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Mar 24th, 2019
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  1. //Player TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_PTD[MAX_PLAYERS][26];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -22.500000, -13.840017, "box");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 15.350003);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 674.000000, 0.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  11. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  12. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 842085375);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  15. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  16. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  17. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  18. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  19.  
  20. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 256.000000, 14.720005, "LOST_EMPORIUM");
  21. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.400000, 1.600000);
  22. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  23. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 1871968767);
  24. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 1);
  25. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  27. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
  28. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  29. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 1);
  30.  
  31. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 262.000000, 26.479995, "onlne_gaming_community");
  32. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.168000, 0.575200);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 236.000122, 45.359989, "VAS_KORISNICKI_RACUN_JE");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.167000, 0.944799);
  44. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  45. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  47. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  49. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  50. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  51. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  52.  
  53. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 324.500854, 45.519992, "PRONADJEN");
  54. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.167000, 0.944799);
  55. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  56. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 16711935);
  57. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  58. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  59. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  60. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
  61. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  62. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  63.  
  64. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 366.600738, 44.959991, "U_BAZI");
  65. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.167000, 0.944799);
  66. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  67. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  68. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  69. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  70. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  71. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
  72. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  73. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  74.  
  75. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 227.500122, 59.919998, "ISPOD_UPISITE_LOZINKU_KAKO_BISTE_NASTAVILI_DALJE");
  76. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.167000, 0.944799);
  77. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  78. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  79. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  80. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  81. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  82. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  83. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  84. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  85.  
  86. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 238.000122, 112.560005, "ALL_COPYRIGHTS_LOST_EMPORIUM_TEAM_2018");
  87. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.167000, 0.944799);
  88. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  89. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  90. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  91. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  92. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  93. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  94. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  95. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  96.  
  97. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 230.500000, 115.239997, "ld_pool:ball");
  98. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
  99. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 6.000000, 5.000000);
  100. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  101. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 1871968767);
  102. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  103. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  104. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  105. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
  106. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  107. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  108.  
  109. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 390.000000, 114.680007, "ld_pool:ball");
  110. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  111. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 6.000000, 5.000000);
  112. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  113. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 1871968767);
  114. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  115. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  116. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  117. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  118. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  119. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  120.  
  121. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 63.500000, 85.000000, "ld_pool:ball");
  122. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  123. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 63.000000, 5.000000);
  124. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  125. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 1871968767);
  126. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  127. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  128. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  129. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  130. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  131. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  132.  
  133. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 510.599975, 84.679916, "ld_pool:ball");
  134. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  135. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 63.000000, 5.000000);
  136. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  137. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 1871968767);
  138. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  139. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  140. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  141. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  142. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  143. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  144.  
  145. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 55.500000, 17.799993, "");
  146. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  147. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 77.000000, 73.000000);
  148. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  149. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  150. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  151. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  152. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 0);
  153. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 5);
  154. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  155. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  156. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][12], 294);
  157. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000, 15.000000, 1.000000);
  158.  
  159. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 501.000000, 16.679990, "");
  160. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  161. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 77.000000, 73.000000);
  162. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  163. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  164. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  165. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  166. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 0);
  167. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 5);
  168. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  169. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  170. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][13], 294);
  171. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000, -15.000000, 1.000000);
  172.  
  173. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 80.500053, 5.199996, "DEVELOPER");
  174. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.182000, 0.804800);
  175. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  176. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 1871968767);
  177. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  178. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  179. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  180. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
  181. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  182. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  183.  
  184. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 528.000000, 5.199997, "OWNER");
  185. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.182000, 0.804800);
  186. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  187. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 1871968767);
  188. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  189. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  190. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  191. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 1);
  192. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  193. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  194.  
  195. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 83.599975, 11.960009, "SUTTIX");
  196. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.168500, 0.676000);
  197. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  198. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  199. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  200. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  201. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  202. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  203. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  204. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  205.  
  206. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 531.599975, 11.400004, "ADO");
  207. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.168500, 0.676000);
  208. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  209. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  210. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  211. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  212. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  213. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  214. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  215. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  216.  
  217. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 0.000000, 108.519973, "LD_SPAC:white");
  218. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
  219. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 85.000000, -2.000000);
  220. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  221. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 1871968767);
  222. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  223. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  224. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  225. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  226. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  227. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  228.  
  229. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 555.099609, 108.039955, "LD_SPAC:white");
  230. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  231. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 85.000000, -2.000000);
  232. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  233. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 1871968767);
  234. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  235. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  236. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  237. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  238. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  239. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  240.  
  241. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 563.599609, 120.359947, "LD_SPAC:white");
  242. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  243. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 75.000000, -1.000000);
  244. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  245. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1);
  246. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  247. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  248. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  249. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  250. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  251. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  252.  
  253. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, -0.400390, 120.919944, "LD_SPAC:white");
  254. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  255. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 75.000000, -1.000000);
  256. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  257. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
  258. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  259. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  260. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  261. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  262. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  263. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  264.  
  265. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 4.500000, 98.720001, "LAST_UPDATE_24/03/2019");
  266. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.138499, 0.692800);
  267. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  268. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
  269. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  270. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  271. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  272. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 2);
  273. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  274. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  275.  
  276. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 572.000000, 98.719978, "SCRIPT_VERSION_V1.0");
  277. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.138499, 0.692800);
  278. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  279. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -1);
  280. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  281. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  282. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  283. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 2);
  284. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  285. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  286.  
  287. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 9.499971, 111.599983, "TS3:_TS3.LE-RPG.ME");
  288. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.138499, 0.692800);
  289. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  290. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1);
  291. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  292. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  293. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  294. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 2);
  295. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  296. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  297.  
  298. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 577.500000, 111.039985, "FORUM:_LE-RPG.ME");
  299. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.138499, 0.692800);
  300. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  301. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1);
  302. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  303. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  304. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  305. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 2);
  306. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
  307. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  308.  
  309.  
  310.  
  311.  
  312. //Total textdraws exported: 26 (0 global textdraws / 26 player textdraws) ~ 24/3/2019 ~ 14:35:45
  313. TDEditor V1.16 by adri1
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