Advertisement
Jehuty00

JHTP011

Sep 18th, 2020 (edited)
137
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.71 KB | None | 0 0
  1. Quest: JHTP011
  2. DisplayName: A Cohort of the Daedra
  3. -- Message panels
  4. QRC:
  5.  
  6. QuestorOffer: [1000]
  7. <ce> Rumors spread of a daedric cohort in ___questgiver_,
  8. <ce> one who wishes to bring Oblivion's influence into Tamriel.
  9. <ce> We cannot abide this, and wish to send someone to settle
  10. <ce> this matter. Will you do some fact-finding for us?
  11.  
  12. RefuseQuest: [1001]
  13. <ce> No problem. I presume it will be an easy task.
  14.  
  15. AcceptQuest: [1002]
  16. <ce> "Because we think two minds surpass one, we have
  17. <ce> taken on another investigator to accompany you.
  18. <ce> %pcn, meet _friend_. You two will
  19. <ce> search the city for any clues about _cohort_
  20. <ce> and the daedra. Have finished with this in three days' time."
  21. <ce>
  22. <ce> _friend_ enthusiastically shakes your
  23. <ce> hand and begins to follow you. "We'll figure this out,
  24. <ce> yes we will! Let's go %pcf!"
  25. <ce>
  26. <ce> Before you leave, _questgiver_ speaks up.
  27. <ce> "%pcf, you have the authority to make the
  28. <ce> final decision here, being the higher rank.
  29. <ce> _friend_'s job is only to assist you. Farewell."
  30.  
  31. QuestFail: [1003]
  32.  
  33. QuestComplete: [1004]
  34. <ce> You hope you made the right decision.
  35.  
  36. RumorsDuringQuest: [1005]
  37. __questgiver_'s looking out for us common folk. Good for them!
  38. <--->
  39. A couple investigators from the temple are looking for daedra.
  40.  
  41. Message: 1010
  42. <ce> _friend_ speaks up, "Well, we can ask
  43. <ce> people around town if they know anything. Once we get
  44. <ce> some evidence, we can ask _cohort_ about it.
  45. <ce> I know %g1's the owner of _coshop_, and
  46. <ce> stays there most of the time. Now then,
  47. <ce> I'll follow you. Lead the way!"
  48.  
  49. Message: 1011
  50. <ce> _friend_ steps forward. "_cohort_,
  51. <ce> we come from __questgiver_ on rumors that you're
  52. <ce> working with the daedra. Is that true?"
  53. <ce>
  54. <ce> _cohort_ looks a little shocked but recovers quickly.
  55. <ce> "Why, no, not at all! I'm a sworn enemy of the daedra.
  56. <ce> I wish nothing but their banishment from all Tamriel!
  57. <ce> Feel free to look around. I have nothing to hide."
  58. <ce>
  59. <ce> _friend_ shrugs at you and begins to follow again.
  60.  
  61. Message: 1012
  62. <ce> Ooh! You're them investigators sent by
  63. <ce> __questgiver_, right? I'll talk! I'll say
  64. <ce> anything you want! Just give me 100 gold and
  65. <ce> I'll squawk like a birdie, I will!
  66.  
  67. Message: 1013
  68. <ce> "100! That's the stuff! Yeah, so,
  69. <ce> I can tell you lots of stuff. _cohort_ has
  70. <ce> had a fascination with daedra since %g1 was
  71. <ce> a young'un, I'm sure. Powerful creatures!
  72. <ce> The kind of stuff a kid would love to dabble in. And I'm
  73. <ce> a living, breathing witness! I hear whispering coming
  74. <ce> way out of that house all the way to mine, every night!
  75. <ce> That, my friends, is proof!"
  76. <ce>
  77. <ce> As excitable as _neighbor_ is, this is still
  78. <ce> evidence to follow up on.
  79.  
  80. Message: 1014
  81. <ce> Then I can't help y'all, gruel brains. Git outta here.
  82.  
  83. Message: 1015
  84. <ce> No money? I'll wait here.
  85.  
  86. Message: 1016
  87. <ce> _friend_ recoils at the sight.
  88. <ce> "This is blood! Human blood, isn't it?
  89. <ce> And look at the name written in it: _cohort_!
  90. <ce> Why, this is proof positive! What else could
  91. <ce> it mean than that %g1 is guilty?"
  92. <ce>
  93. <ce> This is something to ask _cohort_ about.
  94.  
  95. Message: 1017
  96. <ce> You find a letter here, which _friend_ reads.
  97. <ce>
  98. <ce> "Our dear friend _cohort_, we thank thee
  99. <ce> with fulsome hearts for thy benevolence.
  100. <ce> Thou hast done much good with thy kin in ____questgiver_,
  101. <ce> speaking well of us and pacifying our foes.
  102. <ce> Visit us any time for a hospitality far beyond
  103. <ce> that of the peoples of Tamriel.
  104. <ce>
  105. Thy sisters forever,
  106. The Glenmoril Coven"
  107. <ce>
  108. <ce> "Cohorting with witches. That's what a daedra lover would do!"
  109. <ce> _friend_ shouts. "Let's show this to _cohort_!"
  110.  
  111. Message: 1018
  112. <ce> Suddenly, an ear-shattering boom splits the air.
  113. <ce> The ground quakes slightly, and as you look at the
  114. <ce> force's origin, you see a creature from another plane.
  115. <ce> It laughs and advances.
  116.  
  117. Message: 1019
  118. <ce> "This is terrifying! I'm never doing this again!"
  119. <ce> _friend_ screams. "Let's be done with
  120. <ce> this! That attack is evidence! _cohort_ is
  121. <ce> trying to stop us! Come on!"
  122.  
  123. Message: 1020
  124. <ce> You tell _cohort_ about _neighbor_'s accusations.
  125. <ce>
  126. <ce> "Whisperings coming from my house? That is a lie!
  127. <ce> How can you even hear whispering from another building?
  128. <ce> _neighbor_ has hated me for years, ever
  129. <ce> since I slept with the wrong person in %g3 family.
  130. <ce> It was wrong and I've made amends, but %g1 will not
  131. <ce> forgive me! Do not trust %g2!"
  132.  
  133. Message: 1021
  134. <ce> You show _cohort_ the letter from the witches.
  135. <ce>
  136. <ce> "Yes, that letter is from the Glenmoril Coven.
  137. <ce> Years ago they healed my eye when the gods of the Empire
  138. <ce> abandoned me. These sisters have power, and I wish everyone
  139. <ce> could benefit from it. But to summon daedra? No, never!
  140. <ce> I hate the daedra, same as anyone else here!"
  141.  
  142. Message: 1022
  143. <ce> You tell _cohort_ you saw %g3 name written in blood.
  144. <ce>
  145. <ce> "That's impossible! I haven't been to that house this week, even!
  146. <ce> I do not know anything about this, and have no idea who could
  147. <ce> be setting me up! And besides, since when do the daedra ask
  148. <ce> you to write your own name in blood? This has nothing to
  149. <ce> do with me, I swear!"
  150.  
  151. Message: 1023
  152. <ce> You tell _cohort_ that the daedra have attacked you.
  153. <ce>
  154. <ce> "You're trying to blame that on me? What did I do
  155. <ce> to deserve this? I have nothing to do with any of this!
  156. <ce> I'm glad the monster is gone! I'm serious,
  157. <ce> I'm completely innocent!"
  158.  
  159. Message: 1024
  160. <ce> _friend_ turns to you.
  161. <ce> "Well, it looks like we've done work enough.
  162. <ce> _questgiver_ says the decision is yours to make.
  163. <ce> They'll want an answer soon. So what is it?
  164. <ce> Is _cohort_ a friend of the daedra?"
  165.  
  166. Message: 1025
  167. <ce> "I completely agree. I'll go grab some guards."
  168. <ce>
  169. <ce> _friend_ sprints off and returns with a squad
  170. <ce> of the city guard. They burst into _coshop_
  171. <ce> and soon emerge with _cohort_ in manacles.
  172. <ce> You hear %g2 cry, "No, please! I'm innocent!
  173. <ce> %oth, you can't do this! Please, no, no!"
  174. <ce> They carry %g2 off to carry out your judgment.
  175.  
  176. Message: 1026
  177. <ce> "Well, I don't like it, but I'll follow. I agree that
  178. <ce> the evidence isn't perfect... I just we had more to go on.
  179. <ce> The decision is yours, and you'll have to live with that."
  180. <ce>
  181. <ce> _friend_ shakes your hand half-heartedly and departs.
  182. <ce> _cohort_, if guilty, is now free to flee ___questgiver_
  183. <ce> and its remaining suspicions.
  184.  
  185. Message: 1030
  186. %qdt:
  187. __questgiver_ has paired me with
  188. a fellow temple member named _friend_
  189. to investigate rumors of a cohort of the daedra
  190. named _cohort_ in ___questgiver_.
  191. We should ask around about evidence against
  192. %g2 and show them to %g2.
  193.  
  194. Message: 1031
  195. %qdt:
  196. We received some rather excited testimony
  197. from a neighbor of _cohort_ named
  198. _neighbor_. We should take this
  199. evidence to _cohort_.
  200.  
  201. Message: 1032
  202. %qdt:
  203. _cohort_ told us this neighbor
  204. has a vendetta against %g2 and
  205. should not be trusted.
  206.  
  207. Message: 1033
  208. %qdt:
  209. We found _cohort_'s name written in blood
  210. in _cohouse_, %g3 other residence.
  211.  
  212. Message: 1034
  213. %qdt:
  214. _cohort_ claims %g1 hasn't visited the
  215. other residence for days, and questioned
  216. the purpose of %g3 own name being written
  217. in blood.
  218.  
  219. Message: 1035
  220. %qdt:
  221. We found a letter from some witches
  222. in _otherres_ explaining that
  223. _cohort_ has a long history with them.
  224.  
  225. Message: 1036
  226. %qdt:
  227. _cohort_ confessed to spending time with
  228. witches, but only for their healing arts,
  229. and not to summon daedra.
  230.  
  231. Message: 1037
  232. %qdt:
  233. _friend_ and I were attacked by
  234. one of the daedra while investigating
  235. _cohort_'s case. Perhaps this
  236. is also evidence against %g2.
  237.  
  238. Message: 1038
  239. %qdt:
  240. _cohort_ told us %g1 hates
  241. the daedra and is glad the
  242. creature is gone.
  243.  
  244. Message: 1039
  245. <ce> __questgiver_ gave you three days to judge
  246. <ce> _cohort_'s case. Your time is up, and judgment
  247. <ce> will be given to another.
  248.  
  249. Message: 1055
  250. _cohort_ has a neighbor named _neighbor_, spends %g3 time at _tavern_. Talks a lot, you know?
  251. <--->
  252. _cohort_ stays in _coshop_ but lives elsewhere, in _cohouse_.
  253. <--->
  254. _cohort_ pays to store some old belongings in _otherres_.
  255.  
  256. QBN:
  257. Person _questgiver_ group Questor
  258. Person _friend_ group Resident1
  259. Person _neighbor_ faction The_Thieves_Guild
  260. Person _cohort_ faction The_Merchants anyInfo 1055
  261.  
  262. Place _cohouse_ local generalstore
  263. Place _otherres_ local tavern
  264. Place _tavern_ local tavern
  265. Place _coshop_ local pawnshop
  266.  
  267. Item _blood_ werewolf_blood
  268. Item _blood2_ werewolf_blood
  269. Item _letter_ letter
  270.  
  271. Clock _timer_ 3.00:00
  272. Clock _introd_ 0:02
  273. Clock _flee_ 0:10
  274.  
  275. Foe _daed_ is Frost_daedra
  276.  
  277. -- Quest start-up:
  278. log 1030 step 0
  279. start timer _timer_
  280. start timer _introd_
  281. add _friend_ face
  282. place npc _cohort_ at _coshop_
  283. place item _blood_ at _cohouse_
  284. place item _letter_ at _otherres_
  285. pc at _coshop_ do _inside_
  286.  
  287. _introd_ task:
  288. say 1010
  289.  
  290. _talkco_ task:
  291. clicked npc _cohort_
  292. start task _zeroevid_
  293.  
  294. _zeroevid_ task:
  295. say 1011
  296.  
  297. variable _inside_
  298.  
  299. _talkneighbor_ task:
  300. clicked npc _neighbor_
  301.  
  302. _neighb1_ task:
  303. when _talkneighbor_ and not _nomoney_
  304. prompt 1012 yes _pay_ no _refusepay_
  305.  
  306. _refusepay_ task:
  307. say 1014
  308.  
  309. _pay_ task:
  310. pay 100 money do _squeal_ otherwise do _nomoney_
  311.  
  312. _nomoney_ task:
  313. say 1015
  314. clear _talkneighbor_
  315.  
  316. _recurse_ task:
  317. when _talkneighbor_ and _nomoney_
  318. prompt 1012 yes _pay_ no _refusepay_
  319.  
  320. _squeal_ task:
  321. say 1013
  322. log 1031 step 1
  323. clear _talkco_
  324.  
  325. _deliverrumor_ task:
  326. when _talkco_ and _squeal_
  327. say 1020
  328. log 1032 step 2
  329. start task _evid1_
  330.  
  331. variable _evid1_
  332.  
  333. _findletter_ task:
  334. clicked item _letter_
  335. clear _talkco_
  336. say 1017
  337. log 1035 step 3
  338.  
  339. _deliverletter_ task:
  340. when _talkco_ and _findletter_
  341. say 1021
  342. start task _evid2_
  343. take _letter_ from pc
  344. log 1036 step 4
  345.  
  346. variable _evid2_
  347.  
  348. _findblood_ task:
  349. clicked item _blood_
  350. say 1016
  351. take _blood_ from pc
  352. place item _blood2_ at _cohouse_
  353. clear _talkco_
  354. log 1033 step 5
  355.  
  356. _deliverblood_ task:
  357. when _talkco_ and _findblood_
  358. say 1022
  359. start task _evid3_
  360. log 1034 step 6
  361.  
  362. variable _evid3_
  363. _mix1_ task:
  364. when _evid1_ and _evid2_
  365. when _evid3_ and _evid2_
  366. when _evid1_ and _evid3_
  367.  
  368. _attack_ task:
  369. when _mix1_ and not _inside_ and not _mix2_
  370. start task _atk_
  371.  
  372. _atk_ task:
  373. say 1018
  374. create foe _daed_ every 0 minutes 1 times with 100% success
  375. change foe _daed_ infighting true
  376. start timer _flee_
  377.  
  378. _flee_ task:
  379. start task _daedgone_
  380.  
  381. _kill_ task:
  382. killed _daed_
  383. start task _daedgone_
  384.  
  385. _daedgone_ task:
  386. say 1019
  387. clear _talkco_
  388. log 1037 step 7
  389.  
  390. _talkdaed_ task:
  391. when _talkco_ and _daedgone_
  392. say 1023
  393. start task _evid4_
  394. log 1038 step 8
  395.  
  396. variable _evid4_
  397.  
  398. _mix2_ task:
  399. when _evid1_ and _evid2_ and _evid3_
  400. when _evid2_ and _evid3_ and _evid4_
  401. when _evid1_ and _evid2_ and _evid4_
  402. when _evid1_ and _evid3_ and _evid4_
  403.  
  404. _final_ task:
  405. when _mix2_ and not _inside_
  406. prompt 1024 yes _judge_ no _release_
  407.  
  408. _judge_ task:
  409. say 1025
  410. give pc nothing
  411. end quest
  412.  
  413. _release_ task:
  414. say 1026
  415. give pc nothing
  416. end quest
  417.  
  418. _timer_ task:
  419. say 1039
  420. end quest
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement