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Healbot 10/20/25/Man Raid

Mirandinn Mar 21st, 2019 62 Never
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  1. Standard
  2. Author~v!Monti of Terenas
  3. EmergIncMonitor~v!1
  4. ExtraIncGroup~t!{"true","true","true","true","true","true","true","true"}
  5. Chat~t!{RESONLY="true",MSG="Casting #s on #n",CHAN="",NOTIFY=1}
  6. Sort~t!{SUBIV="true",SUBPF="true",RAIDORDER=3,SUBIP="true",SUBORDER=5,SUBIMT="false",SUBIG="true",SUBIT="true"}
  7. General~t!{HIDEBOSSF="false",HIDEPARTYF="false",LOWMANACOMBAT="true",FLUIDFREQ=3,LOWMANA=2,HIDERAIDF="false",FLUIDBARS="false",HIDEPTF="false"}
  8. Healing~t!{TINCSELF="false",GROUPPETS="true",ALERTIC=1,FONLYFRIEND="false",TONLYFRIEND="false",TINCGROUP="true",FALWAYSSHOW="false",TALWAYSSHOW="false",SELFPET=0,TINCPET="false",TINCRAID="true",ALERTOC=1}
  9. Highlight~t!{CBAR="true",TBARCOMBAT="false",CB=0.7,TB=0.7,TBAR="false",TR=0.8,TG=0.8,CG=1,CR=1,CBARCOMBAT="false"}
  10. Aggro~t!{FREQ=0.03,SHOWTEXT="false",R=1,SHOWBARSPCT="false",ALERTIND=2,G=0,TEXTFORMAT=3,SHOW="true",SHOWTEXTPCT="true",MINA=0.2,B=0,SHOWIND="true",MAXA=1,SHOWBARS="true",ALERT=3}
  11. Protection~t!{COMBAT="false",GENERALMACRO="false",COMBATPARTY="true",CRASH="true",COMBATRAID="true"}
  12. BarsHide~t!{INCTANK="false",INCMYTARGETS="false",INCGROUP="false",INCFOCUS="false",STATE="false"}
  13. Enemy~t!{INCARENA="true",INCTANKS="true",INCMYTAR="false",INCARENAPETS="false",NUMBOSS=2,EXISTSHOWPTAR="false",INCSELF="false",EXISTSHOWBOSS="true",HIDE="true",EXISTSHOWARENA="true"}
  14. FrameAlias~f~1!{SIZE=12,NAME="",R=1,ALIAS="Frame 1",G=1,SHOW="false",OFFSET=10,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  15. FrameAlias~d!2~3~4~5~
  16. FrameAlias~f~6!{SIZE=12,NAME="Vehicle",R=1,ALIAS="Vehicle",G=1,SHOW="false",OFFSET=10,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  17. FrameAlias~f~7!{SIZE=12,NAME="Pets",R=1,ALIAS="Pets",G=1,SHOW="false",OFFSET=10,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  18. FrameAlias~f~8!{SIZE=12,NAME="Targets",R=1,ALIAS="Targets",G=1,SHOW="false",OFFSET=10,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  19. FrameAlias~f~9!{SIZE=12,NAME="Focus",R=1,ALIAS="Focus",G=1,SHOW="false",OFFSET=10,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  20. FrameAlias~f~10!{SIZE=12,NAME="Enemy",R=1,ALIAS="Enemy",G=1,SHOW="false",OFFSET=10,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  21. Frame~f~1!{BACKR=0.1,BORDERR=0.2,LOCKED="false",BACKB=0.1,BORDERA=0.2,BORDERG=0.2,AUTOCLOSE="false",BORDERB=0.2,BACKA=0.05,SCALE=1,BACKG=0.1,OPENSOUND="false",TIPLOC=5}
  22. Frame~f~2!{BACKR=0.1,BORDERR=0.2,LOCKED="true",BACKB=0.1,BORDERA=0.2,BORDERG=0.2,AUTOCLOSE="false",BORDERB=0.2,BACKA=0.05,SCALE=1,BACKG=0.1,OPENSOUND="false",TIPLOC=5}
  23. Frame~d!3~4~5~6~7~8~9~10~
  24. HealGroups~f~1!{FRAME=1,STATE="false",NAME="Self"}
  25. HealGroups~f~2!{FRAME=1,STATE="true",NAME="Main tanks"}
  26. HealGroups~f~3!{FRAME=1,STATE="true",NAME="Healers"}
  27. HealGroups~f~4!{FRAME=1,STATE="true",NAME="Group"}
  28. HealGroups~f~5!{FRAME=1,STATE="true",NAME="Raid"}
  29. HealGroups~f~6!{FRAME=1,STATE="false",NAME="My Targets"}
  30. HealGroups~f~7!{FRAME=6,STATE="false",NAME="Vehicle"}
  31. HealGroups~f~8!{FRAME=7,STATE="false",NAME="Pets"}
  32. HealGroups~f~9!{FRAME=8,STATE="false",NAME="Targets"}
  33. HealGroups~f~10!{FRAME=9,STATE="false",NAME="Focus"}
  34. HealGroups~f~11!{FRAME=10,STATE="false",NAME="Enemy"}
  35. Anchors~f~1!{Y=75.01,GROW=2,BARS=3,FRAME=3,X=27.79}
  36. Anchors~f~2!{Y=51,GROW=2,BARS=3,FRAME=3,X=51}
  37. Anchors~f~3!{Y=52,GROW=2,BARS=3,FRAME=3,X=52}
  38. Anchors~f~4!{Y=53,GROW=2,BARS=3,FRAME=3,X=53}
  39. Anchors~f~5!{Y=54,GROW=2,BARS=3,FRAME=3,X=54}
  40. Anchors~f~6!{Y=55,GROW=2,BARS=3,FRAME=3,X=55}
  41. Anchors~f~7!{Y=56,GROW=2,BARS=3,FRAME=3,X=56}
  42. Anchors~f~8!{Y=42.93,GROW=2,BARS=3,FRAME=3,X=29.4}
  43. Anchors~f~9!{Y=58,GROW=2,BARS=3,FRAME=3,X=58}
  44. Anchors~f~10!{Y=59,GROW=2,BARS=3,FRAME=3,X=59}
  45. HeadBar~f~1!{SHOW="true",WIDTH=0.7,B=0.1,R=0.1,HEIGHT=0.5,A=0.4,G=0.7,TEXTURE="HealBot 10"}
  46. HeadBar~d!2~3~4~5~6~7~8~9~10~
  47. HeadText~f~1!{A=0.74,B=1,R=1,FONT="Friz Quadrata TT",HEIGHT=9,G=1,OUTLINE=1}
  48. HeadText~d!2~3~4~5~6~7~8~9~10~
  49. HealBar~f~1!{POWERSIZE=0,HEIGHT=35,GRPCOLS="false",CMARGIN=2,TEXTURE="Smooth",POWERCNT="true",AGGROSIZE=2,NUMCOLS=2,OFIX=1,RMARGIN=1,WIDTH=150}
  50. HealBar~f~2!{POWERSIZE=0,HEIGHT=25,GRPCOLS="false",CMARGIN=2,TEXTURE="Smooth",POWERCNT="true",AGGROSIZE=2,NUMCOLS=2,OFIX=1,RMARGIN=1,WIDTH=144}
  51. HealBar~d!3~4~5~6~7~8~9~10~
  52. BarCol~f~1!{BACK=3,BA=0.95,BB=0,DISA=0.1,BR=0,HB=0.7,BOUT=0,BG=0,HA=1,HG=0.4,ORA=0.4,HR=0.4,HLTH=2}
  53. BarCol~f~2!{BACK=1,BA=0,BB=0.7,DISA=0.1,BR=0.4,HB=0.7,BOUT=2,BG=0.4,HA=1,HG=0.4,ORA=0.4,HR=0.4,HLTH=1}
  54. BarCol~d!3~4~5~6~7~8~9~10~
  55. BarIACol~f~1!{AC=3,AB=1,AA=0.78,AR=1,AG=1,IC=1,IB=0.2,IA=0.82,IR=0.2,IG=1}
  56. BarIACol~f~2!{AC=3,AB=1,AA=0.78,AR=1,AG=1,IC=4,IB=0.2,IA=0.82,IR=0.2,IG=1}
  57. BarIACol~d!3~4~5~6~7~8~9~10~
  58. BarText~f~1!{HLTHONBAR="true",TAGOOR="[ OOR ] ",MAXCHARS=0,CLASSONBAR="true",INCHEALS=2,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=13,SHOWROLE="true",TAGRIP="[ RIP ] ",DOUBLE="true",TAGDC="[ DC ] ",ALIGN=1,CLASSTYPE=1,HLTHTYPE=3,CLASSCOL="false",TAGR="[ R ] ",OUTLINE=1}
  59. BarText~f~2!{HLTHONBAR="true",TAGOOR="[ OOR ] ",MAXCHARS=0,CLASSONBAR="false",INCHEALS=2,FONT="Friz Quadrata TT",NUMFORMAT2=1,NUMFORMAT1=11,NAMEONBAR="true",HEIGHT=10,SHOWROLE="true",TAGRIP="[ RIP ] ",DOUBLE="true",TAGDC="[ DC ] ",ALIGN=2,CLASSTYPE=1,HLTHTYPE=1,CLASSCOL="true",TAGR="[ R ] ",OUTLINE=1}
  60. BarText~d!3~4~5~6~7~8~9~10~
  61. BarTextCol~f~1!{DG=0.5,CG=1,EG=0.969,DB=0.5,EB=1,EA=1,DA=0.8,DR=0.5,ER=0.957,CA=1,CB=1,CR=1}
  62. BarTextCol~f~2!{DG=0.5,CG=1,EG=1,DB=0.5,EB=0,EA=1,DA=0.8,DR=0.5,ER=1,CA=1,CB=1,CR=1}
  63. BarTextCol~d!3~4~5~6~7~8~9~10~
  64. Icons~f~1!{SHOWBUFF="true",SHOWDEBUFF="true",I15EN="true",MAXDICONS=3,POSITION=2,DOUBLE="true",SHOWDIR="true",ONBAR=1,SHOWRC="true",SCALE=1,FADE="true",SHOWDIRMOUSE="false",MAXBICONS=8}
  65. Icons~f~2!{SHOWBUFF="true",SHOWDEBUFF="true",I15EN="true",MAXDICONS=3,POSITION=2,DOUBLE="false",SHOWDIR="true",ONBAR=1,SHOWRC="true",SCALE=0.7,FADE="true",SHOWDIRMOUSE="false",MAXBICONS=8}
  66. Icons~d!3~4~5~6~7~8~9~10~
  67. RaidIcon~f~1!{SQUARE="true",CIRCLE="true",DIAMOND="true",SHOW="true",MOON="true",TRIANGLE="true",STAR="true",SKULL="true",CROSS="true"}
  68. RaidIcon~d!2~3~4~5~6~7~8~9~10~
  69. IconText~f~1!{SDUR="true",SCNT="true",DURTHRH=9,SCALE=0.75,SSCNT="false",SSDUR="true",DURWARN=3}
  70. IconText~d!2~3~4~5~6~7~8~9~10~
  71. Complete!
RAW Paste Data
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