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- LDT_Closetter = LDT_Closetter or {}
- LDT_Closetter.Config = LDT_Closetter.Config or {}
- LDT_Closetter.Config.Language = "en" -- Currently there are en, fr, de, sp, it and ru translations available.
- LDT_Closetter.Config.AdminRanks = {
- ["superadmin"] = true,
- ["admin"] = true
- } -- These are the ranks that can spawn new closets. You can add more ranks if you want to.
- LDT_Closetter.Config.ContextMenuRanks = {
- ["superadmin"] = true,
- ["admin"] = true
- } -- These are the ranks that can open the closet from the context menu. You can add more ranks if you want to.
- LDT_Closetter.Config.ContextMenuJobs = {
- ["Admin Job"] = true,
- } -- These are the ranks that can open the closet from the context menu. You can add more ranks if you want to.
- LDT_Closetter.Config.OpenFromContextMenuOverride = true -- If this is set to true anyone can open the closet from the context menu.
- LDT_Closetter.Config.ConvertOldClosetterLocations = {
- ["superadmin"] = true
- } -- These are the ranks that can run the command to convert the Arizard's Bodygroupr locations to this system. You can add more ranks if you want to.
- -- The chat command to convert the Arizard's Bodygroupr locations to this system is "!closetter convert locations".
- LDT_Closetter.Config.CanClosetBreak = true -- If this is set to false, the closets will not break when they reach 0 health.
- LDT_Closetter.Config.ClosetHealth = 100 -- This is the health of the closet.
- LDT_Closetter.Config.EnableRandomize = true -- If this is set to true, the randomize button will be displayed and enabled.
- LDT_Closetter.Config.EnableCloning = true -- If this is set to true, the clone from other users feature will be displayed and enabled.
- LDT_Closetter.Config.AdminMenuCommand = "!closetter" -- This is the chat command to open the admin menu.
- -- These are the colors for every element of the UI. Feel free to change them to your liking.
- LDT_Closetter.Config.Red = Color(228, 58, 7)
- LDT_Closetter.Config.RedHover = Color(255, 63, 5)
- LDT_Closetter.Config.White = Color(255,255,255)
- LDT_Closetter.Config.Grey = Color(47, 54, 64)
- LDT_Closetter.Config.GreyHover = Color(57, 65, 77)
- LDT_Closetter.Config.GreySecond = Color(31, 34, 41)
- LDT_Closetter.Config.GreyTrans = Color(32, 33, 36, 200)
- LDT_Closetter.Config.Blue = Color(0, 151, 230)
- LDT_Closetter.Config.BlueSecond = Color(2, 161, 247)
- LDT_Closetter.Config.ToolBlock = Color(0, 0, 0,220)
- LDT_Closetter.Config.Black = Color(0, 0, 0)
- LDT_Closetter.Config.BlackEntity = Color(0, 0, 0, 95)
- -- These are the materials for every element of the UI. Feel free to change them to your liking.
- LDT_Closetter.Materials = LDT_Closetter.Materials or {}
- LDT_Closetter.Materials.ToolBG = Material("LDT_Closetter/display_bg_small.png", "ignorez")
- LDT_Closetter.Materials.XIcon = Material("LDT_Closetter/x.png", "noclamp smooth")
- LDT_Closetter.Materials.TrashCan = Material("LDT_Closetter/trash-can.png", "noclamp smooth")
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