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- /*---------------------------
- /////////////////////////////
- -----------------------------
- SELECT [IMAGE] PRESET
- -----------------------------
- /////////////////////////////
- ---------------------------*/
- #define NATURAL
- //#define CONTRAST
- /*---------------------------
- /////////////////////////////
- -----------------------------
- SELECT [BLOOM] PRESET
- -----------------------------
- /////////////////////////////
- ---------------------------*/
- //#define BLOOM_WEAK
- //#define BLOOM_MEDIUM
- //#define BLOOM_STRONG
- #define BLOOM_NATURAL
- /*---------------------------
- /////////////////////////////
- -----------------------------
- DEPTH OF FIELD
- -----------------------------
- /////////////////////////////
- ---------------------------*/
- //#define DOF
- float DOFAmount = 0.57;
- float DOFSizeMulti = 1;
- float DOFDepth = 1.68;
- /*---------------------------
- /////////////////////////////
- -----------------------------
- IMAGE PRESET
- - [NATURAL]
- -----------------------------
- /////////////////////////////
- ---------------------------*/
- #ifdef NATURAL
- float ISaturation = 1.2;
- float IBrightness = 0.7;
- float IExposure = 0.5;
- float IContrast = 0.3;
- float IWhiteAmount = 0.15;
- float IBlueShift = 0;
- float BloomAmount = 0.35;
- float BloomAmountAdd = 1.2;
- float BloomDistance = 100;
- float BloomR = 1;
- float BloomG = 1;
- float BloomB = 1;
- float BPAmount = 0.3;
- float VignetteAmount = 0;
- #endif //NATURAL
- /*---------------------------
- /////////////////////////////
- -----------------------------
- IMAGE PRESET
- - [CONTRAST]
- -----------------------------
- /////////////////////////////
- ---------------------------*/
- #ifdef CONTRAST
- float ISaturation = 1;
- float IBrightness = 0.7;
- float IExposure = 0.5;
- float IContrast = 0.6;
- float IWhiteAmount = 0.4;
- float IBlueShift = 0;
- float BloomAmount = 0;
- float BloomAmountAdd = 0;
- float BloomDistance = 125;
- float BloomR = 1;
- float BloomG = 0.9;
- float BloomB = 0.8;
- float BPAmount = 0.4;
- float VignetteAmount = 0.22;
- #endif //CONTRAST
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