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- -- not made by me
- -- u gotta be holding a sword
- -- Be A Parkour Ninja Kill All
- local lp = game.Players.LocalPlayer
- local oldPos = lp.Character.Head.Position
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Character and workspace:FindFirstChild(v.Name) and workspace[v.Name]:FindFirstChild("Humanoid") and not (v.Name == "MusicColors") and not (v.Name == "Eligamingninja") then
- local A_1 = workspace[v.Name].Humanoid
- for i = 5,2,-1 do wait() lp.Character:MoveTo(A_1.Parent.Head.Position+Vector3.new(math.random(1,10),math.random(1,10),math.random(1,10))) end
- local A_2 = lp.Character:FindFirstChildOfClass("Tool")
- local Event = game:GetService("ReplicatedStorage").RemoteTriggers.SellItem
- wait(0.3) for i = 5,1,-1 do Event:FireServer(A_1, A_2) end
- lp.Character.Humanoid.Health = lp.Character.Humanoid.Health - 1
- lp.Character:MoveTo(lp.Character.Head.Position + Vector3.new(math.random(1,20),math.random(40,100),math.random(1,20)))
- wait(2)
- lp.Character.Humanoid.Health=100
- end
- end
- for i=3,1,-1 do lp.Character:MoveTo(oldPos) end
- lp.Character.Humanoid.Health=100
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