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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\111\gravel_street_a1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/gravel_street_a1/nature/blendgroundtogravel004_wvt_patch
- Patching WVT material: maps/gravel_street_a1/nature/blendgroundtograss001_wvt_patch
- Patching WVT material: maps/gravel_street_a1/nature/blendrockground004_wvt_patch
- Patching WVT material: maps/gravel_street_a1/nature/blendgroundtogravel004_grass_wvt_patch
- Patching WVT material: maps/gravel_street_a1/coalmines/blendgroundtograss_coalmines_wvt_patch
- Patching WVT material: maps/gravel_street_a1/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- Patching WVT material: maps/gravel_street_a1/nature/blendgroundtogravel001_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity prop_static (1552.57 1334.00 376.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6656.0 7168.0 1024.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 6656.0 1024.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6144.0 5632.0 1882.5)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6144.0 5632.0 842.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 5632.0 1024.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6144.0 4608.0 1882.5)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6144.0 4608.0 842.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 4608.0 1024.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...
- Merged 2590 detail faces...done (1)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- *** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
- *** Error: Skybox vtf files for skybox/sky_gravel_01 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_gravel_01 to build the default cubemap!
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (1230627 bytes)
- Static prop models/props_gameplay/door_grate001_floorplate.mdl outside the map (2579.79, 1956.07, 348.00)
- Static prop models/props_2fort/tire002.mdl outside the map (3567.57, 1667.00, 352.00)
- Static prop models/props_2fort/miningcrate002.mdl outside the map (3471.57, 1621.00, 394.00)
- Static prop models/props_2fort/miningcrate002.mdl outside the map (3471.57, 1623.00, 352.00)
- Static prop models/props_farm/wood_pile.mdl outside the map (3451.57, 1687.00, 366.00)
- Static prop models/props_2fort/miningcrate001.mdl outside the map (3567.57, 1611.00, 352.00)
- Static prop models/props_spytech/vent002.mdl outside the map (1863.57, 2657.00, 563.62)
- Static prop models/props_mining/rock005.mdl outside the map (3263.57, 99.00, 450.37)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5672 texinfos to 4481
- Reduced 139 texdatas to 125 (3097 bytes to 2578)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\111\gravel_street_a1.bsp
- Wrote ZIP buffer, estimated size 4381, actual size 3497
- 10 seconds elapsed
- 4 threads
- reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\111\gravel_street_a1.bsp
- reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\111\gravel_street_a1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\111\gravel_street_a1.prt
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\111\gravel_street_a1.bsp
- No vis information, direct lighting only.
- 11870 faces
- 16 degenerate faces
- 1866151 square feet [268725760.00 square inches]
- 265 Displacements
- 156740 Square Feet [22570604.00 Square Inches]
- 124 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0241 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 38/1024 1824/49152 ( 3.7%)
- brushes 3113/8192 37356/98304 (38.0%)
- brushsides 22175/65536 177400/524288 (33.8%)
- planes 11872/65536 237440/1310720 (18.1%)
- vertexes 23402/65536 280824/786432 (35.7%)
- nodes 5380/65536 172160/2097152 ( 8.2%)
- texinfos 4481/12288 322632/884736 (36.5%)
- texdata 125/2048 4000/65536 ( 6.1%)
- dispinfos 265/0 46640/0 ( 0.0%)
- disp_verts 8081/0 161620/0 ( 0.0%)
- disp_tris 10976/0 21952/0 ( 0.0%)
- disp_lmsamples 371192/0 371192/0 ( 0.0%)
- faces 11870/65536 664720/3670016 (18.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 8627/65536 483112/3670016 (13.2%)
- leaves 5419/65536 173408/2097152 ( 8.3%)
- leaffaces 16400/65536 32800/131072 (25.0%)
- leafbrushes 8012/65536 16024/131072 (12.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 95970/512000 383880/2048000 (18.7%)
- edges 62328/256000 249312/1024000 (24.3%)
- LDR worldlights 124/8192 10912/720896 ( 1.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 1905/32768 19050/327680 ( 5.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 39222/65536 78444/131072 (59.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 27/512 9504/180224 ( 5.3%)
- LDR lightdata [variable] 5705484/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 136878/393216 (34.8%)
- LDR ambient table 5419/65536 21676/262144 ( 8.3%)
- HDR ambient table 5419/65536 21676/262144 ( 8.3%)
- LDR leaf ambient 29980/65536 839440/1835008 (45.7%)
- HDR leaf ambient 5419/65536 151732/1835008 ( 8.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/73010 ( 0.0%)
- pakfile [variable] 3497/0 ( 0.0%)
- physics [variable] 1230627/4194304 (29.3%)
- physics terrain [variable] 42663/1048576 ( 4.1%)
- Level flags = 0
- Total triangle count: 37650
- Writing c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\111\gravel_street_a1.bsp
- 1 minute, 1 second elapsed
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