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Yaura

Jedi_Emotes 1

May 25th, 2021
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Lua 0.74 KB | None | 0 0
  1.  
  2. AddCSLuaFile( )
  3.  
  4.  
  5.  
  6. if SERVER then
  7.  
  8.     local function ck1DoAnimationEvent( ply )
  9.         local emoteTime = CurTime() + 2
  10.  
  11.         if IsValid( ply ) and ply:Alive( ) and ply:IsPlayer( ) then
  12.  
  13.             ply:DoAnimationEvent( 2288 )
  14.  
  15.         end
  16.     end
  17.     concommand.Add( "act_jedibow" , ck1DoAnimationEvent )
  18.  
  19.  
  20.  
  21.     local function ck2DoAnimationEvent( ply )
  22.  
  23.         if IsValid( ply ) and ply:Alive( ) and ply:IsPlayer( ) then
  24.  
  25.             ply:DoAnimationEvent( 2289 )
  26.  
  27.  
  28.         end
  29.  
  30.     end
  31.     concommand.Add( "act_jedibow2" , ck2DoAnimationEvent )
  32.  
  33.  
  34.        
  35.         local function ck3DoAnimationEvent( ply )
  36.  
  37.         if IsValid( ply ) and ply:Alive( ) and ply:IsPlayer( ) then
  38.  
  39.             ply:DoAnimationEvent( 2291 )
  40.  
  41.  
  42.         end
  43.  
  44.     end
  45.     concommand.Add( "act_jedibow3" , ck3DoAnimationEvent )
  46.  
  47. end
  48.  
  49.  
  50.  
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