Mirandinn

Healbot 10/20/25/Man Raid

Mar 21st, 2019
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  1. Skin
  2. Standard
  3. Author~v!Monti of Terenas
  4. DuplicateBars~v!false
  5. Chat~t!{EOCOOM="false",EOCOOMV=20,MSG="Casting #s on #n",RESONLY="true",CHAN="",NOTIFY=1}
  6. General~t!{HIDEBOSSF="false",HIDEPARTYF="false",HIDEPTF="false",STICKYSENSITIVITY=30,HIDERAIDF="true",STICKYFRAME="false",FLUIDBARS="false",FLUIDFREQ=4}
  7. Healing~t!{TINCSELF="false",GROUPPETS="true",TARGETINCOMBAT=2,FALWAYSSHOW="false",FONLYFRIEND="false",TINCPET="false",TONLYFRIEND="false",TINCGROUP="true",FOCUSINCOMBAT=2,TALWAYSSHOW="false",SELFPET=0,TINCRAID="true",TEXRAID="false",FEXRAID="false"}
  8. Protection~t!{COMBAT="false",GENERALMACRO="false",COMBATPARTY="true",CRASH="true",COMBATRAID="true"}
  9. Enemy~t!{INCARENA="true",INCTANKS="true",INCMYTAR="false",ENEMYTARGET="false",ENEMYTARGETSIZE=40,INCARENAPETS="false",HIDE="true",NUMBOSS=2,EXISTSHOWPTAR="false",INCSELF="false",EXISTSHOWBOSS="true",DOUBLEWIDTH="false",EXISTSHOWARENA="true"}
  10. IncludeGroup~f~1!{"true","true","true","true","true","true","true","true"}
  11. IncludeGroup~f~2!{"true","true","true","true","true","true","true","true"}
  12. IncludeGroup~f~3!{"true","true","true","true","true","true","true","true"}
  13. IncludeGroup~f~4!{"true","true","true","true","true","true","true","true"}
  14. IncludeGroup~f~5!{"true","true","true","true","true","true","true","true"}
  15. IncludeGroup~f~6!{"true","true","true","true","true","true","true","true"}
  16. IncludeGroup~f~7!{"true","true","true","true","true","true","true","true"}
  17. IncludeGroup~f~8!{"true","true","true","true","true","true","true","true"}
  18. IncludeGroup~f~9!{"true","true","true","true","true","true","true","true"}
  19. IncludeGroup~f~10!{"true","true","true","true","true","true","true","true"}
  20. FrameAlias~f~1!{SIZE=12,NAME="",R=1,ALIAS="Frame 1",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  21. FrameAlias~d!2~3~4~5~
  22. FrameAlias~f~6!{SIZE=12,NAME="Vehicle",R=1,ALIAS="Vehicle",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  23. FrameAlias~f~7!{SIZE=12,NAME="Pets",R=1,ALIAS="Pets",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  24. FrameAlias~f~8!{SIZE=12,NAME="Targets",R=1,ALIAS="Target",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  25. FrameAlias~f~9!{SIZE=12,NAME="Focus",R=1,ALIAS="Focus",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  26. FrameAlias~f~10!{SIZE=12,NAME="Enemy",R=1,ALIAS="Enemy",G=1,SHOW="false",OFFSET=0,FONT="Friz Quadrata TT",A=1,B=1,OUTLINE=1}
  27. FrameAliasBar~f~1!{A=0.4,TEXTURE="HealBot 10",B=0.1,HEIGHT=20,R=0.1,G=0.7,WIDTH=0.7}
  28. FrameAliasBar~d!2~3~4~5~6~7~8~9~10~
  29. Frame~f~1!{BACKR=0.1,BACKG=0.1,TIPLOC=5,BACKB=0.1,LOCKED="true",SCALE=1,BORDERA=0.2,SFOFFSETV=0,AUTOCLOSE="false",BORDERB=0.2,BACKA=0.05,OPENSOUND="false",BORDERG=0.2,BORDERR=0.2,SFOFFSETH=0}
  30. Frame~d!2~3~4~5~6~7~8~9~10~
  31. StickyFrames~f~1!{STUCK="false",STUCKTOPOINT="NONE",STUCKTO=0,STUCKPOINT="NONE"}
  32. StickyFrames~d!2~3~4~5~6~7~8~9~10~
  33. HealGroups~f~1!{FRAME=1,STATE="false",NAME="Self"}
  34. HealGroups~f~2!{FRAME=1,STATE="true",NAME="Main tanks"}
  35. HealGroups~f~3!{FRAME=1,STATE="true",NAME="Healers"}
  36. HealGroups~f~4!{FRAME=1,STATE="true",NAME="Group"}
  37. HealGroups~f~5!{FRAME=1,STATE="true",NAME="Raid"}
  38. HealGroups~f~6!{FRAME=1,STATE="false",NAME="Private List"}
  39. HealGroups~f~7!{FRAME=6,STATE="false",NAME="Vehicle"}
  40. HealGroups~f~8!{FRAME=7,STATE="false",NAME="Pets"}
  41. HealGroups~f~9!{FRAME=8,STATE="false",NAME="Target"}
  42. HealGroups~f~10!{FRAME=9,STATE="false",NAME="Focus"}
  43. HealGroups~f~11!{FRAME=10,STATE="false",NAME="Enemy"}
  44. Anchors~f~1!{Y=68.25,GROW=2,BARS=3,FRAME=3,X=37.37}
  45. Anchors~f~2!{Y=51,GROW=2,BARS=3,FRAME=3,X=51}
  46. Anchors~f~3!{Y=52,GROW=2,BARS=3,FRAME=3,X=52}
  47. Anchors~f~4!{Y=53,GROW=2,BARS=3,FRAME=3,X=53}
  48. Anchors~f~5!{Y=54,GROW=2,BARS=3,FRAME=3,X=54}
  49. Anchors~f~6!{Y=55,GROW=2,BARS=3,FRAME=3,X=55}
  50. Anchors~f~7!{Y=56,GROW=2,BARS=3,FRAME=3,X=56}
  51. Anchors~f~8!{Y=42.93,GROW=2,BARS=3,FRAME=3,X=29.4}
  52. Anchors~f~9!{Y=58,GROW=2,BARS=3,FRAME=3,X=58}
  53. Anchors~f~10!{Y=59,GROW=2,BARS=3,FRAME=3,X=59}
  54. HeadBar~f~1!{SHOW="true",TEXTURE="HealBot 10",R=0.1,B=0.1,HEIGHT=18,A=0.4,G=0.7,WIDTH=0.7}
  55. HeadBar~f~2!{SHOW="true",TEXTURE="HealBot 10",R=0.1,B=0.1,HEIGHT=13,A=0.4,G=0.7,WIDTH=0.7}
  56. HeadBar~d!3~4~5~6~7~8~9~10~
  57. HeadText~f~1!{A=0.74,R=1,OFFSET=0,B=1,FONT="Friz Quadrata TT",HEIGHT=9,G=1,OUTLINE=1}
  58. HeadText~d!2~3~4~5~6~7~8~9~10~
  59. HealBar~f~1!{POWERSIZE=0,HEIGHT=35,GRPCOLS="false",CMARGIN=2,TEXTURE="Smooth",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=150,AGGROSIZE=2,RMARGIN=1,OFIX=1,NUMCOLS=2,LOWMANA=2}
  60. HealBar~f~2!{POWERSIZE=0,HEIGHT=25,GRPCOLS="false",CMARGIN=2,TEXTURE="Smooth",POWERCNT="true",LOWMANACOMBAT="true",WIDTH=144,AGGROSIZE=2,RMARGIN=1,OFIX=1,NUMCOLS=2,LOWMANA=2}
  61. HealBar~d!3~4~5~6~7~8~9~10~
  62. BarCol~f~1!{BACK=3,BA=0.75,BB=0,DISA=0.1,BR=0,HB=0.7,BOUT=0,HG=0.4,HA=1,HR=0.4,ORA=0.4,BG=0,HLTH=2}
  63. BarCol~d!2~3~4~5~6~7~8~9~10~
  64. BarIACol~f~1!{AC=3,AB=1,AA=0.78,AR=1,AG=1,IC=1,IB=0.2,IA=0.82,IR=0.2,IG=1}
  65. BarIACol~d!2~3~4~5~6~7~8~9~10~
  66. BarText~f~1!{HLTHONBAR="true",TAGOOR="[ OOR ] ",IGNOREONFULL="true",MAXCHARS=0,CLASSONBAR="true",OUTLINE=1,HOUTLINE=1,HLTHTYPE=3,OFFSET=0,HLTHTXTANCHOR=1,FONT="Friz Quadrata TT",HMAXCHARS=0,CLASSTYPE=1,NUMFORMAT2=1,OVERHEAL=1,TAGDC="[ DC ] ",INCHEALS=1,TAGRIP="[ RIP ] ",HEIGHT=13,NAMEONBAR="true",SHOWROLE="true",HALIGN=2,HFONT="Friz Quadrata TT",HHEIGHT=10,NUMFORMAT1=11,INCABSORBS=1,HOFFSET2=0,ALIGN=1,TAGR="[ R ] ",HOFFSET=0}
  67. BarText~f~2!{HLTHONBAR="true",TAGOOR="[ OOR ] ",IGNOREONFULL="true",MAXCHARS=0,CLASSONBAR="false",OUTLINE=1,HOUTLINE=1,HLTHTYPE=1,OFFSET=0,HLTHTXTANCHOR=1,FONT="Friz Quadrata TT",HMAXCHARS=0,CLASSTYPE=1,NUMFORMAT2=1,OVERHEAL=1,TAGDC="[ DC ] ",INCHEALS=2,TAGRIP="[ RIP ] ",HEIGHT=10,NAMEONBAR="true",SHOWROLE="true",HALIGN=2,HFONT="Friz Quadrata TT",HHEIGHT=10,NUMFORMAT1=11,INCABSORBS=1,HOFFSET2=0,ALIGN=2,TAGR="[ R ] ",HOFFSET=0}
  68. BarText~f~3!{HLTHONBAR="true",TAGOOR="[ OOR ] ",IGNOREONFULL="true",MAXCHARS=0,CLASSONBAR="false",OUTLINE=1,HOUTLINE=1,FONT="Friz Quadrata TT",INCHEALS=2,HLTHTXTANCHOR=1,HLTHTYPE=1,OVERHEAL=1,CLASSTYPE=1,NUMFORMAT2=1,NUMFORMAT1=11,TAGDC="[ DC ] ",OFFSET=0,NAMEONBAR="true",HEIGHT=10,TAGRIP="[ RIP ] ",SHOWROLE="true",HALIGN=2,HFONT="Friz Quadrata TT",HHEIGHT=10,HMAXCHARS=0,INCABSORBS=1,HOFFSET2=0,ALIGN=2,TAGR="[ R ] ",HOFFSET=0}
  69. BarText~d!4~5~6~7~8~9~10~
  70. BarTextCol~f~1!{NCB=1,NCR=0.957,HLTH=3,NCDA=0.8,NAME=3,NDEBUFF="false",NCG=0.969,HCR=0.957,HCA=1,HCB=1,NCA=1,HDEBUFF="false",HCG=0.969,HCDA=0.8}
  71. BarTextCol~f~2!{NCB=0,NCR=1,HLTH=2,NCDA=0.8,NAME=2,NDEBUFF="false",NCG=1,HCR=1,HCA=1,HCB=0,NCA=1,HDEBUFF="false",HCG=1,HCDA=0.8}
  72. BarTextCol~d!3~4~5~6~7~8~9~10~
  73. Icons~f~1!{SHOWBUFF="true",SHOWDEBUFF="true",FADESECS=15,MAXDICONS=3,I15EN="true",FADE="true",SHOWDIR="true",SHOWDIRMOUSE="false",DSCALE=1,ONBAR=1,SHOWRC="true",SCALE=1,DOUBLE="true",POSITION=2,MAXBICONS=8}
  74. Icons~f~2!{SHOWBUFF="true",SHOWDEBUFF="true",FADESECS=15,MAXDICONS=3,I15EN="true",FADE="true",SHOWDIR="true",SHOWDIRMOUSE="false",DSCALE=0.7,ONBAR=1,SHOWRC="true",SCALE=0.7,DOUBLE="false",POSITION=2,MAXBICONS=8}
  75. Icons~d!3~4~5~6~7~8~9~10~
  76. RaidIcon~f~1!{SQUARE="true",CIRCLE="true",DIAMOND="true",SHOW="true",MOON="true",TRIANGLE="true",STAR="true",CROSS="true",SKULL="true"}
  77. RaidIcon~d!2~3~4~5~6~7~8~9~10~
  78. IconText~f~1!{SDUR="true",HEIGHT=12,SSCNT="false",SCNT="true",DURTHRH=9,FONT="Friz Quadrata TT",DURWARN=3,SSDUR="true",OUTLINE=2}
  79. IconText~f~2!{SDUR="true",HEIGHT=9,SSCNT="false",SCNT="true",DURTHRH=9,FONT="Friz Quadrata TT",DURWARN=3,SSDUR="true",OUTLINE=2}
  80. IconText~d!3~4~5~6~7~8~9~10~
  81. BarVisibility~f~1!{INCCLASSES=1,ALERTIC=1,ALERTOC=1,HIDEOOR="false"}
  82. BarVisibility~f~2!{INCCLASSES=1,ALERTIC=0.98,ALERTOC=0.95,HIDEOOR="false"}
  83. BarVisibility~d!3~4~5~6~7~8~9~10~
  84. BarSort~f~1!{SUBORDER=1,OORLAST="false",RAIDORDER=3,SUBPF="true"}
  85. BarSort~d!2~3~4~5~6~7~8~9~10~
  86. BarAggro~f~1!{ALERT=3,ALERTIND=2,R=1,SHOWBARSPCT="false",SHOWTEXT="false",G=0,TEXTFORMAT=3,SHOW="true",SHOWTEXTPCT="true",MINA=0.2,MAXA=1,SHOWIND="true",B=0,SHOWBARS="true",FREQ=0.03}
  87. BarAggro~d!2~3~4~5~6~7~8~9~10~
  88. BarHighlight~f~1!{CBAR="true",TBARCOMBAT="false",CB=0.7,TB=0.7,TBAR="false",TR=0.8,CBARCOMBAT="false",CR=1,CG=1,TG=0.8}
  89. BarHighlight~d!2~3~4~5~6~7~8~9~10~
  90. Complete!
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