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- Fri May 26 20:13:54 2017
- Application has crashed: access violation
- -------------------------------
- Callstack:
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) zip_get_name
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- payday2_win32_release (???) ???
- -------------------------------
- Current thread: Main
- Script stack:
- _add_part() lib/managers/weaponfactorymanager.lua:723
- _add_part() lib/managers/weaponfactorymanager.lua:688
- lib/managers/weaponfactorymanager.lua:619
- () =(tail
- call):-1 ()
- =(tail
- call):-1 assemble_from_blueprint()
- lib/units/weapons/newraycastweaponbase.lua:139
- add_unit_by_factory_blueprint()
- lib/units/beings/player/huskplayerinventory.lua:119 add_weapons()
- lib/units/player_team/teamaimovement.lua:58
- post_init()
- lib/units/enemies/cop/copmovement.lua:400 old_post()
- lib/units/player_team/teamaibase.lua:7
- post_init()
- @mods/Better Bots/betterbots.lua:152
- lib/units/player_team/teamaisound.lua:5
- _spawn_unit()
- =[C] spawn_unit()
- @mods/BeardLib/Hooks/CoreSystem.lua:24
- spawn_one_teamAI()
- lib/managers/group_ai_states/groupaistatebase.lua:2833 fill_criminal_team_with_AI()
- lib/managers/group_ai_states/groupaistatebase.lua:2948
- spawn_players()
- lib/network/base/basenetworksession.lua:1483 lib/states/ingamewaitingforplayers.lua:262
- () =(tail
- call):-1
- @mods/PocoHud3/poco/../poco/Hud3.lua:2653 ()
- =(tail
- call):-1 update()
- core/lib/utils/game_state_machine/coregamestatemachine.lua:92
- update()
- lib/setups/setup.lua:724 lib/setups/gamesetup.lua:643
- () =(tail
- call):-1
- _update()
- lib/setups/networkgamesetup.lua:21 update()
- @mods/PocoHud3/poco/common.lua:309
- core/lib/setups/coresetup.lua:537 ()
- =(tail
- call):-1
- -------------------------------
- System information:
- Application version : 1.71.243
- CPU : Intel(R) Pentium(R) CPU 2020M @ 2.40GHz (1 core); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
- DirectX : 11.0
- GPU : Intel(R) HD Graphics / aticfx32.dll[8.17.10.1230]
- Language : @ID94cca2fdaccfc2cd@
- Memory : 8060MB 868KB
- OS : 6.2.9200 () 0x100-0x1 (64 bits)
- Physics : threaded
- Renderer : DX9 threaded
- Sound : Conexant (Speakers (Conexant SmartAudio HD))
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