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jamkles

Zerxalv3

Sep 17th, 2023
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Lua 4.85 KB | Gaming | 0 0
  1. getgenv().Zerxal = {
  2.     Intro = {
  3.         ["Enabled"] = true, --//will pop up an intro
  4.         ["LowerGraphics"] = false, --//basicly boost ur fps little bit and also will enable macro
  5.         ["ClearRConsole"] = false, --//only krnl function but it clears console when u use print notification
  6.     },
  7.     VisualEffects = {
  8.         ["AspectRatio"] = true,--//Makes Ur Screen of Roblox stretched
  9.         ["AspectRatioResolution"] = 0.35,--//Stretched Resolution Value
  10.         ["ColorCorrection"] = false, --//basicly like shaders
  11.         ["ColorCorrectionBrightness"] = 1, --//brightness
  12.         ["ColorCorrectionSaturation"] = 1, --//Saturation
  13.         ["ColorCorrectionContrast"] = 1 --//Contrast
  14.     },
  15.     Notification = {
  16.         ["SilentMode"] = false, --//turns off intro, will enable clearrconsole, will turn off notificationmode and printmode and will turn off FOV
  17.         ["PrintMode"] = false, --// print out loading press F9 to see
  18.         ["NotificationMode"] = false --//will send a notifications of loading process
  19.     },
  20. }
  21.  
  22.  
  23.  
  24. getgenv().silentaim = {
  25.     Silent = {
  26.         ["SilentToggle"] = "C", --//toggles silent aim to be on/off
  27.         ["Enabled"] = true, --//Enbles Silent Aim
  28.         ["AimPart"] = "HumanoidRootPart", --"Head", "UpperTorso", "HumanoidRootPart", "LowerTorso", "LeftHand", "RightHand", "LeftLowerArm", "RightLowerArm", "LeftUpperArm", "RightUpperArm", "LeftFoot", "LeftLowerLeg",  "LeftUpperLeg", "RightLowerLeg", "RightFoot",  "RightUpperLeg"
  29.         ["Prediction"] = 0.1211, --//Velocity Prediction of opponent
  30.         ["UseHitchance"] = false, --//Turns on Hitchance
  31.         ["HitChance"] = 100, --//Value Of Hitchance but i recommend 100
  32.         ["ClosestPart"] = false, --//Turns On ClosestPartToMouse
  33.         ["Resolver"] = false, --//Turns On Resolver that doesnt break ur pred and resolves everything that legit aim can
  34.         ["AntiCurve"] = false, --//When Someone will be clipping you, youre Curves Of Silentaim evidence wont be able to be seen
  35.         ["AntiAimView"] = true, --//When Someone tries to catch u with Aim Viewer theyre Tracer of it gets confussion like u would use legit aim
  36.         ["AntiGroundShots"] = true, --//Tries to prevent groundshots if possible
  37.         ["AutoPrediction"] = false, --//Will turn on automatic auto prediction that doesnt require sets to be putten inside
  38.         ["CustomAutoPrediction"] = false, --//Will turn on automatic autoprediction that will require own sets from table that is down there
  39.         ["CustomAutoPredictionDelay"] = 2 --//Puts delays in automatic prediction changes
  40.     },
  41.     FOV = {
  42.         ["Visible"] = true, --//Turns on a circle on ur screen that follows ur mouse
  43.         ["Radius"] = 40, --//Size of circle
  44.         ["Color1"] = Color3.new(0, 255, 255) --//Color of circle
  45.     },
  46.  
  47.     Camera = {
  48.         ["CameraToggle"] = "Q", --//Keybind to Make ur camera follows opponent
  49.         ["Enabled"] = true, --//enables camera lock
  50.         ["AimPart"] = "HumanoidRootPart", --//AimPart for Camera to be focused on
  51.         ["Prediction"] = 7.24, --// Prediction of Velocity on opponent 1-10
  52.         ["SmoothnessValue"] = 0.14, --//Smoothness Value that makes ur camera smoothly goes on ur opponent
  53.         ["Smoothness"] = true, --//Enables Smoothness that makes ur camera smooth
  54.         ["CameraClosestPart"] = false, --//Makes Ur AimPart be the ClosestOneToCursor
  55.         ["CameraRadius"] = false, --// FOV size to focus on  who to stick
  56.         ["ShowFOV"] = false, --//Turns On FOV
  57.         ["Radius"] = 150, --//FOV size
  58.         ["Shake"] = false, --// turns on shake that makes ur camera not be focused so much
  59.         ["ShakeAgressivness"] = 10 --//agressivness of the shake  1-10
  60.     },
  61.  
  62.     Checks = {
  63.         ["WallCheck"] = true, --//prevents To shoot opponent behind wall
  64.         ["UnlockedOnDeath"] = true, --//focus on targetting other opponent when u Kill ur opponent
  65.         ["GrabbedCheck"] = true, --//prevemts Grabbed player on ground to be focused by silent aim
  66.         ["KnockedCheck"] = true, --//prevemts Knocked player on ground to be focused by silent aim
  67.         ["CrewCheck"] = true --//Prevents silentaim focusing on ur crew members
  68.     },
  69. }
  70.  
  71. local predictionValues = { --Custom autoprediction table
  72.     { pingThreshold = 130, predictionValue = 0.151 },
  73.     { pingThreshold = 125, predictionValue = 0.149 },
  74.     { pingThreshold = 110, predictionValue = 0.146 },
  75.     { pingThreshold = 105, predictionValue = 0.138 },
  76.     { pingThreshold = 90, predictionValue = 0.136 },
  77.     { pingThreshold = 80, predictionValue = 0.134 },
  78.     { pingThreshold = 70, predictionValue = 0.131 },
  79.     { pingThreshold = 60, predictionValue = 0.1229 },
  80.     { pingThreshold = 50, predictionValue = 0.1225 },
  81.     { pingThreshold = 40, predictionValue = 0.1256 }
  82. }
  83.  
  84. loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/e9a46493d90f8765d96ec35fc0ef576c.lua"))()
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