Advertisement
Guest User

Untitled

a guest
Mar 23rd, 2019
114
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 85.69 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --[[i stole zappa model!11!11
  87. Genocider by grgrgry21.
  88. Credit to CKBackUp's Psychopath and idk..
  89. B
  90. U R
  91. N I N H
  92. E L
  93. L
  94. ]]--
  95. wait(1 / 60)
  96. Effects = { }
  97. local Player = owner
  98. local Character = Player.Character
  99. local Humanoid = Character.Humanoid
  100. local LeftArm = Character["Left Arm"]
  101. local RightArm = Character["Right Arm"]
  102. local LeftLeg = Character["Left Leg"]
  103. local RightLeg = Character["Right Leg"]
  104. local Head = Character.Head
  105. local Torso = Character.Torso
  106. local Camera = game.Workspace.CurrentCamera
  107. local RootPart = Character.HumanoidRootPart
  108. local RootJoint = RootPart.RootJoint
  109. local attack = false
  110. local Anim = 'Idle'
  111. local attacktype = 1
  112. local delays = false
  113. local play = true
  114. local targetted = nil
  115. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  116. local velocity = RootPart.Velocity.y
  117. local sine = 0
  118. local change = 1
  119. local Create = LoadLibrary("RbxUtility").Create
  120. Humanoid.WalkSpeed = 8
  121. local m = Create("Model"){
  122. Parent = Character,
  123. Name = "WeaponModel",
  124. }
  125.  
  126. Humanoid.Animator.Parent = nil
  127. Character.Animate.Parent = nil
  128.  
  129. local newMotor = function(part0, part1, c0, c1)
  130. local w = Create('Motor'){
  131. Parent = part0,
  132. Part0 = part0,
  133. Part1 = part1,
  134. C0 = c0,
  135. C1 = c1,
  136. }
  137. return w
  138. end
  139.  
  140. function clerp(a, b, t)
  141. return a:lerp(b, t)
  142. end
  143.  
  144. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  145. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  146.  
  147. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  148. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  149. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  150. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  151. RootJoint.C1 = CFrame.new(0, 0, 0)
  152. RootJoint.C0 = CFrame.new(0, 0, 0)
  153. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  154. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  155.  
  156. local rarmc1 = RW.C1
  157. local larmc1 = LW.C1
  158. local rlegc1 = RH.C1
  159. local llegc1 = LH.C1
  160.  
  161. local resetc1 = false
  162.  
  163. function PlayAnimationFromTable(table, speed, bool)
  164. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  165. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  166. RW.C0 = clerp(RW.C0, table[3], speed)
  167. LW.C0 = clerp(LW.C0, table[4], speed)
  168. RH.C0 = clerp(RH.C0, table[5], speed)
  169. LH.C0 = clerp(LH.C0, table[6], speed)
  170. if bool == true then
  171. if resetc1 == false then
  172. resetc1 = true
  173. RootJoint.C1 = RootJoint.C1
  174. Torso.Neck.C1 = Torso.Neck.C1
  175. RW.C1 = rarmc1
  176. LW.C1 = larmc1
  177. RH.C1 = rlegc1
  178. LH.C1 = llegc1
  179. end
  180. end
  181. end
  182.  
  183. ArtificialHB = Create("BindableEvent", script){
  184. Parent = script,
  185. Name = "Heartbeat",
  186. }
  187.  
  188. script:WaitForChild("Heartbeat")
  189.  
  190. frame = 1 / 30
  191. tf = 0
  192. allowframeloss = false
  193. tossremainder = false
  194. lastframe = tick()
  195. script.Heartbeat:Fire()
  196.  
  197. game:GetService("RunService").Heartbeat:connect(function(s, p)
  198. tf = tf + s
  199. if tf >= frame then
  200. if allowframeloss then
  201. script.Heartbeat:Fire()
  202. lastframe = tick()
  203. else
  204. for i = 1, math.floor(tf / frame) do
  205. script.Heartbeat:Fire()
  206. end
  207. lastframe = tick()
  208. end
  209. if tossremainder then
  210. tf = 0
  211. else
  212. tf = tf - frame * math.floor(tf / frame)
  213. end
  214. end
  215. end)
  216.  
  217. function swait(num)
  218. if num == 0 or num == nil then
  219. ArtificialHB.Event:wait()
  220. else
  221. for i = 0, num do
  222. ArtificialHB.Event:wait()
  223. end
  224. end
  225. end
  226.  
  227. function RemoveOutlines(part)
  228. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  229. end
  230.  
  231. CFuncs = {
  232. ["Part"] = {
  233. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  234. local Part = Create("Part"){
  235. Parent = Parent,
  236. Reflectance = Reflectance,
  237. Transparency = Transparency,
  238. CanCollide = false,
  239. Locked = true,
  240. BrickColor = BrickColor.new(tostring(BColor)),
  241. Name = Name,
  242. Size = Size,
  243. Material = Material,
  244. }
  245. RemoveOutlines(Part)
  246. return Part
  247. end;
  248. };
  249.  
  250. ["Mesh"] = {
  251. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  252. local Msh = Create(Mesh){
  253. Parent = Part,
  254. Offset = OffSet,
  255. Scale = Scale,
  256. }
  257. if Mesh == "SpecialMesh" then
  258. Msh.MeshType = MeshType
  259. Msh.MeshId = MeshId
  260. end
  261. return Msh
  262. end;
  263. };
  264.  
  265. ["Mesh"] = {
  266. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  267. local Msh = Create(Mesh){
  268. Parent = Part,
  269. Offset = OffSet,
  270. Scale = Scale,
  271. }
  272. if Mesh == "SpecialMesh" then
  273. Msh.MeshType = MeshType
  274. Msh.MeshId = MeshId
  275. end
  276. return Msh
  277. end;
  278. };
  279.  
  280. ["Weld"] = {
  281. Create = function(Parent, Part0, Part1, C0, C1)
  282. local Weld = Create("Weld"){
  283. Parent = Parent,
  284. Part0 = Part0,
  285. Part1 = Part1,
  286. C0 = C0,
  287. C1 = C1,
  288. }
  289. return Weld
  290. end;
  291. };
  292.  
  293. ["Sound"] = {
  294. Create = function(id, par, vol, pit)
  295. coroutine.resume(coroutine.create(function()
  296. local S = Create("Sound"){
  297. Volume = vol,
  298. Pitch = pit or 1,
  299. SoundId = id,
  300. Parent = par or workspace,
  301. }
  302. wait()
  303. S:play()
  304. game:GetService("Debris"):AddItem(S, 6)
  305. end))
  306. end;
  307. };
  308.  
  309. ["ParticleEmitter"] = {
  310. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  311. local fp = Create("ParticleEmitter"){
  312. Parent = Parent,
  313. Color = ColorSequence.new(Color1, Color2),
  314. LightEmission = LightEmission,
  315. Size = Size,
  316. Texture = Texture,
  317. Transparency = Transparency,
  318. ZOffset = ZOffset,
  319. Acceleration = Accel,
  320. Drag = Drag,
  321. LockedToPart = LockedToPart,
  322. VelocityInheritance = VelocityInheritance,
  323. EmissionDirection = EmissionDirection,
  324. Enabled = Enabled,
  325. Lifetime = LifeTime,
  326. Rate = Rate,
  327. Rotation = Rotation,
  328. RotSpeed = RotSpeed,
  329. Speed = Speed,
  330. VelocitySpread = VelocitySpread,
  331. }
  332. return fp
  333. end;
  334. };
  335.  
  336. CreateTemplate = {
  337.  
  338. };
  339. }
  340.  
  341.  
  342.  
  343. New = function(Object, Parent, Name, Data)
  344. local Object = Instance.new(Object)
  345. for Index, Value in pairs(Data or {}) do
  346. Object[Index] = Value
  347. end
  348. Object.Parent = Parent
  349. Object.Name = Name
  350. return Object
  351. end
  352.  
  353.  
  354. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  355. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  356. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  357.  
  358. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  359. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  360. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  361. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  362. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  363. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  364. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  365. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  366. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  367. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  368. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  369. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  370. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  371. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  372. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  373. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  374. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  375. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  376. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  377. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  378. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  379. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  380. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  381. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  382. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  383. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  384. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  385. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  386. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  387. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  388. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  389. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  390. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  391. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  392. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  393. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  394. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  395. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  396. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  397. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  398. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  399. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  400. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  401. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  402. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  403. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  404. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  405. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  406. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  407. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  408. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  409. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  410. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  411. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  412. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  413. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  414. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  415. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  416. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  417. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  418. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  419. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  420. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  421.  
  422. for _,v in pairs(m:children()) do
  423. if v:IsA("Part") then
  424. v.CanCollide = false
  425. end
  426. end
  427. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  428. for _,v in pairs(Character:children()) do
  429. if v:IsA("Accessory") then
  430. v:Remove()
  431. end
  432. end
  433. Handle = New("Part",Head,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  434. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  435. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  436. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  437. Handle1 = New("Part",Head,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  438. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  439. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  440. end
  441.  
  442.  
  443. function rayCast(Position, Direction, Range, Ignore)
  444. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  445. end
  446.  
  447. --[[FindNearestTorso = function(pos)
  448. local list = (game.Workspace:children())
  449. local torso = nil
  450. local dist = 1000
  451. local temp, human, temp2 = nil, nil, nil
  452. for x = 1, #list do
  453. temp2 = list[x]
  454. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  455. temp = temp2:findFirstChild("Torso")
  456. human = temp2:findFirstChild("Humanoid")
  457. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  458. local dohit = true
  459. if dohit == true then
  460. torso = temp
  461. dist = (temp.Position - pos).magnitude
  462. end
  463. end
  464. end
  465. end
  466. return torso, dist
  467. end]]
  468. function FindNearestTorso(Position, Distance, SinglePlayer)
  469. if SinglePlayer then
  470. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  471. end
  472. local List = {}
  473. for i, v in pairs(workspace:GetChildren()) do
  474. if v:IsA("Model") then
  475. if v:findFirstChild("Torso") then
  476. if v ~= Character then
  477. if (v.Torso.Position - Position).magnitude <= Distance then
  478. table.insert(List, v)
  479. end
  480. end
  481. end
  482. end
  483. end
  484. return List
  485. end
  486. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  487. if hit.Parent == nil then
  488. return
  489. end
  490. local h = hit.Parent:FindFirstChild("Humanoid")
  491. for _, v in pairs(hit.Parent:children()) do
  492. if v:IsA("Humanoid") then
  493. h = v
  494. end
  495. end
  496. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  497. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  498. if hit.Parent.DebounceHit.Value == true then
  499. return
  500. end
  501. end
  502. local c = Create("ObjectValue"){
  503. Name = "creator",
  504. Value = owner,
  505. Parent = h,
  506. }
  507. game:GetService("Debris"):AddItem(c, .5)
  508. if HitSound ~= nil and HitPitch ~= nil then
  509. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  510. end
  511. local Damage = math.random(minim, maxim)
  512. local blocked = false
  513. local block = hit.Parent:findFirstChild("Block")
  514. if block ~= nil then
  515. if block.className == "IntValue" then
  516. if block.Value > 0 then
  517. blocked = true
  518. block.Value = block.Value - 1
  519. print(block.Value)
  520. end
  521. end
  522. end
  523. if blocked == false then
  524. h.Health = h.Health - Damage
  525. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  526. else
  527. h.Health = h.Health - (Damage / 2)
  528. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  529. end
  530. if Type == "Knockdown" then
  531. local hum = hit.Parent.Humanoid
  532. hum.PlatformStand = true
  533. coroutine.resume(coroutine.create(function(HHumanoid)
  534. swait(1)
  535. HHumanoid.PlatformStand = false
  536. end), hum)
  537. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  538. local bodvol = Create("BodyVelocity"){
  539. velocity = angle * knockback,
  540. P = 5000,
  541. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  542. Parent = hit,
  543. }
  544. local rl = Create("BodyAngularVelocity"){
  545. P = 3000,
  546. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  547. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  548. Parent = hit,
  549. }
  550. game:GetService("Debris"):AddItem(bodvol, .5)
  551. game:GetService("Debris"):AddItem(rl, .5)
  552. elseif Type == "Normal" then
  553. local vp = Create("BodyVelocity"){
  554. P = 500,
  555. maxForce = Vector3.new(math.huge, 0, math.huge),
  556. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  557. }
  558. if knockback > 0 then
  559. vp.Parent = hit.Parent.Torso
  560. end
  561. game:GetService("Debris"):AddItem(vp, .5)
  562. elseif Type == "Up" then
  563. local bodyVelocity = Create("BodyVelocity"){
  564. velocity = Vector3.new(0, 20, 0),
  565. P = 5000,
  566. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  567. Parent = hit,
  568. }
  569. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  570. elseif Type == "DarkUp" then
  571. coroutine.resume(coroutine.create(function()
  572. for i = 0, 1, 0.1 do
  573. swait()
  574. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  575. end
  576. end))
  577. local bodyVelocity = Create("BodyVelocity"){
  578. velocity = Vector3.new(0, 20, 0),
  579. P = 5000,
  580. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  581. Parent = hit,
  582. }
  583. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  584. elseif Type == "Snare" then
  585. local bp = Create("BodyPosition"){
  586. P = 2000,
  587. D = 100,
  588. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  589. position = hit.Parent.Torso.Position,
  590. Parent = hit.Parent.Torso,
  591. }
  592. game:GetService("Debris"):AddItem(bp, 1)
  593. elseif Type == "Freeze" then
  594. local BodPos = Create("BodyPosition"){
  595. P = 50000,
  596. D = 1000,
  597. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  598. position = hit.Parent.Torso.Position,
  599. Parent = hit.Parent.Torso,
  600. }
  601. local BodGy = Create("BodyGyro") {
  602. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  603. P = 20e+003,
  604. Parent = hit.Parent.Torso,
  605. cframe = hit.Parent.Torso.CFrame,
  606. }
  607. hit.Parent.Torso.Anchored = true
  608. coroutine.resume(coroutine.create(function(Part)
  609. swait(1.5)
  610. Part.Anchored = false
  611. end), hit.Parent.Torso)
  612. game:GetService("Debris"):AddItem(BodPos, 3)
  613. game:GetService("Debris"):AddItem(BodGy, 3)
  614. end
  615. local debounce = Create("BoolValue"){
  616. Name = "DebounceHit",
  617. Parent = hit.Parent,
  618. Value = true,
  619. }
  620. game:GetService("Debris"):AddItem(debounce, Delay)
  621. c = Create("ObjectValue"){
  622. Name = "creator",
  623. Value = Player,
  624. Parent = h,
  625. }
  626. game:GetService("Debris"):AddItem(c, .5)
  627. end
  628. end
  629.  
  630. function ShowDamage(Pos, Text, Time, Color)
  631. local Rate = (1 / 30)
  632. local Pos = (Pos or Vector3.new(0, 0, 0))
  633. local Text = (Text or "")
  634. local Time = (Time or 2)
  635. local Color = (Color or Color3.new(1, 0, 1))
  636. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  637. EffectPart.Anchored = true
  638. local BillboardGui = Create("BillboardGui"){
  639. Size = UDim2.new(3, 0, 3, 0),
  640. Adornee = EffectPart,
  641. Parent = EffectPart,
  642. }
  643. local TextLabel = Create("TextLabel"){
  644. BackgroundTransparency = 1,
  645. Size = UDim2.new(1, 0, 1, 0),
  646. Text = Text,
  647. Font = "SciFi",
  648. TextColor3 = Color,
  649. TextScaled = true,
  650. Parent = BillboardGui,
  651. }
  652. game.Debris:AddItem(EffectPart, (Time))
  653. EffectPart.Parent = game:GetService("Workspace")
  654. delay(0, function()
  655. local Frames = (Time / Rate)
  656. for Frame = 1, Frames do
  657. wait(Rate)
  658. local Percent = (Frame / Frames)
  659. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  660. TextLabel.TextTransparency = Percent
  661. end
  662. if EffectPart and EffectPart.Parent then
  663. EffectPart:Destroy()
  664. end
  665. end)
  666. end
  667.  
  668. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  669. for _, c in pairs(workspace:children()) do
  670. local hum = c:findFirstChild("Humanoid")
  671. if hum ~= nil then
  672. local head = c:findFirstChild("Torso")
  673. if head ~= nil then
  674. local targ = head.Position - Part.Position
  675. local mag = targ.magnitude
  676. if mag <= Magnitude and c.Name ~= Player.Name then
  677. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  678. end
  679. end
  680. end
  681. end
  682. end
  683.  
  684. EffectModel = Create("Model"){
  685. Parent = Character,
  686. Name = "Effects",
  687. }
  688.  
  689. Effects = {
  690. Block = {
  691. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  692. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  693. prt.Anchored = true
  694. prt.CFrame = cframe
  695. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  696. game:GetService("Debris"):AddItem(prt, 10)
  697. if Type == 1 or Type == nil then
  698. table.insert(Effects, {
  699. prt,
  700. "Block1",
  701. delay,
  702. x3,
  703. y3,
  704. z3,
  705. msh
  706. })
  707. elseif Type == 2 then
  708. table.insert(Effects, {
  709. prt,
  710. "Block2",
  711. delay,
  712. x3,
  713. y3,
  714. z3,
  715. msh
  716. })
  717. end
  718. end;
  719. };
  720.  
  721. Cylinder = {
  722. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  723. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  724. prt.Anchored = true
  725. prt.CFrame = cframe
  726. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  727. game:GetService("Debris"):AddItem(prt, 10)
  728. table.insert(Effects, {
  729. prt,
  730. "Cylinder",
  731. delay,
  732. x3,
  733. y3,
  734. z3,
  735. msh
  736. })
  737. end;
  738. };
  739. Head = {
  740. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  741. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  742. prt.Anchored = true
  743. prt.CFrame = cframe
  744. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  745. game:GetService("Debris"):AddItem(prt, 10)
  746. table.insert(Effects, {
  747. prt,
  748. "Cylinder",
  749. delay,
  750. x3,
  751. y3,
  752. z3,
  753. msh
  754. })
  755. end;
  756. };
  757.  
  758. Sphere = {
  759. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  760. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  761. prt.Anchored = true
  762. prt.CFrame = cframe
  763. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  764. game:GetService("Debris"):AddItem(prt, 10)
  765. table.insert(Effects, {
  766. prt,
  767. "Cylinder",
  768. delay,
  769. x3,
  770. y3,
  771. z3,
  772. msh
  773. })
  774. end;
  775. };
  776.  
  777. Elect = {
  778. Create = function(cff, x, y, z)
  779. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  780. prt.Anchored = true
  781. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  782. prt.CFrame = CFrame.new(prt.Position)
  783. game:GetService("Debris"):AddItem(prt, 2)
  784. local xval = math.random() / 2
  785. local yval = math.random() / 2
  786. local zval = math.random() / 2
  787. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  788. table.insert(Effects, {
  789. prt,
  790. "Elec",
  791. 0.1,
  792. x,
  793. y,
  794. z,
  795. xval,
  796. yval,
  797. zval
  798. })
  799. end;
  800.  
  801. };
  802.  
  803. Ring = {
  804. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  805. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  806. prt.Anchored = true
  807. prt.CFrame = cframe
  808. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  809. game:GetService("Debris"):AddItem(prt, 10)
  810. table.insert(Effects, {
  811. prt,
  812. "Cylinder",
  813. delay,
  814. x3,
  815. y3,
  816. z3,
  817. msh
  818. })
  819. end;
  820. };
  821.  
  822.  
  823. Wave = {
  824. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  825. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  826. prt.Anchored = true
  827. prt.CFrame = cframe
  828. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  829. game:GetService("Debris"):AddItem(prt, 10)
  830. table.insert(Effects, {
  831. prt,
  832. "Cylinder",
  833. delay,
  834. x3,
  835. y3,
  836. z3,
  837. msh
  838. })
  839. end;
  840. };
  841.  
  842. Break = {
  843. Create = function(brickcolor, cframe, x1, y1, z1)
  844. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  845. prt.Anchored = true
  846. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  847. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  848. local num = math.random(10, 50) / 1000
  849. game:GetService("Debris"):AddItem(prt, 10)
  850. table.insert(Effects, {
  851. prt,
  852. "Shatter",
  853. num,
  854. prt.CFrame,
  855. math.random() - math.random(),
  856. 0,
  857. math.random(50, 100) / 100
  858. })
  859. end;
  860. };
  861.  
  862. Fire = {
  863. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  864. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  865. prt.Anchored = true
  866. prt.CFrame = cframe
  867. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  868. game:GetService("Debris"):AddItem(prt, 10)
  869. table.insert(Effects, {
  870. prt,
  871. "Fire",
  872. delay,
  873. 1,
  874. 1,
  875. 1,
  876. msh
  877. })
  878. end;
  879. };
  880.  
  881. FireWave = {
  882. Create = function(brickcolor, cframe, x1, y1, z1)
  883. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  884. prt.Anchored = true
  885. prt.CFrame = cframe
  886. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  887. local d = Create("Decal"){
  888. Parent = prt,
  889. Texture = "rbxassetid://26356434",
  890. Face = "Top",
  891. }
  892. local d = Create("Decal"){
  893. Parent = prt,
  894. Texture = "rbxassetid://26356434",
  895. Face = "Bottom",
  896. }
  897. game:GetService("Debris"):AddItem(prt, 10)
  898. table.insert(Effects, {
  899. prt,
  900. "FireWave",
  901. 1,
  902. 30,
  903. math.random(400, 600) / 100,
  904. msh
  905. })
  906. end;
  907. };
  908.  
  909. Lightning = {
  910. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  911. local magz = (p0 - p1).magnitude
  912. local curpos = p0
  913. local trz = {
  914. -ofs,
  915. ofs
  916. }
  917. for i = 1, tym do
  918. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  919. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  920. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  921. li.Material = "Neon"
  922. if tym == i then
  923. local magz2 = (curpos - p1).magnitude
  924. li.Size = Vector3.new(th, th, magz2)
  925. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  926. table.insert(Effects, {
  927. li,
  928. "Disappear",
  929. last
  930. })
  931. else
  932. do
  933. do
  934. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  935. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  936. game.Debris:AddItem(li, 10)
  937. table.insert(Effects, {
  938. li,
  939. "Disappear",
  940. last
  941. })
  942. end
  943. end
  944. end
  945. end
  946. end
  947. };
  948.  
  949. EffectTemplate = {
  950.  
  951. };
  952. }
  953.  
  954. abss = Instance.new("BillboardGui",Character)
  955. abss.Size = UDim2.new(10,0,10,0)
  956. abss.Enabled = false
  957. imgl = Instance.new("ImageLabel",abss)
  958. imgl.Position = UDim2.new(0,0,0,0)
  959. imgl.Size = UDim2.new(1,0,1,0)
  960. imgl.Image = "rbxassetid://711463989"
  961. imgl.BackgroundTransparency = 1
  962. imgl.ImageColor3 = Color3.new(.9,0,0)
  963. img2 = Instance.new("ImageLabel",abss)
  964. img2.Position = UDim2.new(0,0,0,0)
  965. img2.Size = UDim2.new(1,0,1,0)
  966. img2.Image = "rbxassetid://711463989"
  967. img2.BackgroundTransparency = 1
  968. img2.ImageColor3 = Color3.new(.9,0,0)
  969.  
  970. function dmg(dude)
  971. dude.Humanoid.PlatformStand = true
  972.  
  973. local partasdeff = Instance.new("ParticleEmitter",dude.Torso)
  974. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  975. partasdeff.LightEmission = .1
  976. partasdeff.Size = NumberSequence.new(0.2)
  977. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  978. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  979. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  980. partasdeff.Transparency = bbb
  981. partasdeff.Size = aaa
  982. partasdeff.ZOffset = .9
  983. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  984. partasdeff.LockedToPart = false
  985. partasdeff.EmissionDirection = "Back"
  986. partasdeff.Lifetime = NumberRange.new(1, 2)
  987. partasdeff.Rate = 1000
  988. partasdeff.Rotation = NumberRange.new(-100, 100)
  989. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  990. partasdeff.Speed = NumberRange.new(10)
  991. partasdeff.VelocitySpread = 20
  992. partasdeff.Enabled=true
  993. local bgf = Instance.new("BodyGyro",dude.Head)
  994. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  995. local val = Instance.new("BoolValue",dude)
  996. val.Name = "IsHit"
  997. for i = 1, 6 do
  998. local blo = Instance.new("Part",game.Workspace)
  999. blo.Size = Vector3.new(.6,.2,.6)
  1000. blo.Material = "SmoothPlastic"
  1001. blo.BrickColor = BrickColor.new("Crimson")
  1002. blo.Position = dude.Head.Position
  1003. blo.CFrame = dude.Head.CFrame
  1004. game:GetService("Debris"):AddItem(blo,30)
  1005. end
  1006. local ds = coroutine.wrap(function()
  1007. wait(.2)
  1008. dude.Torso:BreakJoints()
  1009. partasdeff.Enabled=false
  1010. wait(2)
  1011. partasdeff:Remove()
  1012. end)
  1013. ds()
  1014. end
  1015.  
  1016. function attackone()
  1017. attack = true
  1018. Humanoid.WalkSpeed = 0
  1019. for i = 0, 3, 0.1 do
  1020. swait()
  1021. PlayAnimationFromTable({
  1022. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1023. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1024. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1025. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1026. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1027. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1028. }, .1, false)
  1029. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1030. end
  1031. Effects.Block.Create(BrickColor.new("New Yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1032. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1033. dmg(targetted)
  1034. for i = 0, 1, 0.1 do
  1035. swait()
  1036. PlayAnimationFromTable({
  1037. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1038. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1039. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1040. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1041. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1042. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1043. }, .3, false)
  1044. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1045. end
  1046. for i = 0, 2, 0.1 do
  1047. swait()
  1048. PlayAnimationFromTable({
  1049. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1050. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1051. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1052. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1053. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1054. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1055. }, .3, false)
  1056. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1057. end
  1058. Humanoid.WalkSpeed = 8
  1059. attack = false
  1060. end
  1061. local Grabbed = false
  1062.  
  1063. function hedshoot()
  1064. attack = true
  1065.  
  1066. local GGyro = Instance.new("BodyPosition")
  1067. local WhoTfDidYouGrab = nil
  1068. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1069. if v:FindFirstChild('Torso') then
  1070. Grabbed = true
  1071. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1072. WhoTfDidYouGrab = v
  1073. end
  1074. end
  1075. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1076. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1077. for i = 0, 1, 0.1 do
  1078. swait()
  1079. if Grabbed == true then
  1080. WhoTfDidYouGrab.Humanoid.PlatformStand = true
  1081. GGyro.position = Partss.Position
  1082. GGyro.Parent = WhoTfDidYouGrab.Head
  1083. WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0)
  1084. end
  1085. PlayAnimationFromTable({
  1086. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1087. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1088. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1089. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1090. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1091. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1092. }, .3, false)
  1093. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1094.  
  1095. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1096. end
  1097. if Grabbed == true then
  1098. Humanoid.WalkSpeed = 0
  1099. for i = 0, 2, 0.1 do
  1100. swait()
  1101. if Grabbed == true then
  1102. WhoTfDidYouGrab.Humanoid.PlatformStand = true
  1103. GGyro.position = Partss.Position
  1104. GGyro.Parent = WhoTfDidYouGrab.Head
  1105. WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0)
  1106. end
  1107. PlayAnimationFromTable({
  1108. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1109. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1110. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1111. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1112. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1113. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1114. }, .3, false)
  1115. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1116. end
  1117.  
  1118.  
  1119. for i = 0, 2, 0.1 do
  1120. swait()
  1121. if Grabbed == true then
  1122. WhoTfDidYouGrab.Humanoid.PlatformStand = true
  1123. GGyro.position = Partss.Position
  1124. GGyro.Parent = WhoTfDidYouGrab.Head
  1125. WhoTfDidYouGrab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(90),0)
  1126. end
  1127. PlayAnimationFromTable({
  1128. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1133. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134. }, .1, false)
  1135. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1136. end
  1137. Effects.Block.Create(BrickColor.new("New Yeller"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1138. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1139. dmg(WhoTfDidYouGrab)
  1140. WhoTfDidYouGrab.Head.Velocity = WhoTfDidYouGrab.Head.CFrame.lookVector * -60
  1141.  
  1142. for i = 0, 1, 0.1 do
  1143. swait()
  1144. PlayAnimationFromTable({
  1145. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1146. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1147. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1148. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1149. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1150. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151. }, .3, false)
  1152. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1153. end
  1154. for i = 0, 2.5, 0.1 do
  1155. swait()
  1156. PlayAnimationFromTable({
  1157. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1160. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1161. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1162. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1163. }, .1, false)
  1164. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1165. end
  1166. end
  1167. GGyro.Parent = nil
  1168. attack = false
  1169. Grabbed = false
  1170. Humanoid.WalkSpeed = 8
  1171. end
  1172. function TargetSelect(person)
  1173. local dd=coroutine.wrap(function()
  1174. if targetted ~= person then
  1175. targetted = person
  1176. img2.Size = UDim2.new(1,0,1,0)
  1177. img2.ImageTransparency = 0
  1178. img2.Position = UDim2.new(0,0,0,0)
  1179. for i = 0, 2, 0.1 do
  1180. swait()
  1181. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1182. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1183. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1184. end
  1185. end
  1186. end)
  1187. dd()
  1188. end
  1189.  
  1190. function LockOn()
  1191. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1192. TargetSelect(Mouse.Target.Parent)
  1193. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1194. end
  1195. end
  1196.  
  1197.  
  1198. function ofmoosic() -- 2 lazi hoh
  1199. delays = true
  1200. while wait() and kkk and kkk.Volume >= 0.02 do
  1201. kkk.Volume = kkk.Volume - 0.05
  1202. end
  1203. wait(0.1)
  1204. kkk.Pitch = 0
  1205. kkk.PlaybackSpeed = 0
  1206. play = false
  1207. delays = false
  1208. end
  1209. function onmoosic()
  1210. delays = true
  1211. kkk.Pitch = .6
  1212. kkk.PlaybackSpeed = .6
  1213. while wait() and kkk and kkk.Volume <= 1.5 do
  1214. kkk.Volume = kkk.Volume + 0.05
  1215. end
  1216. wait(0.1)
  1217. play = true
  1218. delays = false
  1219. end
  1220. Mouse.Button1Down:connect(function()
  1221. if attack == false and targetted ~= nil then
  1222. attackone()
  1223. end
  1224. end)
  1225.  
  1226. Mouse.KeyDown:connect(function(k)
  1227. k = k:lower()
  1228. if attack == false and k == 'q' then
  1229. LockOn()
  1230. end
  1231. if k == 'z' and attack == false then
  1232. hedshoot()
  1233. elseif k == 'm' and play == true and delays == false then
  1234. ofmoosic()
  1235. elseif k == 'm' and play == false and delays == false then
  1236. onmoosic()
  1237. end
  1238. end)
  1239.  
  1240. kkk = Instance.new("Sound",Character)
  1241. kkk.Volume = 1.5
  1242. kkk.PlaybackSpeed = 1
  1243. kkk.Pitch = .6
  1244. kkk.SoundId = "rbxassetid://583415095"
  1245. kkk:Play()
  1246. kkk.Name = "a"
  1247. kkk.Looped = true
  1248.  
  1249.  
  1250.  
  1251. while true do
  1252. swait()
  1253. for i, v in pairs(Character:GetChildren()) do
  1254. if v:IsA("Part") then
  1255. v.Material = "SmoothPlastic"
  1256. elseif v:IsA("Accessory") then
  1257. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1258. end
  1259. end
  1260. while true do
  1261. swait()
  1262. Character.Humanoid.MaxHealth = math.huge
  1263. Character.Humanoid.Health = math.huge
  1264. imgl.Rotation = imgl.Rotation + 3
  1265. img2.Rotation = img2.Rotation + 3
  1266. if targetted ~= nil then
  1267. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1268. abss.Enabled = true
  1269. elseif targetted == nil then
  1270. abss.Adornee = nil
  1271. abss.Enabled = false
  1272. end
  1273. while true and imgl.Rotation >= 360 do
  1274. imgl.Rotation = 0
  1275. img2.Rotation = 0
  1276. end
  1277. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1278. velocity = RootPart.Velocity.y
  1279. sine = sine + change
  1280. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1281. if RootPart.Velocity.y > 1 and hit == nil then
  1282. Anim = "Jump"
  1283. if attack == false then
  1284. PlayAnimationFromTable({
  1285. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1289. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291. }, .3, false)
  1292. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1293. end
  1294. elseif RootPart.Velocity.y < -1 and hit == nil then
  1295. Anim = "Fall"
  1296. if attack == false then
  1297. PlayAnimationFromTable({
  1298. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. }, .3, false)
  1305. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1306. end
  1307. elseif Torsovelocity < 1 and hit ~= nil then
  1308. Anim = "Idle"
  1309. if attack == false then
  1310. change = 1
  1311. PlayAnimationFromTable({
  1312. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1314. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1315. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1316. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. }, .3, false)
  1319. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1320. end
  1321. elseif Torsovelocity > 2 and hit ~= nil then
  1322. Anim = "Walk"
  1323. if attack == false then
  1324. PlayAnimationFromTable({
  1325. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1326. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1328. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1329. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1330. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1331. }, .3, false)
  1332. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1333. end
  1334. end
  1335. if 0 < #Effects then
  1336. for e = 1, #Effects do
  1337. if Effects[e] ~= nil then
  1338. local Thing = Effects[e]
  1339. if Thing ~= nil then
  1340. local Part = Thing[1]
  1341. local Mode = Thing[2]
  1342. local Delay = Thing[3]
  1343. local IncX = Thing[4]
  1344. local IncY = Thing[5]
  1345. local IncZ = Thing[6]
  1346. if Thing[2] == "Shoot" then
  1347. local Look = Thing[1]
  1348. local move = 30
  1349. if Thing[8] == 3 then
  1350. move = 10
  1351. end
  1352. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1353. if Thing[10] ~= nil then
  1354. da = pos
  1355. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1356. cfa = CFrame.new(Thing[4], pos)
  1357. tehCF = cfa:lerp(cf2, 0.2)
  1358. Thing[1] = tehCF.lookVector
  1359. end
  1360. local mag = (Thing[4] - pos).magnitude
  1361. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1362. if Thing[8] == 2 then
  1363. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1364. end
  1365. Thing[4] = Thing[4] + Look * move
  1366. Thing[3] = Thing[3] - 1
  1367. if 2 < Thing[5] then
  1368. Thing[5] = Thing[5] - 0.3
  1369. Thing[6] = Thing[6] - 0.3
  1370. end
  1371. if hit ~= nil then
  1372. Thing[3] = 0
  1373. if Thing[8] == 1 or Thing[8] == 3 then
  1374. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1375. else
  1376. if Thing[8] == 2 then
  1377. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1378. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1379. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1380. ref.Anchored = true
  1381. ref.CFrame = CFrame.new(pos)
  1382. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1383. game:GetService("Debris"):AddItem(ref, 0.2)
  1384. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1385. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1386. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1387. end
  1388. end
  1389. end
  1390. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1391. ref.Anchored = true
  1392. ref.CFrame = CFrame.new(pos)
  1393. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1394. game:GetService("Debris"):AddItem(ref, 1)
  1395. end
  1396. if Thing[3] <= 0 then
  1397. table.remove(Effects, e)
  1398. end
  1399. end
  1400. do
  1401. do
  1402. if Thing[2] == "FireWave" then
  1403. if Thing[3] <= Thing[4] then
  1404. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1405. Thing[3] = Thing[3] + 1
  1406. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1407. else
  1408. Part.Parent = nil
  1409. table.remove(Effects, e)
  1410. end
  1411. end
  1412. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1413. if Thing[1].Transparency <= 1 then
  1414. if Thing[2] == "Block1" then
  1415. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1416. Mesh = Thing[7]
  1417. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1418. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1419. else
  1420. if Thing[2] == "Block2" then
  1421. Thing[1].CFrame = Thing[1].CFrame
  1422. Mesh = Thing[7]
  1423. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1424. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1425. else
  1426. if Thing[2] == "Fire" then
  1427. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1428. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1429. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1430. else
  1431. if Thing[2] == "Cylinder" then
  1432. Mesh = Thing[7]
  1433. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1434. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1435. else
  1436. if Thing[2] == "Blood" then
  1437. Mesh = Thing[7]
  1438. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1439. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1440. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1441. else
  1442. if Thing[2] == "Elec" then
  1443. Mesh = Thing[10]
  1444. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1445. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1446. else
  1447. if Thing[2] == "Disappear" then
  1448. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1449. else
  1450. if Thing[2] == "Shatter" then
  1451. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1452. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1453. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1454. Thing[6] = Thing[6] + Thing[5]
  1455. end
  1456. end
  1457. end
  1458. end
  1459. end
  1460. end
  1461. end
  1462. end
  1463. else
  1464. Part.Parent = nil
  1465. table.remove(Effects, e)
  1466. end
  1467. end
  1468. end
  1469. end
  1470. end
  1471. end
  1472. end
  1473. end
  1474. end
  1475. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement