Advertisement
TheYoutuber_Pro

boombox

Apr 16th, 2022
71
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.69 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. local plr = owner
  153. local dbc = false
  154.  
  155. Part2 = Instance.new("Part")
  156. SpecialMesh3 = Instance.new("SpecialMesh")
  157. Sound4 = Instance.new("Sound")
  158. Part2.Name = "Handle"
  159. Part2.Parent = plr.Character
  160. Part2.Size = Vector3.new(3.2000000476837, 1.6000000238419, 1.2000000476837)
  161. Part2.BottomSurface = Enum.SurfaceType.Smooth
  162. Part2.CanCollide = false
  163. Part2.TopSurface = Enum.SurfaceType.Smooth
  164. Part2.FormFactor = Enum.FormFactor.Custom
  165. Part2.formFactor = Enum.FormFactor.Custom
  166. SpecialMesh3.Parent = Part2
  167. SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=212302951 "
  168. SpecialMesh3.Scale = Vector3.new(4, 4, 4)
  169. SpecialMesh3.TextureId = "http://www.roblox.com/asset/?id=212303049 "
  170. SpecialMesh3.MeshType = Enum.MeshType.FileMesh
  171. Sound4.Parent = Part2
  172. Sound4.Looped = true
  173. Sound4.EmitterSize = 0
  174. Sound4.MinDistance = 0
  175. Sound4.Volume = 1
  176. Weld = Instance.new("Weld")
  177. Weld.Parent = plr.Character["Right Arm"]
  178. Weld.Part0 = plr.Character["Right Arm"]
  179. Weld.Part1 = Part2
  180. Weld.C0 = CFrame.new(0,-0.75,1) * CFrame.Angles(0,math.rad(-90),math.rad(90))
  181. Weld2 = Instance.new("Weld")
  182. Weld2.Parent = plr.Character.Torso
  183. Weld2.Part0 = plr.Character.Torso
  184. Weld2.Part1 = plr.Character["Right Arm"]
  185. Weld2.C0 = plr.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,math.rad(90))
  186. Weld2.C1 = plr.Character.Torso["Right Shoulder"].C1
  187.  
  188. ScreenGui0 = Instance.new("ScreenGui")
  189. TextBox1 = Instance.new("TextBox")
  190. TextButton2 = Instance.new("TextButton")
  191. ScreenGui0.Name = "BoomBoxMain"
  192. ScreenGui0.Parent = plr.PlayerGui
  193. ScreenGui0.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  194. TextBox1.Name = "Id"
  195. TextBox1.Parent = ScreenGui0
  196. TextBox1.Position = UDim2.new(0.672558904, 0, 0.97116971, 0)
  197. TextBox1.Size = UDim2.new(0, 591, 0, 35)
  198. TextBox1.AnchorPoint = Vector2.new(0.5, 0.5)
  199. TextBox1.BackgroundColor = BrickColor.new("Medium brown")
  200. TextBox1.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
  201. TextBox1.BackgroundTransparency = 0.5
  202. TextBox1.BorderSizePixel = 0
  203. TextBox1.Font = Enum.Font.SourceSans
  204. TextBox1.FontSize = Enum.FontSize.Size14
  205. TextBox1.Text = ""
  206. TextBox1.TextColor = BrickColor.new("Institutional white")
  207. TextBox1.TextColor3 = Color3.new(1, 1, 1)
  208. TextBox1.TextScaled = true
  209. TextBox1.TextSize = 14
  210. TextBox1.TextStrokeTransparency = 0
  211. TextBox1.TextWrap = true
  212. TextBox1.TextWrapped = true
  213. TextBox1.PlaceholderText = "Put your sounds id here"
  214. TextButton2.Name = "Play"
  215. TextButton2.Parent = ScreenGui0
  216. TextButton2.Position = UDim2.new(0.94760102, 0, 0.97116971, 0)
  217. TextButton2.Size = UDim2.new(0, 124, 0, 35)
  218. TextButton2.AnchorPoint = Vector2.new(0.5, 0.5)
  219. TextButton2.BackgroundColor = BrickColor.new("Lime green")
  220. TextButton2.BackgroundColor3 = Color3.new(0, 1, 0)
  221. TextButton2.BorderSizePixel = 0
  222. TextButton2.Font = Enum.Font.SourceSans
  223. TextButton2.FontSize = Enum.FontSize.Size14
  224. TextButton2.Text = "PLAY"
  225. TextButton2.TextColor = BrickColor.new("Institutional white")
  226. TextButton2.TextColor3 = Color3.new(1, 1, 1)
  227. TextButton2.TextScaled = true
  228. TextButton2.TextSize = 14
  229. TextButton2.TextStrokeTransparency = 0
  230. TextButton2.TextWrap = true
  231. TextButton2.TextWrapped = true
  232.  
  233. TextButton2.MouseButton1Click:Connect(function()
  234. if dbc == false then
  235. dbc = true
  236. Sound4.SoundId = "rbxassetid://" .. TextBox1.Text
  237. Sound4:Play()
  238. task.wait(1)
  239. dbc = false
  240. end
  241. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement