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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\counter-strike source\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\counter-strike source\cstrike" "C:\Users\mikey\Downloads\Hammer\ZS_SpringHospital_V1.vmf"
- Valve Software - vbsp.exe (Jun 14 2017)
- 16 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\counter-strike source\cstrike\materials
- Loading C:\Users\mikey\Downloads\Hammer\ZS_SpringHospital_V1.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\counter-strike source\cstrike\gameinfo.txt
- Patching WVT material: maps/zs_springhospital_v1/nature/infblendgrassdirt001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- **** leaked ****
- Entity prop_detail (-293.00 -716.00 -114.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1281.9 1024.0 11.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1793.9 1024.0 11.2)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1281.9 1024.0 120.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1793.9 1024.0 120.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1536.0 1024.0 492.8)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1024.0 1536.0 153.6)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1024.0 1536.0 -8.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1024.0 1536.0 545.6)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (80346 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 110 texinfos to 68
- Reduced 29 texdatas to 27 (671 bytes to 591)
- Writing C:\Users\mikey\Downloads\Hammer\ZS_SpringHospital_V1.bsp
- Wrote ZIP buffer, estimated size 212797, actual size 212047
- 1 second elapsed
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\counter-strike source\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\counter-strike source\cstrike" "C:\Users\mikey\Downloads\Hammer\ZS_SpringHospital_V1"
- Valve Software - vvis.exe (Jun 14 2017)
- 16 threads
- reading c:\users\mikey\downloads\hammer\ZS_SpringHospital_V1.bsp
- reading c:\users\mikey\downloads\hammer\ZS_SpringHospital_V1.prt
- LoadPortals: couldn't read c:\users\mikey\downloads\hammer\ZS_SpringHospital_V1.prt
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\counter-strike source\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\counter-strike source\cstrike" "C:\Users\mikey\Downloads\Hammer\ZS_SpringHospital_V1"
- Valve Software - vrad.exe SSE (Jun 14 2017)
- Valve Radiosity Simulator
- 16 threads
- [Reading texlights from 'lights.rad']
- [2 texlights parsed from 'lights.rad']
- Loading c:\users\mikey\downloads\hammer\ZS_SpringHospital_V1.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.06 seconds)
- 1155 faces
- 133112 square feet [19168204.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- sun extent from map=0.000000
- 10 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Build Patch/Sample Hash Table(s).....Done<0.0061 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 236/8192 2832/98304 ( 2.9%)
- brushsides 1423/65536 11384/524288 ( 2.2%)
- planes 568/65536 11360/1310720 ( 0.9%)
- vertexes 2259/65536 27108/786432 ( 3.4%)
- nodes 940/65536 30080/2097152 ( 1.4%)
- texinfos 68/12288 4896/884736 ( 0.6%)
- texdata 27/2048 864/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1155/65536 64680/3670016 ( 1.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 528/65536 29568/3670016 ( 0.8%)
- leaves 945/65536 30240/2097152 ( 1.4%)
- leaffaces 1367/65536 2734/131072 ( 2.1%)
- leafbrushes 538/65536 1076/131072 ( 0.8%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 7704/512000 30816/2048000 ( 1.5%)
- edges 4610/256000 18440/1024000 ( 1.8%)
- LDR worldlights 10/8192 880/720896 ( 0.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 139/32768 1390/327680 ( 0.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2058/65536 4116/131072 ( 3.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 12/512 4224/180224 ( 2.3%)
- LDR lightdata [variable] 680020/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 60616/393216 (15.4%)
- LDR ambient table 945/65536 3780/262144 ( 1.4%)
- HDR ambient table 945/65536 3780/262144 ( 1.4%)
- LDR leaf ambient 4466/65536 125048/1835008 ( 6.8%)
- HDR leaf ambient 945/65536 26460/1835008 ( 1.4%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/1100 ( 0.1%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 212047/0 ( 0.0%)
- physics [variable] 80346/4194304 ( 1.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 3282
- Writing c:\users\mikey\downloads\hammer\ZS_SpringHospital_V1.bsp
- 2 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\mikey\Downloads\Hammer\ZS_SpringHospital_V1.bsp" "C:\Program Files (x86)\Steam\steamapps\common\counter-strike source\cstrike\maps\ZS_SpringHospital_V1.bsp"
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