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Vunqz

tase all

Apr 26th, 2020
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  1. workspace.Remote.TeamEvent:FireServer("Bright blue")
  2.  
  3. wait(0.5)
  4. function kill(a)
  5. local A_1 =
  6. {
  7. [1] =
  8. {
  9. ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
  10. ["Distance"] = 15.355997085571,
  11. ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
  12. ["Hit"] = a.Character.Torso
  13. }
  14. }
  15. local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
  16. local Event = game:GetService("ReplicatedStorage").ShootEvent
  17. Event:FireServer(A_1, A_2)
  18. end
  19.  
  20. for i,v in pairs(game.Players:GetChildren())do
  21. if v.Name ~= game.Players.LocalPlayer.Name then
  22. kill(v)
  23. end
  24. end
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