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- Naked(AddWingsEffect)
- {
- _asm
- {
- mov AddWingsEffect_Buff, edx
- mov edx, dword ptr ss: [ebp - 0x68]
- mov F1_Thisv1, edx
- mov F1_Thisv2, edx
- mov F1_Thisv3, edx
- mov F1_Thisv4, edx
- mov F1_Thisv5, edx
- mov F1_Thisv6, edx
- mov F1_Thisv7, edx
- mov F1_Thisv8, edx
- mov F1_Thisv9, edx
- mov F1_Thisv10, edx
- lea edx, [ebp - 0x58]
- mov F1_Arg1v1, edx
- mov F1_Arg1v2, edx
- mov F1_Arg1v3, edx
- mov F1_Arg1v4, edx
- mov F1_Arg1v5, edx
- mov F1_Arg1v6, edx
- mov F1_Arg1v7, edx
- mov F1_Arg1v8, edx
- mov F1_Arg1v9, edx
- mov F1_Arg1v10, edx
- lea edx, [ebp - 0x18]
- mov F1_Arg11v1, edx
- mov F1_Arg11v2, edx
- mov F1_Arg11v3, edx
- mov F1_Arg11v4, edx
- mov F1_Arg11v5, edx
- mov F1_Arg11v6, edx
- mov F1_Arg11v7, edx
- mov F1_Arg11v8, edx
- mov F1_Arg11v9, edx
- mov F1_Arg11v10, edx
- mov edx, dword ptr ss: [ebp - 0x6c]
- mov F1_Arg2v1, edx
- mov F1_Arg2v2, edx
- mov F1_Arg2v3, edx
- mov F1_Arg2v4, edx
- mov F1_Arg2v5, edx
- mov F1_Arg2v6, edx
- mov F1_Arg2v7, edx
- mov F1_Arg2v8, edx
- mov F1_Arg2v9, edx
- mov F1_Arg2v10, edx
- fldz
- fstp dword ptr ss: [esp]
- mov edx, dword ptr ss: [ebp - 0x70]
- mov F2_Arg5v1, edx
- mov F2_Arg5v2, edx
- mov F2_Arg5v3, edx
- mov F2_Arg5v4, edx
- mov F2_Arg5v5, edx
- mov F2_Arg5v6, edx
- mov F2_Arg5v7, edx
- mov F2_Arg5v8, edx
- mov F2_Arg5v9, edx
- mov F2_Arg5v10, edx
- mov edx, AddWingsEffect_Buff
- }
- if (gItem.IsCustomWings(AddWingsEffect_Buff, true))
- {
- if(AddWingsEffect_Buff == ITEM2(12, 187) ) //-> Grand Master (Wings of Angel and Devil)
- {
- Color[0] = 0.5;
- Color[1] = 0.0;
- Color[2] = 1.0;
- // ----
- pAllowStaticEffect (F1_Thisv1, & F1_Arg11v1, F1_Arg2v1, 4, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v1, 2, Color, F2_Arg5v1, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv2, & F1_Arg11v2, F1_Arg2v2, 42, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v2, 2, Color, F2_Arg5v2, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv3, & F1_Arg11v3, F1_Arg2v3, 27, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v3, 2, Color, F2_Arg5v3, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv4, & F1_Arg11v4, F1_Arg2v4, 21, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v4, 2, Color, F2_Arg5v4, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv5, & F1_Arg11v5, F1_Arg2v5, 53, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv6, & F1_Arg11v6, F1_Arg2v6, 59, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v6, 2, Color, F2_Arg5v6, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv7, & F1_Arg11v7, F1_Arg2v7, 5, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v7, 2, Color, F2_Arg5v7, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv8, & F1_Arg11v8, F1_Arg2v8, 28, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v8, 2, Color, F2_Arg5v8, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv9, & F1_Arg11v9, F1_Arg2v9, 10, 0);
- pPlayStaticEffect (0x7d65, & F1_Arg11v9, 2, Color, F2_Arg5v9, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv10, & F1_Arg11v10, F1_Arg2v10, 10, 0);
- pPlayStaticEffect (0x7d65, & F1_Arg11v10, 2, Color, F2_Arg5v10, 2.0, 0);
- }
- if(AddWingsEffect_Buff == ITEM2(12, 188)) //-> Blade Master (Wings of Conqueror)
- {
- Color[0] = 0.9;
- Color[1] = 0.2;
- Color[2] = 0.1;
- // ----
- pAllowStaticEffect (F1_Thisv1, & F1_Arg11v1, F1_Arg2v1, 4, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v1, 2, Color, F2_Arg5v1, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv2, & F1_Arg11v2, F1_Arg2v2, 42, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v2, 2, Color, F2_Arg5v2, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv3, & F1_Arg11v3, F1_Arg2v3, 27, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v3, 2, Color, F2_Arg5v3, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv4, & F1_Arg11v4, F1_Arg2v4, 21, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v4, 2, Color, F2_Arg5v4, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv5, & F1_Arg11v5, F1_Arg2v5, 53, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v5, 2, Color, F2_Arg5v5, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv6, & F1_Arg11v6, F1_Arg2v6, 59, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v6, 2, Color, F2_Arg5v6, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv7, & F1_Arg11v7, F1_Arg2v7, 5, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v7, 2, Color, F2_Arg5v7, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv8, & F1_Arg11v8, F1_Arg2v8, 28, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v8, 2, Color, F2_Arg5v8, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv9, & F1_Arg11v9, F1_Arg2v9, 10, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v9, 2, Color, F2_Arg5v9, 2.0, 0);
- // -
- pAllowStaticEffect (F1_Thisv10, & F1_Arg11v10, F1_Arg2v10, 33, 0);
- pPlayStaticEffect (0x7D03, & F1_Arg11v10, 2, Color, F2_Arg5v10, 2.0, 0);
- }
- _asm
- {
- mov AddWingsEffect_Buff, 0x0056CA63
- jmp AddWingsEffect_Buff
- }
- }
- // ----
- if( AddWingsEffect_Buff > 0x0A9D )
- {
- _asm
- {
- mov AddWingsEffect_Buff, 0x005667BB
- jmp AddWingsEffect_Buff
- }
- }
- // ----
- _asm
- {
- mov AddWingsEffect_Buff, 0x00566707
- jmp AddWingsEffect_Buff
- }
- }
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