Advertisement
Donostiarra696

Untitled

Jun 26th, 2017
116
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 31.51 KB | None | 0 0
  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
  23. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  24. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  25. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  26. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
  27. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
  28. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
  29. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
  30. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\ProfileAttribute.dll (this message is harmless)
  31. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  32. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  39. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  40. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  41. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  42. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
  43. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
  44. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  45. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  46. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
  47. Loading C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
  48. - Completed reload, in 0.048 seconds
  49. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
  50. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
  51. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
  52. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  53. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
  54. UnloadTime: 0.702486 ms
  55. HDR Render Texture not supported, disabling HDR on reflection probe.
  56.  
  57. (Filename: Line: 257)
  58.  
  59. 2017-06-26T18:30:59 0.025 INF Awake
  60. 2017-06-26T18:30:59 0.061 INF Version: Alpha 16 (b119) Compatibility Version: Alpha 16, Build: Windows 64 Bit
  61. 2017-06-26T18:30:59 0.062 INF System information:
  62. 2017-06-26T18:30:59 0.062 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
  63. 2017-06-26T18:30:59 0.062 INF CPU: Intel(R) Xeon(R) CPU E3-1271 v3 @ 3.60GHz (cores: 8)
  64. 2017-06-26T18:30:59 0.062 INF RAM: 32567 MB
  65. 2017-06-26T18:30:59 0.062 INF GPU: Null Device (128 MB)
  66. 2017-06-26T18:30:59 0.068 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  67. 2017-06-26T18:30:59 0.075 INF Last played version: Alpha 16
  68. 2017-06-26T18:30:59 0.075 INF Local UTC offset: 1 hours
  69. 2017-06-26T18:30:59 0.077 INF Command line arguments: C:\bluefang\servers\server3932\7DaysToDieServer.exe -quit -batchmode -nographics -configfile=config\serverconfig.xml -dedicated
  70. 2017-06-26T18:31:00 0.079 INF Parsing server configfile: config\serverconfig.xml
  71. 2017-06-26T18:31:00 0.109 INF Parsing server configfile successfully completed
  72. 2017-06-26T18:31:00 0.109 INF Starting dedicated server level=Random Gen game name=alburquerque
  73. 2017-06-26T18:31:00 0.110 INF Maximum allowed players: 30
  74. 2017-06-26T18:31:00 0.110 INF Game mode: GameModeSurvivalMP
  75. 2017-06-26T18:31:00 0.110 INF Dedicated server only build
  76. 2017-06-26T18:31:00 0.113 INF Not running in Big Picture Mode, no on-screen keyboard available
  77. 2017-06-26T18:31:00 0.113 INF Starting PlayerInputManager...
  78. 2017-06-26T18:31:00 0.130 INF InControl (version 1.6.8 build 8730, native module = False, XInput = False)
  79. 2017-06-26T18:31:00 0.199 INF Starting UserProfileManager...
  80. 2017-06-26T18:31:00 0.328 INF Texture quality is set to 3
  81. 2017-06-26T18:31:00 0.410 INF [NET] Disabling protocol: UNET
  82. 2017-06-26T18:31:00 0.417 INF NET: InitCallbacks
  83. 2017-06-26T18:31:00 0.419 INF [MODS] Start loading
  84. 2017-06-26T18:31:00 0.419 INF [MODS] Trying to load from Allocs_CommandExtensions
  85. Non platform assembly: C:\bluefang\servers\server3932\Mods\Allocs_CommandExtensions\AllocsCommands.dll (this message is harmless)
  86. 2017-06-26T18:31:00 0.429 INF [MODS] Loaded Mod: Allocs command extensions (12)
  87. 2017-06-26T18:31:00 0.429 INF [MODS] Trying to load from Allocs_CommonFunc
  88. Non platform assembly: C:\bluefang\servers\server3932\Mods\Allocs_CommonFunc\7dtd-server-fixes.dll (this message is harmless)
  89. 2017-06-26T18:31:00 0.430 INF [MODS] Found ModAPI, creating instance
  90. 2017-06-26T18:31:00 0.431 INF [MODS] Loaded Mod: Allocs server fixes (14)
  91. 2017-06-26T18:31:00 0.431 INF [MODS] Trying to load from Allocs_WebAndMapRendering
  92. Non platform assembly: C:\bluefang\servers\server3932\Mods\Allocs_WebAndMapRendering\MapRendering.dll (this message is harmless)
  93. 2017-06-26T18:31:00 0.432 INF [MODS] Found ModAPI, creating instance
  94. 2017-06-26T18:31:00 0.432 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (19)
  95. 2017-06-26T18:31:00 0.432 INF [MODS] Trying to load from CoppisAdditions
  96. Non platform assembly: C:\bluefang\servers\server3932\Mods\CoppisAdditions\CoppisAdditions.dll (this message is harmless)
  97. 2017-06-26T18:31:00 0.434 INF [MODS] Found ModAPI, creating instance
  98. 2017-06-26T18:31:00 0.434 INF [MODS] Loaded Mod: Coppis command additions (3.0)
  99. 2017-06-26T18:31:00 0.434 INF [MODS] Loading done
  100. 2017-06-26T18:31:00 0.442 INF Loading permissions file at 'saves/serveradmin.xml'
  101. 2017-06-26T18:31:00 0.463 INF Loading permissions file done.
  102. 2017-06-26T18:31:00 0.498 INF SdtdLog: No config found
  103. 2017-06-26T18:31:01 1.188 INF Reloading serveradmin.xml
  104. 2017-06-26T18:31:01 1.189 INF Loading permissions file at 'saves/serveradmin.xml'
  105. 2017-06-26T18:31:01 1.190 INF Loading permissions file done.
  106. UMA Overlay loading took 669 ms
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  109.  
  110. UMA Slot loading took 2 ms
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  113.  
  114. HDR Render Texture not supported, disabling HDR on reflection probe.
  115.  
  116. (Filename: Line: 257)
  117.  
  118. HDR Render Texture not supported, disabling HDR on reflection probe.
  119.  
  120. (Filename: Line: 257)
  121.  
  122. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  123. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  124. WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
  125. 2017-06-26T18:31:07 7.819 INF WorldStaticData.Init() needed 6.290s
  126. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\System.Configuration.dll (this message is harmless)
  127. 2017-06-26T18:31:07 7.843 INF Started Telnet on 23320
  128. 2017-06-26T18:31:07 7.944 INF Loading permissions file at 'saves/webpermissions.xml'
  129. 2017-06-26T18:31:07 7.946 INF Loading permissions file done.
  130. 2017-06-26T18:31:07 7.954 INF Started Webserver on 23312
  131. 2017-06-26T18:31:07 7.956 INF Awake done
  132. 2017-06-26T18:31:08 8.092 INF Atlas reset took 92 ms
  133. 2017-06-26T18:31:08 8.093 INF Atlas load took 135 ms
  134. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Mono.Security.dll (this message is harmless)
  135. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Mono.Security.dll (this message is harmless)
  136. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Mono.Security.dll (this message is harmless)
  137. Platform assembly: C:\bluefang\servers\server3932\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
  138. Fallback handler could not load library C:/bluefang/servers/server3932/7DaysToDieServer_Data/Mono/libc
  139. Fallback handler could not load library C:/bluefang/servers/server3932/7DaysToDieServer_Data/Mono/.\libc
  140. Fallback handler could not load library C:/bluefang/servers/server3932/7DaysToDieServer_Data/Mono/libc
  141. 2017-06-26T18:31:08 8.219 INF NET: Starting server protocols
  142. 2017-06-26T18:31:08 8.244 INF NET: Unity NW server started
  143. 2017-06-26T18:31:08 8.245 INF [Steamworks.NET] NET: Server started
  144. 2017-06-26T18:31:08 8.246 INF StartGame
  145. Setting up 2 worker threads for Enlighten.
  146. Thread -> id: e68 -> priority: 1
  147. Thread -> id: 3844 -> priority: 1
  148. 2017-06-26T18:31:08 8.495 INF Atlas reset took 80 ms
  149. 2017-06-26T18:31:08 8.551 INF Persistent GamePrefs saved
  150. GamePref.AdminFileName = serveradmin.xml
  151. GamePref.AirDropFrequency = 72
  152. GamePref.AirDropMarker = False
  153. GamePref.AutopilotMode = 0
  154. GamePref.BedrollDeadZoneSize = 1
  155. GamePref.BlockDurabilityModifier = 100
  156. GamePref.BloodMoonEnemyCount = 24
  157. GamePref.BuildCreate = False
  158. GamePref.ConnectToServerIP = 127.0.0.1
  159. GamePref.ConnectToServerPort = 26900
  160. GamePref.ControlPanelEnabled = True
  161. GamePref.ControlPanelPort = 23310
  162. GamePref.CraftTimer =
  163. GamePref.CreateLevelDim = 8
  164. GamePref.CreateLevelName = My Level
  165. GamePref.CreativeMenuEnabled = False
  166. GamePref.DayCount = 3
  167. GamePref.DayLightLength = 18
  168. GamePref.DayNightLength = 60
  169. GamePref.DebugMenuEnabled = False
  170. GamePref.DebugMenuShowTasks = False
  171. GamePref.DebugStopEnemiesMoving = False
  172. GamePref.DropOnDeath = 1
  173. GamePref.DropOnQuit = 0
  174. GamePref.DynamicSpawner =
  175. GamePref.EACEnabled = True
  176. GamePref.EnemyDifficulty = 0
  177. GamePref.EnemySpawnMode = True
  178. GamePref.FavoriteServersList =
  179. GamePref.FragLimit = 20
  180. GamePref.GameDifficulty = 5
  181. GamePref.GameGuidClient =
  182. GamePref.GameMode = GameModeSurvivalMP
  183. GamePref.GameName = alburquerque
  184. GamePref.GameNameClient = My Game
  185. GamePref.GameVersion = Alpha 16
  186. GamePref.GameWorld = Random Gen
  187. GamePref.HideCommandExecutionLog = 0
  188. GamePref.JoiningOptions = True
  189. GamePref.LandClaimDeadZone = 5
  190. GamePref.LandClaimDecayMode = 0
  191. GamePref.LandClaimExpiryTime = 15
  192. GamePref.LandClaimOfflineDurabilityModifier = 0
  193. GamePref.LandClaimOnlineDurabilityModifier = 0
  194. GamePref.LandClaimSize = 20
  195. GamePref.LastGameResetRevision = 0
  196. GamePref.LootAbundance = 70
  197. GamePref.LootRespawnDays = 5
  198. GamePref.LootTimer =
  199. GamePref.MatchLength = 10
  200. GamePref.MaxSpawnedAnimals = 120
  201. GamePref.MaxSpawnedZombies = 120
  202. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  203. GamePref.NoGraphicsMode = True
  204. GamePref.OptionsAA = 0
  205. GamePref.OptionsAllowController = False
  206. GamePref.OptionsAmbientVolumeLevel = 0.5
  207. GamePref.OptionsAudioOcclusion = False
  208. GamePref.OptionsBackgroundGlobalOpacity = 0.5
  209. GamePref.OptionsBloom = False
  210. GamePref.OptionsControllerVibration = True
  211. GamePref.OptionsDeferredLighting = True
  212. GamePref.OptionsDOF = False
  213. GamePref.OptionsFieldOfView = 60
  214. GamePref.OptionsForegroundGlobalOpacity = 1
  215. GamePref.OptionsGamma = 0.375
  216. GamePref.OptionsGraphicsQuality = 1
  217. GamePref.OptionsGrassDistance = 1
  218. GamePref.OptionsHudOpacity = 1
  219. GamePref.OptionsHudSize = 2
  220. GamePref.OptionsImageEffects = False
  221. GamePref.OptionsInterfaceSensitivity = 0.75
  222. GamePref.OptionsInvertMouse = False
  223. GamePref.OptionsLODDistance = 0.5
  224. GamePref.OptionsMicVolumeLevel = 0.75
  225. GamePref.OptionsMotionBlur = 0
  226. GamePref.OptionsMouseSensitivity = 0
  227. GamePref.OptionsMusicVolumeLevel = 0.2
  228. GamePref.OptionsObjectBlur = False
  229. GamePref.OptionsOverallAudioVolumeLevel = 1
  230. GamePref.OptionsPlayerModel = playerMale
  231. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  232. GamePref.OptionsReflectedShadows = False
  233. GamePref.OptionsReflectionBounces = 0
  234. GamePref.OptionsReflectionCullList = Default
  235. GamePref.OptionsReflectionFarClip = 3000
  236. GamePref.OptionsReflectionQuality = 0
  237. GamePref.OptionsReflectionRefreshMode = ViaScripting
  238. GamePref.OptionsReflectionRefreshRate = 0
  239. GamePref.OptionsReflectionShadowDistance = 60
  240. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  241. GamePref.OptionsResolution = 0
  242. GamePref.OptionsScreenBoundsValue = 1
  243. GamePref.OptionsShadowDistance = 0
  244. GamePref.OptionsShowCompass = True
  245. GamePref.OptionsShowCrosshair = True
  246. GamePref.OptionsSSAO = False
  247. GamePref.OptionsStabSpawnBlocksOnGround = True
  248. GamePref.OptionsSunShafts = False
  249. GamePref.OptionsTempCelsius = False
  250. GamePref.OptionsTextureQuality = 2
  251. GamePref.OptionsTreeQuality = 1
  252. GamePref.OptionsUMATextureQuality = 1
  253. GamePref.OptionsViewDistance = 8
  254. GamePref.OptionsVoiceChatEnabled = True
  255. GamePref.OptionsVoiceVolumeLevel = 0.75
  256. GamePref.OptionsVsync = 1
  257. GamePref.OptionsWaterParticleLimiter = 0
  258. GamePref.OptionsWaterQuality = 0
  259. GamePref.PersistentPlayerProfiles = False
  260. GamePref.PlayerAutologin = False
  261. GamePref.PlayerId =
  262. GamePref.PlayerKillingMode = 3
  263. GamePref.PlayerName = Player
  264. GamePref.PlayerSafeZoneHours = 1
  265. GamePref.PlayerSafeZoneLevel = 1
  266. GamePref.PlayerToken =
  267. GamePref.RebuildMap = False
  268. GamePref.SaveGameFolder = saves
  269. GamePref.SelectionContextMode = 0
  270. GamePref.SelectionOperationMode = 0
  271. GamePref.ServerAdminSlots = 2
  272. GamePref.ServerAdminSlotsPermission = 0
  273. GamePref.ServerDescription = Spanish Survivors Servidor Español PvE y PvP.
  274. GamePref.ServerDisabledNetworkProtocols = UNET
  275. GamePref.ServerIP =
  276. GamePref.ServerIsPublic = True
  277. GamePref.ServerMaxPlayerCount = 30
  278. GamePref.ServerName = [ESP] PvE/PvP Spanish Survivors
  279. GamePref.ServerPort = 23300
  280. GamePref.ServerReservedSlots = 2
  281. GamePref.ServerReservedSlotsPermission = 0
  282. GamePref.ServerWebsiteURL = http://survivorsforum.foroactivo.com/
  283. GamePref.ShowFriendPlayerOnMap = True
  284. GamePref.TelnetEnabled = True
  285. GamePref.TelnetPort = 23320
  286. GamePref.ZombiePlayers = True
  287. GamePref.ZombiesRun = 0
  288. GameStat.AirDropFrequency = 0
  289. GameStat.AirDropMarker = False
  290. GameStat.AnimalCount = 0
  291. GameStat.BlockDurabilityModifier = 1
  292. GameStat.BloodMoonEnemyCount = 8
  293. GameStat.ChunkStabilityEnabled = True
  294. GameStat.CraftTimer =
  295. GameStat.CurrentRoundIx = 0
  296. GameStat.DayLightLength = 16
  297. GameStat.DayLimitActive = False
  298. GameStat.DayLimitThisRound = 0
  299. GameStat.Difficulty = 2
  300. GameStat.DropOnDeath = 1
  301. GameStat.DropOnQuit = 0
  302. GameStat.EnemyCount = 0
  303. GameStat.EnemyDifficulty = Normal
  304. GameStat.EnemySpawnMode = True
  305. GameStat.FragLimitActive = False
  306. GameStat.FragLimitThisRound = 0
  307. GameStat.GameDifficulty = 2
  308. GameStat.GameModeId = 0
  309. GameStat.GameState = 0
  310. GameStat.GlobalMessageToShow =
  311. GameStat.IsCreativeMenuEnabled = False
  312. GameStat.IsFlyingEnabled = False
  313. GameStat.IsPlayerCollisionEnabled = True
  314. GameStat.IsPlayerDamageEnabled = True
  315. GameStat.IsResetMapOnRestart = False
  316. GameStat.IsSaveSupplyCrates = True
  317. GameStat.IsSpawnEnemies = True
  318. GameStat.IsSpawnNearOtherPlayer = False
  319. GameStat.IsTeleportEnabled = False
  320. GameStat.IsVersionCheckDone = False
  321. GameStat.LandClaimDeadZone = 30
  322. GameStat.LandClaimDecayMode = 0
  323. GameStat.LandClaimExpiryTime = 3
  324. GameStat.LandClaimOfflineDurabilityModifier = 32
  325. GameStat.LandClaimOnlineDurabilityModifier = 32
  326. GameStat.LandClaimSize = 41
  327. GameStat.LoadScene =
  328. GameStat.LootTimer =
  329. GameStat.PlayerKillingMode = KillStrangersOnly
  330. GameStat.ScoreDiedMultiplier = -5
  331. GameStat.ScorePlayerKillMultiplier = 1
  332. GameStat.ScoreZombieKillMultiplier = 1
  333. GameStat.ShowAllPlayersOnMap = False
  334. GameStat.ShowFriendPlayerOnMap = True
  335. GameStat.ShowSpawnWindow = False
  336. GameStat.ShowWindow =
  337. GameStat.ShowZombieCounter = False
  338. GameStat.TimeLimitActive = False
  339. GameStat.TimeLimitThisRound = 0
  340. GameStat.TimeOfDayIncPerSec = 20
  341. GameStat.ZombieHordeMeter = False
  342. 2017-06-26T18:31:08 8.646 INF StartAsServer
  343. 2017-06-26T18:31:08 8.805 INF createWorld: Random Gen, alburquerque, GameModeSurvivalMP
  344. 2017-06-26T18:31:08 8.913 INF Started thread thread_Regenerating
  345. 2017-06-26T18:31:08 8.913 INF Started thread CU
  346. 2017-06-26T18:31:08 9.005 INF World.Load: Random Gen
  347. 2017-06-26T18:31:09 9.090 INF Started thread thread_Pathfinder
  348. 2017-06-26T18:31:09 9.098 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  349. 2017-06-26T18:31:09 9.100 INF Started thread thread_GenerateChunks
  350. 2017-06-26T18:31:09 9.126 INF Loading and parsing of generator took 25ms
  351. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  352. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  353. 2017-06-26T18:31:09 9.744 INF ************************Weather Packages Created FROM BIOMES :D ************************
  354. WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
  355. 2017-06-26T18:31:09 9.991 INF createWorld() done
  356. 2017-06-26T18:31:09 9.993 INF Loading players.xml
  357. 2017-06-26T18:31:10 10.249 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
  358. 2017-06-26T18:31:10 10.249 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
  359. 2017-06-26T18:31:10 10.249 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
  360. 2017-06-26T18:31:10 10.249 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  361. 2017-06-26T18:31:10 10.250 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 70, default = 100
  362. 2017-06-26T18:31:10 10.270 INF [EAC] Starting EAC server
  363. 2017-06-26T18:31:10 10.281 INF [EAC] Log: [SetLogCallback] Procedure: 000000001D0A1E90 LogLevel: Debug
  364. 2017-06-26T18:31:11 12.050 INF Web:IconHandler: Icons loaded - 1741 ms
  365. 2017-06-26T18:31:11 12.050 INF StartGame done
  366. 2017-06-26T18:31:12 12.610 INF [Steamworks.NET] GameServer.Init successful
  367. 2017-06-26T18:31:13 13.718 INF [Steamworks.NET] GameServer.LogOn successful
  368. 2017-06-26T18:31:17 17.843 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  369. 2017-06-26T18:31:18 18.170 INF PlayerLogin: DAVID - ADMIN/Alpha 16
  370. 2017-06-26T18:31:18 18.171 INF Client IP: 88.9.120.28
  371. 2017-06-26T18:31:18 18.172 INF [Steamworks.NET] Auth.AuthenticateUser()
  372. 2017-06-26T18:31:18 18.172 INF [Steamworks.NET] Authenticating player: DAVID - ADMIN SteamId: 76561197981461640 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  373. 2017-06-26T18:31:18 18.570 INF [Steamworks.NET] Authentication callback. ID: 76561197981461640, owner: 76561197981461640, result: k_EAuthSessionResponseOK
  374. 2017-06-26T18:31:18 18.570 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197981461640', OwnerID='76561197981461640', PlayerName='DAVID - ADMIN'
  375. 2017-06-26T18:31:18 18.571 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197981461640', OwnerID='76561197981461640', PlayerName='DAVID - ADMIN'
  376. 2017-06-26T18:31:18 18.572 INF [EAC] Log: [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561197981461640 PlayerIP: 88.9.120.28 OwnerGUID: 76561197981461640 PlayerName: DAVID - ADMIN
  377. 2017-06-26T18:31:18 18.991 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000001
  378. 2017-06-26T18:31:18 18.992 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated
  379. 2017-06-26T18:31:18 19.019 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  380. 2017-06-26T18:31:19 19.389 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000001
  381. 2017-06-26T18:31:19 19.390 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely
  382. 2017-06-26T18:31:19 19.418 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  383. 2017-06-26T18:31:19 19.419 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197981461640', OwnerID='76561197981461640', PlayerName='DAVID - ADMIN'
  384. 2017-06-26T18:31:19 19.419 INF Allowing player with id 76561197981461640
  385. 2017-06-26T18:31:20 20.619 INF RequestToEnterGame: 76561197981461640/DAVID - ADMIN
  386. 2017-06-26T18:31:29 29.905 INF RequestToSpawnPlayer: 171, DAVID - ADMIN, 8
  387. 2017-06-26T18:31:29 29.933 INF Created player with id=171
  388. 2017-06-26T18:31:30 30.110 INF GMSG: Player 'DAVID - ADMIN' joined the game
  389. 2017-06-26T18:31:30 30.111 INF Player connected, entityid=171, name=DAVID - ADMIN, steamid=76561197981461640, steamOwner=76561197981461640, ip=88.9.120.28
  390. 2017-06-26T18:31:30 30.112 INF Player set to online: 76561197981461640
  391. 2017-06-26T18:31:36 36.205 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198032005784
  392. 2017-06-26T18:31:39 39.820 INF [Steamworks.NET] NET: Received authentication package from 76561198032005784: valid password
  393. 2017-06-26T18:31:39 39.825 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198032005784', OwnerID='', PlayerName=''
  394. 2017-06-26T18:31:39 40.069 INF PlayerLogin: Cuackmire/Alpha 16
  395. 2017-06-26T18:31:39 40.070 INF Client IP: 192.168.1.2
  396. 2017-06-26T18:31:39 40.070 INF [Steamworks.NET] Auth.AuthenticateUser()
  397. 2017-06-26T18:31:39 40.070 INF [Steamworks.NET] Authenticating player: Cuackmire SteamId: 76561198032005784 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  398. 2017-06-26T18:31:40 40.479 INF [Steamworks.NET] Authentication callback. ID: 76561198032005784, owner: 76561198032005784, result: k_EAuthSessionResponseOK
  399. 2017-06-26T18:31:40 40.479 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198032005784', OwnerID='76561198032005784', PlayerName='Cuackmire'
  400. 2017-06-26T18:31:40 40.479 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198032005784', OwnerID='76561198032005784', PlayerName='Cuackmire'
  401. 2017-06-26T18:31:40 40.480 INF [EAC] Log: [RegisterClient] Client: 0000000000000002 PlayerGUID: 76561198032005784 PlayerIP: 192.168.1.2 OwnerGUID: 76561198032005784 PlayerName: Cuackmire
  402. 2017-06-26T18:31:40 40.799 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000002
  403. 2017-06-26T18:31:40 40.799 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Message: Client authenticated
  404. 2017-06-26T18:31:40 40.828 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  405. 2017-06-26T18:31:41 41.149 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000002
  406. 2017-06-26T18:31:41 41.149 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely
  407. 2017-06-26T18:31:41 41.182 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  408. 2017-06-26T18:31:41 41.182 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198032005784', OwnerID='76561198032005784', PlayerName='Cuackmire'
  409. 2017-06-26T18:31:41 41.183 INF Allowing player with id 76561198032005784
  410. 2017-06-26T18:31:42 42.481 INF RequestToEnterGame: 76561198032005784/Cuackmire
  411. 2017-06-26T18:31:47 47.538 INF PlayerSpawnedInWorld (reason: JoinMultiplayer): EntityID=171, PlayerID='76561197981461640', OwnerID='76561197981461640', PlayerName='DAVID - ADMIN'
  412. 2017-06-26T18:31:47 47.658 INF Time: 0.53m FPS: 20.19 Heap: 789.9MB Max: 789.9MB Chunks: 361 CGO: 34 Ply: 1 Zom: 3 Ent: 5 (5) Items: 0 CO: 1 RSS: 1411.4MB
  413. 2017-06-26T18:31:51 51.213 INF RequestToSpawnPlayer: 117606, Cuackmire, 12
  414. 2017-06-26T18:31:51 51.217 INF Created player with id=117606
  415. 2017-06-26T18:31:51 51.270 INF GMSG: Player 'Cuackmire' joined the game
  416. 2017-06-26T18:31:51 51.270 INF Player connected, entityid=117606, name=Cuackmire, steamid=76561198032005784, steamOwner=76561198032005784, ip=192.168.1.2
  417. 2017-06-26T18:31:51 51.271 INF Player set to online: 76561198032005784
  418. 2017-06-26T18:31:52 52.108 INF Client 76561197981461640/DAVID - ADMIN executing client side command: dm
  419. NullReferenceException: Object reference not set to an instance of an object
  420. at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  421. at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  422. at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  423. at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
  424. at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
  425. at GameManager.MU () [0x00000] in <filename unknown>:0
  426. at GameManager.Update () [0x00000] in <filename unknown>:0
  427.  
  428. (Filename: Line: -1)
  429.  
  430. NullReferenceException: Object reference not set to an instance of an object
  431. at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  432. at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  433. at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  434. at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
  435. at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
  436. at GameManager.MU () [0x00000] in <filename unknown>:0
  437. at GameManager.Update () [0x00000] in <filename unknown>:0
  438.  
  439. (Filename: Line: -1)
  440.  
  441. NullReferenceException: Object reference not set to an instance of an object
  442. at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  443. at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  444. at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  445. at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
  446. at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
  447. at GameManager.MU () [0x00000] in <filename unknown>:0
  448. at GameManager.Update () [0x00000] in <filename unknown>:0
  449.  
  450. (Filename: Line: -1)
  451.  
  452. NullReferenceException: Object reference not set to an instance of an object
  453. at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  454. at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  455. at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  456. at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
  457. at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
  458. at GameManager.MU () [0x00000] in <filename unknown>:0
  459. at GameManager.Update () [0x00000] in <filename unknown>:0
  460.  
  461. (Filename: Line: -1)
  462.  
  463. NullReferenceException: Object reference not set to an instance of an object
  464. at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  465. at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  466. at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  467. at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
  468. at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
  469. at GameManager.MU () [0x00000] in <filename unknown>:0
  470. at GameManager.Update () [0x00000] in <filename unknown>:0
  471.  
  472. (Filename: Line: -1)
  473.  
  474. NullReferenceException: Object reference not set to an instance of an object
  475. at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  476. at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  477. at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  478. at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
  479. at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
  480. at GameManager.MU () [0x00000] in <filename unknown>:0
  481. at GameManager.Update () [0x00000] in <filename unknown>:0
  482.  
  483. (Filename: Line: -1)
  484.  
  485. NullReferenceException: Object reference not set to an instance of an object
  486. at TileEntityPoweredTrigger.write (System.IO.BinaryWriter _bw, StreamModeWrite _eStreamMode) [0x00000] in <filename unknown>:0
  487. at Chunk.VSU (System.IO.BinaryWriter , Boolean ) [0x00000] in <filename unknown>:0
  488. at Chunk.write (System.IO.BinaryWriter stream) [0x00000] in <filename unknown>:0
  489. at NetPackageChunk..ctor (.Chunk _chunk) [0x00000] in <filename unknown>:0
  490. at ChunkManager.SendChunksToClients () [0x00000] in <filename unknown>:0
  491. at GameManager.MU () [0x00000] in <filename unknown>:0
  492. at GameManager.Update () [0x00000] in <filename unknown>:0
  493.  
  494. (Filename: Line: -1)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement