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slkript

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Jan 20th, 2020
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  1. on death of a player:
  2. if victim is a player:
  3. if attacker is a player:
  4. if {%victim%.killstreak} is greater than 4:
  5. broadcast "&6&lKILLSTREAK > &b%attacker% &7ended &b%victim%'s &a%{%victim%.killstreak}% &7killstreak!"
  6. set {%victim%.killstreak} to 0
  7. add 1 to {%attacker%.killstreak}
  8.  
  9. else:
  10. add 1 to {%attacker%.killstreak}
  11.  
  12.  
  13.  
  14.  
  15.  
  16.  
  17. on death:
  18. if victim is a player:
  19. if attacker is a player:
  20. if {%attacker%.killstreak} is greater than 4:
  21. broadcast "&6&lKILLSTREAK > &b%attacker% &7is on a &b%{%attacker%.killstreak}% &7killstreak!"
  22. wait 15 ticks
  23. broadcast "&6&lUPGRADE > &b%attacker% &7has upgraded to &6&lLEATHER"
  24. equip attacker with leather helmet named "&7Bad Helmet"
  25. wait 15 ticks
  26. equip attacker with leather chestplate named "&7Bad Chestplate"
  27. wait 15 ticks
  28. equip attacker with leather leggings named "&7Bad Leggings"
  29. wait 15 ticks
  30. equip attacker with leather boots named "&7Bad Boots"
  31. wait 15 ticks
  32. give wooden sword named "&7Bad Sword" to attacker
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