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- local functions = {}
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- local MotherModel = Instance.new("Model", game:GetService("Lighting"))
- -- DECLARING VARIABLES (Must use global variables because Lua is limited to 200 local variables)
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- SpecialMesh5 = Instance.new("SpecialMesh")
- Part6 = Instance.new("Part")
- SpecialMesh7 = Instance.new("SpecialMesh")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- SpecialMesh14 = Instance.new("SpecialMesh")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- -- SETTING PROPERTIES
- Model0.Name = "Candy'sDinerLogo"
- Part1.CFrame = CFrame.new(68.4533768, 10.1001511, 37, -0.707068563, 0.707145572, 0, -0.707145572, -0.707068563, 0, 0, 0, 1)
- Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.Size = Vector3.new(0.281313121, 0.074029766, 0.148059532)
- Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Anchored = true
- Part1.Rotation = Vector3.new(0, 0, -135)
- Part1.Position = Vector3.new(68.4533768, 10.1001511, 37)
- Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.Orientation = Vector3.new(0, 0, -135)
- Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part1.BrickColor = BrickColor.new("Mulberry")
- Part1.Color = Color3.new(0.34902, 0.133333, 0.34902)
- Part2.CFrame = CFrame.new(68.0345993, 10.5189266, 37, -0.707068563, 0.707145572, 0, -0.707145572, -0.707068563, 0, 0, 0, 1)
- Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.Size = Vector3.new(0.281313121, 0.074029766, 0.148059532)
- Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Anchored = true
- Part2.Rotation = Vector3.new(0, 0, -135)
- Part2.Position = Vector3.new(68.0345993, 10.5189266, 37)
- Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.Orientation = Vector3.new(0, 0, -135)
- Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part2.BrickColor = BrickColor.new("Neon orange")
- Part2.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part3.CFrame = CFrame.new(68.243988, 10.6056576, 37, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.Size = Vector3.new(0.281313121, 0.074029766, 0.177671462)
- Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.Anchored = true
- Part3.Position = Vector3.new(68.243988, 10.6056576, 37)
- Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part3.BrickColor = BrickColor.new("Really red")
- Part3.Color = Color3.new(1, 0, 0)
- Part4.CFrame = CFrame.new(68.4874039, 10.5529537, 37, 0.707068086, -0.707145572, 0, 0.707145572, 0.707068086, 0, 0, 0, 1)
- Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.Material = Enum.Material.SmoothPlastic
- Part4.Size = Vector3.new(0.0500000007, 0.518208325, 0.444178611)
- Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.Anchored = true
- Part4.Rotation = Vector3.new(0, 0, 45)
- Part4.Position = Vector3.new(68.4874039, 10.5529537, 37)
- Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.CanCollide = false
- Part4.Orientation = Vector3.new(0, 0, 45)
- Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part4.BrickColor = BrickColor.new("Really black")
- Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh5.Scale = Vector3.new(0.148059472, 1, 1)
- SpecialMesh5.MeshType = Enum.MeshType.Cylinder
- Part6.CFrame = CFrame.new(68.5685349, 10.6340961, 37, 0.707068086, -0.707145572, 0, 0.707145572, 0.707068086, 0, 0, 0, 1)
- Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.Size = Vector3.new(0.370148838, 0.222089291, 0.296119064)
- Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Anchored = true
- Part6.Rotation = Vector3.new(0, 0, 45)
- Part6.Position = Vector3.new(68.5685349, 10.6340961, 37)
- Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Orientation = Vector3.new(0, 0, 45)
- Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BrickColor = BrickColor.new("Really black")
- Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh7.MeshType = Enum.MeshType.Cylinder
- Part8.CFrame = CFrame.new(68.1699142, 10.1761036, 37, 0.965929627, 0.258804798, 0, -0.258804798, 0.965929627, 0, 0, 0, 1)
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.Size = Vector3.new(0.148059547, 0.074029766, 0.148059532)
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Anchored = true
- Part8.Rotation = Vector3.new(0, 0, -15)
- Part8.Position = Vector3.new(68.1699142, 10.1761036, 37)
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Orientation = Vector3.new(0, 0, -15)
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BrickColor = BrickColor.new("Really blue")
- Part8.Color = Color3.new(0, 0, 1)
- Part9.CFrame = CFrame.new(68.243988, 10.0134201, 37, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.Size = Vector3.new(0.281313121, 0.074029766, 0.177671462)
- Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.Anchored = true
- Part9.Position = Vector3.new(68.243988, 10.0134201, 37)
- Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.BrickColor = BrickColor.new("Navy blue")
- Part9.Color = Color3.new(0, 0.12549, 0.376471)
- Part10.CFrame = CFrame.new(68.4560013, 10.5215445, 37, 0.707068086, -0.707145572, 0, 0.707145572, 0.707068086, 0, 0, 0, 1)
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Material = Enum.Material.SmoothPlastic
- Part10.Size = Vector3.new(0.0518208258, 0.518208325, 0.444178611)
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Anchored = true
- Part10.Rotation = Vector3.new(0, 0, 45)
- Part10.Position = Vector3.new(68.4560013, 10.5215445, 37)
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Orientation = Vector3.new(0, 0, 45)
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BrickColor = BrickColor.new("Really black")
- Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh11.MeshType = Enum.MeshType.Cylinder
- Part12.CFrame = CFrame.new(67.9478683, 10.3095379, 37, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.Material = Enum.Material.SmoothPlastic
- Part12.Size = Vector3.new(0.281313121, 0.074029766, 0.177671462)
- Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.Anchored = true
- Part12.Rotation = Vector3.new(0, 0, 90)
- Part12.Position = Vector3.new(67.9478683, 10.3095379, 37)
- Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.Orientation = Vector3.new(0, 0, 90)
- Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BrickColor = BrickColor.new("New Yeller")
- Part12.Color = Color3.new(1, 1, 0)
- Part13.CFrame = CFrame.new(68.4795532, 10.5451012, 37, 0.707068086, -0.707145572, 0, 0.707145572, 0.707068086, 0, 0, 0, 1)
- Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.Size = Vector3.new(0.0500000007, 0.518208325, 0.444178611)
- Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.Anchored = true
- Part13.Rotation = Vector3.new(0, 0, 45)
- Part13.Position = Vector3.new(68.4795532, 10.5451012, 37)
- Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.CanCollide = false
- Part13.Orientation = Vector3.new(0, 0, 45)
- Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BrickColor = BrickColor.new("Maroon")
- Part13.Color = Color3.new(0.458824, 0, 0)
- SpecialMesh14.Scale = Vector3.new(0.296118945, 1, 1)
- SpecialMesh14.MeshType = Enum.MeshType.Cylinder
- Part15.CFrame = CFrame.new(68.3154984, 10.2903776, 37, 0.965929627, 0.258804798, 0, -0.258804798, 0.965929627, 0, 0, 0, 1)
- Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.Size = Vector3.new(0.0740297735, 0.370148808, 0.148059532)
- Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Anchored = true
- Part15.Rotation = Vector3.new(0, 0, -15)
- Part15.Position = Vector3.new(68.3154984, 10.2903776, 37)
- Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Orientation = Vector3.new(0, 0, -15)
- Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.BrickColor = BrickColor.new("Really blue")
- Part15.Color = Color3.new(0, 0, 1)
- Part16.CFrame = CFrame.new(68.0345993, 10.1001511, 37, -0.707134247, -0.707079291, 0, 0.707079291, -0.707134247, 0, 0, 0, 1)
- Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.Size = Vector3.new(0.281313121, 0.074029766, 0.148059532)
- Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.Anchored = true
- Part16.Rotation = Vector3.new(0, 0, 135)
- Part16.Position = Vector3.new(68.0345993, 10.1001511, 37)
- Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.Orientation = Vector3.new(0, 0, 135)
- Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.BrickColor = BrickColor.new("Lime green")
- Part16.Color = Color3.new(0, 1, 0)
- Part17.CFrame = CFrame.new(68.2465591, 10.4621334, 37, 0.965929627, 0.258804798, 0, -0.258804798, 0.965929627, 0, 0, 0, 1)
- Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.Size = Vector3.new(0.148059547, 0.074029766, 0.148059532)
- Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Anchored = true
- Part17.Rotation = Vector3.new(0, 0, -15)
- Part17.Position = Vector3.new(68.2465591, 10.4621334, 37)
- Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.Orientation = Vector3.new(0, 0, -15)
- Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part17.BrickColor = BrickColor.new("Really blue")
- Part17.Color = Color3.new(0, 0, 1)
- Part18.CFrame = CFrame.new(68.5401077, 10.3095379, 37, 0, -1, 0, 1, 0, 0, 0, 0, 1)
- Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.Material = Enum.Material.SmoothPlastic
- Part18.Size = Vector3.new(0.281313121, 0.074029766, 0.177671462)
- Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.Anchored = true
- Part18.Rotation = Vector3.new(0, 0, 90)
- Part18.Position = Vector3.new(68.5401077, 10.3095379, 37)
- Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.Orientation = Vector3.new(0, 0, 90)
- Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.BrickColor = BrickColor.new("Magenta")
- Part18.Color = Color3.new(0.666667, 0, 0.666667)
- Model0.Parent = MotherModel
- Part1.Parent = Model0
- Part2.Parent = Model0
- Part3.Parent = Model0
- Part4.Parent = Model0
- SpecialMesh5.Parent = Part4
- Part6.Parent = Model0
- SpecialMesh7.Parent = Part6
- Part8.Parent = Model0
- Part9.Parent = Model0
- Part10.Parent = Model0
- SpecialMesh11.Parent = Part10
- Part12.Parent = Model0
- Part13.Parent = Model0
- SpecialMesh14.Parent = Part13
- Part15.Parent = Model0
- Part16.Parent = Model0
- Part17.Parent = Model0
- Part18.Parent = Model0
- for i,v in pairs(functions) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in pairs(MotherModel:GetChildren()) do
- v.Parent = workspace
- end
- MotherModel:Destroy()
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