- ZK4:
- texts:
- description: <g>If you kill 4 zombies I'll pay you a reward.
- completion: '<g>Completed <y>Zombie Killer<g>. &dReward: $120'
- acceptance: <g>Started <y>Zombie Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 4
- string: Zombie
- message: <g>That makes 4 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 120
- take: false
- ZK8:
- texts:
- description: <g>If you kill 8 zombies I'll pay you a reward.
- completion: '<g>Completed <y>Zombie Killer<g>. &dReward: $240'
- acceptance: <g>Started <y>Zombie Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 8
- string: Zombie
- message: <g>That makes 8 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 240
- take: false
- ZK12:
- texts:
- description: <g>If you kill 12 zombies I'll pay you a reward.
- completion: '<g>Completed <y>Zombie Killer<g>. &dReward: $360'
- acceptance: <g>Started <y>Zombie Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 12
- string: Zombie
- message: <g>That makes 12 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 360
- take: false
- ZK20:
- texts:
- description: <g>If you kill 20 zombies I'll pay you a reward!
- completion: '<g>Completed <y>Zombie Killer<g>. &dReward: $600'
- acceptance: <g>Started <y>Zombie Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 20
- string: Zombie
- message: <g>That makes 20 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 600
- take: false
- CK4:
- texts:
- description: <g>If you kill 4 creepers I'll pay you a reward.
- completion: '<g>Completed <y>Creeper Killer<g>. &dReward: $180'
- acceptance: <g>Started <y>Creeper Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 4
- string: Creeper
- message: <g>That makes 4 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 180
- take: false
- CK8:
- texts:
- description: <g>If you kill 8 creepers I'll pay you a reward.
- completion: '<g>Completed <y>Creeper Killer<g>. &dReward: $360'
- acceptance: <g>Started <y>Creeper Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 8
- string: Creeper
- message: <g>That makes 8 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 360
- take: false
- CK12:
- texts:
- description: <g>If you kill 12 creepers I'll pay you a reward.
- completion: '<g>Completed <y>Creeper Killer<g>. &dReward: $540'
- acceptance: <g>Started <y>Creeper Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 12
- string: Creeper
- message: <g>That makes 12 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 540
- take: false
- CK20:
- texts:
- description: <g>If you kill 20 creepers I'll pay you a reward.
- completion: '<g>Completed <y>Creeper Killer<g>. &dReward: $900'
- acceptance: <g>Started <y>Creeper Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 20
- string: Creeper
- message: <g>That makes 20 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 900
- take: false
- CK30:
- texts:
- description: <g>If you kill 30 creepers I'll give something shiny!
- completion: '<g>Completed <y>Creeper Killer<g>. &dReward: Diamond Helmet <g>and &dDiamond Chestplate'
- acceptance: <g>Started <y>Creeper Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 30
- string: Creeper
- message: <g>That makes 30 kills. Now come back!
- rewards:
- '0':
- type: item
- id: 310
- amount: 1
- '1':
- type: item
- id: 311
- amount: 1
- SDK4:
- texts:
- description: <g>If you kill 4 spiders I'll pay you a reward.
- completion: '<g>Completed <y>Spider Killer<g>. &dReward: $180'
- acceptance: <g>Started <y>Spider Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 4
- string: Spider, cave_spider
- message: <g>That makes 4 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 180
- take: false
- SDK8:
- texts:
- description: <g>If you kill 8 spiders I'll pay you a reward.
- completion: '<g>Completed <y>Spider Killer<g>. &dReward: $360'
- acceptance: <g>Started <y>Spider Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 8
- string: Spider, cave_spider
- message: <g>That makes 8 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 360
- take: false
- SDK12:
- texts:
- description: <g>If you kill 12 spiders I'll pay you a reward.
- completion: '<g>Completed <y>Spider Killer<g>. &dReward: $540'
- acceptance: <g>Started <y>Spider Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 12
- string: Spider, cave_spider
- message: <g>That makes 12 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 540
- take: false
- SDK20:
- texts:
- description: <g>If you kill 20 spiders I'll pay you a reward.
- completion: '<g>Completed <y>Spider Killer<g>. &dReward: $900'
- acceptance: <g>Started <y>Spider Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 20
- string: Spider, cave_spider
- message: <g>That makes 20 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 900
- take: false
- SDK30:
- texts:
- description: <g>If you kill 30 spiders I'll give you something shiny!
- completion: '<g>Completed <y>Spider Killer<g>. &dReward: 3 Lapis Blocks'
- acceptance: <g>Started <y>Spider Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 30
- string: Spider, cave_spider
- message: <g>That makes 30 kills. Now come back!
- rewards:
- '0':
- type: item
- id: 22
- amount: 3
- SLK4:
- texts:
- description: <g>If you kill 4 skeletons I'll pay you a reward.
- completion: '<g>Completed <y>Skeleton Killer<g>. &dReward: $180'
- acceptance: <g>Started <y>Skeleton Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 4
- string: Skeleton, cave_Skeleton
- message: <g>That makes 4 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 180
- take: false
- SLK8:
- texts:
- description: <g>If you kill 8 skeletons I'll pay you a reward.
- completion: '<g>Completed <y>Skeleton Killer<g>. &dReward: $360'
- acceptance: <g>Started <y>Skeleton Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 8
- string: Skeleton, cave_Skeleton
- message: <g>That makes 8 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 360
- take: false
- SLK12:
- texts:
- description: <g>If you kill 12 skeletons I'll pay you a reward.
- completion: '<g>Completed <y>Skeleton Killer<g>. &dReward: $540'
- acceptance: <g>Started <y>Skeleton Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 12
- string: Skeleton, cave_Skeleton
- message: <g>That makes 12 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 540
- take: false
- SLK20:
- texts:
- description: <g>If you kill 20 skeletons I'll pay you a reward.
- completion: '<g>Completed <y>Skeleton Killer<g>. &dReward: $900'
- acceptance: <g>Started <y>Skeleton Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 20
- string: Skeleton, cave_Skeleton
- message: <g>That makes 20 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 900
- take: false
- SLK30:
- texts:
- description: <g>If you kill 4 skeletons I'll give you something shiny!
- completion: '<g>Completed <y>Skeleton Killer<g>. &dReward: 9 Iron Blocks'
- acceptance: <g>Started <y>Skeleton Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 30
- string: Skeleton, cave_Skeleton
- message: <g>That makes 30 kills. Now come back!
- rewards:
- '0':
- type: item
- id: 42
- amount: 9
- END2:
- texts:
- description: <g>If you kill 2 endermen I'll pay you a reward.
- completion: '<g>Completed <y>Endermen Killer<g>. &dReward: $240'
- acceptance: <g>Started <y>Endermen Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 2
- string: Enderman
- message: <g>That makes 2 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 240
- take: false
- END4:
- texts:
- description: <g>If you kill 4 endermen I'll pay you a reward.
- completion: '<g>Completed <y>Endermen Killer<g>. &dReward: $480'
- acceptance: <g>Started <y>Endermen Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 4
- string: Enderman
- message: <g>That makes 4 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 480
- take: false
- END8:
- texts:
- description: <g>If you kill 8 endermen I'll pay you a reward.
- completion: '<g>Completed <y>Endermen Killer<g>. &dReward: $960'
- acceptance: <g>Started <y>Endermen Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 8
- string: Enderman
- message: <g>That makes 8 kills. Now come back!
- rewards:
- '0':
- type: money
- money: 960
- take: false
- END12:
- texts:
- description: <g>If you kill 12 endermen I'll give you something precious!
- completion: '<g>Completed <y>Endermen Killer<g>. &dReward: 6 Diamonds'
- acceptance: <g>Started <y>Endermen Killer<g>.
- repeats: 1
- objectives:
- '0':
- '0':
- type: hunt
- amount: 12
- string: Enderman
- message: <g>That makes 12 kills. Now come back!
- rewards:
- '0':
- type: item
- id: 264
- amount: 6
- MUSHROOM:
- texts:
- description: <g>Have you ever heard of Mushroom Island? I have a bet with my brother that it exists. If you can find this island I will pay you $4,000 for your trouble! I've heard it's Southeast of town in the middle of a vast ocean, that's all I know.
- completion: '<g>Completed <y>Mushroom Island<g>. &dRewards: $4,000'
- acceptance: <g>Started <y>Mushroom Island<g>.
- repeats: 0
- objectives:
- '0':
- '0':
- type: move location
- location:
- x: 1301
- y: 78
- z: 2269
- world: world
- leeway: 100
- message: <g>You've done it!
- rewards:
- '0':
- type: money
- money: 4000
- take: false
- KILLER:
- texts:
- description: <g>I don't like this town. Neither do I like the people in it. You don't either, right? Well then you won't mind killing some fellas for me would you? Kill <dred>Two People &fand I'll pay you $2,000.
- completion: <g>Ah, I could hear the screaming in the wind. <delay=30><br> What? <delay=35>Dont mock me for my super good hearing. Take the &d$2,000 reward <g>and get out of my sight!
- acceptance: <g>Yes, I will kill them.
- repeats: 10
- delay: 1440
- objectives:
- '0':
- '0':
- type: combat
- amount: 2
- string: '*'
- rewards:
- '0':
- type: money
- money: 2000
- take: false
- IRON:
- texts:
- description: <g>psst <name>, I heard the Admins of this land have a large castle on the hill, wouldn't it be funny if you sat in their big stupid iron throne? OMG, ROFL!! You have to try, it would be worth $500 to see the look on their faces!
- completion: '<g>HAhaHaHAhAa, you actually did it?? &dReward: $1000'
- acceptance: <g>Started <y>The Iron Throne<g>.
- repeats: 0
- objectives:
- '0':
- '0':
- type: move location
- location:
- x: 335
- y: 100
- z: 22
- world: world
- leeway: 2
- message: <g>You've done it! Iron Throne quest complete! See Tree for your reward.
- rewards:
- '0':
- type: money
- money: 1000
- take: false
- FOREST:
- texts:
- description: <g>If you follow the gravel path out the East Gate it will lead you to The Grove. Under The Grove are winding paths but one of them lead to a magical Underground Forest! It's not easy to find but if you can find this forest I'll make it worth your while!
- completion: '<g>What a Magical Place! &dReward: $2,400'
- acceptance: <g>Started <y>Underground Forest<g>.
- repeats: 0
- objectives:
- '0':
- '0':
- type: move location
- location:
- x: 512
- y: 31
- z: 493
- world: world
- leeway: 19
- message: <g>You found the underground forest!
- rewards:
- '0':
- type: money
- money: 2400
- take: false
- DEATHCLAW:
- texts:
- description: <g>I hear the Deathclaw faction had a serious falling out! Locate their territory out the West Gate and see if you can find any survivors, I'll pay for any information.
- completion: '<g>All dead you say?? &dReward: $600'
- acceptance: <g>Started <y>Deathclaw Survivors<g>.
- repeats: 0
- objectives:
- '0':
- '0':
- type: move location
- location:
- x: 73
- y: 69
- z: 240
- world: world
- leeway: 19
- message: <g>No Survivors? Must have been a massacre! Come back for your reward.
- rewards:
- '0':
- type: money
- money: 600
- take: false
- WOLF2:
- texts:
- description: <g>These wolves are really causing a neusence, if you kill 12 of them I'll compensate you well.
- completion: '<g>Completed <y>Pro Wolf Slayer<g>. &dReward: Full Iron Armor'
- acceptance: <g>Started <y>Pro Wolf Slayer<g>.
- repeats: 2
- objectives:
- '0':
- '0':
- type: hunt
- amount: 12
- string: wolf
- message: <g>Nice work <name>! Come here, I have something for you..
- rewards:
- '0':
- type: item
- id: 306
- amount: 1
- '1':
- type: item
- id: 307
- amount: 1
- '2':
- type: item
- id: 308
- amount: 1
- '3':
- type: item
- id: 309
- amount: 1
- WOLF:
- texts:
- description: <g>I've heard there are a pack of wolves in the area, well that's bad for business! If you can kill 4 wolves, I'll reward you handsomely!
- completion: '<g>Completed <y>Wolf Slayer<g>. &dReward: Diamond Sword'
- acceptance: <g>Started <y>Wolf Slayer<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: hunt
- amount: 4
- string: wolf
- message: <g>Nice one <name>, those wolves aren't going to bother anyone anymore!
- rewards:
- '0':
- type: item
- id: 276
- amount: 1
- BONES:
- texts:
- description: <g>Don't you love bones? I do, if you can bring me 10 bones I'll pay you for them!
- completion: '<g>You got <y>The Bones!<g>. &dReward: $420'
- acceptance: <g>Started <y>Bones Bones Bones<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 0
- materialid: 352
- amount: 10
- message: Wow, these bones are very nice, thank you!
- rewards:
- '0':
- type: money
- money: 420
- take: false
- TORCH:
- texts:
- description: <g>I plan on doing some traveling but not without supplies. Do you think you could find me some torches? 64 should do, I'll pay you!
- completion: '<g>Completed <y>Torches Quest<g>. &dReward: $270'
- acceptance: <g>Started <y>Torches Quest<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 3
- materialid: 50
- amount: 64
- message: <g>Wow, these torches are very nice, thank you <name>!
- rewards:
- '0':
- type: money
- money: 270
- take: false
- ARROWS:
- texts:
- description: <g>I'm concerned for Xephos' well being, he's on the south entrance to town with a bow and a handful of arrows. If you can supply him with 32 arrows I'll re-emburse you and then some.
- completion: '<g>Completed <y>Arrow Supply<g>. &dReward: $1200'
- acceptance: <g>Started <y>Arrow Supply<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 4
- materialid: 262
- amount: 32
- message: <g>Just what I needed, thank you <name>! Skeletons are all over the place! Head back to Tree, he'll pay you.
- rewards:
- '0':
- type: money
- money: 1200
- take: false
- KABOOM:
- texts:
- description: <g>I need some gunpowder. What For?? None of your business! Just get me 15 gunpowder and get out of my sight!
- completion: '<g>Completed <y>Kaboom<g>. &dReward: $4,500'
- acceptance: <g>Started <y>Kaboom<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 0
- materialid: 289
- amount: 15
- message: <g>This will make a bang won't it? Heheheheheeeeh
- rewards:
- '0':
- type: money
- money: 4500
- take: false
- BURN:
- texts:
- description: <g>I'm looking for Flint and Steel for some, uh.. charity work. I'll pay you more than it's worth, just hurry it up will you?
- completion: '<g>Completed <y>Burn<g>. &dReward: $380'
- acceptance: <g>Started <y>Burn<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 0
- materialid: 259
- amount: 1
- message: <g>Yes, yes, this will work. Don't worry, I'll be careful.
- rewards:
- '0':
- type: money
- money: 380
- take: false
- ROSE:
- texts:
- description: <g>Have you seen that Engel? Wow, would you bring her 12 red roses and tell her they are from me? I'll give you $450 if you do.
- completion: '<g>Did she like them?. Here is the &d$450 <g>I promised.'
- acceptance: <g>Started <y>Red Roses<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 1
- materialid: 38
- amount: 12
- message: <g>Thanks <name>, these are from who? Tree? Haha, what a fool, I don't date lawn fairies.
- rewards:
- '0':
- type: money
- money: 450
- take: false
- SWORD:
- texts:
- description: <g>These arrows aren't going to last forever, could I trouble you for an iron sword?
- completion: '<g>Completed <y>Iron Sword<g>. &dReward: $360'
- acceptance: <g>Started <y>Iron Sword<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 4
- materialid: 267
- amount: 1
- message: <g>Wow, this is a nice one, here is your payment.
- rewards:
- '0':
- type: money
- money: 360
- take: false
- BOOK:
- texts:
- description: <g>Pretty quiet over here at the West Gate, I'll give you $600 for three books, deal?
- completion: '<g>Completed <y>Good Book<g>. &dReward: $600'
- acceptance: <g>Started <y>Good Book<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 1
- materialid: 340
- amount: 3
- message: <g>These are nice, thank you!
- rewards:
- '0':
- type: money
- money: 600
- take: false
- SOUP:
- texts:
- description: <g>Ever try mushroom soup? I used to LOVE mushroom soup, I'll give you $600 if you can fetch me a bowl!
- completion: '<g>Completed <y>Mushroom Soup<g>. &dReward: $600'
- acceptance: <g>Started <y>Mushroom Soup<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 4
- materialid: 282
- amount: 1
- message: <g>Wow, I didn't think you'd actually find some, thank you and keep the change!
- rewards:
- '0':
- type: money
- money: 600
- take: false
- GOLDENAPPLE:
- texts:
- description: <g>These melons aren't going to keep me alive forever, think you could go find me a golden apple?
- completion: '<g>Completed <y>Golden Apple<g>. &dReward: $2100'
- acceptance: <g>Started <y>Golden Apple<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 1
- materialid: 322
- amount: 1
- message: <g>Aren't you sweet, you found one!
- rewards:
- '0':
- type: money
- money: 2100
- take: false
- CHEST:
- texts:
- description: <g>I'm running out of space, make yourself useful and find me a chest.
- completion: '<g>Completed <y>Chest<g>. &dReward: $250'
- acceptance: <g>Started <y>Chest<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 0
- materialid: 54
- amount: 1
- message: <g>I guess this will work, now get out of here before I make soup out of you!
- rewards:
- '0':
- type: money
- money: 250
- take: false
- COMPASS:
- texts:
- description: <g>Help <name>! Help! Someone stole my compass! It was a gift from my sister, it's very dear to me. It doesn't even work, I don't know why someone would steal it! I saw Xephos near my things earlier, he must have taken it! Please will you question him for me? I would but I promised Giraffe I'd watch this gate.
- completion: '<g>Completed <y>Stolen Compass<g>. &dReward: $2000'
- acceptance: <g>Started <y>Stolen Compass<g>.
- repeats: 0
- objectives:
- '0':
- '0':
- type: move location
- location:
- x: 219
- y: 72
- z: 258
- world: world
- leeway: 2
- message: <y>Xephos <g>Engel said I took what? Har har har! Why would I need a compass, do you ever see me move from this spot?? You should ask Notch, there isn't much he doesn't know about. As long as your heading that way, would you mind bringing him this iron helmet?
- rewards:
- '0':
- type: item
- id: 306
- amount: 1
- '1':
- '0':
- type: delivery
- npcdestination: 2
- materialid: 306
- amount: 1
- message: <y>Notch <g>Thanks, I needed this. What's that? A compass? Hmm.. I haven't seen anything, perhaps a gold ingot will help jog my memory, hehehe.
- '2':
- '0':
- type: delivery
- npcdestination: 2
- materialid: 266
- amount: 1
- message: <y>Notch <g>Ah yes, it's all coming back to me. I belive PigZombie is your man. I'm surprised you went through all this trouble, who else would steal a compass? In fact, here's a stick, if he gives you any trouble, give him a good jab in the eye. He's quite harmless really.
- rewards:
- '0':
- type: item
- id: 280
- amount: 1
- '3':
- '0':
- type: move location
- location:
- x: 209
- y: 64
- z: 205
- world: world
- leeway: 2
- message: <y>PigZombie <g>Get away from me or I'll spit!! <delay=20><br>**RIGHT-CLICK PigZombie with a stick to jab him in the eye**
- '4':
- '0':
- type: delivery
- npcdestination: 0
- materialid: 280
- amount: 1
- message: <y>PigZombie <g>OUCH!! WTF?? Alright, I took the compass! You'll never find it without my cooperation. Why would you want it so bad, it's broken, it's as useless as you are! I might trade you for an ender pearl.
- '5':
- '0':
- type: delivery
- npcdestination: 0
- materialid: 368
- amount: 1
- message: <y>PigZombie <g>This is one shabby pearl, where did you get it? Nevermind, here's your borken compass, now get lost!
- rewards:
- '0':
- type: item
- id: 345
- amount: 1
- '6':
- '0':
- type: delivery
- npcdestination: 1
- materialid: 345
- amount: 1
- message: <y>Engel <g>Oh my compass! Thank you <name>!!
- rewards:
- '0':
- type: money
- money: 2000
- take: false
- FLINT:
- texts:
- description: <g>Hello <name>! I need to make some more arrows, would you happen to have any flint? I'm looking for 32 pieces.
- completion: '<g>Completed <y>Arrow Craft<g>. &dReward: $120'
- acceptance: <g>Started <y>Arrow Craft<g>.
- repeats: 3
- objectives:
- '0':
- '0':
- type: delivery
- npcdestination: 4
- materialid: 318
- amount: 32
- message: <g>Wow, these are very nice indeed, thank you sir!
- rewards:
- '0':
- type: money
- money: 120
- take: false
- TREE:
- texts:
- description: <g>Word around town is ol' Grumpy McGrupp's colorful trees are spreading. I guess it starts at the top, I'm worried about my Jungle Tree in spawn. Could you please climb up there and let me know if you see any signs of change?
- completion: '<g>Purple?? Oh of all the colors, my poor tree! &dReward: $300'
- acceptance: <g>Started <y>Pride Tree<g>.
- repeats: 0
- objectives:
- '0':
- '0':
- type: move location
- location:
- x: 232
- y: 97
- z: 234
- world: world
- leeway: 1
- message: <g>You made it! What do you see??
- rewards:
- '0':
- type: money
- money: 300
- take: false
- TUNNEL:
- texts:
- description: <g>I hear PigZombie has a private chest under the river near his little cave. Think you could look into that for me? The entrance is probably hidden in the river somewhere..
- completion: '<g>I will send some of my men to break it open, thank you for your assistance. &dReward: 20 Iron Ingots'
- acceptance: <g>Started <y>Buried Treasure<g>.
- repeats: 0
- objectives:
- '0':
- '0':
- type: move location
- location:
- x: 188
- y: 57
- z: 210
- world: world
- leeway: 1
- message: <g>Sealed with a magic spell eh? Very well, come here, I have something for you.
- rewards:
- '0':
- type: item
- id: 265
- amount: 20