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Factorio Crash Log

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Sep 16th, 2018
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  1. 0.000 2018-09-16 20:58:38; Factorio 0.16.51 (build 36654, linux64, steam)
  2. 0.102 Operating system: Linux (LinuxMint 19)
  3. 0.102 Program arguments: "//SteamLibrary/SteamApps/common/Factorio/bin/x64/factorio"
  4. 0.102 Read data path: //SteamLibrary/SteamApps/common/Factorio/data
  5. 0.102 Write data path: //.factorio [52678/180854MB]
  6. 0.102 Binaries path: //SteamLibrary/SteamApps/common/Factorio/bin
  7. 0.115 System info: [CPU: AMD Phenom(tm) II X4 955 Processor, 4 cores, RAM: 16038 MB]
  8. 0.115 Environment: DISPLAY=:0, WAYLAND_DISPLAY=<unset>
  9. 0.128 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  10. 0.149 Available display adapters: 1
  11. 0.149 [0]: resolution 1920x1200px at [0,0]
  12. 0.149 Create display on adapter 0. Size 1280x720 at position [310, 222].
  13. 0.505 Initialised OpenGL:[0] GeForce GTX 750 Ti/PCIe/SSE2; driver: 4.6.0 NVIDIA 396.54
  14. 0.505 Video memory size (dedicated/total available/current available): 2048/2048/1738 MB
  15. 0.548 Graphics settings preset: high
  16. 0.548 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
  17. 0.548 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
  18. 0.672 Loading mod core 0.0.0 (data.lua)
  19. 0.689 Loading mod base 0.16.51 (data.lua)
  20. 0.838 Loading mod base 0.16.51 (data-updates.lua)
  21. 0.897 Checksum for core: 840319042
  22. 0.897 Checksum of base: 3323233190
  23. 1.074 Loading sounds...
  24. 1.116 Info PlayerData.cpp:67: Local player-data.json unavailable
  25. 1.116 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1537047656
  26. 1.206 Loaded shader file //SteamLibrary/SteamApps/common/Factorio/data/core/graphics/shaders/game.glsl
  27. 1.206 Loaded shader file //SteamLibrary/SteamApps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
  28. 1.206 Loaded shader file //SteamLibrary/SteamApps/common/Factorio/data/core/graphics/shaders/alpha-mask.glsl
  29. 1.231 Initial atlas bitmap size is 16384
  30. 1.236 Created atlas bitmap 16384x5940 [none]
  31. 1.237 Created atlas bitmap 16384x847 [shadow]
  32. 1.238 Created atlas bitmap 16384x682 [decal]
  33. 1.239 Created atlas bitmap 8192x1492 [mipmap]
  34. 1.239 Created atlas bitmap 8192x800 [mipmap, smoke]
  35. 1.241 Created atlas bitmap 8192x2376 [linear-minification, mipmap, terrain]
  36. 1.241 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
  37. 1.242 Created atlas bitmap 8192x238 [alpha-mask]
  38. 10.930 Sprites loaded
  39. 10.930 Convert atlas 8192x1492 to: mipmap
  40. 11.136 Convert atlas 8192x800 to: mipmap
  41. 11.239 Convert atlas 8192x2376 to: min-linear
  42. 11.561 Convert atlas 8192x1036 to: trilinear-filtering
  43. 11.704 Convert atlas 8192x238 to: alpha-mask
  44. 11.733 Custom inputs active: 0
  45. 11.805 Factorio initialised
  46. 227.692 Loading map //.factorio/saves/_autosave2.zip: 10317286 bytes.
  47. 227.711 Loading Level.dat: 21091589 bytes.
  48. 227.724 Info Scenario.cpp:136: Map version 0.16.51-0
  49. 228.308 Loading script.dat: 176 bytes.
  50. 228.310 Checksum for script //.factorio/temp/currently-playing/control.lua: 950616531
  51. 238.571 Info AppManagerStates.cpp:1639: Saving finished
  52. 362.885 Info AppManagerStates.cpp:1639: Saving finished
  53. 366.910 Loading map //.factorio/saves/crash.zip: 10314454 bytes.
  54. 366.929 Loading Level.dat: 21092662 bytes.
  55. 366.938 Info Scenario.cpp:136: Map version 0.16.51-0
  56. 367.519 Loading script.dat: 176 bytes.
  57. 367.521 Checksum for script //.factorio/temp/currently-playing/control.lua: 950616531
  58. 408.656 Loading map //.factorio/saves/_autosave2.zip: 10317286 bytes.
  59. 408.678 Loading Level.dat: 21091589 bytes.
  60. 408.689 Info Scenario.cpp:136: Map version 0.16.51-0
  61. 409.263 Loading script.dat: 176 bytes.
  62. 409.265 Checksum for script //.factorio/temp/currently-playing/control.lua: 950616531
  63. 710.564 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  64. 711.532 Info AppManagerStates.cpp:1639: Saving finished
  65. 731.058 Info AppManagerStates.cpp:1639: Saving finished
  66. 735.726 Loading map //.factorio/saves/_autosave2.zip: 10317286 bytes.
  67. 735.746 Loading Level.dat: 21091589 bytes.
  68. 735.759 Info Scenario.cpp:136: Map version 0.16.51-0
  69. 736.360 Loading script.dat: 176 bytes.
  70. 736.363 Checksum for script //.factorio/temp/currently-playing/control.lua: 950616531
  71. 805.850 Loading map //.factorio/saves/xxxxxx.zip: 10185014 bytes.
  72. 805.866 Loading Level.dat: 21085191 bytes.
  73. 805.878 Info Scenario.cpp:136: Map version 0.16.51-0
  74. 806.450 Loading script.dat: 176 bytes.
  75. 806.453 Checksum for script //.factorio/temp/currently-playing/control.lua: 950616531
  76. 1096.688 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
  77. 1097.593 Info AppManagerStates.cpp:1639: Saving finished
  78. 1397.918 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  79. 1398.822 Info AppManagerStates.cpp:1639: Saving finished
  80. 1698.857 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  81. 1699.774 Info AppManagerStates.cpp:1639: Saving finished
  82. 1999.931 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
  83. 2000.848 Info AppManagerStates.cpp:1639: Saving finished
  84. 2300.861 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  85. 2301.758 Info AppManagerStates.cpp:1639: Saving finished
  86. 2601.794 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  87. 2602.691 Info AppManagerStates.cpp:1639: Saving finished
  88. 2902.732 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
  89. 2903.678 Info AppManagerStates.cpp:1639: Saving finished
  90. 3203.741 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  91. 3204.637 Info AppManagerStates.cpp:1639: Saving finished
  92. 3507.250 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  93. 3508.189 Info AppManagerStates.cpp:1639: Saving finished
  94. 3808.234 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
  95. 3809.146 Info AppManagerStates.cpp:1639: Saving finished
  96. 4109.234 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  97. 4110.185 Info AppManagerStates.cpp:1639: Saving finished
  98. 5326.313 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  99. 5327.231 Info AppManagerStates.cpp:1639: Saving finished
  100. 5580.826 Error CrashHandler.cpp:522: Received SIGSEGV
  101. Factorio crashed. Generating symbolized stacktrace, please wait ...
  102. Raw stacktrace: 0x961898, 0xa81ebd, 0x9a9f01, 0x9aa338, 0x9aa389, 0x137f228, 0x12890, 0x863ba7, 0xd377b2, 0x851008, 0x77e7e3, 0xbb6898, 0xc59a2d, 0xc5a012, 0xc5a47c, 0xc6cb49, 0xc71d70, 0x965bf5, 0x150b65f, 0x76db, 0
  103. 5587.250 Warning Logger.cpp:494: Symbols.size() == 28, usedSize == 20
  104. #0 0x0000000000a81ebd in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/7/bits/unique_ptr.h:147
  105. #1 0x00000000009a9f01 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/7/bits/unique_ptr.h:337
  106. #2 0x00000000009aa338 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/7/bits/unique_ptr.h:331
  107. #3 0x00000000009aa389 in Logger::flush() at /tmp/factorio-build-W6I4O6/src/Util/Logger.cpp:533
  108. #4 0x000000000137f228 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-W6I4O6/src/Util/Logger.cpp:521
  109. #5 0x0000000000012890 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-W6I4O6/src/Util/CrashHandler.cpp:173
  110. #6 0x0000000000863ba7 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-W6I4O6/src/Util/CrashHandler.cpp:525
  111. #7 0x0000000000d377b2 in CrashHandler::firstChanceHandler(int, void*, void*) at /tmp/factorio-build-W6I4O6/src/Util/CrashHandler.cpp:604
  112. #8 0x0000000000851008 in google_breakpad::ExceptionHandler::SignalHandler(int, siginfo_t*, void*) at ??:?
  113. #9 0x000000000077e7e3 in ?? at ??:0
  114. #10 0x0000000000bb6898 in Entity::release() at /tmp/factorio-build-W6I4O6/src/Entity/Entity.cpp:119
  115. #11 0x0000000000c59a2d in Entity::forceDestroy() at /tmp/factorio-build-W6I4O6/src/Entity/Entity.cpp:267
  116. #12 0x0000000000c5a012 in Corpse::update() at /tmp/factorio-build-W6I4O6/src/Entity/Corpse.cpp:153
  117. #13 0x0000000000c5a47c in IntrusiveListHook<UpdatableEntity, void, false>::is_linked() const at /tmp/factorio-build-W6I4O6/src/Util/Container/IntrusiveList.hpp:91
  118. #14 0x0000000000c6cb49 in IntrusiveList<UpdatableEntity, void, false>::empty() const at /tmp/factorio-build-W6I4O6/src/Util/Container/IntrusiveList.hpp:188
  119. #15 0x0000000000c71d70 in Chunk::updateEntities(unsigned int) at /tmp/factorio-build-W6I4O6/src/Surface/Chunk.cpp:592
  120. #16 0x0000000000965bf5 in Surface::update() at /tmp/factorio-build-W6I4O6/src/Surface/Surface.cpp:1191
  121. #17 0x000000000150b65f in Map::update() at /tmp/factorio-build-W6I4O6/src/Map/Map.cpp:1362
  122. #18 0x00000000000076db in Game::update() at /tmp/factorio-build-W6I4O6/src/Game.cpp:163
  123. #19 (nil) in Scenario::update() at /tmp/factorio-build-W6I4O6/src/Scenario/Scenario.cpp:883
  124. #20 (nil) in Scenario::updateStep() at /tmp/factorio-build-W6I4O6/src/Scenario/Scenario.cpp:789
  125. #21 0x40e8064000000000 in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) at /tmp/factorio-build-W6I4O6/src/MainLoop.cpp:1007
  126. #22 0x4068064000000000 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) at /tmp/factorio-build-W6I4O6/src/MainLoop.cpp:874
  127. #23 0xc0ecffe000000000 in std::function<void ()>::operator=(decltype(nullptr)) at /usr/include/c++/7/bits/std_function.h:514
  128. #24 0xc06cffe000000000 in WorkerThread::loop() at /tmp/factorio-build-W6I4O6/src/Util/WorkerThread.cpp:36
  129. #25 0x40e7f30000000000 in execute_native_thread_routine at convert_UTF.c:?
  130. #26 0x4067f30000000000 in ?? at ??:0
  131. #27 0xc0ed27e000000000 in ?? at ??:0
  132. Stack trace logging done
  133. 5593.288 Warning Logger.cpp:494: Symbols.size() == 23, usedSize == 19
  134. 5593.288 Error CrashHandler.cpp:174: Map tick at moment of crash: 9843215
  135. 5593.288 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  136. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  137. 5593.289 Uploading log file
  138. 5593.393 Info CrashHandler.cpp:617: Wrote minidump to //.factorio/factorio-dump-current.dmp
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