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- ----------------------------------------- Risk of Rain Starstorm 1.14.6 (stable) (01/April/2024) -----------------------------------------
- This is the changelog for the current Work-In-Progress version of Starstorm for Risk of Rain.
- Download link:
- http://bit.ly/SSBetaBranchDownload
- 1.14.6:
- - Tweaked Nucleator to be more consistent.
- - Fixed a Nucleator animation displaying incorrectly.
- - Small tweaks to void boss fight.
- - Fixed final void boss' vestiges spawning way stronger than intended.
- - Fixed a GML error caused by jelly targetting under specific circumstances.
- - Fixed a GML error caused by Mind-shift Gas and White Flag interactions.
- - Fixed cases of vestige items not spawning.
- - Fixed the shard shop item spawner only giving white items.
- - Tweaker the trader's rates.
- - "Don't use skills" trial changed.
- - Small quality pass for various texts.
- 1.14.5-c:
- - Added Lamp?
- - Fixed cases of the void boss erroring.
- - Fixed the void sword text being the same as Divine Right's.
- - Fixed one of the trader's special interactions giving an incorrect item.
- - Fixed enemy worth value ruleset setting erroring on some enemies.
- - Fixed Nemesis Executioner's minions not despawning online for the host, causing desyncs.
- - Fixed Ultra enemies overhealing some enemy types.
- - Fixed Clay Admonitors getting stuck on walls when turning around in some spots.
- - Fixed Assassin losing their reload damage bonus on using Stab.
- - Fixed Frenzied Squall Eel being unable to teleport.
- - Fixed Befriended Squall Eel being unable to be pulled.
- 1.14.5-b:
- - Fixed a bug with locked mod items always appearing in runs.
- 1.14.5:
- - Increased Reflex+ double input window.
- - Hottest Sauce no longer activates when G-Hook fails to activate.
- - Ultra enemies are now stun immune.
- - Remuneration no longer offers its portal option on final stages.
- - Fixed Dazing elites erroring and not syncing their effect online.
- - Fixed item logs having incorrect priority titles.
- - Fixed Void's Pass causing enemies to get stuck mid air when pushed out of a platform.
- - Fixed final ending text getting disrupted.
- - Fixed Augury not being synced
- - Fixed Void Boss interactables going invisible on rare occasions.
- 1.14.4:
- - Vestiges can no longer hold Dormant Fungus.
- - Dormant fungus no longer heals you for every instance of damage taken.
- - Fixed Squall Eels getting pushed out of the ground during wind events.
- - Fixed cases of the Void Key disappearing and consequently the stage being softlocked.
- - Added text explaining the chosen Void Path's effect.
- - Scaleless Wyvern corpses should no longer cover some enemies and projectiles.
- - Tweaked G-Hook to allow for two tile wide placements.
- - Added a bit of text missing from the "Story Dialogue" ruleset setting.
- - Added a profile option to swap Dazing elites.
- - Corrected a pair of typos.
- 1.14.3:
- - Vestiges can no longer hold Wonder Herbs as they caused extreme healing in some cases.
- - Bypass 'Kill Remaining Enemies' ruleset setting is no longer locked behind beating the game.
- - Fixed Composite Injector not being synced online.
- - Fixed inability to "Ready" with a savemod save online as a client.
- - Fixed ultra enemies infinitely increasing the void final boss' health.
- - Fixed cases where ui elements wouldn't fit correctly on variant selection screens.
- - Fixed Magma Worms glitching out with HP multipliers from custom ruleset settings.
- - Fixed error when removing Acrid's vestige item.
- - Fixed Relic of Force firing inappropriately on some skills.
- - Added profile flag to disable stats graph on variant selection screens.
- - Split "disable reskin" into two profile settings.
- 1.14.2:
- - Added Mod Options for the latest RoRML Launcher version.
- These options simplify adding and removing profile flags from previous versions.
- - New vestige.
- - Sibylline (vestige) items now clean up after themselves on item removal.
- - New "Total Vestige Kills" statistic.
- - Multiplayer interactable spawns scaling is now less agressive at higher player counts.
- - Shrine of Trial mini chests are now easier to locate.
- - Updated a few strings.
- - Lowered the chance of elites spawning in Escape Pods.
- - Fixed a pair of incorrect variant stats.
- - Fixed Relic of Force never showing up in relic roulette interactables.
- - Fixed Baroness' variants having issues with their primary attacks.
- - Fixed Boaroness' boars flying when spawned against a wall.
- - Fixed a rare error with Miner's vestige.
- - Fixed a bug with alternative ending text.
- - Fixed an issue with an alternative ending.
- 1.14.1:
- - Dio's Friend and Shell Piece now works against the new final boss' attack.
- - New enemies can no longer naturally spawn as blighted without Artifact of Prestige due to them causing GML errors (can be reverted with the "ss_blights" profile flag).
- - Fixed Artifact of Deviation errors with extensive item blacklists.
- - Fixed infinite Gups when given Dio's Friend via Artifact of Deviation.
- - Fixed Cognate enemies being able to revive infinitely with Dio's friend.
- - Fixed Relic of Echelon killing the player after its effect ends if the player has a Relic of Vitality.
- - Fixed missing Lifetime Fortune tab menu information.
- - Fixed Artifact of Zenith + origin glitch combo not triggering at the specific required time.
- - Fixed Evolved Lemurians getting infinitely tougher in the void.
- - Fixed Void Relic Shrines erroring when all items are blacklisted.
- - Fixed Artifact of Displacement's unlock creating a second pickup for clients online.
- - Fixed an error with Gold Medal.
- 1.14.0 rainfusion hotfix:
- - Fixed a few Co-op revive mod conflicts.
- - Fixed players being able to purchase gem requiring interactables without having gems, leading to negative balance.
- - Fixed cases of void portals spawning infinitely on the Risk of Rain stage.
- - Fixed a case of the new final boss getting its phases desynced.
- - Fixed cases of locked items being dropped.
- - Fixed Nemesis HAN-D's climb animation on skill use.
- 1.14.0:
- - Fixed a bunch of issues with the prereleases.
- - Nemesis Bandit now aims automatically when riding.
- - Tweaked Balloon behaviour, should feel less intense at first but scale a bit better, no longer has a stack limit.
- - Further tweaked final boss health scaling.
- - New final bosses should no longer be able to be stun locked.
- - Players can now fight all 3 final bosses in a single run if they so desire.
- - Tweaked new final boss health scaling.
- - Vestiges can no longer be picked by Relic of Termination.
- - Evolved Lemurians can now be elites.
- - Gold Medal now activates on interactable activation, instead of on spending gold.
- - Gold Medal now heals for 3 seconds instead of 5.
- - Optimized some old code.
- - New monster logs: Scaleless Wyvern, ???
- - Added final void boss platform ropes.
- - Final void boss tweak.
- - Seraph can now control Void Breaches with Disturbance.
- - Small edit to Technician's select animation.
- - Properly removed Blighted Worms from being forced into spawning with Artifact of Prestige.
- - The trader no longer gives items at 0% value trades.
- - The trader's "no" value threshold was reduced to 10% (from 15%).
- - The trader no longer has a shard giving cap.
- - Shards can now be traded for items.
- - Added shard counter HUD on the trader's hideout.
- - Added Cremator attack syncing, originally cremator attacks can get fully desynced attacking at different targets and times.
- - Fixed Roulette giving extra stat ups if picked up in groups.
- - Fixed pinged shrines showing incorrect currencies.
- - Small sound tweaks.
- - Corrected typos.
- - New item: Reflex+.
- - New ending and final boss.
- - New final artifact: Arifact of Zenith.
- - New monster log: Mechanical Totem.
- - Artifact of Pursuit replaced with new Artifact of Displacement.
- - Seraph is now unlocked by the new ending.
- - Compatible allies now properly inherit Panic Mines.
- - Back thruster tweaks, should be more reliable now.
- - Protoype Jet Boots finally synergize with Hopoo Feathers.
- - Sticky Overloader now only triggers with player attacks, as originally intended.
- - Scaleless Wyverns should no longer "teleport" randomly.
- - Scaleless Wyverns are no longer chosen for Relic of Termination buffs.
- - Removed Blighted Worms due to online conflicts.
- - Ancient Wisp can no longer be Dazing as it can't apply the Daze debuff.
- - Enemy corrosive trails no longer proc missiles and mortars.
- - Fixed a hard error when a MULE player disconnects while having their repair drone out.
- - "Fixed" Pyro unlocking CHEF's SEAR-FLAMBE achievement.
- - Fixed Red Plane's Pylon never reviving specific players. (?
- - Fixed White Flag causing drones to friendly fire.
- - Fixed White Flag having unintended side effects in some stages.
- - Fixed Show Time ruleset setting not being correctly bound.
- - Fixed a Curse of Affliction error on removal.
- - Small sound tweaks.
- - Corrected typos.
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