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actionbar.sk

white17154 Feb 17th, 2019 (edited) 76 Never
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  1. every 2 second:
  2.     loop all players:
  3.         if {level.%uuid of loop-player%} is less than 50:
  4.             show an action bar from "&6&lステータス&4[ &cHP&f:&e%loop-player's health * 2% &4攻撃力&f:&1%{level.%uuid of loop-player%} * 2% &eLevel&f:&b%{level.%uuid of loop-player%}% &aNext&f:&c%{needxp.%uuid of loop-player%}% &4]" to loop-player
  5.             level of loop-player is less than {level.%uuid of loop-player%} * 4
  6.             if loop-player is sneaking:
  7.                 the block below loop-player is not air
  8.                 add 0.125 * {level.%uuid of loop-player%} to level progress of loop-player
  9.             add 0.05 * {level.%uuid of loop-player%} to level progress of loop-player
  10.         if {level.%uuid of loop-player%} is more than 49:
  11.             show an action bar from "&6&lステータス&4[ &cHP&f:&e%loop-player's health * 2% &4攻撃力&f:&1%{level.%uuid of loop-player%} * 4% &eLevel&f:&b%{level.%uuid of loop-player%}% &aNext&f:&c%{needxp.%uuid of loop-player%}% &4]" to loop-player
  12.             level of loop-player is less than {level.%uuid of loop-player%} * 8
  13.             if loop-player is sneaking:
  14.                 the block below loop-player is not air
  15.                 add 0.25 * {level.%uuid of loop-player%} to level progress of loop-player
  16.             add 0.1 * {level.%uuid of loop-player%} to level progress of loop-player
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