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  1. Revive: player setVariable ["KOED",false,true]; player setVariable ["R3F_REV_est_inconscient", false, true]
  2. cursorTarget setVariable ["KOED",false,true]; cursorTarget setVariable ["R3F_REV_est_inconscient", false, true];
  3. New Car Texture Changer: (vehicle player) setVehicleInit "this setObjectTexture[0,'\DD_Common\colors\camo.paa'];"; processInitCommands;
  4. Speed X: (vehicle player) setvariable ["tuning", 6, true];
  5. Move in car: (vehicle player) setvariable ["tuning", 6, true];
  6. Disable Deaddem's keys: ddkey = {}
  7.  
  8. Spawn Cars: ["DD_CHE08Tahoe_P_P", player] call INV_CreateVehicle; newvehicle setVehicleInit " this setObjectTexture [0, '\olvehtgc\tahoe\EMT_tahoe1.paa']; "; processInitCommands;
  9.  
  10. New Car Old Texture: (vehicle player) setVehicleInit " this setObjectTexture [0, '\olvehtgc\tahoe\emt_tahoe1.paa']; "; processInitCommands;
  11.  
  12. Same as the one up there just ignore: ["DD_CHE08Tahoe_P_SWAT", player] call INV_CreateVehicle; newvehicle setVehicleInit " this setObjectTexture [0, '\olvehtgc\tahoe\firemarshal_tahoe1.paa']; "; processInitCommands;
  13.  
  14. How to check who is whitelisted for Swag Dev: if (getPlayerUID player in SwagDevs) then {format['server globalChat "%1"',name player] call OL_network_Swag};
  15.  
  16. EMS Texture Classes:
  17.  
  18. yoshi_tahoe
  19.  
  20. ems_tahoe
  21.  
  22. More Stuff:
  23.  
  24. (vehicle player) setVehicleInit "this setObjectTexture[0, '\olvehtgc\cv\police.paa'];;"; processInitCommands;
  25.  
  26. cursorTarget setVehicleInit " this setObjectTexture [0, '\olvehtgc\tahoe\fd_tahoe.paa'] ";processInitCommands;
  27.  
  28. [0,'\olvehtgc\tahoe\fd_tahoe.paa']
  29.  
  30. <22:56:03> "Smarty" disconnected (Im going to kill myself. Peace. Never see me again.)
  31. if (player == civ9) then {OL_SwagDevs = [getPlayerUID player]}
  32. setdate [1988, 2, 6, 23, 0];
  33. cursortarget setfuel 0
  34.  
  35. ["a2l_dot_f350_utility", player] spawn INV_CreateVehicle
  36.  
  37. [typeOf cursorTarget, vehicle player] call inv_createvehicle
  38.  
  39. vehicle player setFuel 0
  40.  
  41. ["",player] call INV_CreateVehicle
  42.  
  43. ["olrpg_pdtahoe_slk", player] spawn INV_CreateVehicle
  44.  
  45. INV_VehicleArray = INV_VehicleArray + [vehicle player]
  46.  
  47. INV_VehicleArray = INV_VehicleArray + [vehicle cursorTarget]
  48.  
  49. [typeof cop17] call OL_fnc_Clothes
  50.  
  51. "f430_Scuderia"
  52.  
  53. a2l_dot_f350_utility
  54.  
  55. 76.99.96.193
  56.  
  57.  
  58. TCG VIC: 0, 45, 46, 47, 48
  59.  
  60.  
  61.  
  62. "USBasicAmmunitionBox" createVehicle (position player);
  63. "USLaunchersBox" createVehicle (position player);
  64. "USOrdnanceBox" createVehicle (position player);
  65. "USBasicWeaponsBox" createVehicle (position player);
  66. "USSpecialWeaponsBox" createVehicle (position player);
  67. "USVehicleBox" createVehicle (position player);
  68. "RUBasicAmmunitionBox" createVehicle (position player);
  69. "RULaunchersBox" createVehicle (position player);
  70. "RUOrdnanceBox" createVehicle (position player);
  71. "RUBasicWeaponsBox" createVehicle (position player);
  72. "RUSpecialWeaponsBox" createVehicle (position player);
  73. "RUVehicleBox" createVehicle (position player);
  74. "LocalBasicAmmunitionBox" createVehicle (position player);
  75. "LocalBasicWeaponsBox" createVehicle (position player);
  76. "GuerillaCacheBox" createVehicle (position player);
  77. "SpecialWeaponsBox" createVehicle (position player);
  78.  
  79. ["SantaSoldier"] call OL_fnc_Clothes
  80.  
  81.  
  82.  
  83. GesetzArray = ["Always Drive on the RIGHT side of the road","Always Holster weapons in Towns.","Speed limits 60 in town 90 out", "Governor and Gaurds May have any weapon unlicensed","Governor is immune to traffic laws if his life is in danger","","","","","","","","","",""];
  84. (INV_ItemTypenArray select 0) SET [2, 5];
  85. (INV_ItemTypenArray select 1) SET [2, 5];
  86. (INV_ItemTypenArray select 2) SET [2, 5];
  87. (INV_ItemTypenArray select 3) SET [2, 5];
  88. bank_steuer = 5;
  89. systemChat "A developer has reset the laws and taxes!";
  90. hint "A developer has reset the laws and taxes!";
  91.  
  92.  
  93. Bomb Vest - part 1
  94. player addweapon "Mk82BombLauncher_6"
  95.  
  96. Bomb Vest - part 2
  97. player addMagazine "6Rnd_Mk82"
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