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CheckBullet

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Feb 10th, 2016
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  1. task CheckBullet(obj,r)
  2. {
  3. let arr = GetShotIdInCircleA2(ObjMove_GetX(obj),ObjMove_GetY(obj),r,TARGET_ENEMY);
  4. ascent(i in 0..length(arr))
  5. {
  6. Obj_Delete(arr[i]);
  7. }
  8. }
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