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Apr 22nd, 2018
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  1.  
  2. // Nonnumeric values cannot be added to a cbuffer.
  3. Texture2D gDiffuseMap;
  4.  
  5. //Simple samplerstate
  6. SamplerState linearSampler
  7. {
  8. Filter = MIN_MAG_MIP_LINEAR;
  9. AddressU = Wrap;
  10. AddressV = Wrap;
  11. };
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