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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\enum2int.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\NCalc.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.048 seconds
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
- UnloadTime: 0.702486 ms
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- 2017-06-26T18:30:59 0.025 INF Awake
- 2017-06-26T18:30:59 0.061 INF Version: Alpha 16 (b119) Compatibility Version: Alpha 16, Build: Windows 64 Bit
- 2017-06-26T18:30:59 0.062 INF System information:
- 2017-06-26T18:30:59 0.062 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2017-06-26T18:30:59 0.062 INF CPU: Intel(R) Xeon(R) CPU E3-1271 v3 @ 3.60GHz (cores: 8)
- 2017-06-26T18:30:59 0.062 INF RAM: 32567 MB
- 2017-06-26T18:30:59 0.062 INF GPU: Null Device (128 MB)
- 2017-06-26T18:30:59 0.068 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2017-06-26T18:30:59 0.075 INF Last played version: Alpha 16
- 2017-06-26T18:30:59 0.075 INF Local UTC offset: 1 hours
- 2017-06-26T18:30:59 0.077 INF Command line arguments: C:\bluefang\servers\server3932\7DaysToDieServer.exe -quit -batchmode -nographics -configfile=config\serverconfig.xml -dedicated
- 2017-06-26T18:31:00 0.079 INF Parsing server configfile: config\serverconfig.xml
- 2017-06-26T18:31:00 0.109 INF Parsing server configfile successfully completed
- 2017-06-26T18:31:00 0.109 INF Starting dedicated server level=Random Gen game name=alburquerque
- 2017-06-26T18:31:00 0.110 INF Maximum allowed players: 30
- 2017-06-26T18:31:00 0.110 INF Game mode: GameModeSurvivalMP
- 2017-06-26T18:31:00 0.110 INF Dedicated server only build
- 2017-06-26T18:31:00 0.113 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-06-26T18:31:00 0.113 INF Starting PlayerInputManager...
- 2017-06-26T18:31:00 0.130 INF InControl (version 1.6.8 build 8730, native module = False, XInput = False)
- 2017-06-26T18:31:00 0.199 INF Starting UserProfileManager...
- 2017-06-26T18:31:00 0.328 INF Texture quality is set to 3
- 2017-06-26T18:31:00 0.410 INF [NET] Disabling protocol: UNET
- 2017-06-26T18:31:00 0.417 INF NET: InitCallbacks
- 2017-06-26T18:31:00 0.419 INF [MODS] Start loading
- 2017-06-26T18:31:00 0.419 INF [MODS] Trying to load from Allocs_CommandExtensions
- Non platform assembly: C:\bluefang\servers\server3932\Mods\Allocs_CommandExtensions\AllocsCommands.dll (this message is harmless)
- 2017-06-26T18:31:00 0.429 INF [MODS] Loaded Mod: Allocs command extensions (12)
- 2017-06-26T18:31:00 0.429 INF [MODS] Trying to load from Allocs_CommonFunc
- Non platform assembly: C:\bluefang\servers\server3932\Mods\Allocs_CommonFunc\7dtd-server-fixes.dll (this message is harmless)
- 2017-06-26T18:31:00 0.430 INF [MODS] Found ModAPI, creating instance
- 2017-06-26T18:31:00 0.431 INF [MODS] Loaded Mod: Allocs server fixes (14)
- 2017-06-26T18:31:00 0.431 INF [MODS] Trying to load from Allocs_WebAndMapRendering
- Non platform assembly: C:\bluefang\servers\server3932\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless)
- 2017-06-26T18:31:00 0.432 INF [MODS] Found ModAPI, creating instance
- 2017-06-26T18:31:00 0.432 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (19)
- 2017-06-26T18:31:00 0.432 INF [MODS] Trying to load from CoppisAdditions
- Non platform assembly: C:\bluefang\servers\server3932\Mods\CoppisAdditions\CoppisAdditions.dll (this message is harmless)
- 2017-06-26T18:31:00 0.434 INF [MODS] Found ModAPI, creating instance
- 2017-06-26T18:31:00 0.434 INF [MODS] Loaded Mod: Coppis command additions (3.0)
- 2017-06-26T18:31:00 0.434 INF [MODS] Loading done
- 2017-06-26T18:31:00 0.442 INF Loading permissions file at 'saves/serveradmin.xml'
- 2017-06-26T18:31:00 0.463 INF Loading permissions file done.
- 2017-06-26T18:31:00 0.498 INF SdtdLog: No config found
- 2017-06-26T18:31:01 1.188 INF Reloading serveradmin.xml
- 2017-06-26T18:31:01 1.189 INF Loading permissions file at 'saves/serveradmin.xml'
- 2017-06-26T18:31:01 1.190 INF Loading permissions file done.
- UMA Overlay loading took 669 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
- 2017-06-26T18:31:07 7.819 INF WorldStaticData.Init() needed 6.290s
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Configuration.dll (this message is harmless)
- 2017-06-26T18:31:07 7.843 INF Started Telnet on 23320
- 2017-06-26T18:31:07 7.944 INF Loading permissions file at 'saves/webpermissions.xml'
- 2017-06-26T18:31:07 7.946 INF Loading permissions file done.
- 2017-06-26T18:31:07 7.954 INF Started Webserver on 23312
- 2017-06-26T18:31:07 7.956 INF Awake done
- 2017-06-26T18:31:08 8.092 INF Atlas reset took 92 ms
- 2017-06-26T18:31:08 8.093 INF Atlas load took 135 ms
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/bluefang/servers/server3932/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library C:/bluefang/servers/server3932/7DaysToDieServer_Data/Mono/.\libc
- Fallback handler could not load library C:/bluefang/servers/server3932/7DaysToDieServer_Data/Mono/libc
- 2017-06-26T18:31:08 8.219 INF NET: Starting server protocols
- 2017-06-26T18:31:08 8.244 INF NET: Unity NW server started
- 2017-06-26T18:31:08 8.245 INF [Steamworks.NET] NET: Server started
- 2017-06-26T18:31:08 8.246 INF StartGame
- Setting up 2 worker threads for Enlighten.
- Thread -> id: e68 -> priority: 1
- Thread -> id: 3844 -> priority: 1
- 2017-06-26T18:31:08 8.495 INF Atlas reset took 80 ms
- 2017-06-26T18:31:08 8.551 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 1
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 24
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 23310
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 5
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = alburquerque
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 5
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 15
- GamePref.LandClaimOfflineDurabilityModifier = 0
- GamePref.LandClaimOnlineDurabilityModifier = 0
- GamePref.LandClaimSize = 20
- GamePref.LastGameResetRevision = 0
- GamePref.LootAbundance = 70
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 120
- GamePref.MaxSpawnedZombies = 120
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.5
- GamePref.OptionsBloom = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 1
- GamePref.PlayerSafeZoneLevel = 1
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 2
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = Spanish Survivors Servidor Español PvE y PvP.
- GamePref.ServerDisabledNetworkProtocols = UNET
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 30
- GamePref.ServerName = [ESP] PvE/PvP Spanish Survivors
- GamePref.ServerPort = 23300
- GamePref.ServerReservedSlots = 2
- GamePref.ServerReservedSlotsPermission = 0
- GamePref.ServerWebsiteURL = http://survivorsforum.foroactivo.com/
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 23320
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-06-26T18:31:08 8.646 INF StartAsServer
- 2017-06-26T18:31:08 8.805 INF createWorld: Random Gen, alburquerque, GameModeSurvivalMP
- 2017-06-26T18:31:08 8.913 INF Started thread thread_Regenerating
- 2017-06-26T18:31:08 8.913 INF Started thread CU
- 2017-06-26T18:31:08 9.005 INF World.Load: Random Gen
- 2017-06-26T18:31:09 9.090 INF Started thread thread_Pathfinder
- 2017-06-26T18:31:09 9.098 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-06-26T18:31:09 9.100 INF Started thread thread_GenerateChunks
- 2017-06-26T18:31:09 9.126 INF Loading and parsing of generator took 25ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-06-26T18:31:09 9.744 INF ************************Weather Packages Created FROM BIOMES :D ************************
- WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
- 2017-06-26T18:31:09 9.991 INF createWorld() done
- 2017-06-26T18:31:09 9.993 INF Loading players.xml
- 2017-06-26T18:31:10 10.249 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
- 2017-06-26T18:31:10 10.249 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
- 2017-06-26T18:31:10 10.249 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
- 2017-06-26T18:31:10 10.249 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2017-06-26T18:31:10 10.250 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 70, default = 100
- 2017-06-26T18:31:10 10.270 INF [EAC] Starting EAC server
- 2017-06-26T18:31:10 10.281 INF [EAC] Log: [SetLogCallback] Procedure: 000000001D0A1E90 LogLevel: Debug
- 2017-06-26T18:31:11 12.050 INF Web:IconHandler: Icons loaded - 1741 ms
- 2017-06-26T18:31:11 12.050 INF StartGame done
- 2017-06-26T18:31:12 12.610 INF [Steamworks.NET] GameServer.Init successful
- 2017-06-26T18:31:13 13.718 INF [Steamworks.NET] GameServer.LogOn successful
- 2017-06-26T18:31:17 17.843 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2017-06-26T18:31:18 18.170 INF PlayerLogin: DAVID - ADMIN/Alpha 16
- 2017-06-26T18:31:18 18.171 INF Client IP: 88.9.120.28
- 2017-06-26T18:31:18 18.172 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2017-06-26T18:31:18 18.172 INF [Steamworks.NET] Authenticating player: DAVID - ADMIN SteamId: 76561197981461640 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2017-06-26T18:31:18 18.570 INF [Steamworks.NET] Authentication callback. ID: 76561197981461640, owner: 76561197981461640, result: k_EAuthSessionResponseOK
- 2017-06-26T18:31:18 18.570 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197981461640', OwnerID='76561197981461640', PlayerName='DAVID - ADMIN'
- 2017-06-26T18:31:18 18.571 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197981461640', OwnerID='76561197981461640', PlayerName='DAVID - ADMIN'
- 2017-06-26T18:31:18 18.572 INF [EAC] Log: [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561197981461640 PlayerIP: 88.9.120.28 OwnerGUID: 76561197981461640 PlayerName: DAVID - ADMIN
- 2017-06-26T18:31:18 18.991 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000001
- 2017-06-26T18:31:18 18.992 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated
- 2017-06-26T18:31:18 19.019 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2017-06-26T18:31:19 19.389 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000001
- 2017-06-26T18:31:19 19.390 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely
- 2017-06-26T18:31:19 19.418 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2017-06-26T18:31:19 19.419 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197981461640', OwnerID='76561197981461640', PlayerName='DAVID - ADMIN'
- 2017-06-26T18:31:19 19.419 INF Allowing player with id 76561197981461640
- 2017-06-26T18:31:20 20.619 INF RequestToEnterGame: 76561197981461640/DAVID - ADMIN
- 2017-06-26T18:31:29 29.905 INF RequestToSpawnPlayer: 171, DAVID - ADMIN, 8
- 2017-06-26T18:31:29 29.933 INF Created player with id=171
- 2017-06-26T18:31:30 30.110 INF GMSG: Player 'DAVID - ADMIN' joined the game
- 2017-06-26T18:31:30 30.111 INF Player connected, entityid=171, name=DAVID - ADMIN, steamid=76561197981461640, steamOwner=76561197981461640, ip=88.9.120.28
- 2017-06-26T18:31:30 30.112 INF Player set to online: 76561197981461640
- 2017-06-26T18:31:36 36.205 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198032005784
- 2017-06-26T18:31:39 39.820 INF [Steamworks.NET] NET: Received authentication package from 76561198032005784: valid password
- 2017-06-26T18:31:39 39.825 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198032005784', OwnerID='', PlayerName=''
- 2017-06-26T18:31:39 40.069 INF PlayerLogin: Cuackmire/Alpha 16
- 2017-06-26T18:31:39 40.070 INF Client IP: 192.168.1.2
- 2017-06-26T18:31:39 40.070 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2017-06-26T18:31:39 40.070 INF [Steamworks.NET] Authenticating player: Cuackmire SteamId: 76561198032005784 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2017-06-26T18:31:40 40.479 INF [Steamworks.NET] Authentication callback. ID: 76561198032005784, owner: 76561198032005784, result: k_EAuthSessionResponseOK
- 2017-06-26T18:31:40 40.479 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198032005784', OwnerID='76561198032005784', PlayerName='Cuackmire'
- 2017-06-26T18:31:40 40.479 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198032005784', OwnerID='76561198032005784', PlayerName='Cuackmire'
- 2017-06-26T18:31:40 40.480 INF [EAC] Log: [RegisterClient] Client: 0000000000000002 PlayerGUID: 76561198032005784 PlayerIP: 192.168.1.2 OwnerGUID: 76561198032005784 PlayerName: Cuackmire
- 2017-06-26T18:31:40 40.799 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000002
- 2017-06-26T18:31:40 40.799 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Message: Client authenticated
- 2017-06-26T18:31:40 40.828 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2017-06-26T18:31:41 41.149 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000002
- 2017-06-26T18:31:41 41.149 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely
- 2017-06-26T18:31:41 41.182 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2017-06-26T18:31:41 41.182 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198032005784', OwnerID='76561198032005784', PlayerName='Cuackmire'
- 2017-06-26T18:31:41 41.183 INF Allowing player with id 76561198032005784
- 2017-06-26T18:31:42 42.481 INF RequestToEnterGame: 76561198032005784/Cuackmire
- 2017-06-26T18:31:47 47.538 INF PlayerSpawnedInWorld (reason: JoinMultiplayer): EntityID=171, PlayerID='76561197981461640', OwnerID='76561197981461640', PlayerName='DAVID - ADMIN'
- 2017-06-26T18:31:47 47.658 INF Time: 0.53m FPS: 20.19 Heap: 789.9MB Max: 789.9MB Chunks: 361 CGO: 34 Ply: 1 Zom: 3 Ent: 5 (5) Items: 0 CO: 1 RSS: 1411.4MB
- 2017-06-26T18:31:51 51.213 INF RequestToSpawnPlayer: 117606, Cuackmire, 12
- 2017-06-26T18:31:51 51.217 INF Created player with id=117606
- 2017-06-26T18:31:51 51.270 INF GMSG: Player 'Cuackmire' joined the game
- 2017-06-26T18:31:51 51.270 INF Player connected, entityid=117606, name=Cuackmire, steamid=76561198032005784, steamOwner=76561198032005784, ip=192.168.1.2
- 2017-06-26T18:31:51 51.271 INF Player set to online: 76561198032005784
- 2017-06-26T18:31:52 52.108 INF Client 76561197981461640/DAVID - ADMIN executing client side command: dm
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
- at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
- at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
- at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
- at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
- at GameManager.MU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
- at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
- at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
- at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
- at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
- at GameManager.MU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
- at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
- at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
- at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
- at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
- at GameManager.MU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
- at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
- at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
- at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
- at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
- at GameManager.MU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
- at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
- at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
- at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
- at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
- at GameManager.MU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
- at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
- at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
- at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
- at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
- at GameManager.MU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
- at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
- at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
- at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
- at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
- at GameManager.MU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
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