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- AddCSLuaFile( "cl_init.lua" )
- AddCSLuaFile( "shared.lua" )
- include('shared.lua')
- function ENT:Initialize()
- self:SetModel( "models/props/cs_office/computer_monitor.mdl" )
- self:PhysicsInit( SOLID_VPHYSICS )
- self:SetMoveType( MOVETYPE_VPHYSICS )
- self:SetSolid( SOLID_VPHYSICS )
- local phys = self:GetPhysicsObject()
- if (phys:IsValid()) then
- phys:Wake()
- end
- end
- function ENT:Use( activator, caller )
- function() LocalPlayer():ConCommand("say !servers") end
- end
- function ENT:Think()
- end
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