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Jun 16th, 2019
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  1. --just put this on the top of a script and boom 89% works
  2. --note this does not work on big scripts
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,game,owner = owner,game
  5. local RealPlayer = Player
  6. do
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. for _,t in pairs(CAS.Actions) do
  52. for _,k in pairs(t.Keys) do
  53. if k==io.KeyCode then
  54. t.Function(t.Name,io.UserInputState,io)
  55. end
  56. end
  57. end
  58. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60. end
  61. end)
  62. Event.Parent = NLS([==[
  63. local Player = game:GetService("Players").LocalPlayer
  64. local Event = script:WaitForChild("UserInput_Event")
  65.  
  66. local Mouse = Player:GetMouse()
  67. local UIS = game:GetService("UserInputService")
  68. local input = function(io,a)
  69. if a then return end
  70. --Since InputObject is a client-side instance, we create and pass table instead
  71. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  72. end
  73. UIS.InputBegan:Connect(input)
  74. UIS.InputEnded:Connect(input)
  75.  
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then return s[k] end
  95. end,
  96. __newindex = function(self,k,v)
  97. local s = rawget(self,"_RealService")
  98. if s then s[k]=v end
  99. end,
  100. __call = function(self,...)
  101. local s = rawget(self,"_RealService")
  102. if s then return s(...) end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return self[s]
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. }
  121. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  122. g.service = g.GetService
  123.  
  124. g.RunService = FakeService({
  125. RenderStepped = _rg:GetService("RunService").Heartbeat,
  126. BindToRenderStep = function(self,name,_,fun)
  127. self._btrs[name] = self.Heartbeat:Connect(fun)
  128. end,
  129. UnbindFromRenderStep = function(self,name)
  130. self._btrs[name]:Disconnect()
  131. end,
  132. },"RunService")
  133.  
  134. setmetatable(g,{
  135. __index=function(self,s)
  136. return _rg:GetService(s) or typeof(_rg[s])=="function"
  137. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  138. end,
  139. __newindex = fsmt.__newindex,
  140. __call = fsmt.__call
  141. })
  142. --Changing owner to fake player object to support owner:GetMouse()
  143. game,owner = g,g.Players.LocalPlayer
  144. end
  145. ---
  146. local p = game.Players.LocalPlayer
  147. local char = p.Character
  148. local mouse = p:GetMouse()
  149. local larm = char["Left Arm"]
  150. local rarm = char["Right Arm"]
  151. local lleg = char["Left Leg"]
  152. local rleg = char["Right Leg"]
  153. local hed = char.Head
  154. local torso = char.Torso
  155. local ASD = BrickColor.new("Pastel brown")
  156. local hum = char.Humanoid
  157. local cam = game.Workspace.CurrentCamera
  158. local root = char.HumanoidRootPart
  159. local deb = false
  160. local shot = 0
  161. local l = game:GetService("Lighting")
  162. local rs = game:GetService("RunService").RenderStepped
  163. local stanceToggle = "Normal"
  164. math.randomseed(os.time())
  165. hum.WalkSpeed = 7
  166. char.Health:Destroy()
  167. hum.MaxHealth = 9000
  168. wait(0.1)
  169. hum.Health = 7800
  170. z = Instance.new("Sound", char.Torso)
  171. z.SoundId = "rbxassetid://719841541"
  172. z.Looped = true
  173. z.Pitch = 1
  174. z.Volume = 1
  175. ----------------------------------------------------
  176. local SM = Instance.new("Smoke",torso)
  177. SM.Size = 15
  178. local S = Instance.new("Part",char)
  179. S.Size = Vector3.new(1,1,1)
  180. S.Material = "Neon"
  181. S.BrickColor = BrickColor.new("Really black")
  182. S.Transparency = 0
  183. S.Anchored = true
  184. S.CFrame = torso.CFrame*CFrame.new(0,0,0)
  185. local Ring = Instance.new("Part",S)
  186. Ring.Size = Vector3.new(1,1,1)
  187. Ring.BrickColor = BrickColor.new("Really black")
  188. Ring.Anchored = true
  189. Ring.CanCollide = false
  190. Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  191. local Ring2 = Instance.new("SpecialMesh",Ring)
  192. Ring2.MeshId = "rbxassetid://3270017"
  193. Ring2.Scale = Vector3.new(0.1,0.1,0.1)
  194. local S2 = Instance.new("SpecialMesh",S)
  195. S2.MeshType = "Sphere"
  196. S2.Scale = Vector3.new(1,1,1)
  197. v = Instance.new("Sound")
  198. v.SoundId = "rbxassetid://821439273"
  199. v.Parent = char.Torso
  200. v.Looped = false
  201. v.Pitch = 1
  202. v.Volume = 1
  203. wait(.01)
  204. v:Play()
  205. local partasdeff = Instance.new("ParticleEmitter",S)
  206. partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2))
  207. partasdeff.LightEmission = .1
  208. partasdeff.Size = NumberSequence.new(0.2)
  209. partasdeff.Texture = "http://www.roblox.com/asset/?ID=300899516"
  210. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  211. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  212. partasdeff.Transparency = bbb
  213. partasdeff.Size = aaa
  214. partasdeff.ZOffset = .9
  215. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  216. partasdeff.LockedToPart = false
  217. partasdeff.EmissionDirection = "Top"
  218. partasdeff.Lifetime = NumberRange.new(1, 2)
  219. partasdeff.Rate = 1000
  220. partasdeff.Rotation = NumberRange.new(-100, 100)
  221. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  222. partasdeff.Speed = NumberRange.new(10)
  223. partasdeff.VelocitySpread = 300
  224. partasdeff.Enabled = true
  225. for i = 1,100 do
  226. Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2)
  227. Ring.Transparency = Ring.Transparency + 0.01
  228. S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3)
  229. S.Transparency = S.Transparency + 0.01
  230. game:GetService("RunService").RenderStepped:wait()
  231. end
  232. S:remove()
  233. wait(1)
  234. SM:remove()
  235. ----------------------------------------------------
  236. Debounces = {
  237. on = false;
  238. ks = false;
  239. CanAttack = true;
  240. CanJoke = true;
  241. NoIdl = false;
  242. Slashing = false;
  243. Slashed = false;
  244. Grabbing = false;
  245. Grabbed = false;
  246. }
  247. local Touche = {char.Name, }
  248. ----------------------------------------------------
  249. function lerp(a, b, t) -- Linear interpolation
  250. return a + (b - a)*t
  251. end
  252.  
  253. function slerp(a, b, t) --Spherical interpolation
  254. dot = a:Dot(b)
  255. if dot > 0.99999 or dot < -0.99999 then
  256. return t <= 0.5 and a or b
  257. else
  258. r = math.acos(dot)
  259. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  260. end
  261. end
  262.  
  263. function matrixInterpolate(a, b, t)
  264. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  265. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  266. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  267. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  268. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  269. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  270. local t = v1:Dot(v2)
  271. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  272. return CFrame.new()
  273. end
  274. return CFrame.new(
  275. v0.x, v0.y, v0.z,
  276. v1.x, v1.y, v1.z,
  277. v2.x, v2.y, v2.z,
  278. v3.x, v3.y, v3.z)
  279. end
  280. ----------------------------------------------------
  281. function genWeld(a,b)
  282. local w = Instance.new("Weld",a)
  283. w.Part0 = a
  284. w.Part1 = b
  285. return w
  286. end
  287. function weld(a, b)
  288. local weld = Instance.new("Weld")
  289. weld.Name = "W"
  290. weld.Part0 = a
  291. weld.Part1 = b
  292. weld.C0 = a.CFrame:inverse() * b.CFrame
  293. weld.Parent = a
  294. return weld;
  295. end
  296. ----------------------------------------------------
  297. function Lerp(c1,c2,al)
  298. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  299. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  300. for i,v in pairs(com1) do
  301. com1[i] = v+(com2[i]-v)*al
  302. end
  303. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  304. end
  305. ----------------------------------------------------
  306. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  307. local wld = Instance.new("Weld", wp1)
  308. wld.Part0 = wp0
  309. wld.Part1 = wp1
  310. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  311. end
  312. ----------------------------------------------------
  313. for i,v in pairs(char:children()) do
  314. if v:IsA("Hat") then
  315. v:Destroy()
  316. end
  317. end
  318. for i,v in pairs(hed:children()) do
  319. if v:IsA("Sound") then
  320. v:Destroy()
  321. end
  322. end
  323. ----------------------------------------------------
  324. function HasntTouched(plrname)
  325. local ret = true
  326. for _, v in pairs(Touche) do
  327. if v == plrname then
  328. ret = false
  329. end
  330. end
  331. return ret
  332. end
  333. ----------------------------------------------------
  334. larm.Size = larm.Size * 1
  335. rarm.Size = rarm.Size * 1
  336. lleg.Size = lleg.Size * 1
  337. rleg.Size = rleg.Size * 1
  338. torso.Size = torso.Size * 1
  339. hed.Size = hed.Size * 1
  340. root.Size = root.Size * 1
  341. ----------------------------------------------------
  342. newWeld(torso, larm, -1.5, 0.5, 0)
  343. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  344. newWeld(torso, rarm, 1.5, 0.5, 0)
  345. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  346. newWeld(torso, hed, 0, 1.5, 0)
  347. newWeld(torso, lleg, -0.5, -1, 0)
  348. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  349. newWeld(torso, rleg, 0.5, -1, 0)
  350. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  351. newWeld(root, torso, 0, -1, 0)
  352. torso.Weld.C1 = CFrame.new(0, -1, 0)
  353. ----------------------------------------------------Light stone grey ---- 8560915 ---shirt 46810244 -- 55631376
  354.  
  355. --------------------------------
  356. k = Instance.new("Sound",Character)
  357. k.Volume = 0.6
  358. k.PlaybackSpeed = 1
  359. k.Pitch = 1
  360. k.SoundId = "rbxassetid://381671754"
  361. k:Play()
  362. k.Name = "TalkSound"
  363. k.Playing = false
  364.  
  365. function chatfunc(text)
  366. local chat = coroutine.wrap(function()
  367. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  368. Character:FindFirstChild("TalkingBillBoard"):destroy()
  369. end
  370. local naeeym2 = Instance.new("BillboardGui",Character)
  371. naeeym2.Size = UDim2.new(0,100,0,40)
  372. naeeym2.StudsOffset = Vector3.new(0,8,0)
  373. naeeym2.Adornee = Character.Head
  374. naeeym2.Name = "TalkingBillBoard"
  375. naeeym2.AlwaysOnTop = true
  376. local tecks2 = Instance.new("TextLabel",naeeym2)
  377. tecks2.BackgroundTransparency = 1
  378. tecks2.BorderSizePixel = 0
  379. tecks2.Text = ""
  380. tecks2.Font = "Fantasy"
  381. tecks2.TextSize = 30
  382. tecks2.TextStrokeTransparency = 0
  383. tecks2.TextColor3 = Color3.new(0,0,0)
  384. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  385. tecks2.Size = UDim2.new(1,0,0.5,0)
  386. local tecks3 = Instance.new("TextLabel",naeeym2)
  387. tecks3.BackgroundTransparency = 1
  388. tecks3.BorderSizePixel = 0
  389. tecks3.Text = ""
  390. tecks3.Font = "Fantasy"
  391. tecks3.TextSize = 30
  392. tecks3.TextStrokeTransparency = 0
  393. tecks3.TextColor3 = Color3.new(0,0,0)
  394. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  395. tecks3.Size = UDim2.new(1,0,0.5,0)
  396. for i = 1,string.len(text),1 do
  397. k:Play()
  398. tecks2.Text = string.sub(text,1,i)
  399. tecks3.Text = string.sub(text,1,i)
  400. wait(0.01)
  401. end
  402. wait(2)
  403. for i = 1, 50 do
  404. wait()
  405. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  406. tecks2.Rotation = tecks2.Rotation - .8
  407. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  408. tecks2.TextTransparency = tecks2.TextTransparency + .04
  409. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  410. tecks3.Rotation = tecks2.Rotation + .8
  411. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  412. tecks3.TextTransparency = tecks2.TextTransparency + .04
  413. end
  414. naeeym2:Destroy()
  415. end)
  416. chat()
  417. end
  418. function onChatted(msg)
  419. chatfunc(msg)
  420. end
  421. Player.Chatted:connect(onChatted)
  422. ---------------------------------------------------------------------------
  423. local plr = game:service'Players'.LocalPlayer
  424. local char = plr.Character
  425. local hum = char.Humanoid
  426. local hed = char.Head
  427. Character = char
  428. Torso = Character["Torso"]
  429. Head = Character["Head"]
  430. RightArm = Character["Right Arm"]
  431. LeftArm = Character["Left Arm"]
  432. RightLeg = Character["Right Leg"]
  433. LeftLeg = Character["Left Leg"]
  434. local BC = Character["Body Colors"]
  435. BC.HeadColor = BrickColor.new("-Light stone grey")
  436. BC.LeftArmColor = BrickColor.new("-Light stone grey")
  437. BC.LeftLegColor = BrickColor.new("-Light stone grey")
  438. BC.RightArmColor = BrickColor.new("-Light stone grey")
  439. BC.RightLegColor = BrickColor.new("-Light stone grey")
  440. BC.TorsoColor = BrickColor.new("-Light stone grey")
  441.  
  442. for i,v in pairs(Character:children()) do
  443. if v:IsA("Shirt") then
  444. v:Destroy()
  445. end
  446. end
  447. for i,v in pairs(Character:children()) do
  448. if v:IsA("Pants") then
  449. v:Destroy()
  450. end
  451. end
  452. for i,v in pairs(Character:children()) do
  453. if v:IsA("Accessory") then
  454. v:Destroy()
  455. end
  456. end
  457. shirt = Instance.new("Shirt", Character)--Cloths--
  458. shirt.Name = "Shirt"
  459. pants = Instance.new("Pants", Character)
  460. pants.Name = "Pants"
  461. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=46810244"
  462. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=55631376"
  463.  
  464. hed.face.Texture = "http://www.roblox.com/asset/?id=8560915 "
  465.  
  466. ----------------------------------------------------
  467. function weld5(part0, part1, c0, c1)
  468. weeld=Instance.new("Weld", part0)
  469. weeld.Part0=part0
  470. weeld.Part1=part1
  471. weeld.C0=c0
  472. weeld.C1=c1
  473. return weeld
  474. end
  475. ----------------------------------------------------
  476. function newRay(start,face,range,wat)
  477. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  478. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  479. return rey,hit,pos
  480. end
  481. ----------------------------------------------------
  482. mod5 = Instance.new("Model",char)
  483.  
  484. function FindNearestTorso(Position,Distance,SinglePlayer)
  485. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  486. local List = {}
  487. for i,v in pairs(workspace:GetChildren())do
  488. if v:IsA("Model")then
  489. if v:findFirstChild("Torso")then
  490. if v ~= char then
  491. if(v.Torso.Position -Position).magnitude <= Distance then
  492. table.insert(List,v)
  493. end
  494. end
  495. end
  496. end
  497. end
  498. return List
  499. end
  500.  
  501. function Landing()
  502. part=Instance.new('Part',mod5)
  503. part.Anchored=true
  504. part.CanCollide=false
  505. part.FormFactor='Custom'
  506. part.Size=Vector3.new(.2,.2,.2)
  507. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  508. part.Transparency=.7
  509. part.BrickColor=BrickColor.new('Really black')
  510. mesh=Instance.new('SpecialMesh',part)
  511. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  512. mesh.Scale=Vector3.new(10,5,10)
  513.  
  514. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  515. if v:FindFirstChild('Humanoid') then
  516. v.Humanoid:TakeDamage(math.random(20,30))
  517. v.Humanoid.PlatformStand = true
  518. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  519. end
  520. end
  521.  
  522. coroutine.resume(coroutine.create(function()
  523. for i=0,3.8,0.05 do
  524. wait()
  525. part.CFrame=part.CFrame
  526. part.Transparency=i
  527. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  528. end
  529. part.Parent = nil
  530. end))
  531. end
  532. ----------------------------------------------------
  533. mod4 = Instance.new("Model",char)
  534.  
  535. ptez = {0.7, 0.8, 0.9, 1}
  536.  
  537. function FindNearestTorso(Position,Distance,SinglePlayer)
  538. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  539. local List = {}
  540. for i,v in pairs(workspace:GetChildren())do
  541. if v:IsA("Model")then
  542. if v:findFirstChild("Torso")then
  543. if v ~= char then
  544. if(v.Torso.Position -Position).magnitude <= Distance then
  545. table.insert(List,v)
  546. end
  547. end
  548. end
  549. end
  550. end
  551. return List
  552. end
  553.  
  554. ----------------------------------------------------
  555.  
  556. local acos = math.acos
  557. local sqrt = math.sqrt
  558. local Vec3 = Vector3.new
  559. local fromAxisAngle = CFrame.fromAxisAngle
  560.  
  561. local function toAxisAngle(CFr)
  562. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  563. local Angle = math.acos((R00+R11+R22-1)/2)
  564. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  565. A = A == 0 and 0.00001 or A
  566. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  567. B = B == 0 and 0.00001 or B
  568. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  569. C = C == 0 and 0.00001 or C
  570. local x = (R21-R12)/sqrt(A)
  571. local y = (R02-R20)/sqrt(B)
  572. local z = (R10-R01)/sqrt(C)
  573. return Vec3(x,y,z),Angle
  574. end
  575.  
  576. function ApplyTrig(Num,Func)
  577. local Min,Max = Func(0),Func(1)
  578. local i = Func(Num)
  579. return (i-Min)/(Max-Min)
  580. --[[if Func == "sin" then
  581. return (math.sin((1-Num)*math.pi)+1)/2
  582. elseif Func == "cos" then
  583. return (math.cos((1-Num)*math.pi)+1)/2
  584. end]]
  585. end
  586.  
  587. function LerpCFrame(CFrame1,CFrame2,Num)
  588. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  589. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  590. end
  591. mouse.KeyDown:connect(function(key)
  592. if key == "e" then
  593. if Debounces.CanAttack == true then
  594. Debounces.CanAttack = false
  595. Debounces.on = true
  596. Debounces.NoIdl = true
  597. for i = 1,20 do
  598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3)
  599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  604. if Debounces.on == false then break end
  605. wait()
  606. end
  607. local HitBox = Instance.new("Part",char)
  608. HitBox.Size = Vector3.new(5,5,5)
  609. HitBox.CanCollide = false
  610. HitBox.Transparency = math.huge
  611. local HitBox2 = Instance.new("Weld",HitBox)
  612. HitBox2.Part0 = rarm
  613. HitBox2.Part1 = HitBox
  614. HitBox2.C0 = CFrame.new(0,-4.5,0)
  615. HitBox.Touched:connect(function(hit)
  616. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  617. if not DD then DD = true
  618. hit.Parent.Humanoid.PlatformStand = true
  619. local We = Instance.new("Weld",hit.Parent.Torso)
  620. We.Part0 = rarm
  621. We.Part1 = hit.Parent.Torso
  622. We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0)
  623. wait(1)
  624. for i = 1,20 do
  625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3)
  626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3)
  627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3)
  628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  631. if Debounces.on == false then break end
  632. wait()
  633. end
  634. hit.Parent.Humanoid:TakeDamage(20)
  635. for i = 1,20 do
  636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3)
  637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3)
  638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  642. if Debounces.on == false then break end
  643. wait()
  644. end
  645. for i = 1,20 do
  646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3)
  647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3)
  648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  652. if Debounces.on == false then break end
  653. wait()
  654. end
  655. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  656. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  657. partasdeff.LightEmission = .1
  658. partasdeff.Size = NumberSequence.new(0.2)
  659. partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823"
  660. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  661. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  662. partasdeff.Transparency = bbb
  663. partasdeff.Size = aaa
  664. partasdeff.ZOffset = .9
  665. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  666. partasdeff.LockedToPart = false
  667. partasdeff.EmissionDirection = "Top"
  668. partasdeff.Lifetime = NumberRange.new(1, 2)
  669. partasdeff.Rate = 1000
  670. partasdeff.Rotation = NumberRange.new(-100, 100)
  671. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  672. partasdeff.Speed = NumberRange.new(10)
  673. partasdeff.VelocitySpread = 300
  674. partasdeff.Enabled = true
  675. wait(1.5)
  676. hit.Parent:BreakJoints()
  677. We:remove()
  678. partasdeff.Enabled = false
  679. if Debounces.CanAttack == false then
  680. Debounces.CanAttack = true
  681. Debounces.on = false
  682. Debounces.NoIdl = false
  683. end
  684. wait(1313)
  685. DD = false
  686. end
  687. end
  688. end)
  689. ---ANIMATION REPLAY
  690. end
  691. end
  692. end)
  693. mouse.KeyDown:connect(function(key)
  694. if key == "r" then
  695. if Debounces.CanAttack == true then
  696. Debounces.CanAttack = false
  697. Debounces.on = true
  698. Debounces.NoIdl = true
  699. for i = 1,20 do
  700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3)
  704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3)
  705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3)
  706. if Debounces.on == false then break end
  707. wait()
  708. end
  709. local HitBox = Instance.new("Part",char)
  710. HitBox.Size = Vector3.new(5,5,5)
  711. HitBox.CanCollide = false
  712. HitBox.Transparency = math.huge
  713. local HitBox2 = Instance.new("Weld",HitBox)
  714. HitBox2.Part0 = rleg
  715. HitBox2.Part1 = HitBox
  716. HitBox2.C0 = CFrame.new(0,-1.1,0)
  717. local SFXZ = Instance.new("Sound",torso)
  718. SFXZ.SoundId = "rbxassetid://169259383"
  719. SFXZ.Volume = math.huge
  720. SFXZ.Pitch = 0.5
  721. SFXZ.Looped = false
  722. wait(0.01)
  723. SFXZ:Play()
  724. HitBox.Touched:connect(function(hit)
  725. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  726. local SFXZ = Instance.new("Sound",torso)
  727. SFXZ.SoundId = "rbxassetid://743886825"
  728. SFXZ.Volume = 1
  729. SFXZ.Pitch = 0.5
  730. SFXZ.Looped = false
  731. SFXZ:Play()
  732. HitBox:remove()
  733. hit.Parent.Humanoid:TakeDamage(44)
  734. hit.Parent.Humanoid.PlatformStand = true
  735. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  736. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  737. Fl.velocity = rleg.CFrame.lookVector*350
  738. wait(0.1)
  739. Fl:remove()
  740. end
  741. end)
  742. for i = 1,20 do
  743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3)
  747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3)
  748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3)
  749. if Debounces.on == false then break end
  750. wait()
  751. end
  752. if Debounces.CanAttack == false then
  753. Debounces.CanAttack = true
  754. Debounces.on = false
  755. Debounces.NoIdl = false
  756. HitBox:remove()
  757. end
  758. end
  759. end
  760. end)
  761. ----------------------------------------------------
  762. mouse.KeyDown:connect(function(key)
  763. if string.byte(key) == 48 then
  764. char.Humanoid.WalkSpeed = 34
  765. end
  766. end)
  767. mouse.KeyUp:connect(function(key)
  768. if string.byte(key) == 48 then
  769. char.Humanoid.WalkSpeed = 5
  770. end
  771. end)
  772. ----------------------------------------------------
  773. local animpose = "Idle"
  774. local lastanimpose = "Idle"
  775. local sine = 0
  776. local change = 1
  777. local val = 0
  778. local ffing = false
  779. ----------------------------------------------------
  780. local x = Instance.new("Sound", char.Torso)
  781. x.SoundId = "http://www.roblox.com/asset/?id=273962540"
  782. x.Looped = true
  783. x.Volume = 1
  784. x.Pitch = 1
  785. local footsteps = false
  786. -------------------------------
  787. game:GetService("RunService").RenderStepped:connect(function()
  788. rarm.BrickColor = ASD
  789. larm.BrickColor = ASD
  790. rleg.BrickColor = ASD
  791. lleg.BrickColor = ASD
  792. hed.BrickColor = ASD
  793. torso.BrickColor = ASD
  794. --[[if char.Humanoid.Jump == true then
  795. jump = true
  796. else
  797. jump = false
  798. end]]
  799. char.Humanoid.FreeFalling:connect(function(f)
  800. if f then
  801. ffing = true
  802. else
  803. ffing = false
  804. end
  805. end)
  806. sine = sine + change
  807. if jumpn == true then
  808. animpose = "Jumping"
  809. elseif ffing == true then
  810. animpose = "Freefalling"
  811. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  812. animpose = "Idle"
  813. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  814. animpose = "Walking"
  815. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  816. animpose = "Running"
  817. end
  818. if animpose ~= lastanimpose then
  819. sine = 0
  820. if Debounces.NoIdl == false then
  821. if animpose == "Idle" then
  822. for i = 1, 2 do
  823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  829. end
  830. elseif animpose == "Walking" then
  831. for i = 1, 2 do
  832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  838. end
  839. elseif animpose == "Running" then
  840. for i = 1, 2 do
  841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  847. end
  848. wait()
  849. end
  850. else
  851. end
  852. end
  853. lastanimpose = animpose
  854. if Debounces.NoIdl == false then
  855. if animpose == "Idle" then
  856. if stanceToggle == "Normal" then
  857. change = 0.5
  858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.Angles(0,0,0-.1*math.sin(tick()*1))*CFrame.Angles(0,0,0.3),.2)
  859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.Angles(0,0,0+.1*math.sin(tick()*1))*CFrame.Angles(0,0,-0.3),.2)
  860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  864. elseif stanceToggle == "Sitting" then
  865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  871. end
  872. elseif animpose == "Walking" then
  873. if stanceToggle == "Normal" then
  874. change = 1
  875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3,0.8,0)*CFrame.Angles(0-.5*math.sin(tick()*2/0.7),0,0),.3)
  876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3,0.8,0)*CFrame.Angles(0+.5*math.sin(tick()*2/0.7),0,0),.3)
  877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3)
  878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-2.2,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3)
  879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/16)/4, -.05 + math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/16)/2.3, 0, 0), .4)
  880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/16)/4, -.05 + -math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/16)/2.3, 0, 0), .4)
  881. end
  882. elseif animpose == "Running" then
  883. change = 1
  884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3)
  885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3)
  886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8 )/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  890. end
  891. end
  892. if animpose == "Walking" then
  893. if footsteps == false then
  894. x:Play()
  895. footsteps = true
  896. end
  897. x.Pitch = 1.1
  898. elseif animpose == "Idle" then
  899. x:Stop()
  900. footsteps = false
  901. elseif animpose == "Running" then
  902. x.Pitch = 1.2
  903. if footsteps == false then
  904. x:Play()
  905. footsteps = true
  906. end
  907. end
  908. end)
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