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Sep 19th, 2018
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  1. [3:12 PM] mrpops2ko: ok cool
  2. [3:15 PM] mrpops2ko: k so i've been thinking about this in general for quite some weeks ever since... oh i cant find the thread anymore but basically the idea was that on friday or something similar we'd do a mini chain - stock up some large hit based missions and try and double up on effectiveness whilst doing them
  3. [3:15 PM] mrpops2ko: so we made a thread and put in it the missions and how many targets each had etc
  4. [3:16 PM] mrpops2ko: now if i can compile all the information on all the missions and sub divide them into different categories, doing all the leg work there
  5. [3:17 PM] mrpops2ko: could you take that and basically colour code the missions in the missions tab?
  6. [3:17 PM] mrpops2ko: basically all i'd want is coloured borders around the frames of each mission, as an easy quality of life identification
  7. [3:18 PM] mrpops2ko: so you could have all red missions = defeat player missions, all yellow ones travel missions and all blue ones 'send stuff to people'
  8. [3:18 PM] mrpops2ko: it wouldn't contravene the rules i dont think, because you aren't modifying data at all, its just adding colour to easily identify the type of mission rather than having to read all the pre-amble text and trying to figure it out
  9. [3:23 PM] mrpops2ko: since everything is better with images, i've done you a shitty mock up so you get the idea, left side being how it currently is and the right being how i'd imagine it but obviously better / more refined https://i.imgur.com/ksLxuvw.png
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