Guest User

Untitled

a guest
Nov 24th, 2017
78
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.68 KB | None | 0 0
  1. private List<Enemy> enemies = new List<Enemy>();
  2.  
  3. int count = YourRandomGenerator.NextInt(10);
  4. for (int i = 0 ; i < count ; i++) {
  5. enemies.Add(new Enemy());
  6. }
  7.  
  8. enemies[0] // first enemy
  9. enemies[1] // second enemy
  10. // etc
  11.  
  12. Random rnd = new Random();
  13. int randomEnemies= rnd.Next(1, 10); //random number of enemies
  14.  
  15. List<Enemy> enemyList = new List<Enemy>();
  16.  
  17. for (int i = 0; i < randomEnemies; i++)
  18. {
  19. Enemy enemy= new Enemy() { name= "bad people",damage= "15"}
  20. enemyList .Add(enemy);
  21. }
  22.  
  23. for (int i = 0; i < 10; i++)
  24. {
  25. Enemy enemy = enemyList[i];
  26. }
  27.  
  28. public class Enemy
  29. {
  30. public string name{ get; set; }
  31.  
  32. public string damage{ get; set; }
  33. }
Add Comment
Please, Sign In to add comment