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- # MCRealistic-2 Properties:
- #
- # Worlds
- # Here you define which worlds you enable.
- #
- # WeatherAffectsPlayer
- # This option defines whether the player should be affected by the weather. Default true.
- #
- # Thirst
- # This option defines whether thirst is enabled. Default true.
- #
- # DisplayHungerMessage
- # Whether the hunger message should be shown. Default true.
- #
- # Cosy
- # DisplayMessage
- # Whether the cozy message should be shown. Default true.
- #
- # CallInterval
- # Must be greater than 0
- # A value of 1 = 30 seconds, 2 = 60 seconds, ect...
- #
- # FoodLevelForRegeneration
- # Minimum food level to regenerate health. 0 - 20
- #
- # FoodUseToRecoverHealth
- # Food consumed in recovering heart 0 - 20
- #
- # TorchRadius
- # Distance from torch to feel "Cosy"
- #
- # TorchDuration
- # 1 = 1/2 a heart recovery
- #
- # FurnaceRadius
- # Distance from furnace to feel "Cosy"
- #
- # FurnaceDuration
- # 2 = 1 heart recovery
- #
- # FurnaceMustBeLit
- # The furnace has to be lit to feel "Cosy"
- #
- # InclementWeatherHeatReduction
- # % of distance to heat to feel "Cosy" in rain/snow. 0.0 - 1.0
- # 0.3 = 30% of TorchRadius/FurnaceRadius
- #
- # DisplayHurtMessage
- # Whether the hurt message would be shown. Default true.
- #
- # Weight
- # This option defines whether the player should be affected by weight.
- #
- # Realistic_Building
- # This option defines whether blocks will fall.
- #
- # Messages.Type
- # MESSAGE, ACTIONBAR, TITLE
- Worlds:
- - Wild
- Server:
- Weather:
- WeatherAffectsPlayer: true
- Player:
- Thirst:
- Interval: 6000
- Enabled: false
- Wind: true
- DisplayHungerMessage: true
- Cosy:
- DisplayMessage: true
- CallInterval: 1
- FoodLevelForRegeneration: 19
- FoodUseToRecoverHealth: 3
- TorchRadius: 1.75
- TorchDuration: 1
- FurnaceRadius: 4
- FurnaceDuration: 2
- FurnaceMustBeLit: true
- InclementWeatherHeatReduction: 0.5
- DisplayHurtMessage: true
- Weight: true
- Broken_Bones:
- Enabled: true
- Trail:
- Grass_Blocks:
- - DIRT
- Sand_Blocks:
- - SANDSTONE
- Dirt_Blocks:
- - GRASS_PATH
- Enabled: true
- Path: true
- Allow Fatigue: true
- Max Fatigue: 480
- Fatigue Tired Range Min: 300
- Fatigue Tired Range Max: 400
- Allow Chop Down Trees With Hands: true
- Trees have random number of drops: true
- Allow /mystats: false
- Allow /fatigue: true
- Allow /thirst: false
- Spawn with items: false
- Allow Enchanted Arrow: true
- Torch_Burn: true
- Immune_System:
- Interval: 6000
- Enabled: true
- Req_Players: 2
- World:
- Falling_Trees: false
- Stamina:
- Enabled: false
- Building:
- Realistic_Building: false
- Ignored_Blocks:
- - TORCH
- - WALL_TORCH
- - REDSTONE_WALL_TORCH
- - REDSTONE_TORCH
- - OAK_SIGN
- - SPRUCE_SIGN
- - JUNGLE_SIGN
- - BIRCH_SIGN
- - ACACIA_SIGN
- - DARK_OAK_SIGN
- - OAK_WALL_SIGN
- - SPRUCE_WALL_SIGN
- - BIRCH_WALL_SIGN
- - JUNGLE_WALL_SIGN
- - ACACIA_WALL_SIGN
- - DARK_OAK_WALL_SIGN
- - VINE
- - LADDER
- - OAK_BUTTON
- - STONE_BUTTON
- - OAK_FENCE
- - BIRCH_FENCE
- - SPRUCE_FENCE
- - JUNGLE_FENCE
- - ACACIA_FENCE
- - NETHER_BRICK_FENCE
- - DARK_OAK_FENCE
- - OAK_SLAB
- - ACACIA_SLAB
- - SPRUCE_SLAB
- - BIRCH_SLAB
- - JUNGLE_SLAB
- - COBBLESTONE_SLAB
- - DARK_OAK_SLAB
- - DARK_PRISMARINE_SLAB
- - NETHER_BRICK_SLAB
- - PRISMARINE_BRICK_SLAB
- - PRISMARINE_SLAB
- - PETRIFIED_OAK_SLAB
- - PURPUR_SLAB
- - QUARTZ_SLAB
- - RED_SANDSTONE_SLAB
- - SANDSTONE_SLAB
- - STONE_BRICK_SLAB
- - STONE_SLAB
- - ACACIA_LOG
- - OAK_LOG
- - SPRUCE_LOG
- - BIRCH_LOG
- - JUNGLE_LOG
- - STRIPPED_ACACIA_LOG
- - STRIPPED_OAK_LOG
- - STRIPPED_SPRUCE_LOG
- - STRIPPED_BIRCH_LOG
- - STRIPPED_JUNGLE_LOG
- Messages:
- Type: MESSAGE
- Respawn: true
- GameMode:
- Type: NORMAL
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