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- package com.detourgames.raw.Menu;
- import com.badlogic.gdx.Gdx;
- import com.badlogic.gdx.graphics.Texture;
- import com.badlogic.gdx.graphics.g2d.SpriteBatch;
- import com.badlogic.gdx.physics.box2d.Box2DDebugRenderer;
- import com.detourgames.raw.Camera;
- import com.detourgames.raw.EventQueue;
- import com.detourgames.raw.HUD;
- import com.detourgames.raw.LevelLoader;
- public class MenuManager {
- private static MenuManager gameManager = new MenuManager();
- private Camera mCamera;
- private MenuHUD mHUD;
- // Input input;
- // HUD mHUD;
- MenuLevel mLevel;
- Texture texture;
- MenuLoader levelLoader;
- SpriteBatch spriteBatch;
- Box2DDebugRenderer debug;
- boolean levelLoaded = false;
- private MenuManager() {
- // input = new Input(this);
- // camera = new Camera();
- // mHUD = new HUD(camera);
- }
- public static MenuManager getGameManager() { // TODO synchronized?
- return gameManager;
- }
- public void update(long nanoTime) {
- if (levelLoaded) {
- // (float)mLevel.getHero().getY());
- // mHUD.update();
- EventQueue.getEventQueue().processAndRemoveAllEvents();
- mLevel.update(nanoTime, 8, 3);
- // TODO update camera AFTER level?
- }
- }
- public void draw(long nanoTime) {
- if (levelLoaded) {
- spriteBatch.setProjectionMatrix(mCamera.getCamera().combined);
- spriteBatch.begin();
- // mHUD.draw(spriteBatch);
- mLevel.draw(spriteBatch, nanoTime);
- //mHUD.draw(spriteBatch, nanoTime);
- spriteBatch.end();
- spriteBatch.getProjectionMatrix().setToOrtho2D(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
- spriteBatch.begin();
- spriteBatch.draw(texture, 0, 0);
- spriteBatch.end();
- debug.render(mLevel.getWorld(), mCamera.getCamera().combined);
- //mLevel.drawDebug(mCamera);
- }
- }
- public void loadMenu() {
- levelLoaded = false;
- mLevel = new MenuLevel();
- spriteBatch = new SpriteBatch(1600);
- //mHeroTexture = new TextureAtlas();// new Texture(context,
- // Animation.HERO_TEXTURE, 3, new
- // int[]{3,1,5}, new
- // int[]{8,8,4,0,7,16,16,16,16}, new
- // int[]{128,1024,64}, new
- // int[]{128,320,64});
- // mHeroTexture.
- if (!levelLoaded) {
- levelLoader = new MenuLoader(mLevel);
- //levelLoader.createLevelFromFile(level);
- // spriteBatch = new SpriteBatch(1600, SpriteBatch.SPRITE_SHADER,
- // context, camera);
- levelLoaded = true;
- }
- debug = new Box2DDebugRenderer(true, true, true, true, true);
- texture = new Texture(Gdx.files.internal("sprite_sheet_w1_v3.png"));
- // System.gc();
- }
- /*
- * return mHUD; }
- *
- * public Input getInput(){ return input; }
- *
- * public Camera getCamera(){ return camera; }
- */
- public MenuLevel getLevel() {
- return mLevel;
- }
- public void createCamera(float viewportWidth, float viewportHeight, int pixelWidth, int pixelHeight){
- mCamera = new Camera(viewportWidth, viewportHeight);
- mCamera.setScreenSizePixels(pixelWidth, pixelHeight);
- mHUD = new MenuHUD(mCamera);
- }
- public Camera getCamera(){
- return mCamera;
- }
- public MenuHUD getHUD(){
- return mHUD;
- }
- }
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