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- local RunService = game:GetService("RunService")
- RunService.Heartbeat:Connect(function()
- pcall(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- local hrp = v.Character.HumanoidRootPart
- hrp.Velocity = Vector3.new(hrp.Velocity.X, 0, hrp.Velocity.Z)
- hrp.AssemblyLinearVelocity = Vector3.new(hrp.Velocity.X, 0, hrp.Velocity.Z)
- end
- end
- end)
- end)
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