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- (gdb) backtrace full
- #0 0x0000000000549f45 in DirectorTick() ()
- No symbol table info available.
- #1 0x0000000000415862 in GameTick() ()
- No symbol table info available.
- #2 0x00000000005274b4 in HandleMouseClick(int, int, int) ()
- No symbol table info available.
- #3 0x00000000005288e2 in ParsePlayerInput() ()
- No symbol table info available.
- #4 0x00000000004bb071 in Mainloop() ()
- No symbol table info available.
- #5 0x00000000004bbc21 in main ()
- No symbol table info available.
- (gdb) info registers
- rax 0x41c8a260 1103667808
- rbx 0xc9 201
- rcx 0x10 16
- rdx 0x0 0
- rsi 0x0 0
- rdi 0x80a4030 134889520
- rbp 0x7fffffffdb60 0x7fffffffdb60
- rsp 0x7fffffffdb10 0x7fffffffdb10
- r8 0x0 0
- r9 0x7ffff6a14fb0 140737331154864
- r10 0x756f732065687420 8462108807829943328
- r11 0x73726574736e6f6d 8318823012533956461
- r12 0x4f2628 5187112
- r13 0x7fffffffe5a0 140737488348576
- r14 0x0 0
- r15 0x0 0
- rip 0x549f45 0x549f45 <DirectorTick()+342>
- eflags 0x210206 [ PF IF RF ID ]
- cs 0x33 51
- ss 0x2b 43
- ds 0x0 0
- es 0x0 0
- fs 0x0 0
- gs 0x0 0
- (gdb) x/16i $pc
- => 0x549f45 <_Z12DirectorTickv+342>: mov 0x30(%rax),%eax
- 0x549f48 <_Z12DirectorTickv+345>: test %eax,%eax
- 0x549f4a <_Z12DirectorTickv+347>: sete %al
- 0x549f4d <_Z12DirectorTickv+350>: test %al,%al
- 0x549f4f <_Z12DirectorTickv+352>: je 0x549f64 <_Z12DirectorTickv+373>
- 0x549f51 <_Z12DirectorTickv+354>: lea -0x44(%rbp),%rdx
- 0x549f55 <_Z12DirectorTickv+358>: lea -0x40(%rbp),%rax
- 0x549f59 <_Z12DirectorTickv+362>: mov %rdx,%rsi
- 0x549f5c <_Z12DirectorTickv+365>: mov %rax,%rdi
- 0x549f5f <_Z12DirectorTickv+368>: callq 0x5483d2 <_ZNSt4listIiSaIiEE9push_backERKi>
- 0x549f64 <_Z12DirectorTickv+373>: mov -0x44(%rbp),%eax
- 0x549f67 <_Z12DirectorTickv+376>: add $0x1,%eax
- 0x549f6a <_Z12DirectorTickv+379>: mov %eax,-0x44(%rbp)
- 0x549f6d <_Z12DirectorTickv+382>: mov -0x20(%rbp),%rax
- 0x549f71 <_Z12DirectorTickv+386>: mov %rax,%rdi
- 0x549f74 <_Z12DirectorTickv+389>: callq 0x432fe0 <_ZNKSt6vectorIP10RoomRecordSaIS1_EE4sizeEv>
- (gdb) thread apply all backtrace
- Thread 2 (Thread 0x7ffff08cc700 (LWP 4664)):
- #0 0x00007ffff69c3723 in poll () from /lib/x86_64-linux-gnu/libc.so.6
- #1 0x00007ffff0f3fe22 in ?? () from /usr/lib/x86_64-linux-gnu/libasound.so.2
- #2 0x00007ffff0f44254 in ?? () from /usr/lib/x86_64-linux-gnu/libasound.so.2
- #3 0x00007ffff0f4e8cb in snd_pcm_mmap_writei () from /usr/lib/x86_64-linux-gnu/libasound.so.2
- #4 0x00007ffff7b69623 in ALSA_PlayAudio () from ./amd64/libSDL-1.2.so.0
- #5 0x00007ffff7b34bbf in SDL_RunAudio () from ./amd64/libSDL-1.2.so.0
- #6 0x00007ffff7b42715 in SDL_RunThread () from ./amd64/libSDL-1.2.so.0
- #7 0x00007ffff7b94ef9 in RunThread () from ./amd64/libSDL-1.2.so.0
- #8 0x00007ffff66e3b40 in start_thread () from /lib/x86_64-linux-gnu/libpthread.so.0
- #9 0x00007ffff69ce36d in clone () from /lib/x86_64-linux-gnu/libc.so.6
- #10 0x0000000000000000 in ?? ()
- Thread 1 (Thread 0x7ffff7fce720 (LWP 4660)):
- #0 0x0000000000549f45 in DirectorTick() ()
- #1 0x0000000000415862 in GameTick() ()
- #2 0x00000000005274b4 in HandleMouseClick(int, int, int) ()
- #3 0x00000000005288e2 in ParsePlayerInput() ()
- #4 0x00000000004bb071 in Mainloop() ()
- #5 0x00000000004bbc21 in main ()
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