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Nov 17th, 2017
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  1.  schematics:
  2.     klasyczna:
  3.       icon: GRASS
  4.       order: 1
  5.       name: "&a&lKLASYCZNA"
  6.       description: "&e&lWymagająca|klasyczna|wyspa!"
  7.       filename: klasyczna.schematic
  8.       useDefaultChest: true
  9.       partnerSchematic: nether
  10.       levelHandicap: 0
  11.  
  12.     nether:
  13.      # Hide or show this schematic to players in the GUI
  14.       show: false
  15.       icon: NETHERRACK
  16.       # If the biome is HELL it is assumed this island goes in the Nether
  17.       biome: HELL
  18.       name: "Piekielna wyspa"
  19.       description: "Wyspa w piekle|z wieza potworow!"
  20.       filename: nether.schematic
  21.       # Nether schematics should generally use the schematic chest contents
  22.       useDefaultChest: false
  23.       # The partner to this schematic is the default island
  24.       partnerSchematic: default
  25.       # Schematics can include entities (mobs) in them and if pasteentities is true,
  26.       # mobs will be pasted.
  27.       pasteentities: true
  28.       # Usephysics causes lava or water to flow after being pasted. Change to false
  29.       # if it lags
  30.       usephysics: false
  31.       #Level handicap zeros the initial island level.
  32.       levelHandicap: 0
  33.  
  34.     nowoczesnyklasyk:
  35.       icon: SAPLING
  36.       order: 2
  37.       name: "&Nowoczesna wersja klasycznej"
  38.       description: "&e&lWymagająca|powiększona wersja|wyspy klasycznej!"
  39.       filename: nowoczesnyklasyk.schematic
  40.       biome: FOREST
  41.       useDefaultChest: true
  42.       companion:
  43.      - COW
  44.       companionnames:
  45.      - "&9Krowa [player]"
  46.       partnerSchematic: nether
  47.       levelHandicap: 9
  48.       cost: 25000
  49.  
  50.     PieknaIBestia:
  51.       icon: RED_ROSE
  52.       order: 3
  53.       name: "&dPiękna i Besgtia"
  54.       description: "&dWyspa pełna kwiatów różnego pokroju dla zakochanych."
  55.       filename: PieknaIBestia.schematic
  56.       biome: FLOWER_FOREST
  57.       useDefaultChest: true
  58.       companion:
  59.      - CHICKEN
  60.       companionnames:
  61.      - "&9kurczaczek [player]"
  62.       partnerSchematic: nether
  63.       levelHandicap: 9
  64.       cost: 50000
  65.  
  66.     Mesa:
  67.       icon: DEADBUSH
  68.       order: 4
  69.       name: "&bMesa"
  70.       description: "&2Coś dla samotników :)."
  71.       filename: mesa.schematic
  72.       biome: MESA
  73.       useDefaultChest: false
  74.       companion:
  75.      - RABBIT
  76.       companionnames:
  77.      - "&9Zajac [player]"
  78.       - "&9Krolik [player]"
  79.       - "&9Kicek [player]"
  80.       usephysics: false
  81.       pasteentities: false
  82.       partnerSchematic: nether
  83.       levelHandicap: 1
  84.       cost: 75000
  85.  
  86.     Zatoka:
  87.       icon: WATER_BUCKET
  88.       order: 5
  89.       name: "&bZatoka"
  90.       description: "&2Wyspa z domieszką plaży."
  91.       filename: zatoka.schematic
  92.       biome: BEACH
  93.       useDefaultChest: false
  94.       companion:
  95.      - COW
  96.       companionnames:
  97.      - "&9Krówka [player]"
  98.       usephysics: false
  99.       pasteentities: false
  100.       partnerSchematic: nether
  101.       levelHandicap: 1
  102.       cost: 100000
  103.  
  104.     KrainaLodu:
  105.       icon: ICE
  106.       order: 6
  107.       name: "&bKraina Lodu"
  108.       description: "&2Jeżeli uwielbiasz lodowe klimaty ta wyspa jest dla ciebie :)."
  109.       filename: KrainaLodu.schematic
  110.       biome: COLD_TAIGA
  111.       useDefaultChest: false
  112.       companion:
  113.      - WOLF
  114.       companionnames:
  115.      - "&9Wilk [player]"
  116.       usephysics: false
  117.       pasteentities: false
  118.       partnerSchematic: nether
  119.       levelHandicap: 1
  120.       cost: 125000
  121.  
  122.     Dzungla:
  123.       icon: VINE
  124.       order: 7
  125.       name: "&bDzungla"
  126.       description: "&2Tarzan tu byl. Potwierdzona informacja ;)."
  127.       filename: dzungla.schematic
  128.       biome: JUNGLE
  129.       useDefaultChest: false
  130.       companion:
  131.      - OCELOT
  132.       companionnames:
  133.      - "&9Ocelot [player]"
  134.       usephysics: false
  135.       pasteentities: false
  136.       partnerSchematic: nether
  137.       levelHandicap: 1
  138.       cost: 150000
  139.  
  140.     Gory:
  141.       icon: STONE
  142.       order: 8
  143.       name: "&bGory"
  144.       description: "&2Gorski teren, swieze powietrze.Idealna miejscowka."
  145.       filename: gory.schematic
  146.       biome: EXTREME_HILLS
  147.       useDefaultChest: false
  148.       companion:
  149.      - SHEEP
  150.       companionnames:
  151.      - "&9Owieczka [player]"
  152.       usephysics: false
  153.       pasteentities: false
  154.       partnerSchematic: nether
  155.       levelHandicap: 1
  156.       cost: 175000
  157.  
  158.     Sawanna:
  159.       icon: REEDS
  160.       order: 9
  161.       # Ski theme - a black diamond run is hard.
  162.       name: "&bMesa"
  163.       description: "&2Poczuj sie jak bohater ksiazki ,,W pustyni i w puszczy''."
  164.       filename: Sawanna.schematic
  165.       biome: Savanna
  166.       useDefaultChest: false
  167.       companion:
  168.      - LLAMA
  169.       companionnames:
  170.      - "&9Lama [player]"
  171.       # Chest items defined here will override the default chest items.
  172.       # You can set the chest items here in this list
  173.       # Material:Qty, or Material:Data:Qty
  174.       #chestItems:
  175.       #- MELON:1
  176.       #- ICE:1
  177.       # Schematics that require water or lava to hover can prevent physics when pasting
  178.       usephysics: false
  179.       # Schematics may include entities (mobs) in them and if pasteentities is true,
  180.       # mobs will be pasted.
  181.       # Example: Setting this to true for this schematic will give a wolf.
  182.       pasteentities: false
  183.       partnerSchematic: nether
  184.       #permission: any.perm.you.like
  185.       # This optional block determines where the player will spawn. It must be unique in
  186.       # the schematic and will be replaced by air when pasted.
  187.       #spawnblock: SPONGE
  188.       #Level handicap zeros the initial island level.
  189.       levelHandicap: 1
  190.       # Cost - if an economy is in use, this can be used to require a fee
  191.       # Only works with the schematic panel
  192.       # The cost is a double and displayed in the description if [cost] is there
  193.       cost: 250000
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