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- // Keyswitch Layout
- // (extra_data = rotate_column)
- base_switch_layout = [
- [[[0,0],1,[0,0,0]],[1,1,1,1],false],
- [[[1,0],1,[0,0,0]],[1,1,1,1],false],
- [[[2,0],1,[0,0,0]],[1,1,1,1],false],
- [[[3,0],1,[0,0,0]],[1,1,1,1],false],
- [[[4,0],1,[0,0,0]],[1,1,1,1],false],
- [[[0,1],1,[0,0,0]],[1,1,1,1],false],
- [[[1,1],1,[0,0,0]],[1,1,1,1],false],
- [[[2,1],1,[0,0,0]],[1,1,1,1],false],
- [[[3,1],1,[0,0,0]],[1,1,1,1],false],
- [[[4,1],1,[0,0,0]],[1,1,1,1],false],
- [[[0,2],1,[0,0,0]],[1,1,1,1],false],
- [[[1,2],1,[0,0,0]],[1,1,1,1],false],
- [[[2,2],1,[0,0,0]],[1,1,1,1],false],
- [[[3,2],1,[0,0,0]],[1,1,1,1],false],
- [[[4,2],1,[0,0,0]],[1,1,1,1],false],
- [[[0,3],1,[0,0,0]],[1,1,1,1],false],
- [[[1,3],1,[0,0,0]],[1,1,1,1],false],
- [[[2,3],1,[0,0,0]],[1,1,1,1],false],
- [[[3,3],1,[0,0,0]],[1,1,1,1],false],
- [[[4,3],1,[0,0,0]],[1,1,1,1],false],
- ];
- /* Case Parameters */
- // Type of case to generate
- case_type = "plate_case"; // [sandwich, plate_case, backplate_case]
- // Thickness of case walls
- case_wall_thickness = 2;
- // Case wall draft angle (convex cases only)
- case_wall_draft_angle = [];
- // Width of the case chamfer (convex cases only)
- case_chamfer_width = 1;
- // Angle of the case chamfer (convex cases only)
- case_chamfer_angle = 45;
- // Height of the vertical portion at the bottom of the case
- // (not including backplate flange)
- case_base_height = 2;
- // Fit tolerance between interlocking case parts
- case_fit_tolerance = 0.2;
- // Tenting angle around x-axis
- tent_angle_x = [];
- // Tenting angle around y-axis (i.e. typing angle)
- tent_angle_y = [];
- // Point around which keyboard is tented
- //tent_point = [];
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