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- getgenv().Zerxal = {
- Intro = {
- ["Enabled"] = true, --//will pop up an intro
- ["LowerGraphics"] = false, --//basicly boost ur fps little bit and also will enable macro
- ["ClearRConsole"] = false, --//only krnl function but it clears console when u use print notification
- },
- VisualEffects = {
- ["AspectRatio"] = true,--//Makes Ur Screen of Roblox stretched
- ["AspectRatioResolution"] = 0.35,--//Stretched Resolution Value
- ["ColorCorrection"] = false, --//basicly like shaders
- ["ColorCorrectionBrightness"] = 1, --//brightness
- ["ColorCorrectionSaturation"] = 1, --//Saturation
- ["ColorCorrectionContrast"] = 1 --//Contrast
- },
- Notification = {
- ["SilentMode"] = false, --//turns off intro, will enable clearrconsole, will turn off notificationmode and printmode and will turn off FOV
- ["PrintMode"] = false, --// print out loading press F9 to see
- ["NotificationMode"] = false --//will send a notifications of loading process
- },
- }
- getgenv().silentaim = {
- Silent = {
- ["SilentToggle"] = "C", --//toggles silent aim to be on/off
- ["Enabled"] = true, --//Enbles Silent Aim
- ["AimPart"] = "HumanoidRootPart", --"Head", "UpperTorso", "HumanoidRootPart", "LowerTorso", "LeftHand", "RightHand", "LeftLowerArm", "RightLowerArm", "LeftUpperArm", "RightUpperArm", "LeftFoot", "LeftLowerLeg", "LeftUpperLeg", "RightLowerLeg", "RightFoot", "RightUpperLeg"
- ["Prediction"] = 0.1211, --//Velocity Prediction of opponent
- ["UseHitchance"] = false, --//Turns on Hitchance
- ["HitChance"] = 100, --//Value Of Hitchance but i recommend 100
- ["ClosestPart"] = false, --//Turns On ClosestPartToMouse
- ["Resolver"] = false, --//Turns On Resolver that doesnt break ur pred and resolves everything that legit aim can
- ["AntiCurve"] = false, --//When Someone will be clipping you, youre Curves Of Silentaim evidence wont be able to be seen
- ["AntiAimView"] = true, --//When Someone tries to catch u with Aim Viewer theyre Tracer of it gets confussion like u would use legit aim
- ["AntiGroundShots"] = true, --//Tries to prevent groundshots if possible
- ["AutoPrediction"] = false, --//Will turn on automatic auto prediction that doesnt require sets to be putten inside
- ["CustomAutoPrediction"] = false, --//Will turn on automatic autoprediction that will require own sets from table that is down there
- ["CustomAutoPredictionDelay"] = 2 --//Puts delays in automatic prediction changes
- },
- FOV = {
- ["Visible"] = true, --//Turns on a circle on ur screen that follows ur mouse
- ["Radius"] = 40, --//Size of circle
- ["Color1"] = Color3.new(0, 255, 255) --//Color of circle
- },
- Camera = {
- ["CameraToggle"] = "Q", --//Keybind to Make ur camera follows opponent
- ["Enabled"] = true, --//enables camera lock
- ["AimPart"] = "HumanoidRootPart", --//AimPart for Camera to be focused on
- ["Prediction"] = 7.24, --// Prediction of Velocity on opponent 1-10
- ["SmoothnessValue"] = 0.14, --//Smoothness Value that makes ur camera smoothly goes on ur opponent
- ["Smoothness"] = true, --//Enables Smoothness that makes ur camera smooth
- ["CameraClosestPart"] = false, --//Makes Ur AimPart be the ClosestOneToCursor
- ["CameraRadius"] = false, --// FOV size to focus on who to stick
- ["ShowFOV"] = false, --//Turns On FOV
- ["Radius"] = 150, --//FOV size
- ["Shake"] = false, --// turns on shake that makes ur camera not be focused so much
- ["ShakeAgressivness"] = 10 --//agressivness of the shake 1-10
- },
- Checks = {
- ["WallCheck"] = true, --//prevents To shoot opponent behind wall
- ["UnlockedOnDeath"] = true, --//focus on targetting other opponent when u Kill ur opponent
- ["GrabbedCheck"] = true, --//prevemts Grabbed player on ground to be focused by silent aim
- ["KnockedCheck"] = true, --//prevemts Knocked player on ground to be focused by silent aim
- ["CrewCheck"] = true --//Prevents silentaim focusing on ur crew members
- },
- }
- local predictionValues = { --Custom autoprediction table
- { pingThreshold = 130, predictionValue = 0.151 },
- { pingThreshold = 125, predictionValue = 0.149 },
- { pingThreshold = 110, predictionValue = 0.146 },
- { pingThreshold = 105, predictionValue = 0.138 },
- { pingThreshold = 90, predictionValue = 0.136 },
- { pingThreshold = 80, predictionValue = 0.134 },
- { pingThreshold = 70, predictionValue = 0.131 },
- { pingThreshold = 60, predictionValue = 0.1229 },
- { pingThreshold = 50, predictionValue = 0.1225 },
- { pingThreshold = 40, predictionValue = 0.1256 }
- }
- loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/e9a46493d90f8765d96ec35fc0ef576c.lua"))()
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