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- <!-- =============================== Repeating Actions =============================== -->
- <!-- ====================== Revolver ====================== -->
- <ThingDef ParentName="BaseMakeableGunR">
- <defName>Gun_Revolver</defName>
- <label>revolver</label>
- <description>Single-action revolver.\n\nNot exactly the fastest firing handgun available, but still a perfectly capable weapon when used up close and personal.</description>
- <graphicData>
- <texPath>Things/Item/Equipment/WeaponRanged/SAA</texPath>
- <graphicClass>Graphic_Single</graphicClass>
- </graphicData>
- <soundInteract>Interact_Revolver</soundInteract>
- <statBases>
- <WorkToMake>30000</WorkToMake>
- <Mass>1</Mass>
- <AccuracyTouch>0.90</AccuracyTouch>
- <AccuracyShort>0.78</AccuracyShort>
- <AccuracyMedium>0.48</AccuracyMedium>
- <AccuracyLong>0.36</AccuracyLong>
- <RangedWeapon_Cooldown>1</RangedWeapon_Cooldown>
- </statBases>
- <costList>
- <Steel>18</Steel>
- <WoodLog>1</WoodLog>
- <ComponentIndustrial>2</ComponentIndustrial>
- </costList>
- <weaponTags>
- <li>Tech2Pistol</li>
- <li>WesternRevolver</li>
- <li>SIBGun</li>
- <li>Shield_Sidearm</li>
- </weaponTags>
- <tradeTags>
- <li>Western</li>
- </tradeTags>
- <verbs>
- <li>
- <verbClass>Verb_Shoot</verbClass>
- <hasStandardCommand>true</hasStandardCommand>
- <defaultProjectile>Bullet_45Long</defaultProjectile>
- <warmupTime>0.4</warmupTime>
- <range>23.9</range>
- <soundCast>Shot_PistolMedium</soundCast>
- <soundCastTail>GunTail_Heavy</soundCastTail>
- <muzzleFlashScale>9</muzzleFlashScale>
- </li>
- </verbs>
- <tools>
- <li>
- <label>grip</label>
- <capacities>
- <li>Blunt</li>
- </capacities>
- <power>9</power>
- <cooldownTime>2</cooldownTime>
- </li>
- </tools>
- </ThingDef>
- <!-- ====================== Large Revolver ====================== -->
- <ThingDef ParentName="BaseBullet">
- <defName>Bullet_44Ball</defName>
- <label>large-calibre pistol bullet</label>
- <graphicData>
- <texPath>Things/Projectile/Bullet_Big</texPath>
- <graphicClass>Graphic_Single</graphicClass>
- </graphicData>
- <projectile>
- <damageDef>Bullet</damageDef>
- <damageAmountBase>16</damageAmountBase>
- <armorPenetrationBase>0.17</armorPenetrationBase>
- <stoppingPower>1.4</stoppingPower>
- <speed>68</speed>
- </projectile>
- </ThingDef>
- <ThingDef ParentName="BaseMakeableGunR">
- <defName>Gun_LargeRevolver</defName>
- <label>large revolver</label>
- <description>Ancient pattern single-action revolver.\n\nFrom ruptured cylinders to chain firing, this revolver has had a questionable history in saftey, though it is still coveted for it's raw power.\n\nFires a large-calibre pistol cartridges.</description>
- <graphicData>
- <texPath>Things/Item/Equipment/WeaponRanged/Dragoon</texPath>
- <graphicClass>Graphic_Single</graphicClass>
- </graphicData>
- <soundInteract>Interact_Revolver</soundInteract>
- <statBases>
- <WorkToMake>34000</WorkToMake>
- <Mass>1.9</Mass>
- <AccuracyTouch>0.88</AccuracyTouch>
- <AccuracyShort>0.76</AccuracyShort>
- <AccuracyMedium>0.46</AccuracyMedium>
- <AccuracyLong>0.34</AccuracyLong>
- <RangedWeapon_Cooldown>1.4</RangedWeapon_Cooldown>
- </statBases>
- <weaponTags>
- <li>WesternRevolverAdvanced</li>
- <li>Tech2Pistol</li>
- <li>SIBGun</li>
- <li>Shield_Sidearm</li>
- </weaponTags>
- <tradeTags>
- <li>Western</li>
- </tradeTags>
- <costList>
- <Steel>20</Steel>
- <WoodLog>1</WoodLog>
- <ComponentIndustrial>2</ComponentIndustrial>
- </costList>
- <verbs>
- <li>
- <verbClass>Verb_Shoot</verbClass>
- <hasStandardCommand>true</hasStandardCommand>
- <defaultProjectile>Bullet_44Ball</defaultProjectile>
- <warmupTime>0.5</warmupTime>
- <range>23.9</range>
- <soundCast>Shot_PistolHeavy</soundCast>
- <soundCastTail>GunTail_Heavy</soundCastTail>
- <muzzleFlashScale>18</muzzleFlashScale>
- </li>
- </verbs>
- <tools>
- <li>
- <label>grip</label>
- <capacities>
- <li>Blunt</li>
- </capacities>
- <power>9</power>
- <cooldownTime>2</cooldownTime>
- </li>
- </tools>
- </ThingDef>
- <!-- ====================== Pump-Action Shotgun ====================== -->
- <ThingDef ParentName="BaseMakeableGunR">
- <defName>Gun_PumpShotgun</defName>
- <label>pump-action shotgun</label>
- <description>Pump-action shotgun.\n\nLimited in range, but easily one of the most lethal weapons available for CQB.</description>
- <graphicData>
- <texPath>Things/Item/Equipment/WeaponRanged/Shotgun</texPath>
- <graphicClass>Graphic_Single</graphicClass>
- </graphicData>
- <soundInteract>Interact_Shotgun</soundInteract>
- <statBases>
- <WorkToMake>50000</WorkToMake>
- <Mass>3.6</Mass>
- <AccuracyTouch>0.56</AccuracyTouch>
- <AccuracyShort>0.72</AccuracyShort>
- <AccuracyMedium>0.36</AccuracyMedium>
- <AccuracyLong>0.06</AccuracyLong>
- <RangedWeapon_Cooldown>1.2</RangedWeapon_Cooldown>
- </statBases>
- <costList>
- <Steel>28</Steel>
- <WoodLog>2</WoodLog>
- <ComponentIndustrial>3</ComponentIndustrial>
- </costList>
- <weaponTags>
- <li>OldMilitaryShotgun</li>
- <li>Tech2Shotgun</li>
- </weaponTags>
- <verbs>
- <li>
- <verbClass>Verb_Shoot</verbClass>
- <hasStandardCommand>true</hasStandardCommand>
- <defaultProjectile>Bullet_12g</defaultProjectile>
- <warmupTime>1</warmupTime>
- <range>15.9</range>
- <soundCast>Shot_ShotgunPump</soundCast>
- <soundCastTail>GunTail_Heavy</soundCastTail>
- <muzzleFlashScale>14</muzzleFlashScale>
- </li>
- </verbs>
- <tools>
- <li>
- <label>stock</label>
- <capacities>
- <li>Blunt</li>
- </capacities>
- <power>9</power>
- <cooldownTime>2</cooldownTime>
- </li>
- <li>
- <label>barrel</label>
- <capacities>
- <li>Poke</li>
- </capacities>
- <power>9</power>
- <cooldownTime>2</cooldownTime>
- </li>
- </tools>
- </ThingDef>
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