legacy
  193. SetFontSize 38
  194. PlayAlertSound 1 300
  195.  
  196. Show # Valuables - Breach rings
  197. BaseType "Breach Ring"
  198. SetBorderColor 161 245 185 # Talisman/legacy
  199. SetFontSize 38
  200.  
  201. Show # Valuables - Jewels, Div Cards
  202. Class "Jewel" "Divination Card"
  203. SetBorderColor 150 0 0 # Special drops
  204. SetFontSize 38
  205. PlayAlertSound 7 300
  206.  
  207. Show # Valuables - Fishing Rods
  208. Class "Fishing Rod"
  209. SetBorderColor 175 96 37 # Rare currency
  210. SetFontSize 42
  211. PlayAlertSound 5 300
  212.  
  213. Show # Valuables - Atlas Bases
  214. BaseType "Blue Pearl" "Bone Helmet" "Crystal Belt" "Fingerless" "Gripped" "Marble Amulet" "Opal Ring" "Spiked Gloves" "Steel Ring" "Two-Toned" "Vanguard Belt"
  215. SetFontSize 38
  216. SetBorderColor 54 140 146
  217.  
  218. # Section: Links and Sockets
  219.  
  220. # Add a grey border and sound to 6s/5l/6l items (AlertSound2)
  221. Show # Valuables - 5/6L
  222. LinkedSockets >= 5
  223. SetBorderColor 127 127 127 # 6S/5L/6L border
  224. SetBackgroundColor 0 0 0 255 # Contrast background
  225. SetFontSize 42
  226. PlayAlertSound 2 300
  227.  
  228. Show # Valuables - 6S
  229. Sockets = 6
  230. SetBorderColor 127 127 127 # 6S/5L/6L border
  231. SetBackgroundColor 0 0 0 255 # Contrast background
  232. SetFontSize 42
  233. PlayAlertSound 2 300
  234.  
  235. # Slightly lighten white/magic RGB items a la Antnee
  236. Show # Valuables - RGB Items
  237. Rarity = Normal
  238. SocketGroup "RGB"
  239. SetTextColor 255 255 255 # RGB whites
  240. SetBackgroundColor 0 0 0 255 # Contrast background
  241. SetFontSize 38
  242.  
  243. Show # Valuables - RGB Items
  244. Rarity = Magic
  245. SocketGroup "RGB"
  246. SetTextColor 125 175 255 # RGB blues
  247. SetBackgroundColor 0 0 0 255 # Contrast background
  248. SetFontSize 38
  249.  
  250. # Section: Identified and Corrupted Items
  251.  
  252. # Show potential warbands items with a border and slightly enlarged
  253. Show # Magic ID - Possible Warbands
  254. Rarity = Magic
  255. Identified True
  256. Corrupted False
  257. Class Boots Gloves Helmets Claws Daggers Wands Swords Axes Maces Bows Staves Sceptres
  258. SetFontSize 34
  259. SetBorderColor 54 100 146
  260.  
  261. # Protect other id'd blues and corrupted whites from later filtering with a red border; id'd/corrupted rares will filter as normal rares
  262. Show # Corrupted White Items
  263. Rarity = Normal
  264. Corrupted True
  265. SetBorderColor 150 0 0 # Vaal gems
  266.  
  267. Show # Magic ID - Corrupted
  268. Rarity = Magic
  269. Corrupted True
  270. SetBorderColor 150 0 0 # Vaal gems
  271.  
  272. Show # Magic ID - Other
  273. Rarity = Magic
  274. Identified True
  275.  
  276. # Section: Regal Recipe
  277.  
  278. # Add a light blue border to regal recipe rares
  279. Show # Rares - 75+ - Nonrecipe
  280. ItemLevel >= 75
  281. Rarity = Rare
  282. Class "Shields" "One Hand" "Quivers" "Claws" "Daggers" "Wands" "Sceptres"
  283.  
  284. Show # Rares - 75+ - Regal recipe - Quality & Jewelry
  285. ItemLevel >= 75
  286. Rarity = Rare
  287. Class "Rings" "Amulets" "Belts"
  288. SetBorderColor 136 136 255 # Regal recipe bright
  289.  
  290. Show # Rares - 75+ - Regal recipe - Quality & Jewelry
  291. ItemLevel >= 75
  292. Rarity = Rare
  293. Quality > 15
  294. SetBorderColor 136 136 255 # Regal recipe bright
  295.  
  296. Show # Rares - 75+ - Regal recipe
  297. ItemLevel >= 75
  298. Rarity = Rare
  299. SetBorderColor 136 136 255 200 # Regal recipe faint
  300.  
  301. # Section: Chaos Recipe
  302.  
  303. # Add a yellow border to chaos recipe rares
  304. Show # Rares - 60+ - Nonrecipe
  305. ItemLevel >= 60
  306. Rarity = Rare
  307. Class "Shields" "One Hand" "Quivers" "Claws" "Daggers" "Wands" "Sceptres"
  308.  
  309. Show # Rares - 60+ - Chaos recipe - Quality & Jewelry
  310. ItemLevel >= 60
  311. Rarity = Rare
  312. Class "Rings" "Amulets" "Belts"
  313. SetBorderColor 254 170 0 # Chaos recipe bright
  314.  
  315. Show # Rares - 60+ - Chaos recipe - Quality & Jewelry
  316. ItemLevel >= 60
  317. Rarity = Rare
  318. Quality > 15
  319. SetBorderColor 254 170 0 # Chaos recipe bright
  320.  
  321. Show # Rares - 60+ - Chaos recipe
  322. ItemLevel >= 60
  323. Rarity = Rare
  324. SetBorderColor 254 170 0 127 # Chaos recipe faint
  325.  
  326. # Section: Gems
  327.  
  328. # Slightly enlarge and add a teal border to quality gems as well as Empower etc.; shrink all other gems slightly; slightly dim active gems.
  329. Show # Gems - Quality
  330. Quality > 0
  331. Class "Gem"
  332. SetBorderColor 54 100 146 # Valuable/quality gems
  333. SetFontSize 38
  334.  
  335. Show # Gems - Valuable
  336. Class "Gem"
  337. BaseType "Empower" "Enhance" "Enlighten" "Portal" "Detonate Mines"
  338. SetBorderColor 54 100 146 # Valuable/quality gems
  339. SetFontSize 38
  340.  
  341. Show # Gems - Vaal
  342. Class "Gem"
  343. BaseType "Vaal"
  344. SetBorderColor 150 0 0 # Vaal gems
  345. SetFontSize 38
  346.  
  347. Show # Gems - Support
  348. Class "Support"
  349. SetFontSize 35
  350.  
  351. Show # Gems - Active - Aura/Buff
  352. Class "Active"
  353. BaseType "Wrath" "Anger" "Hatred" "Clarity" "Determination" "Grace" "Discipline" "Vitality" "Haste" "Purity of" "Herald of" "Arctic Armour"
  354. SetFontSize 35
  355.  
  356. Show # Gems - Active - Other
  357. Class "Active"
  358. SetFontSize 25
  359.  
  360. # Section: Base Items
  361.  
  362. # Add a teal border to ilvl 83+ weapons or 84+ other items of desired bases
  363. Show # Bases - 83+ weapon crafting Maraketh
  364. ItemLevel >= 83
  365. Rarity = Normal
  366. BaseType "Maraketh Bow" "Eclipse Staff" "Exquisite Blade" "Coronal Maul" "Fleshripper" "Dragoon Sword" "Sambar Sceptre" "Runic Hatchet" "Tiger Hook" "Behemoth Mace" "Profane Wand" "Gemini Claw"
  367. SetBorderColor 54 100 146 # Crafting bases
  368.  
  369. Show # Bases - 83+ weapon crafting other
  370. ItemLevel >= 83
  371. Rarity = Normal
  372. BaseType "Imbued Wand" "Vaal Axe" "Harbinger Bow" "Ambusher" "Platinum Kris" "Maelst" "Judgement Staff" "Void Sceptre" "Harpy Rapier" "Opal Wand"
  373. SetBorderColor 54 100 146 # Crafting bases
  374.  
  375. Show # Bases - 84+ armour crafting
  376. ItemLevel >= 83
  377. Rarity = Normal
  378. BaseType "Carnal Armour" "Assassin's Garb" "Astral Plate" "Occultist's Vestment" "Saintly Chainmail" "Triumphant Lamellar" "Vaal Regalia" "Glorious Plate" "Zodiac Leather" "Slink Boots" "Titan Greaves" "Sorcerer Boots" "Slink Gloves" "Sorcerer Gloves" "Titan Gauntlets" "Lion Pelt" "Eternal Burgonet" "Hubris Circlet" "Pinnacle Tower Shield" "Imperial Buckler" "Titanium Spirit Shield" "Archon Kite Shield"
  379. SetBorderColor 54 100 146 # Crafting bases
  380.  
  381. Show # Bases - 84+ accessory crafting
  382. ItemLevel >= 83
  383. Rarity = Normal
  384. Class "Amulet" "Ring" "Belt" "Quivers"
  385. BaseType "Amber" "Jade" "Lapis" "Gold" "Onyx" "Citrine" "Turquoise" "Agate" "Leather" "Heavy Belt" "Rustic" "Sapphire" "Topaz" "Ruby" "Two-Stone" "Diamond" "Moonstone" "Broadhead" "Spike-Point"
  386. SetBorderColor 54 100 146 # Crafting bases
  387.  
  388. # Add a dark green border to normal items of desired chance bases
  389. Show # Bases - Chance
  390. Rarity = Normal
  391. BaseType "Agate Amulet" "Leather Belt" "Sorcerer Boots" "Prophecy Wand" "Occultist's Vestment" "Jewelled Foil"
  392. SetBorderColor 0 73 0 # Chance bases
  393.  
  394. # Section: Rares
  395.  
  396. # Show all rares not covered above (safeguard)
  397. Show # Rares - Other
  398. Rarity = Rare
  399.  
  400. # Section: Other Items (accessories, chisel hammers, Maraketh weapons, Sacrificial Garb)
  401.  
  402. # Always show Maraketh weapons (capped by level), accessories (reduced size), hammers (white or magic 12%), and sacrificial garbs
  403. Show # Jewelry
  404. Rarity <= Magic
  405. Class "Amulet" "Ring" "Belt"
  406. SetFontSize 25
  407.  
  408. Show # Chisel Hammers
  409. Rarity = Normal
  410. BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  411.  
  412. Show # Chisel Hammers
  413. Quality >= 12
  414. Rarity = Magic
  415. BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  416.  
  417. Show # Valuables - Sacrificial Garb
  418. BaseType "Sacrificial Garb"
  419.  
  420. Show # Maraketh Weapons - Normal
  421. ItemLevel < 50
  422. BaseType "Reflex Bow" "Crescent Staff" "Curved Blade" "Morning Star" "Dagger Axe" "Smallsword" "Horned Sceptre" "Etched Hatchet" "Hook Sword" "Wyrm Mace" "Prong Dagger" "Pagan Wand" "Double Claw"
  423. SetFontSize 25
  424.  
  425. Show # Maraketh Weapons - Cruel
  426. ItemLevel < 70
  427. BaseType "Steelwood Bow" "Moon Staff" "Lithe Blade" "Solar Maul" "Talon Axe" "Courtesan Sword" "Stag Sceptre" "Engraved Hatchet" "Grappler" "Dragon Mace" "Trisula" "Heathen Wand" "Twin Claw"
  428. SetFontSize 25
  429.  
  430. Show # Maraketh Weapons - Merciless
  431. BaseType "Maraketh Bow" "Eclipse Staff" "Exquisite Blade" "Coronal Maul" "Fleshripper" "Dragoon Sword" "Sambar Sceptre" "Runic Hatchet" "Tiger Hook" "Behemoth Mace" "Profane Wand" "Gemini Claw"
  432. SetFontSize 25
  433.  
  434. Show # Maraketh Weapons - Merciless
  435. Class "Daggers"
  436. BaseType "Sai"
  437. SetFontSize 25
  438.  
  439.  
  440.  
  441. #Highlight 4L items below level 50
  442. Show # Valuables - 4L
  443. LinkedSockets = 4
  444. ItemLevel < 50
  445. SetBackgroundColor 0 0 0 255 # Contrast background
  446.  
  447. # Section: Cleanup (hiding)
  448.  
  449. # Hide white and magic items with a substantial gap between drop and item level (REMOVE FROM HERE UNTIL NEXT COMMENT if you want nothing hidden)
  450. Hide # Trash - Low Base
  451. ItemLevel >= 20
  452. DropLevel <= 10
  453. Rarity = Normal
  454. SetTextColor 150 150 150 180 # Dim white
  455. SetBackgroundColor 0 0 0 127 # Dim background
  456. SetFontSize 25
  457.  
  458. Hide # Trash - Low Base
  459. ItemLevel >= 30
  460. DropLevel <= 20
  461. Rarity = Normal
  462. SetTextColor 150 150 150 180 # Dim white
  463. SetBackgroundColor 0 0 0 127 # Dim background
  464. SetFontSize 25
  465.  
  466. Hide # Trash - Low Base
  467. ItemLevel >= 38
  468. DropLevel <= 30
  469. Rarity = Normal
  470. SetTextColor 150 150 150 180 # Dim white
  471. SetBackgroundColor 0 0 0 127 # Dim background
  472. SetFontSize 25
  473.  
  474. Hide # Trash - Low Base
  475. ItemLevel >= 46
  476. DropLevel <= 40
  477. Rarity = Normal
  478. SetTextColor 150 150 150 180 # Dim white
  479. SetBackgroundColor 0 0 0 127 # Dim background
  480. SetFontSize 25
  481.  
  482. Hide # Trash - Low Base
  483. ItemLevel >= 51
  484. DropLevel <= 45
  485. Rarity = Normal
  486. SetTextColor 150 150 150 180 # Dim white
  487. SetBackgroundColor 0 0 0 127 # Dim background
  488. SetFontSize 25
  489.  
  490. Hide # Trash - Low Base
  491. ItemLevel >= 55
  492. DropLevel <= 50
  493. Rarity = Normal
  494. SetTextColor 150 150 150 180 # Dim white
  495. SetBackgroundColor 0 0 0 127 # Dim background
  496. SetFontSize 25
  497.  
  498. Hide # Trash - Low Base
  499. ItemLevel >= 68
  500. DropLevel <= 61
  501. Rarity = Normal
  502. SetTextColor 150 150 150 180 # Dim white
  503. SetBackgroundColor 0 0 0 127 # Dim background
  504. SetFontSize 25
  505.  
  506. Hide # Trash - Low Base
  507. ItemLevel >= 75
  508. DropLevel <= 69
  509. Rarity = Normal
  510. SetTextColor 150 150 150 180 # Dim white
  511. SetBackgroundColor 0 0 0 127 # Dim background
  512. SetFontSize 25
  513.  
  514. Hide # Trash - Low Base
  515. ItemLevel >= 20
  516. DropLevel <= 10
  517. Rarity = Magic
  518. SetTextColor 95 95 179 180 # Dim blue
  519. SetBackgroundColor 0 0 0 127 # Dim background
  520. SetFontSize 25
  521.  
  522. Hide # Trash - Low Base
  523. ItemLevel >= 30
  524. DropLevel <= 20
  525. Rarity = Magic
  526. SetTextColor 95 95 179 180 # Dim blue
  527. SetBackgroundColor 0 0 0 127 # Dim background
  528. SetFontSize 25
  529.  
  530. Hide # Trash - Low Base
  531. ItemLevel >= 38
  532. DropLevel <= 30
  533. Rarity = Magic
  534. SetTextColor 95 95 179 180 # Dim blue
  535. SetBackgroundColor 0 0 0 127 # Dim background
  536. SetFontSize 25
  537.  
  538. Hide # Trash - Low Base
  539. ItemLevel >= 46
  540. DropLevel <= 40
  541. Rarity = Magic
  542. SetTextColor 95 95 179 180 # Dim blue
  543. SetBackgroundColor 0 0 0 127 # Dim background
  544. SetFontSize 25
  545.  
  546. Hide # Trash - Low Base
  547. ItemLevel >= 51
  548. DropLevel <= 45
  549. Rarity = Magic
  550. SetTextColor 95 95 179 180 # Dim blue
  551. SetBackgroundColor 0 0 0 127 # Dim background
  552. SetFontSize 25
  553.  
  554. Hide # Trash - Low Base
  555. ItemLevel >= 55
  556. DropLevel <= 50
  557. Rarity = Magic
  558. SetTextColor 95 95 179 180 # Dim blue
  559. SetBackgroundColor 0 0 0 127 # Dim background
  560. SetFontSize 25
  561.  
  562. Hide # Trash - Low Base
  563. ItemLevel >= 68
  564. DropLevel <= 61
  565. Rarity = Magic
  566. SetTextColor 95 95 179 180 # Dim blue
  567. SetBackgroundColor 0 0 0 127 # Dim background
  568. SetFontSize 25
  569.  
  570. Hide # Trash - Low Base
  571. ItemLevel >= 75
  572. DropLevel <= 69
  573. Rarity = Magic
  574. SetTextColor 95 95 179 180 # Dim blue
  575. SetBackgroundColor 0 0 0 127 # Dim background
  576. SetFontSize 25
  577.  
  578. # Section: Cleanup (dimming and shrinking) after A1N
  579.  
  580. # Hide normal and magic items above level 30
  581. Hide # Trash - Dimmed
  582. ItemLevel > 30
  583. Rarity = Normal
  584. SetTextColor 150 150 150 180 # Dim white
  585. SetBackgroundColor 0 0 0 127 # Dim background
  586. SetFontSize 25
  587.  
  588. Hide # Trash - Dimmed
  589. ItemLevel > 30
  590. Rarity = Magic
  591. SetTextColor 95 95 179 180 # Dim blue
  592. SetBackgroundColor 0 0 0 127 # Dim background
  593. SetFontSize 25
  594.  
  595. # Section: Cleanup (shrinking only) in A1N
  596.  
  597. Show # A1N drops - Normal
  598. Rarity = Normal
  599. SetFontSize 25
  600.  
  601. Show # A1N drops - Magic
  602. Rarity = Magic
  603. SetFontSize 25
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