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  1. DebugMessage: Version 0.77.039 last updated on: 10-22-2011 13:03
  2. DebugMessage: Entering WinMain
  3. DebugMessage: ******* Starting Game Shell *******
  4. Debug Message: Command Line:
  5. DebugMessage: *********DXDiag info follows.*********
  6. System Info
  7. Time: 1/29/2012, 22:00:57
  8. DirectX Version: DirectX 11
  9. Machine Name: BASTION
  10. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
  11. Languages: English (Regional Setting: English)
  12. System Manufacturer: HP-Pavilion
  13. System Model: AY018AA-ABA p6310f
  14. BIOS: BIOS Date: 11/12/09 14:45:05 Ver: 5.13
  15. Processor: AMD Athlon(tm) II X4 630 Processor (4 CPUs), ~2.8GHz
  16. Physical Memory: 6144MB RAM
  17. Page File: 6370MB used, 5402MB available
  18. Windows Dir: C:\Windows
  19.  
  20.  
  21. Display Info
  22. Display device 1:
  23. Device Name: \\.\DISPLAY1
  24. Card Name: NVIDIA GeForce 9100
  25. Manufacturer: NVIDIA
  26. Chip Type: GeForce 9100
  27. DAC Type: Integrated RAMDAC
  28. Key Device: Enum\PCI\VEN_10DE&DEV_0847&SUBSYS_2A9E103C&REV_A2
  29. Display Memory: 2927 MB
  30. Current Display Mode: 1920 x 1080 (32 bit) (59Hz)
  31. Monitor Name: Generic PnP Monitor
  32. Monitor Max Resolution:
  33. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  34. Driver Version: 8.15.0011.8640
  35. Driver Date: 7/18/2009 01:41:00
  36. DirectX Acceleration Enabled: Yes
  37.  
  38. Display device 2:
  39. Device Name: \\.\DISPLAY2
  40. Card Name: NVIDIA GeForce 9100
  41. Manufacturer: NVIDIA
  42. Chip Type: GeForce 9100
  43. DAC Type: Integrated RAMDAC
  44. Key Device: Enum\PCI\VEN_10DE&DEV_0847&SUBSYS_2A9E103C&REV_A2
  45. Display Memory: 2927 MB
  46. Current Display Mode: 1440 x 900 (32 bit) (60Hz)
  47. Monitor Name: Dell SE198WFP(Analog)
  48. Monitor Max Resolution:
  49. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  50. Driver Version: 8.15.0011.8640
  51. Driver Date: 7/18/2009 01:41:00
  52. DirectX Acceleration Enabled: Yes
  53.  
  54.  
  55.  
  56. Sound info
  57. Sound device 1:
  58. Description: Headphones (Realtek High Definition Audio)
  59. Default Sound Playback: Yes
  60. Default Voice Playback: Yes
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A9E&REV_1002
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: RTKVHD64.sys
  65. Provider: Realtek Semiconductor Corp.
  66. Driver Version: 6.00.0001.6196
  67. Driver Date: 9/7/2010 10:27:34
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74. Sound device 1:
  75. Description: Realtek Digital Output (Realtek High Definition Audio)
  76. Default Sound Playback: No
  77. Default Voice Playback: No
  78. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A9E&REV_1002
  79. Manufacturer ID: 1
  80. Product ID: 100
  81. Driver Name: RTKVHD64.sys
  82. Provider: Realtek Semiconductor Corp.
  83. Driver Version: 6.00.0001.6196
  84. Driver Date: 9/7/2010 10:27:34
  85. Type: WDM
  86. Other Drivers:
  87. Acceleration Level: 1
  88. Cap Flags: 0
  89. Min/Max Sample Rate: 0, 0
  90.  
  91.  
  92.  
  93. DebugMessage: *********END dxdiag info.*********
  94. DebugMessage: Border size reported as 0 by 0
  95. DebugMessage: Using 0 samples for multisampling.
  96. DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
  97. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 9100
  98. DebugMessage: Presentation Interval: Immediate.
  99. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  100. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  101. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  102. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  103. DebugMessage: Bump mapping is supported.
  104. Debug Message: Device is now ready
  105. Debug Message: GFX-THREAD: DISABLED
  106. DebugMessage: Border size reported as 6 by 28
  107. DebugMessage: Shell initialization complete
  108. DebugMessage: Elemental: Fallen Enchantress is activated.
  109. DebugMessage: ***** Initializing Game *****
  110. DebugMessage: Loaded font Arial-13
  111. DebugMessage: Loaded font Trajan Pro_lu-16
  112. DebugMessage: Loaded font Trajan Pro_lu-13
  113. DebugMessage: Timer Frequency is 0 29b961
  114. DebugMessage: Initializing sound card.
  115. DebugMessage: initailizing bink
  116. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
  117. DebugMessage: Create anchor mwin
  118. DebugMessage: Load texture atlas.
  119. DebugMessage: InitializeWorld
  120. DebugMessage: Loaded font Tahoma-13Bold
  121. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  122. Debug Message: Allocation successful
  123. DebugMessage: Create popup manager.
  124. DebugMessage: InitializeMWinStripEngine
  125. DebugMessage: InitializeMWinDeferredTextRenderer
  126. DebugMessage: Initialize effect system.
  127. DebugMessage: InitializeSpellRepository
  128. DebugMessage: InitializeTriggerManager
  129. DebugMessage: InitializeMusicLayerGroupManager
  130. DebugMessage: InitializeMultiplayerClient
  131. DebugMessage: Loaded font Tahoma-16Bold
  132. DebugMessage: Loaded font Trajan Pro-19Bold
  133. DebugMessage: Loaded font Trajan Pro-16Bold
  134. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  135. Debug Message: Allocation successful
  136. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 9662 If this is happening while the game is loaded, you may need a new datazip.exe file.
  137. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
  138. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
  139. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
  140. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
  141. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
  142. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
  143. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
  144. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
  145. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
  146. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
  147. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
  148. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
  149. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
  150. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  151. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
  152. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
  153. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
  154. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
  155. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
  156. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
  157. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
  158. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
  159. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
  160. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
  161. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  162. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
  163. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
  164. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
  165. DebugMessage: Begin LoadCoreXMLData3
  166. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Items\*.xml
  167. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Stamps\*.xml
  168. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Tiles\*.xml
  169. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
  170. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
  171. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Effects\*.xml
  172. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Quests\*.xml
  173. DebugMessage: LoadCoreXMLData finished 3
  174. Debug Message: MapManager registered 51 files on disk
  175. Debug Message: MapManager registered 47 files on disk
  176. Debug Message: MapManager registered 1 files on disk
  177. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Maps\*.xml
  178. Debug Message: MapManager registered 0 files on disk
  179. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
  180. Debug Message: MapManager registered 0 files on disk
  181. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
  182. Debug Message: MapManager registered 0 files on disk
  183. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
  184. Debug Message: MapManager registered 0 files on disk
  185. DebugMessage: LoadCoreXMLData finished
  186. DebugMessage: Create setup screens.
  187. DebugMessage: Loaded font Trajan Pro-24Bold
  188. DebugMessage: Loaded font Trajan Pro-21Bold
  189. DebugMessage: Loaded font Times New Roman-16
  190. DebugMessage: Loaded font Tahoma-11Bold
  191. DebugMessage: Loaded font Arial-11
  192. DebugMessage: Loaded font Trajan Pro-13
  193. DebugMessage: Loaded font Tahoma-16
  194. DebugMessage: Loaded font Trajan Pro-13Bold
  195. DebugMessage: Loaded font Tahoma-19Bold
  196. DebugMessage: Loaded font BankGothic Md BT-12
  197. DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\*.tips
  198. DebugMessage: Set mouse.
  199. DebugMessage: Set update timer.
  200. DebugMessage: Popup Manager Update: Unhiding FullScreenBink
  201. DebugMessage: Popup Manager Update: Unhiding FullScreenBink
  202. DebugMessage: Loaded font Times New Roman-16Bold
  203. DebugMessage: No files found matching mask C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Saves\Campaign\*.*
  204. DebugMessage: Popup Manager Update: Unhiding LoadWnd
  205. Debug Message: LOADING GAME: C:\Users\Marc Romagosa\Documents\My Games\FallenEnchantress\Saves\Verga.EleSav
  206. Debug Message: LOAD GAME: Loading Quick Data
  207. Debug Message: StopAllXMLDataThreads Called
  208. Debug Message: Stopped CoreXMLDataThread1
  209. Debug Message: Stopped CoreXMLDataThread2
  210. Debug Message: Stopped CoreXMLDataThread3
  211. Debug Message: Stopped CoreXMLDataThread4
  212. Debug Message: Stopped Load Game XML Thread
  213. Debug Message: Stopped Load Game XML Thread #2
  214. Debug Message: LOAD GAME: Loading XML Data (start)
  215. Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
  216. Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
  217. Debug Message: WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time. Cat=0 Mod=0
  218. Debug Message: WARNING: Terrain Type: Chasm is being deleted at an unsafe time. Cat=8 Mod=0
  219. Debug Message: WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time. Cat=9 Mod=0
  220. Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  221. Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  222. Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  223. Debug Message: WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  224. Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
  225. Debug Message: WARNING: Terrain Type: MountainSide is being deleted at an unsafe time. Cat=2 Mod=0
  226. Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
  227. Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
  228. Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
  229. Debug Message: WARNING: Terrain Type: River is being deleted at an unsafe time. Cat=0 Mod=0
  230. Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
  231. Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
  232. Debug Message: WARNING: Terrain Type: BurningLands is being deleted at an unsafe time. Cat=0 Mod=0
  233. Debug Message: WARNING: Terrain Type: Fissure is being deleted at an unsafe time. Cat=0 Mod=0
  234. Debug Message: WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time. Cat=0 Mod=0
  235. Debug Message: WARNING: Terrain Type: Imperium is being deleted at an unsafe time. Cat=0 Mod=0
  236. Debug Message: WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time. Cat=0 Mod=0
  237. Debug Message: WARNING: Terrain Type: CaveWall is being deleted at an unsafe time. Cat=2 Mod=0
  238. Debug Message: WARNING: Terrain Type: Unknown is being deleted at an unsafe time. Cat=0 Mod=0
  239. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
  240. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
  241. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
  242. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
  243. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
  244. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
  245. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
  246. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
  247. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
  248. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
  249. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
  250. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
  251. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
  252. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  253. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
  254. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
  255. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
  256. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
  257. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
  258. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
  259. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
  260. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
  261. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
  262. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
  263. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  264. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
  265. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
  266. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
  267. Debug Message: LOAD GAME: Loading XML Data (end)
  268. Debug Message: Loaded saved game with map file:
  269. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  270. DebugMessage: Loaded font Trajan Pro-32Bold
  271. DebugMessage: Popup Manager Update: Unhiding LoadingWnd
  272. DebugMessage: Loaded font Trajan Pro-11Bold
  273. DebugMessage: Loaded font Verdana-13
  274. Debug Message: InitializeWorld: Map File:
  275. Debug Message: Stamp Quantity: 7
  276. Debug Message: Land Mass Size: 0
  277. Debug Message: Land Mass Min Spawns: 0
  278. Debug Message: Land Mass Max Spawns: 0
  279. Debug Message: Forest Quantity: 2
  280. Debug Message: Mountain Generation Option: 1
  281. Debug Message: Map Random Seed: 1327874704
  282. Debug Message: Map Generation Complete
  283. Debug Message: Creating terrain objects...
  284. Debug Message: Terrain objects created.
  285. Debug Message: LOAD GAME: Loading World
  286. Debug Message: LOAD GAME: Game Save Version: 112
  287. Debug Message: LOAD GAME: Game Version (at time of save): 0.77
  288. DebugMessage: Updating ZOC.
  289. DebugMessage: LOAD GAME: Loading World - Complete
  290. DebugMessage: Loaded font Tahoma-11
  291. DebugMessage: Loaded font Tahoma-12Bold
  292. DebugMessage: Loaded font Tahoma-19
  293. DebugMessage: Loaded font Trajan Pro-37Bold
  294. DebugMessage: Loaded font Tahoma-13
  295. DebugMessage: Loaded font Trajan Pro-15Bold
  296. DebugMessage: Loaded font Times New Roman-21Bold
  297. DebugMessage: Loaded font Verdana-13Bold
  298. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  299. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect Bloom
  300. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect HDRLighting
  301. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  302. Debug Message: CDXSASEngine ERROR: SetEffectUIParameterValue failed to find effect edgedetect
  303. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
  304. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
  305. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
  306. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
  307. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
  308. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
  309. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
  310. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
  311. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
  312. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
  313. DebugMessage: Player_List setting size 181 x 0
  314. Debug Message: InitMapGfx Started...
  315. Debug Message: InitMapGfx finished.
  316. Debug Message: Creating terrain gfx...
  317. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  318. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  319. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  320. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  321. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  322. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  323. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  324. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  325. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  326. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  327. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  328. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  329. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  330. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  331. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  332. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  333. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  334. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  335. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  336. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  337. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  338. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  339. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  340. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  341. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  342. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  343. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  344. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  345. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  346. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  347. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  348. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  349. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  350. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  351. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  352. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  353. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  354. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  355. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  356. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  357. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  358. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  359. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  360. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  361. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  362. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  363. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  364. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  365. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  366. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  367. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  368. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  369. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  370. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  371. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  372. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  373. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  374. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  375. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  376. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  377. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  378. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  379. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  380. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  381. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  382. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  383. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  384. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  385. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  386. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  387. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  388. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  389. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  390. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  391. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  392. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  393. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  394. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  395. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  396. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  397. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  398. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  399. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  400. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  401. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  402. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  403. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  404. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  405. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  406. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  407. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  408. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  409. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  410. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  411. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  412. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  413. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  414. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  415. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  416. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  417. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  418. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  419. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  420. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  421. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  422. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  423. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  424. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  425. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  426. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  427. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  428. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  429. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  430. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  431. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  432. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  433. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  434. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  435. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  436. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  437. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  438. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  439. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  440. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  441. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  442. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  443. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  444. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  445. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  446. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  447. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  448. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  449. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  450. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  451. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  452. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  453. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  454. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  455. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  456. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  457. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  458. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  459. Debug Message: FinishInitMapGfx started.
  460. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  461. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  462. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  463. Debug Message: FinishInitMapGfx finished.
  464. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  465. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  466. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  467. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  468. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  469. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  470. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  471. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  472. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  473. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  474. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  475. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  476. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  477. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  478. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  479. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  480. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  481. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  482. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  483. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  484. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  485. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  486. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  487. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  488. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  489. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  490. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  491. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  492. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  493. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  494. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  495. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  496. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  497. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  498. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  499. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  500. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  501. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  502. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  503. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  504. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  505. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  506. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  507. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  508. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  509. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  510. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  511. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  512. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  513. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  514. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  515. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  516. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  517. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  518. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  519. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  520. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  521. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  522. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  523. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  524. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  525. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  526. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  527. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  528. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  529. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  530. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  531. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  532. DebugMessage: Loaded font Trajan Pro72Bold
  533. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  534. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  535. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Alhain-al-Assan'.
  536. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  537. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  538. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ahilga'.
  539. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  540. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  541. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  542. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  543. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  544. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  545. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  546. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  547. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  548. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  549. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  550. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  551. Debug Message: WARNING: File does not include mesh data
  552. Debug Message: WARNING: File does not include mesh data
  553. Debug Message: WARNING: File does not include mesh data
  554. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  555. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  556. DebugMessage: Loaded font Tahoma-15Bold
  557. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  558. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  559. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  560. Debug Message: Battle: Warlord Verga (ID:0) is attacking Ignys (ID:14)
  561. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  562. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  563. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  564. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  565. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  566. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  567. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  568. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  569. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  570. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  571. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  572. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  573. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  574. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  575. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  576. Debug Message: -------------------------
  577. Debug Message: - Ending Turn 242 -
  578. Debug Message: Current Memory Usage: 862316 KB
  579. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  580. Debug Message: Cities in World: 12
  581. Debug Message: Units in World: 205
  582. Debug Message: Units in World with Gfx: 54
  583. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  584. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 51 refs
  585. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 108 refs
  586. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 43 refs
  587. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 104 refs
  588. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 46 refs
  589. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 104 refs
  590. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 38 refs
  591. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 100 refs
  592. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 55 refs
  593. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 106 refs
  594. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 47 refs
  595. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 102 refs
  596. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  597. DebugMessage: Step 3: World Settings updated.
  598. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  599. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  600. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  601. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  602. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  603. Debug Message: Battle: Warlord Verga (ID:0) is attacking Ignys (ID:11)
  604. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  605. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  606. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  607. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  608. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  609. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  610. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  611. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  612. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  613. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  614. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  615. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  616. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  617. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  618. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  619. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  620. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  621. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  622. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  623. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  624. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  625. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  626. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  627. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  628. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  629. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  630. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  631. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  632. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  633. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  634. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  635. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  636. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  637. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  638. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  639. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  640. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  641. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  642. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  643. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  644. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  645. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  646. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  647. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  648. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  649. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  650. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  651. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  652. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  653. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  654. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  655. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  656. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  657. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  658. Debug Message: -------------------------
  659. Debug Message: - Ending Turn 243 -
  660. Debug Message: Current Memory Usage: 864004 KB
  661. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  662. Debug Message: Cities in World: 12
  663. Debug Message: Units in World: 204
  664. Debug Message: Units in World with Gfx: 53
  665. DebugMessage: Updating ZOC.
  666. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
  667. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  668. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 119 refs
  669. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 32 refs
  670. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 111 refs
  671. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 28 refs
  672. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 117 refs
  673. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 28 refs
  674. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 109 refs
  675. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 24 refs
  676. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 111 refs
  677. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 29 refs
  678. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 103 refs
  679. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 25 refs
  680. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  681. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  682. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rilkaz'.
  683. DebugMessage: Step 3: World Settings updated.
  684. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  685. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  686. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  687. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  688. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
  689. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  690. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  691. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  692. Debug Message: -------------------------
  693. Debug Message: - Ending Turn 244 -
  694. Debug Message: Current Memory Usage: 884360 KB
  695. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  696. Debug Message: Cities in World: 12
  697. Debug Message: Units in World: 203
  698. Debug Message: Units in World with Gfx: 54
  699. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  700. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  701. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  702. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Queenshand'.
  703. DebugMessage: Step 3: World Settings updated.
  704. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  705. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  706. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  707. Debug Message: Battle: Warlord Verga (ID:0) is attacking Bone Ogre (ID:6)
  708. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  709. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  710. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  711. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  712. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  713. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  714. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  715. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  716. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  717. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  718. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  719. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  720. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  721. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  722. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  723. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  724. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  725. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  726. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  727. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  728. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  729. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  730. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  731. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  732. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  733. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  734. DebugMessage: Loaded font Trajan Pro-27Bold
  735. DebugMessage: Loaded font Arial-11Bold
  736. DebugMessage: Loaded font Trajan Pro-26Bold
  737. DebugMessage: Loaded font Trajan Pro-22Bold
  738. DebugMessage: Loaded font Trajan Pro-20Bold
  739. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  740. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  741. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  742. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  743. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  744. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  745. Debug Message: Battle: Warlord Verga (ID:0) is attacking Fire Shrill (ID:37)
  746. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  747. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  748. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  749. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  750. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  751. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  752. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  753. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  754. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  755. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  756. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  757. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  758. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  759. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  760. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  761. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  762. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  763. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  764. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  765. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  766. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  767. Debug Message: -------------------------
  768. Debug Message: - Ending Turn 245 -
  769. Debug Message: Current Memory Usage: 902104 KB
  770. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  771. Debug Message: Cities in World: 12
  772. Debug Message: Units in World: 206
  773. Debug Message: Units in World with Gfx: 54
  774. DebugMessage: Updating ZOC.
  775. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 46 tile(s) had their environments updated.
  776. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  777. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 192 refs
  778. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 358 refs
  779. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 184 refs
  780. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 354 refs
  781. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 56 refs
  782. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 51 refs
  783. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 48 refs
  784. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 47 refs
  785. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 182 refs
  786. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 351 refs
  787. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 174 refs
  788. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 347 refs
  789. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 54 refs
  790. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 47 refs
  791. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 46 refs
  792. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 43 refs
  793. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 183 refs
  794. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 351 refs
  795. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 175 refs
  796. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 347 refs
  797. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 56 refs
  798. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 46 refs
  799. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 48 refs
  800. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 42 refs
  801. DebugMessage: AI Kul-al-Kulan: Now researching Education
  802. DebugMessage: AutoSaving - Begin
  803. DebugMessage: About to auto save. Memory: 923840512 bytes
  804. DebugMessage: Deleting save game. Curr. Memory Usage: 923840512 bytes
  805. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 923840512 bytes
  806. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 923852800 bytes
  807. Debug Message: SAVE GAME: Saving Quick Data Memory: 923852800 bytes
  808. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 923852800 bytes
  809. Debug Message: SAVE GAME: Saving World Memory: 923852800 bytes
  810. Debug Message: Saving Goodie Huts
  811. Debug Message: Saving Quest Locations
  812. Debug Message: Saving dungeons
  813. Debug Message: Saving shards
  814. Debug Message: Saving resource hoards
  815. Debug Message: Saving world props
  816. Debug Message: Saving rivers
  817. Debug Message: Saving Dynasty Members
  818. Debug Message: Saving players
  819. Debug Message: Saving roads
  820. Debug Message: Saving Npcs to spawn
  821. Debug Message: Saving next IDs
  822. Debug Message: Saving resource marketplace values
  823. Debug Message: Saving trigger manager
  824. Debug Message: Saving music data
  825. Debug Message: Saving temporary map modifiers
  826. Debug Message: SAVE GAME: Saving World - Complete Memory: 923865088 bytes
  827. DebugMessage: Deleting save game. Curr. Memory Usage: 923885568 bytes
  828. DebugMessage: Deleting save game. Curr. Memory Usage: 923893760 bytes
  829. DebugMessage: Finished auto save. Memory: 923893760 bytes
  830. DebugMessage: AutoSaving - Complete
  831. DebugMessage: Step 3: World Settings updated.
  832. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  833. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  834. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  835. Debug Message: Battle: Warlord Verga (ID:0) is attacking Albino Rock Spider (ID:27)
  836. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  837. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  838. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  839. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  840. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  841. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  842. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  843. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  844. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  845. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  846. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  847. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  848. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  849. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  850. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  851. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  852. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  853. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  854. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  855. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  856. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  857. DebugMessage: Loaded font Tahoma-14Bold
  858. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  859. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  860. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  861. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  862. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  863. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  864. Debug Message: -------------------------
  865. Debug Message: - Ending Turn 246 -
  866. Debug Message: Current Memory Usage: 901956 KB
  867. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  868. Debug Message: Cities in World: 12
  869. Debug Message: Units in World: 202
  870. Debug Message: Units in World with Gfx: 53
  871. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  872. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 86 refs
  873. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 144 refs
  874. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 78 refs
  875. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 140 refs
  876. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 80 refs
  877. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 140 refs
  878. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 72 refs
  879. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 136 refs
  880. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 72 refs
  881. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 139 refs
  882. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 64 refs
  883. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 135 refs
  884. DebugMessage: AI Magnar III: Now researching Channeling
  885. DebugMessage: Step 3: World Settings updated.
  886. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  887. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  888. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  889. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  890. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ahilga'.
  891. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  892. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  893. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Alhain-al-Assan'.
  894. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  895. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  896. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  897. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  898. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  899. Debug Message: -------------------------
  900. Debug Message: - Ending Turn 247 -
  901. Debug Message: Current Memory Usage: 938224 KB
  902. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  903. Debug Message: Cities in World: 12
  904. Debug Message: Units in World: 203
  905. Debug Message: Units in World with Gfx: 55
  906. DebugMessage: Updating ZOC.
  907. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  908. DebugMessage: Step 3: World Settings updated.
  909. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  910. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  911. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  912. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  913. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ryss'.
  914. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  915. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  916. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  917. Debug Message: -------------------------
  918. Debug Message: - Ending Turn 248 -
  919. Debug Message: Current Memory Usage: 942108 KB
  920. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  921. Debug Message: Cities in World: 12
  922. Debug Message: Units in World: 205
  923. Debug Message: Units in World with Gfx: 55
  924. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  925. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  926. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  927. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  928. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  929. DebugMessage: Step 3: World Settings updated.
  930. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  931. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  932. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  933. Debug Message: Battle: Warlord Verga (ID:0) is attacking Air Shrill (ID:568)
  934. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  935. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  936. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  937. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  938. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  939. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  940. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  941. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  942. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  943. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  944. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  945. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  946. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  947. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  948. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  949. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  950. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  951. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  952. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  953. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  954. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  955. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  956. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  957. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  958. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  959. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  960. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  961. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  962. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  963. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  964. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  965. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  966. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  967. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  968. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  969. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  970. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  971. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  972. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  973. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  974. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  975. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  976. Debug Message: -------------------------
  977. Debug Message: - Ending Turn 249 -
  978. Debug Message: Current Memory Usage: 941048 KB
  979. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  980. Debug Message: Cities in World: 12
  981. Debug Message: Units in World: 205
  982. Debug Message: Units in World with Gfx: 56
  983. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  984. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 100 refs
  985. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 48 refs
  986. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 92 refs
  987. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 44 refs
  988. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 98 refs
  989. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 44 refs
  990. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 90 refs
  991. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 40 refs
  992. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 92 refs
  993. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 45 refs
  994. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 84 refs
  995. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 41 refs
  996. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\GoodieHut.cpp, Line: 2217
  997. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  998. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  999. DebugMessage: Step 3: World Settings updated.
  1000. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1001. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1002. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  1003. DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
  1004. Debug Message: WARNING: DoUnitAnimation_CastSpellGlobal: No cast spell animations found for unit: Kul-al-Kulan
  1005. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1006. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1007. Debug Message: WARNING: DoUnitAnimation_CastSpellGlobal: No cast spell animations found for unit: Kul-al-Kulan
  1008. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1009. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1010. DebugMessage: Loaded font Tahoma-35Bold
  1011. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1012. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1013. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1014. Debug Message: -------------------------
  1015. Debug Message: - Ending Turn 250 -
  1016. Debug Message: Current Memory Usage: 954248 KB
  1017. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1018. Debug Message: Cities in World: 12
  1019. Debug Message: Units in World: 201
  1020. Debug Message: Units in World with Gfx: 57
  1021. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1022. DebugMessage: AutoSaving - Begin
  1023. DebugMessage: About to auto save. Memory: 979558400 bytes
  1024. DebugMessage: Deleting save game. Curr. Memory Usage: 979558400 bytes
  1025. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 979558400 bytes
  1026. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 979558400 bytes
  1027. Debug Message: SAVE GAME: Saving Quick Data Memory: 979558400 bytes
  1028. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 979558400 bytes
  1029. Debug Message: SAVE GAME: Saving World Memory: 979558400 bytes
  1030. Debug Message: Saving Goodie Huts
  1031. Debug Message: Saving Quest Locations
  1032. Debug Message: Saving dungeons
  1033. Debug Message: Saving shards
  1034. Debug Message: Saving resource hoards
  1035. Debug Message: Saving world props
  1036. Debug Message: Saving rivers
  1037. Debug Message: Saving Dynasty Members
  1038. Debug Message: Saving players
  1039. Debug Message: Saving roads
  1040. Debug Message: Saving Npcs to spawn
  1041. Debug Message: Saving next IDs
  1042. Debug Message: Saving resource marketplace values
  1043. Debug Message: Saving trigger manager
  1044. Debug Message: Saving music data
  1045. Debug Message: Saving temporary map modifiers
  1046. Debug Message: SAVE GAME: Saving World - Complete Memory: 979558400 bytes
  1047. DebugMessage: Deleting save game. Curr. Memory Usage: 979603456 bytes
  1048. DebugMessage: Deleting save game. Curr. Memory Usage: 979603456 bytes
  1049. DebugMessage: Finished auto save. Memory: 979603456 bytes
  1050. DebugMessage: AutoSaving - Complete
  1051. DebugMessage: Step 3: World Settings updated.
  1052. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1053. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1054. DebugMessage: Loaded font Tahoma-11BoldItalic
  1055. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  1056. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1057. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1058. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Khaffara'.
  1059. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1060. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1061. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1062. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1063. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1064. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Curgen's Hold'.
  1065. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1066. Debug Message: -------------------------
  1067. Debug Message: - Ending Turn 251 -
  1068. Debug Message: Current Memory Usage: 988900 KB
  1069. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1070. Debug Message: Cities in World: 12
  1071. Debug Message: Units in World: 202
  1072. Debug Message: Units in World with Gfx: 58
  1073. DebugMessage: Updating ZOC.
  1074. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  1075. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1076. DebugMessage: Step 3: World Settings updated.
  1077. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1078. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1079. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1080. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1081. Debug Message: -------------------------
  1082. Debug Message: - Ending Turn 252 -
  1083. Debug Message: Current Memory Usage: 991684 KB
  1084. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1085. Debug Message: Cities in World: 12
  1086. Debug Message: Units in World: 202
  1087. Debug Message: Units in World with Gfx: 58
  1088. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1089. DebugMessage: AI Magnar III: Now researching Cooperation
  1090. DebugMessage: AI Lady Irane: Now researching Archery
  1091. DebugMessage: Step 3: World Settings updated.
  1092. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1093. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1094. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1095. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1096. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rilkaz'.
  1097. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1098. Debug Message: Battle: Warlord Verga (ID:0) is attacking Troll Shaman (ID:412)
  1099. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1100. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1101. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1102. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1103. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1104. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1105. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1106. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1107. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1108. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1109. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1110. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1111. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1112. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1113. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1114. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1115. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1116. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1117. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1118. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1119. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1120. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1121. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1122. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1123. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1124. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1125. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1126. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1127. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1128. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1129. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1130. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1131. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1132. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1133. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1134. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1135. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1136. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1137. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1138. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1139. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1140. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1141. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1142. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1143. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1144. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1145. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1146. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1147. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1148. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1149. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1150. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1151. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1152. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1153. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1154. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1155. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1156. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1157. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1158. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1159. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1160. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1161. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1162. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1163. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1164. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1165. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1166. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1167. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1168. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1169. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1170. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1171. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1172. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1173. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1174. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1175. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1176. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1177. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1178. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1179. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1180. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1181. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1182. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1183. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1184. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1185. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1186. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1187. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1188. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1189. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1190. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1191. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1192. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1193. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1194. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1195. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1196. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1197. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1198. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1199. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1200. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1201. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1202. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1203. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1204. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1205. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1206. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1207. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1208. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1209. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1210. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1211. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1212. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1213. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1214. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1215. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1216. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1217. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1218. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1219. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1220. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1221. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1222. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1223. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1224. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1225. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1226. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1227. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1228. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1229. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1230. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1231. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1232. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1233. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  1234. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1235. DebugMessage: Loaded font Tahoma-32Bold
  1236. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  1237. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert11SG'
  1238. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert11SG'
  1239. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1240. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1241. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1242. Debug Message: -------------------------
  1243. Debug Message: - Ending Turn 253 -
  1244. Debug Message: Current Memory Usage: 1005036 KB
  1245. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1246. Debug Message: Cities in World: 12
  1247. Debug Message: Units in World: 202
  1248. Debug Message: Units in World with Gfx: 56
  1249. DebugMessage: Updating ZOC.
  1250. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1251. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 398 refs
  1252. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 445 refs
  1253. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 390 refs
  1254. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 441 refs
  1255. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 424 refs
  1256. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 457 refs
  1257. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 416 refs
  1258. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 453 refs
  1259. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 355 refs
  1260. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 454 refs
  1261. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 347 refs
  1262. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 450 refs
  1263. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  1264. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  1265. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  1266. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  1267. DebugMessage: Step 3: World Settings updated.
  1268. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1269. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1270. Debug Message: Battle: Hecatomb (ID:449) is attacking Magnar III (ID:1)
  1271. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1272. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1273. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1274. Debug Message: -------------------------
  1275. Debug Message: - Ending Turn 254 -
  1276. Debug Message: Current Memory Usage: 1010704 KB
  1277. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1278. Debug Message: Cities in World: 12
  1279. Debug Message: Units in World: 197
  1280. Debug Message: Units in World with Gfx: 55
  1281. DebugMessage: Updating ZOC.
  1282. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1283. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 25 refs
  1284. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 23 refs
  1285. DebugMessage: Step 3: World Settings updated.
  1286. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1287. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1288. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1289. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1290. Debug Message: Battle: Warlord Verga (ID:0) is attacking Fire Elemental (ID:59)
  1291. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1292. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1293. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1294. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1295. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1296. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1297. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1298. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1299. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1300. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1301. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1302. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1303. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1304. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1305. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  1306. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1307. Debug Message: -------------------------
  1308. Debug Message: - Ending Turn 255 -
  1309. Debug Message: Current Memory Usage: 1007116 KB
  1310. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1311. Debug Message: Cities in World: 12
  1312. Debug Message: Units in World: 193
  1313. Debug Message: Units in World with Gfx: 55
  1314. DebugMessage: Updating ZOC.
  1315. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 18 tile(s) had their environments updated.
  1316. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1317. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 49 refs
  1318. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 20 refs
  1319. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 41 refs
  1320. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  1321. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 43 refs
  1322. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  1323. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 35 refs
  1324. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
  1325. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 54 refs
  1326. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 18 refs
  1327. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 46 refs
  1328. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 14 refs
  1329. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1330. DebugMessage: AI Kul-al-Kulan: Now researching Weaponsmithing
  1331. DebugMessage: AutoSaving - Begin
  1332. DebugMessage: About to auto save. Memory: 1031290880 bytes
  1333. DebugMessage: Deleting save game. Curr. Memory Usage: 1031290880 bytes
  1334. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1031290880 bytes
  1335. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1024999424 bytes
  1336. Debug Message: SAVE GAME: Saving Quick Data Memory: 1024999424 bytes
  1337. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1024999424 bytes
  1338. Debug Message: SAVE GAME: Saving World Memory: 1024999424 bytes
  1339. Debug Message: Saving Goodie Huts
  1340. Debug Message: Saving Quest Locations
  1341. Debug Message: Saving dungeons
  1342. Debug Message: Saving shards
  1343. Debug Message: Saving resource hoards
  1344. Debug Message: Saving world props
  1345. Debug Message: Saving rivers
  1346. Debug Message: Saving Dynasty Members
  1347. Debug Message: Saving players
  1348. Debug Message: Saving roads
  1349. Debug Message: Saving Npcs to spawn
  1350. Debug Message: Saving next IDs
  1351. Debug Message: Saving resource marketplace values
  1352. Debug Message: Saving trigger manager
  1353. Debug Message: Saving music data
  1354. Debug Message: Saving temporary map modifiers
  1355. Debug Message: SAVE GAME: Saving World - Complete Memory: 1024999424 bytes
  1356. DebugMessage: Deleting save game. Curr. Memory Usage: 1024999424 bytes
  1357. DebugMessage: Deleting save game. Curr. Memory Usage: 1024999424 bytes
  1358. DebugMessage: Finished auto save. Memory: 1024999424 bytes
  1359. DebugMessage: AutoSaving - Complete
  1360. DebugMessage: Step 3: World Settings updated.
  1361. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1362. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1363. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1364. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1365. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1366. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1367. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1368. DebugMessage: Updating ZOC.
  1369. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  1370. DebugMessage: Updating ZOC.
  1371. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  1372. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1373. Debug Message: -------------------------
  1374. Debug Message: - Ending Turn 256 -
  1375. Debug Message: Current Memory Usage: 1014172 KB
  1376. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1377. Debug Message: Cities in World: 12
  1378. Debug Message: Units in World: 192
  1379. Debug Message: Units in World with Gfx: 53
  1380. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1381. DebugMessage: Step 3: World Settings updated.
  1382. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1383. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1384. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1385. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1386. DebugMessage: Updating ZOC.
  1387. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  1388. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1389. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1390. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1391. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1392. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1393. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1394. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Imperium'.
  1395. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1396. Debug Message: -------------------------
  1397. Debug Message: - Ending Turn 257 -
  1398. Debug Message: Current Memory Usage: 1023844 KB
  1399. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1400. Debug Message: Cities in World: 12
  1401. Debug Message: Units in World: 191
  1402. Debug Message: Units in World with Gfx: 52
  1403. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1404. DebugMessage: Step 3: World Settings updated.
  1405. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1406. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1407. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1408. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1409. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1410. Debug Message: -------------------------
  1411. Debug Message: - Ending Turn 258 -
  1412. Debug Message: Current Memory Usage: 1030556 KB
  1413. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1414. Debug Message: Cities in World: 12
  1415. Debug Message: Units in World: 190
  1416. Debug Message: Units in World with Gfx: 52
  1417. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1418. DebugMessage: Step 3: World Settings updated.
  1419. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1420. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1421. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1422. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1423. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1424. Debug Message: -------------------------
  1425. Debug Message: - Ending Turn 259 -
  1426. Debug Message: Current Memory Usage: 1030520 KB
  1427. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1428. Debug Message: Cities in World: 12
  1429. Debug Message: Units in World: 191
  1430. Debug Message: Units in World with Gfx: 53
  1431. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1432. DebugMessage: Step 3: World Settings updated.
  1433. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1434. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1435. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1436. Debug Message: -------------------------
  1437. Debug Message: - Ending Turn 260 -
  1438. Debug Message: Current Memory Usage: 1042448 KB
  1439. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1440. Debug Message: Cities in World: 12
  1441. Debug Message: Units in World: 191
  1442. Debug Message: Units in World with Gfx: 53
  1443. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1444. DebugMessage: AutoSaving - Begin
  1445. DebugMessage: About to auto save. Memory: 1067524096 bytes
  1446. DebugMessage: Deleting save game. Curr. Memory Usage: 1067524096 bytes
  1447. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1067524096 bytes
  1448. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1067524096 bytes
  1449. Debug Message: SAVE GAME: Saving Quick Data Memory: 1067524096 bytes
  1450. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1067524096 bytes
  1451. Debug Message: SAVE GAME: Saving World Memory: 1067524096 bytes
  1452. Debug Message: Saving Goodie Huts
  1453. Debug Message: Saving Quest Locations
  1454. Debug Message: Saving dungeons
  1455. Debug Message: Saving shards
  1456. Debug Message: Saving resource hoards
  1457. Debug Message: Saving world props
  1458. Debug Message: Saving rivers
  1459. Debug Message: Saving Dynasty Members
  1460. Debug Message: Saving players
  1461. Debug Message: Saving roads
  1462. Debug Message: Saving Npcs to spawn
  1463. Debug Message: Saving next IDs
  1464. Debug Message: Saving resource marketplace values
  1465. Debug Message: Saving trigger manager
  1466. Debug Message: Saving music data
  1467. Debug Message: Saving temporary map modifiers
  1468. Debug Message: SAVE GAME: Saving World - Complete Memory: 1067524096 bytes
  1469. DebugMessage: Deleting save game. Curr. Memory Usage: 1067524096 bytes
  1470. DebugMessage: Deleting save game. Curr. Memory Usage: 1067524096 bytes
  1471. DebugMessage: Finished auto save. Memory: 1067524096 bytes
  1472. DebugMessage: AutoSaving - Complete
  1473. DebugMessage: Step 3: World Settings updated.
  1474. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1475. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  1476. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1477. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1478. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1479. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Alhain-al-Assan'.
  1480. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1047818 kb.
  1481. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1482. Debug Message: -------------------------
  1483. Debug Message: - Ending Turn 261 -
  1484. Debug Message: Current Memory Usage: 1075456 KB
  1485. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1486. Debug Message: Cities in World: 12
  1487. Debug Message: Units in World: 192
  1488. Debug Message: Units in World with Gfx: 55
  1489. DebugMessage: Updating ZOC.
  1490. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1491. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\GoodieHut.cpp, Line: 2217
  1492. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  1493. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  1494. DebugMessage: Step 3: World Settings updated.
  1495. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1496. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1497. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1498. Debug Message: -------------------------
  1499. Debug Message: - Ending Turn 262 -
  1500. Debug Message: Current Memory Usage: 1077444 KB
  1501. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1502. Debug Message: Cities in World: 12
  1503. Debug Message: Units in World: 192
  1504. Debug Message: Units in World with Gfx: 55
  1505. DebugMessage: Updating ZOC.
  1506. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  1507. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1508. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1509. DebugMessage: Step 3: World Settings updated.
  1510. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1511. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1512. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1513. Debug Message: -------------------------
  1514. Debug Message: - Ending Turn 263 -
  1515. Debug Message: Current Memory Usage: 1090228 KB
  1516. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1517. Debug Message: Cities in World: 12
  1518. Debug Message: Units in World: 193
  1519. Debug Message: Units in World with Gfx: 56
  1520. DebugMessage: Updating ZOC.
  1521. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1522. DebugMessage: Step 3: World Settings updated.
  1523. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1524. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1525. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1526. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1527. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Khaffara'.
  1528. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1529. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1530. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1531. Debug Message: -------------------------
  1532. Debug Message: - Ending Turn 264 -
  1533. Debug Message: Current Memory Usage: 1093444 KB
  1534. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1535. Debug Message: Cities in World: 12
  1536. Debug Message: Units in World: 194
  1537. Debug Message: Units in World with Gfx: 56
  1538. DebugMessage: Updating ZOC.
  1539. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1540. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\GoodieHut.cpp, Line: 2217
  1541. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  1542. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  1543. DebugMessage: Step 3: World Settings updated.
  1544. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1545. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1546. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1547. Debug Message: Battle: Warlord Verga (ID:0) is attacking Ophidian (ID:109)
  1548. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1549. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1550. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1551. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1552. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1553. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1554. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1555. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1556. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1557. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1558. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1559. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1560. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1561. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1562. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1563. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1564. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1565. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1566. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1567. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1568. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1569. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1570. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1571. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1572. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1573. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1574. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1575. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1576. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1577. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1578. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1579. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1580. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1581. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1582. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1583. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1584. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1585. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1586. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1587. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1588. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1589. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1590. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1591. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1592. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1593. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1594. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1595. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1596. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1597. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1598. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1599. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1600. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1601. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1602. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1603. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1604. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1605. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1606. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1607. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1608. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1609. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1610. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1611. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1612. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1613. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1614. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1615. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1616. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1617. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1618. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1619. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1620. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1621. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1622. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1623. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  1624. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1625. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1626. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1627. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1628. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1629. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1630. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1631. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Goldag'.
  1632. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1633. Debug Message: -------------------------
  1634. Debug Message: - Ending Turn 265 -
  1635. Debug Message: Current Memory Usage: 1094780 KB
  1636. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1637. Debug Message: Cities in World: 12
  1638. Debug Message: Units in World: 195
  1639. Debug Message: Units in World with Gfx: 56
  1640. DebugMessage: Updating ZOC.
  1641. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1642. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 162 refs
  1643. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 193 refs
  1644. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 154 refs
  1645. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 189 refs
  1646. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 160 refs
  1647. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 189 refs
  1648. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 152 refs
  1649. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 185 refs
  1650. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 145 refs
  1651. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 189 refs
  1652. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 137 refs
  1653. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 185 refs
  1654. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  1655. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  1656. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  1657. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  1658. DebugMessage: AutoSaving - Begin
  1659. DebugMessage: About to auto save. Memory: 1116860416 bytes
  1660. DebugMessage: Deleting save game. Curr. Memory Usage: 1116860416 bytes
  1661. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1114763264 bytes
  1662. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1112662016 bytes
  1663. Debug Message: SAVE GAME: Saving Quick Data Memory: 1112662016 bytes
  1664. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1112662016 bytes
  1665. Debug Message: SAVE GAME: Saving World Memory: 1112662016 bytes
  1666. Debug Message: Saving Goodie Huts
  1667. Debug Message: Saving Quest Locations
  1668. Debug Message: Saving dungeons
  1669. Debug Message: Saving shards
  1670. Debug Message: Saving resource hoards
  1671. Debug Message: Saving world props
  1672. Debug Message: Saving rivers
  1673. Debug Message: Saving Dynasty Members
  1674. Debug Message: Saving players
  1675. Debug Message: Saving roads
  1676. Debug Message: Saving Npcs to spawn
  1677. Debug Message: Saving next IDs
  1678. Debug Message: Saving resource marketplace values
  1679. Debug Message: Saving trigger manager
  1680. Debug Message: Saving music data
  1681. Debug Message: Saving temporary map modifiers
  1682. Debug Message: SAVE GAME: Saving World - Complete Memory: 1112662016 bytes
  1683. DebugMessage: Deleting save game. Curr. Memory Usage: 1112662016 bytes
  1684. DebugMessage: Deleting save game. Curr. Memory Usage: 1112662016 bytes
  1685. DebugMessage: Finished auto save. Memory: 1112662016 bytes
  1686. DebugMessage: AutoSaving - Complete
  1687. DebugMessage: Step 3: World Settings updated.
  1688. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1689. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1690. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1691. Debug Message: -------------------------
  1692. Debug Message: - Ending Turn 266 -
  1693. Debug Message: Current Memory Usage: 1094756 KB
  1694. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1695. Debug Message: Cities in World: 12
  1696. Debug Message: Units in World: 192
  1697. Debug Message: Units in World with Gfx: 56
  1698. DebugMessage: Updating ZOC.
  1699. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1700. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1701. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  1702. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  1703. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  1704. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  1705. DebugMessage: Step 3: World Settings updated.
  1706. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1707. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1708. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1709. Debug Message: Battle: Warlord Verga (ID:0) is attacking Rittresa (ID:166)
  1710. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1711. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1712. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1713. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1714. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1715. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1716. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1717. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1718. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1719. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1720. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1721. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1722. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1723. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1724. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1725. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1726. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  1727. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1728. Debug Message: -------------------------
  1729. Debug Message: - Ending Turn 267 -
  1730. Debug Message: Current Memory Usage: 1096196 KB
  1731. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1732. Debug Message: Cities in World: 12
  1733. Debug Message: Units in World: 195
  1734. Debug Message: Units in World with Gfx: 58
  1735. DebugMessage: Updating ZOC.
  1736. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1737. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 67 refs
  1738. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 236 refs
  1739. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 59 refs
  1740. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 232 refs
  1741. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 54 refs
  1742. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 231 refs
  1743. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 46 refs
  1744. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 227 refs
  1745. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 71 refs
  1746. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 234 refs
  1747. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 63 refs
  1748. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 230 refs
  1749. DebugMessage: AI Lady Irane: Now researching Drills
  1750. DebugMessage: AI Kul-al-Kulan: Now researching Ereog's Journals
  1751. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\GoodieHut.cpp, Line: 2217
  1752. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  1753. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  1754. DebugMessage: Step 3: World Settings updated.
  1755. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1756. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1757. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1758. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1759. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Imperium'.
  1760. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1761. Debug Message: Battle: Warlord Verga (ID:0) is attacking Troll Warrior (ID:409)
  1762. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1763. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1764. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1765. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1766. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1767. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1768. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1769. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1770. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1771. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1772. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1773. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1774. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1775. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1776. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1777. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1778. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1779. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1780. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1781. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1782. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1783. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1784. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1785. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1786. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1787. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1788. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1789. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1790. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1791. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1792. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1793. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1794. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1795. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1796. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1797. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1798. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1799. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1800. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1801. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1802. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1803. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1804. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1805. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1806. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1807. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1808. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1809. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1810. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1811. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1812. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  1813. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  1814. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1815. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1816. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1817. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1818. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1819. Debug Message: -------------------------
  1820. Debug Message: - Ending Turn 268 -
  1821. Debug Message: Current Memory Usage: 1095696 KB
  1822. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1823. Debug Message: Cities in World: 12
  1824. Debug Message: Units in World: 195
  1825. Debug Message: Units in World with Gfx: 59
  1826. DebugMessage: Updating ZOC.
  1827. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1828. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 137 refs
  1829. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 263 refs
  1830. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 129 refs
  1831. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 259 refs
  1832. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 127 refs
  1833. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 257 refs
  1834. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 119 refs
  1835. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 253 refs
  1836. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 129 refs
  1837. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 260 refs
  1838. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 121 refs
  1839. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 256 refs
  1840. DebugMessage: AI Magnar III: Now researching Enchantment
  1841. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 861.
  1842. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3576.
  1843. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1844. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1845. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 961.
  1846. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3576.
  1847. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1848. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1849. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 861.
  1850. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3576.
  1851. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1852. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1853. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 961.
  1854. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3576.
  1855. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1856. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1857. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 861.
  1858. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3576.
  1859. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1860. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1861. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 961.
  1862. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3576.
  1863. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  1864. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  1865. DebugMessage: Step 3: World Settings updated.
  1866. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1867. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1868. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1869. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  1870. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1871. Debug Message: Battle: Warlord Verga (ID:0) is attacking Troll (ID:395)
  1872. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1873. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1874. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1875. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1876. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1877. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1878. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1879. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1880. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1881. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1882. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1883. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1884. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1885. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  1886. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  1887. Debug Message: -------------------------
  1888. Debug Message: - Ending Turn 269 -
  1889. Debug Message: Current Memory Usage: 1096208 KB
  1890. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  1891. Debug Message: Cities in World: 12
  1892. Debug Message: Units in World: 193
  1893. Debug Message: Units in World with Gfx: 58
  1894. DebugMessage: Updating ZOC.
  1895. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 38 tile(s) had their environments updated.
  1896. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  1897. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 47 refs
  1898. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 20 refs
  1899. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 39 refs
  1900. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  1901. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 41 refs
  1902. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  1903. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 33 refs
  1904. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
  1905. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 51 refs
  1906. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 18 refs
  1907. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 43 refs
  1908. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 14 refs
  1909. DebugMessage: Step 3: World Settings updated.
  1910. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  1911. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  1912. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1913. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1914. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Alhain-al-Assan'.
  1915. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1916. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1917. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Alhain-al-Assan'.
  1918. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  1919. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  1920. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  1921. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  1922. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  1923. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  1924. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1925. Debug Message: Battle: Warlord Verga (ID:0) is attacking Troll Shaman (ID:404)
  1926. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1927. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1928. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1929. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1930. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1931. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1932. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1933. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1934. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1935. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1936. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1937. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1938. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1939. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1940. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1941. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1942. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1943. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1944. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1945. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1946. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1947. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1948. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1949. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1950. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1951. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1952. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1953. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1954. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1955. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1956. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1957. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1958. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1959. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1960. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1961. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1962. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1963. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1964. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1965. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1966. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1967. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1968. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1969. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1970. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1971. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1972. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1973. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1974. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1975. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1976. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1977. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1978. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1979. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1980. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1981. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1982. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1983. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1984. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1985. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1986. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1987. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1988. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1989. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1990. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1991. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1992. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1993. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1994. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1995. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1996. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1997. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1998. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1999. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2000. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2001. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2002. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2003. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2004. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2005. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2006. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2007. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2008. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2009. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2010. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2011. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2012. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2013. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2014. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2015. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2016. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2017. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2018. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2019. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2020. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2021. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2022. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2023. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2024. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2025. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2026. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2027. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2028. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2029. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2030. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2031. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2032. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2033. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2034. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2035. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2036. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2037. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2038. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2039. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2040. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2041. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2042. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2043. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2044. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2045. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2046. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2047. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2048. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2049. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2050. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2051. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2052. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2053. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2054. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2055. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2056. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2057. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2058. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2059. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2060. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2061. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2062. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2063. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2064. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2065. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2066. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2067. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2068. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  2069. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  2070. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  2071. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  2072. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2073. Debug Message: -------------------------
  2074. Debug Message: - Ending Turn 270 -
  2075. Debug Message: Current Memory Usage: 1112760 KB
  2076. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2077. Debug Message: Cities in World: 12
  2078. Debug Message: Units in World: 193
  2079. Debug Message: Units in World with Gfx: 59
  2080. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2081. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 358 refs
  2082. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 297 refs
  2083. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 350 refs
  2084. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 293 refs
  2085. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 376 refs
  2086. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 299 refs
  2087. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 368 refs
  2088. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 295 refs
  2089. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 307 refs
  2090. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 295 refs
  2091. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 299 refs
  2092. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 291 refs
  2093. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  2094. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  2095. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  2096. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  2097. DebugMessage: AutoSaving - Begin
  2098. DebugMessage: About to auto save. Memory: 1139474432 bytes
  2099. DebugMessage: Deleting save game. Curr. Memory Usage: 1139474432 bytes
  2100. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1139474432 bytes
  2101. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1139474432 bytes
  2102. Debug Message: SAVE GAME: Saving Quick Data Memory: 1139474432 bytes
  2103. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1139474432 bytes
  2104. Debug Message: SAVE GAME: Saving World Memory: 1139474432 bytes
  2105. Debug Message: Saving Goodie Huts
  2106. Debug Message: Saving Quest Locations
  2107. Debug Message: Saving dungeons
  2108. Debug Message: Saving shards
  2109. Debug Message: Saving resource hoards
  2110. Debug Message: Saving world props
  2111. Debug Message: Saving rivers
  2112. Debug Message: Saving Dynasty Members
  2113. Debug Message: Saving players
  2114. Debug Message: Saving roads
  2115. Debug Message: Saving Npcs to spawn
  2116. Debug Message: Saving next IDs
  2117. Debug Message: Saving resource marketplace values
  2118. Debug Message: Saving trigger manager
  2119. Debug Message: Saving music data
  2120. Debug Message: Saving temporary map modifiers
  2121. Debug Message: SAVE GAME: Saving World - Complete Memory: 1139474432 bytes
  2122. DebugMessage: Deleting save game. Curr. Memory Usage: 1139474432 bytes
  2123. DebugMessage: Deleting save game. Curr. Memory Usage: 1139474432 bytes
  2124. DebugMessage: Finished auto save. Memory: 1139474432 bytes
  2125. DebugMessage: AutoSaving - Complete
  2126. DebugMessage: Step 3: World Settings updated.
  2127. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2128. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2129. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2130. Debug Message: Battle: Warlord Verga (ID:0) is attacking Crag Spawn (ID:112)
  2131. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2132. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2133. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2134. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2135. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2136. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2137. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2138. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2139. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2140. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2141. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2142. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2143. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2144. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2145. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2146. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2147. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2148. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2149. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2150. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2151. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2152. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2153. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2154. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2155. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2156. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2157. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2158. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2159. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2160. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2161. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2162. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2163. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2164. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2165. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2166. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2167. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2168. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2169. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2170. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2171. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2172. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2173. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2174. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2175. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2176. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2177. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2178. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2179. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2180. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2181. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2182. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2183. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2184. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2185. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2186. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2187. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2188. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2189. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2190. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2191. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2192. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2193. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2194. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2195. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2196. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2197. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2198. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2199. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2200. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2201. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2202. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2203. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2204. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2205. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2206. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2207. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2208. Debug Message: -------------------------
  2209. Debug Message: - Ending Turn 271 -
  2210. Debug Message: Current Memory Usage: 1100428 KB
  2211. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2212. Debug Message: Cities in World: 12
  2213. Debug Message: Units in World: 189
  2214. Debug Message: Units in World with Gfx: 57
  2215. DebugMessage: Updating ZOC.
  2216. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 55 tile(s) had their environments updated.
  2217. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2218. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 167 refs
  2219. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 44 refs
  2220. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 159 refs
  2221. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 40 refs
  2222. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 176 refs
  2223. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 43 refs
  2224. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 168 refs
  2225. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 39 refs
  2226. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 136 refs
  2227. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 39 refs
  2228. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 128 refs
  2229. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 35 refs
  2230. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2231. DebugMessage: Step 3: World Settings updated.
  2232. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2233. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2234. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2235. Debug Message: Battle: Magnar III (ID:1) is attacking Rock Spider (ID:489)
  2236. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2237. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  2238. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  2239. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2240. Debug Message: -------------------------
  2241. Debug Message: - Ending Turn 272 -
  2242. Debug Message: Current Memory Usage: 1118620 KB
  2243. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2244. Debug Message: Cities in World: 12
  2245. Debug Message: Units in World: 187
  2246. Debug Message: Units in World with Gfx: 57
  2247. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2248. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 29 refs
  2249. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 27 refs
  2250. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  2251. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  2252. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  2253. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  2254. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  2255. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  2256. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  2257. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  2258. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  2259. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  2260. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  2261. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  2262. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  2263. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  2264. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  2265. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  2266. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  2267. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  2268. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  2269. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  2270. DebugMessage: Step 3: World Settings updated.
  2271. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2272. Debug Message: Kunsetti Kava tried to equip another Throwing Knives, but was prevented (no stacking of accessories, please).
  2273. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2274. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2275. Debug Message: Battle: Warlord Verga (ID:0) is attacking Ophidian (ID:116)
  2276. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2277. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2278. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2279. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2280. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2281. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2282. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2283. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2284. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2285. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2286. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2287. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2288. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2289. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2290. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2291. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2292. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2293. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2294. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2295. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2296. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2297. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2298. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2299. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2300. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2301. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2302. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2303. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2304. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2305. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2306. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2307. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2308. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2309. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2310. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2311. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2312. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2313. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2314. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2315. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2316. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2317. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2318. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2319. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2320. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2321. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2322. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2323. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2324. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2325. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2326. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2327. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2328. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2329. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2330. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2331. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2332. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2333. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  2334. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  2335. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2336. Debug Message: Battle: Warlord Verga (ID:0) is attacking Gwenneth (ID:161)
  2337. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2338. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2339. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2340. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2341. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2342. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2343. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2344. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2345. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2346. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2347. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2348. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2349. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2350. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2351. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2352. Debug Message: -------------------------
  2353. Debug Message: - Ending Turn 273 -
  2354. Debug Message: Current Memory Usage: 1111488 KB
  2355. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2356. Debug Message: Cities in World: 12
  2357. Debug Message: Units in World: 180
  2358. Debug Message: Units in World with Gfx: 53
  2359. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2360. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 32 refs
  2361. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 65 refs
  2362. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 21 refs
  2363. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 60 refs
  2364. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 264 refs
  2365. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 390 refs
  2366. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 256 refs
  2367. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 386 refs
  2368. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 58 refs
  2369. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 65 refs
  2370. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 48 refs
  2371. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 61 refs
  2372. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 246 refs
  2373. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 378 refs
  2374. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 238 refs
  2375. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 374 refs
  2376. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 56 refs
  2377. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 61 refs
  2378. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 46 refs
  2379. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 57 refs
  2380. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 260 refs
  2381. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 387 refs
  2382. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 252 refs
  2383. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 383 refs
  2384. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 70 refs
  2385. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 63 refs
  2386. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 60 refs
  2387. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 59 refs
  2388. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  2389. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  2390. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  2391. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  2392. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  2393. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  2394. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  2395. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  2396. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\GoodieHut.cpp, Line: 2217
  2397. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  2398. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  2399. DebugMessage: Step 3: World Settings updated.
  2400. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2401. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2402. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2403. Debug Message: -------------------------
  2404. Debug Message: - Ending Turn 274 -
  2405. Debug Message: Current Memory Usage: 1117992 KB
  2406. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2407. Debug Message: Cities in World: 12
  2408. Debug Message: Units in World: 175
  2409. Debug Message: Units in World with Gfx: 54
  2410. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2411. DebugMessage: Step 3: World Settings updated.
  2412. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2413. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2414. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  2415. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2416. Debug Message: Battle: Warlord Verga (ID:0) is attacking Corpse Spider (ID:105)
  2417. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2418. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2419. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2420. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2421. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2422. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2423. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2424. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2425. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2426. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2427. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2428. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2429. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2430. DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
  2431. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
  2432. Debug Message: Stamp Quantity: 3
  2433. Debug Message: Land Mass Size: 0
  2434. Debug Message: Land Mass Min Spawns: 0
  2435. Debug Message: Land Mass Max Spawns: 0
  2436. Debug Message: Forest Quantity: 0
  2437. Debug Message: Mountain Generation Option: 0
  2438. Debug Message: Map Random Seed: 0
  2439. Debug Message: ---------------------------------------------
  2440. Debug Message: ---------------------------------------------
  2441. Debug Message: Map Size:
  2442. Debug Message: Sectors: 2 x 2
  2443. Debug Message: Tiles: 32 x 32
  2444. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  2445. Debug Message: ---------------------------------------------
  2446. Debug Message: ---------------------------------------------
  2447. Debug Message: ---------------------------------------------
  2448. Debug Message: ---------------------------------------------
  2449. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  2450. Debug Message: Map Generation Complete
  2451. Debug Message: InitMapGfx Started...
  2452. Debug Message: InitMapGfx finished.
  2453. Debug Message: Creating tactical terrain gfx...
  2454. Debug Message: InitMapGfx Started...
  2455. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  2456. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  2457. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  2458. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  2459. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  2460. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 8 refs
  2461. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 14 refs
  2462. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 26 refs
  2463. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 32 refs
  2464. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 144 refs
  2465. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 50 refs
  2466. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 149 refs
  2467. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 61 refs
  2468. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  2469. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 17 refs
  2470. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 23 refs
  2471. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 34 refs
  2472. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 144 refs
  2473. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 81 refs
  2474. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 148 refs
  2475. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 91 refs
  2476. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2477. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 22 refs
  2478. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 20 refs
  2479. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 38 refs
  2480. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 138 refs
  2481. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 78 refs
  2482. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 142 refs
  2483. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 88 refs
  2484. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2485. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 27 refs
  2486. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 21 refs
  2487. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 44 refs
  2488. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 142 refs
  2489. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 91 refs
  2490. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 146 refs
  2491. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 101 refs
  2492. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2493. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2494. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2495. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2496. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2497. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2498. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2499. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2500. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2501. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2502. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2503. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2504. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2505. DebugMessage: Popup Manager Update: Unhiding CutSceneWnd
  2506. DebugMessage: Updating ZOC.
  2507. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  2508. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2509. Debug Message: -------------------------
  2510. Debug Message: - Ending Turn 275 -
  2511. Debug Message: Current Memory Usage: 1124640 KB
  2512. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2513. Debug Message: Cities in World: 12
  2514. Debug Message: Units in World: 177
  2515. Debug Message: Units in World with Gfx: 54
  2516. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2517. DebugMessage: AutoSaving - Begin
  2518. DebugMessage: About to auto save. Memory: 1152544768 bytes
  2519. DebugMessage: Deleting save game. Curr. Memory Usage: 1152544768 bytes
  2520. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1152544768 bytes
  2521. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1142054912 bytes
  2522. Debug Message: SAVE GAME: Saving Quick Data Memory: 1142054912 bytes
  2523. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1142054912 bytes
  2524. Debug Message: SAVE GAME: Saving World Memory: 1142054912 bytes
  2525. Debug Message: Saving Goodie Huts
  2526. Debug Message: Saving Quest Locations
  2527. Debug Message: Saving dungeons
  2528. Debug Message: Saving shards
  2529. Debug Message: Saving resource hoards
  2530. Debug Message: Saving world props
  2531. Debug Message: Saving rivers
  2532. Debug Message: Saving Dynasty Members
  2533. Debug Message: Saving players
  2534. Debug Message: Saving roads
  2535. Debug Message: Saving Npcs to spawn
  2536. Debug Message: Saving next IDs
  2537. Debug Message: Saving resource marketplace values
  2538. Debug Message: Saving trigger manager
  2539. Debug Message: Saving music data
  2540. Debug Message: Saving temporary map modifiers
  2541. Debug Message: SAVE GAME: Saving World - Complete Memory: 1142054912 bytes
  2542. DebugMessage: Deleting save game. Curr. Memory Usage: 1142128640 bytes
  2543. DebugMessage: Deleting save game. Curr. Memory Usage: 1142128640 bytes
  2544. DebugMessage: Finished auto save. Memory: 1142128640 bytes
  2545. DebugMessage: AutoSaving - Complete
  2546. DebugMessage: Step 3: World Settings updated.
  2547. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2548. Debug Message: Battle: Troll Shaman (ID:428) is attacking Irdael (ID:131)
  2549. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2550. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  2551. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  2552. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2553. Debug Message: -------------------------
  2554. Debug Message: - Ending Turn 276 -
  2555. Debug Message: Current Memory Usage: 1123168 KB
  2556. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2557. Debug Message: Cities in World: 12
  2558. Debug Message: Units in World: 177
  2559. Debug Message: Units in World with Gfx: 55
  2560. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2561. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 27 refs
  2562. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 25 refs
  2563. DebugMessage: Step 3: World Settings updated.
  2564. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2565. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2566. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2567. Debug Message: Battle: Warlord Verga (ID:0) is attacking Lochar (ID:165)
  2568. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2569. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2570. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2571. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2572. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2573. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2574. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2575. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2576. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2577. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2578. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2579. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2580. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2581. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2582. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2583. Debug Message: -------------------------
  2584. Debug Message: - Ending Turn 277 -
  2585. Debug Message: Current Memory Usage: 1118328 KB
  2586. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2587. Debug Message: Cities in World: 12
  2588. Debug Message: Units in World: 176
  2589. Debug Message: Units in World with Gfx: 55
  2590. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2591. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 32 refs
  2592. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 80 refs
  2593. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 21 refs
  2594. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 75 refs
  2595. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 56 refs
  2596. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 80 refs
  2597. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 46 refs
  2598. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 76 refs
  2599. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 50 refs
  2600. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 76 refs
  2601. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 40 refs
  2602. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 72 refs
  2603. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 60 refs
  2604. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 78 refs
  2605. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 50 refs
  2606. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 74 refs
  2607. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  2608. DebugMessage: AI Kul-al-Kulan: Now researching Rituals
  2609. DebugMessage: Step 3: World Settings updated.
  2610. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2611. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2612. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2613. Debug Message: Battle: Warlord Verga (ID:0) is attacking Ogre (ID:72)
  2614. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2615. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2616. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2617. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2618. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2619. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2620. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2621. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2622. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2623. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2624. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2625. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2626. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2627. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2628. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2629. Debug Message: -------------------------
  2630. Debug Message: - Ending Turn 278 -
  2631. Debug Message: Current Memory Usage: 1122648 KB
  2632. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2633. Debug Message: Cities in World: 12
  2634. Debug Message: Units in World: 175
  2635. Debug Message: Units in World with Gfx: 54
  2636. DebugMessage: Updating ZOC.
  2637. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  2638. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2639. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 32 refs
  2640. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 65 refs
  2641. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 21 refs
  2642. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 60 refs
  2643. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 58 refs
  2644. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 65 refs
  2645. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 48 refs
  2646. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 61 refs
  2647. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 52 refs
  2648. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 61 refs
  2649. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 42 refs
  2650. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 57 refs
  2651. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 62 refs
  2652. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 63 refs
  2653. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 52 refs
  2654. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 59 refs
  2655. DebugMessage: Step 3: World Settings updated.
  2656. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2657. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2658. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
  2659. DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
  2660. DebugMessage: Popup Manager Update: Unhiding DiplomacyWnd
  2661. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2662. Debug Message: Battle: Warlord Verga (ID:0) is attacking Troll Warrior (ID:433)
  2663. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2664. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2665. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2666. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2667. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2668. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2669. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2670. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2671. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2672. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2673. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2674. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2675. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2676. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2677. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2678. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2679. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2680. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2681. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2682. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2683. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2684. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2685. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2686. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2687. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2688. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2689. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2690. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2691. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2692. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2693. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2694. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2695. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2696. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2697. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2698. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2699. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2700. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2701. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2702. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2703. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2704. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2705. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2706. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2707. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2708. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2709. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2710. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2711. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2712. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2713. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2714. Debug Message: -------------------------
  2715. Debug Message: - Ending Turn 279 -
  2716. Debug Message: Current Memory Usage: 1139864 KB
  2717. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2718. Debug Message: Cities in World: 12
  2719. Debug Message: Units in World: 174
  2720. Debug Message: Units in World with Gfx: 53
  2721. DebugMessage: Updating ZOC.
  2722. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  2723. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2724. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 94 refs
  2725. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 36 refs
  2726. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 83 refs
  2727. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 31 refs
  2728. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 125 refs
  2729. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 34 refs
  2730. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 115 refs
  2731. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 30 refs
  2732. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 123 refs
  2733. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 30 refs
  2734. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 113 refs
  2735. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 26 refs
  2736. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 117 refs
  2737. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 31 refs
  2738. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 107 refs
  2739. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 27 refs
  2740. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2741. DebugMessage: AI Lady Irane: Now researching Enchantment
  2742. DebugMessage: Step 3: World Settings updated.
  2743. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2744. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2745. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2746. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2747. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2748. Debug Message: Battle: Warlord Verga (ID:0) is attacking Troll Shaman (ID:428)
  2749. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2750. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2751. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2752. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2753. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2754. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2755. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2756. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2757. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2758. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2759. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2760. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2761. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2762. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2763. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2764. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2765. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2766. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2767. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2768. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2769. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2770. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2771. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2772. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2773. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2774. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2775. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2776. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2777. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2778. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2779. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2780. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2781. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2782. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2783. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2784. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2785. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2786. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2787. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2788. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2789. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2790. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2791. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2792. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2793. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2794. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2795. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2796. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2797. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2798. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2799. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2800. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2801. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2802. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2803. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2804. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2805. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2806. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2807. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2808. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2809. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2810. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2811. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2812. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2813. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2814. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2815. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2816. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2817. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2818. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2819. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2820. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2821. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2822. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2823. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2824. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2825. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2826. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2827. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2828. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2829. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2830. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2831. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2832. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2833. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2834. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2835. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2836. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2837. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2838. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2839. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2840. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2841. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2842. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2843. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2844. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2845. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2846. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2847. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2848. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2849. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2850. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2851. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2852. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2853. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2854. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2855. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2856. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2857. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2858. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2859. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2860. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2861. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2862. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2863. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2864. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2865. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2866. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2867. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2868. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2869. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2870. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2871. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2872. DebugMessage: Updating ZOC.
  2873. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  2874. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  2875. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  2876. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2877. Debug Message: -------------------------
  2878. Debug Message: - Ending Turn 280 -
  2879. Debug Message: Current Memory Usage: 1124532 KB
  2880. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2881. Debug Message: Cities in World: 12
  2882. Debug Message: Units in World: 171
  2883. Debug Message: Units in World with Gfx: 51
  2884. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2885. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 304 refs
  2886. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 238 refs
  2887. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 293 refs
  2888. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 233 refs
  2889. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 375 refs
  2890. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 268 refs
  2891. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 365 refs
  2892. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 264 refs
  2893. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 385 refs
  2894. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 265 refs
  2895. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 375 refs
  2896. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 261 refs
  2897. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 329 refs
  2898. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 264 refs
  2899. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 319 refs
  2900. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 260 refs
  2901. DebugMessage: AI Magnar III: Now researching Rituals
  2902. DebugMessage: AutoSaving - Begin
  2903. DebugMessage: About to auto save. Memory: 1152307200 bytes
  2904. DebugMessage: Deleting save game. Curr. Memory Usage: 1152307200 bytes
  2905. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1152307200 bytes
  2906. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1152307200 bytes
  2907. Debug Message: SAVE GAME: Saving Quick Data Memory: 1152307200 bytes
  2908. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1152307200 bytes
  2909. Debug Message: SAVE GAME: Saving World Memory: 1152307200 bytes
  2910. Debug Message: Saving Goodie Huts
  2911. Debug Message: Saving Quest Locations
  2912. Debug Message: Saving dungeons
  2913. Debug Message: Saving shards
  2914. Debug Message: Saving resource hoards
  2915. Debug Message: Saving world props
  2916. Debug Message: Saving rivers
  2917. Debug Message: Saving Dynasty Members
  2918. Debug Message: Saving players
  2919. Debug Message: Saving roads
  2920. Debug Message: Saving Npcs to spawn
  2921. Debug Message: Saving next IDs
  2922. Debug Message: Saving resource marketplace values
  2923. Debug Message: Saving trigger manager
  2924. Debug Message: Saving music data
  2925. Debug Message: Saving temporary map modifiers
  2926. Debug Message: SAVE GAME: Saving World - Complete Memory: 1152307200 bytes
  2927. DebugMessage: Deleting save game. Curr. Memory Usage: 1152315392 bytes
  2928. DebugMessage: Deleting save game. Curr. Memory Usage: 1152315392 bytes
  2929. DebugMessage: Finished auto save. Memory: 1152315392 bytes
  2930. DebugMessage: AutoSaving - Complete
  2931. DebugMessage: Step 3: World Settings updated.
  2932. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2933. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2934. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  2935. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  2936. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Imperium'.
  2937. DebugMessage: Updating ZOC.
  2938. DebugMessage: Updating ZOC.
  2939. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  2940. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2941. Debug Message: Battle: Warlord Verga (ID:0) is attacking Troll (ID:296)
  2942. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2943. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2944. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2945. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2946. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2947. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2948. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2949. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2950. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2951. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2952. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2953. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2954. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2955. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  2956. Debug Message: -------------------------
  2957. Debug Message: - Ending Turn 281 -
  2958. Debug Message: Current Memory Usage: 1148928 KB
  2959. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  2960. Debug Message: Cities in World: 12
  2961. Debug Message: Units in World: 169
  2962. Debug Message: Units in World with Gfx: 49
  2963. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  2964. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 32 refs
  2965. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 20 refs
  2966. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 21 refs
  2967. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 15 refs
  2968. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2969. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 53 refs
  2970. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 20 refs
  2971. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 43 refs
  2972. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  2973. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 47 refs
  2974. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  2975. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 37 refs
  2976. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
  2977. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 57 refs
  2978. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 18 refs
  2979. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 47 refs
  2980. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 14 refs
  2981. DebugMessage: Step 3: World Settings updated.
  2982. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  2983. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2984. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  2985. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  2986. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  2987. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  2988. DebugMessage: Updating ZOC.
  2989. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  2990. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  2991. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  2992. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  2993. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  2994. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  2995. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ahilga'.
  2996. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  2997. Debug Message: Caravan placed back on trade route path
  2998. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  2999. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3000. Debug Message: -------------------------
  3001. Debug Message: - Ending Turn 282 -
  3002. Debug Message: Current Memory Usage: 1152064 KB
  3003. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3004. Debug Message: Cities in World: 13
  3005. Debug Message: Units in World: 167
  3006. Debug Message: Units in World with Gfx: 49
  3007. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3008. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3009. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3010. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3011. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3012. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3013. DebugMessage: Step 3: World Settings updated.
  3014. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3015. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3016. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  3017. Debug Message: Battle: Warlord Verga (ID:0) is attacking Bear (ID:232)
  3018. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3019. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3020. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3021. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3022. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3023. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3024. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3025. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3026. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3027. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3028. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3029. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3030. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3031. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3032. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3033. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3034. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3035. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3036. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3037. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3038. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3039. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3040. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3041. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3042. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3043. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3044. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  3045. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3046. Debug Message: -------------------------
  3047. Debug Message: - Ending Turn 283 -
  3048. Debug Message: Current Memory Usage: 1132344 KB
  3049. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3050. Debug Message: Cities in World: 13
  3051. Debug Message: Units in World: 165
  3052. Debug Message: Units in World with Gfx: 47
  3053. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3054. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 60 refs
  3055. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 61 refs
  3056. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 49 refs
  3057. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 56 refs
  3058. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 75 refs
  3059. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 57 refs
  3060. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 65 refs
  3061. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 53 refs
  3062. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 81 refs
  3063. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 56 refs
  3064. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 71 refs
  3065. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 52 refs
  3066. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 72 refs
  3067. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 55 refs
  3068. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 62 refs
  3069. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 51 refs
  3070. DebugMessage: Step 3: World Settings updated.
  3071. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3072. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3073. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3074. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3075. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ryss'.
  3076. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3077. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3078. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3079. Debug Message: -------------------------
  3080. Debug Message: - Ending Turn 284 -
  3081. Debug Message: Current Memory Usage: 1132880 KB
  3082. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3083. Debug Message: Cities in World: 13
  3084. Debug Message: Units in World: 164
  3085. Debug Message: Units in World with Gfx: 46
  3086. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3087. DebugMessage: Step 3: World Settings updated.
  3088. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3089. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3090. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  3091. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3092. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3093. Debug Message: Enidas tried to equip another Ring of the Glacier, but was prevented (no stacking of accessories, please).
  3094. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  3095. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  3096. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3097. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3098. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Alhain-al-Assan'.
  3099. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  3100. Debug Message: Battle: Warlord Verga (ID:0) is attacking Naegach the Stonecutter (ID:163)
  3101. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3102. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3103. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3104. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3105. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3106. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3107. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3108. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3109. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3110. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3111. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3112. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3113. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3114. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  3115. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  3116. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3117. Debug Message: -------------------------
  3118. Debug Message: - Ending Turn 285 -
  3119. Debug Message: Current Memory Usage: 1150496 KB
  3120. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3121. Debug Message: Cities in World: 13
  3122. Debug Message: Units in World: 162
  3123. Debug Message: Units in World with Gfx: 46
  3124. DebugMessage: Updating ZOC.
  3125. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 11 tile(s) had their environments updated.
  3126. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3127. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 44 refs
  3128. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 84 refs
  3129. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 33 refs
  3130. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 79 refs
  3131. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 73 refs
  3132. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 84 refs
  3133. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 63 refs
  3134. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 80 refs
  3135. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 67 refs
  3136. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 80 refs
  3137. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 57 refs
  3138. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 76 refs
  3139. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 77 refs
  3140. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 82 refs
  3141. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 67 refs
  3142. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 78 refs
  3143. Debug Message: WARNING: File does not include mesh data
  3144. DebugMessage: AutoSaving - Begin
  3145. DebugMessage: About to auto save. Memory: 1185767424 bytes
  3146. DebugMessage: Deleting save game. Curr. Memory Usage: 1185767424 bytes
  3147. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1185767424 bytes
  3148. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1185767424 bytes
  3149. Debug Message: SAVE GAME: Saving Quick Data Memory: 1185767424 bytes
  3150. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1185767424 bytes
  3151. Debug Message: SAVE GAME: Saving World Memory: 1185767424 bytes
  3152. Debug Message: Saving Goodie Huts
  3153. Debug Message: Saving Quest Locations
  3154. Debug Message: Saving dungeons
  3155. Debug Message: Saving shards
  3156. Debug Message: Saving resource hoards
  3157. Debug Message: Saving world props
  3158. Debug Message: Saving rivers
  3159. Debug Message: Saving Dynasty Members
  3160. Debug Message: Saving players
  3161. Debug Message: Saving roads
  3162. Debug Message: Saving Npcs to spawn
  3163. Debug Message: Saving next IDs
  3164. Debug Message: Saving resource marketplace values
  3165. Debug Message: Saving trigger manager
  3166. Debug Message: Saving music data
  3167. Debug Message: Saving temporary map modifiers
  3168. Debug Message: SAVE GAME: Saving World - Complete Memory: 1185767424 bytes
  3169. DebugMessage: Deleting save game. Curr. Memory Usage: 1185964032 bytes
  3170. DebugMessage: Deleting save game. Curr. Memory Usage: 1185964032 bytes
  3171. DebugMessage: Finished auto save. Memory: 1185964032 bytes
  3172. DebugMessage: AutoSaving - Complete
  3173. DebugMessage: Step 3: World Settings updated.
  3174. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3175. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3176. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3177. Debug Message: -------------------------
  3178. Debug Message: - Ending Turn 286 -
  3179. Debug Message: Current Memory Usage: 1172160 KB
  3180. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3181. Debug Message: Cities in World: 13
  3182. Debug Message: Units in World: 162
  3183. Debug Message: Units in World with Gfx: 46
  3184. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3185. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  3186. DebugMessage: Step 3: World Settings updated.
  3187. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3188. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3189. Debug Message: Kul-al-Kulan tried to equip another Throwing Knives, but was prevented (no stacking of accessories, please).
  3190. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  3191. Debug Message: Battle: Warlord Verga (ID:0) is attacking Wolf (ID:314)
  3192. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3193. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3194. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3195. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3196. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3197. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3198. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3199. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3200. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3201. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3202. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3203. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3204. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3205. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3206. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3207. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3208. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3209. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3210. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3211. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3212. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3213. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  3214. DebugMessage: Updating ZOC.
  3215. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  3216. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  3217. Debug Message: Battle: Warlord Verga (ID:0) is attacking Wolf (ID:319)
  3218. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3219. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3220. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3221. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3222. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3223. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3224. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3225. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3226. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3227. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3228. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3229. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3230. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3231. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3232. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3233. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3234. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3235. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3236. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3237. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3238. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3239. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  3240. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3241. Debug Message: -------------------------
  3242. Debug Message: - Ending Turn 287 -
  3243. Debug Message: Current Memory Usage: 1162916 KB
  3244. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3245. Debug Message: Cities in World: 13
  3246. Debug Message: Units in World: 164
  3247. Debug Message: Units in World with Gfx: 43
  3248. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3249. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 97 refs
  3250. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 191 refs
  3251. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 86 refs
  3252. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 186 refs
  3253. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 50 refs
  3254. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 53 refs
  3255. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 39 refs
  3256. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 48 refs
  3257. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 149 refs
  3258. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 192 refs
  3259. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 139 refs
  3260. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 188 refs
  3261. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 79 refs
  3262. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 53 refs
  3263. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 69 refs
  3264. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 49 refs
  3265. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 140 refs
  3266. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 186 refs
  3267. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 130 refs
  3268. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 182 refs
  3269. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 77 refs
  3270. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 49 refs
  3271. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 67 refs
  3272. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 45 refs
  3273. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 125 refs
  3274. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 185 refs
  3275. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 115 refs
  3276. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 181 refs
  3277. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 73 refs
  3278. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 48 refs
  3279. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 63 refs
  3280. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 44 refs
  3281. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3282. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3283. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  3284. DebugMessage: Step 3: World Settings updated.
  3285. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3286. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3287. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3288. DebugMessage: Updating ZOC.
  3289. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 5 tile(s) had their environments updated.
  3290. Debug Message: WARNING: DoUnitAnimation_CastSpellGlobal: No cast spell animations found for unit: Kul-al-Kulan
  3291. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3292. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3293. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3294. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3295. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  3296. Debug Message: Battle: Warlord Verga (ID:0) is attacking Wolf (ID:321)
  3297. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3298. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3299. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3300. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3301. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3302. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3303. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3304. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3305. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3306. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3307. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  3308. Debug Message: WARNING: DoUnitAnimation_CastSpellGlobal: No cast spell animations found for unit: Kul-al-Kulan
  3309. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3310. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3311. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3312. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3313. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3314. Debug Message: -------------------------
  3315. Debug Message: - Ending Turn 288 -
  3316. Debug Message: Current Memory Usage: 1177044 KB
  3317. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3318. Debug Message: Cities in World: 13
  3319. Debug Message: Units in World: 158
  3320. Debug Message: Units in World with Gfx: 43
  3321. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3322. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 32 refs
  3323. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 50 refs
  3324. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 21 refs
  3325. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 45 refs
  3326. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 50 refs
  3327. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 50 refs
  3328. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 40 refs
  3329. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 46 refs
  3330. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 44 refs
  3331. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 46 refs
  3332. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 34 refs
  3333. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 42 refs
  3334. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 54 refs
  3335. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 48 refs
  3336. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 44 refs
  3337. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 44 refs
  3338. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3339. DebugMessage: Step 3: World Settings updated.
  3340. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3341. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3342. Debug Message: Battle: Magnar III (ID:1) is attacking Bragni (ID:160)
  3343. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3344. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3345. Debug Message: -------------------------
  3346. Debug Message: - Ending Turn 289 -
  3347. Debug Message: Current Memory Usage: 1175456 KB
  3348. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3349. Debug Message: Cities in World: 13
  3350. Debug Message: Units in World: 157
  3351. Debug Message: Units in World with Gfx: 43
  3352. DebugMessage: Updating ZOC.
  3353. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  3354. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3355. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 31 refs
  3356. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 26 refs
  3357. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  3358. DebugMessage: AI Kul-al-Kulan: Now researching Cooperation
  3359. DebugMessage: Step 3: World Settings updated.
  3360. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3361. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3362. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3363. Debug Message: -------------------------
  3364. Debug Message: - Ending Turn 290 -
  3365. Debug Message: Current Memory Usage: 1175476 KB
  3366. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3367. Debug Message: Cities in World: 13
  3368. Debug Message: Units in World: 157
  3369. Debug Message: Units in World with Gfx: 42
  3370. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3371. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3372. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3373. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  3374. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3375. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3376. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3377. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3378. DebugMessage: AutoSaving - Begin
  3379. DebugMessage: About to auto save. Memory: 1204211712 bytes
  3380. DebugMessage: Deleting save game. Curr. Memory Usage: 1204211712 bytes
  3381. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1204211712 bytes
  3382. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1204211712 bytes
  3383. Debug Message: SAVE GAME: Saving Quick Data Memory: 1204211712 bytes
  3384. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1204211712 bytes
  3385. Debug Message: SAVE GAME: Saving World Memory: 1204211712 bytes
  3386. Debug Message: Saving Goodie Huts
  3387. Debug Message: Saving Quest Locations
  3388. Debug Message: Saving dungeons
  3389. Debug Message: Saving shards
  3390. Debug Message: Saving resource hoards
  3391. Debug Message: Saving world props
  3392. Debug Message: Saving rivers
  3393. Debug Message: Saving Dynasty Members
  3394. Debug Message: Saving players
  3395. Debug Message: Saving roads
  3396. Debug Message: Saving Npcs to spawn
  3397. Debug Message: Saving next IDs
  3398. Debug Message: Saving resource marketplace values
  3399. Debug Message: Saving trigger manager
  3400. Debug Message: Saving music data
  3401. Debug Message: Saving temporary map modifiers
  3402. Debug Message: SAVE GAME: Saving World - Complete Memory: 1204211712 bytes
  3403. DebugMessage: Deleting save game. Curr. Memory Usage: 1204211712 bytes
  3404. DebugMessage: Deleting save game. Curr. Memory Usage: 1204211712 bytes
  3405. DebugMessage: Finished auto save. Memory: 1204211712 bytes
  3406. DebugMessage: AutoSaving - Complete
  3407. DebugMessage: Step 3: World Settings updated.
  3408. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3409. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3410. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3411. Debug Message: -------------------------
  3412. Debug Message: - Ending Turn 291 -
  3413. Debug Message: Current Memory Usage: 1171680 KB
  3414. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3415. Debug Message: Cities in World: 13
  3416. Debug Message: Units in World: 157
  3417. Debug Message: Units in World with Gfx: 41
  3418. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3419. DebugMessage: Step 3: World Settings updated.
  3420. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3421. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3422. Debug Message: Caravan placed back on trade route path
  3423. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3424. Debug Message: -------------------------
  3425. Debug Message: - Ending Turn 292 -
  3426. Debug Message: Current Memory Usage: 1175164 KB
  3427. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3428. Debug Message: Cities in World: 13
  3429. Debug Message: Units in World: 158
  3430. Debug Message: Units in World with Gfx: 41
  3431. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3432. DebugMessage: AI Lady Irane: Now researching Education
  3433. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3434. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3435. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3436. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3437. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3438. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3439. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3440. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3441. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3442. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3443. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3444. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3445. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\QuestLocation.cpp, Line: 1412
  3446. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3447. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3448. DebugMessage: Step 3: World Settings updated.
  3449. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3450. Debug Message: Enidas tried to equip another Ring of Embers, but was prevented (no stacking of accessories, please).
  3451. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3452. DebugMessage: Loaded font Trajan Pro-11
  3453. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
  3454. DebugMessage: Loaded font Tahoma-14
  3455. Debug Message: Could not find tech category with name Domination
  3456. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  3457. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3458. Debug Message: -------------------------
  3459. Debug Message: - Ending Turn 293 -
  3460. Debug Message: Current Memory Usage: 1201552 KB
  3461. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3462. Debug Message: Cities in World: 13
  3463. Debug Message: Units in World: 160
  3464. Debug Message: Units in World with Gfx: 42
  3465. DebugMessage: Updating ZOC.
  3466. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  3467. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3468. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3469. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3470. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3471. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3472. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3473. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3474. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3475. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3476. DebugMessage: Step 3: World Settings updated.
  3477. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3478. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3479. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3480. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3481. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Goldag'.
  3482. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3483. Debug Message: -------------------------
  3484. Debug Message: - Ending Turn 294 -
  3485. Debug Message: Current Memory Usage: 1205816 KB
  3486. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3487. Debug Message: Cities in World: 13
  3488. Debug Message: Units in World: 158
  3489. Debug Message: Units in World with Gfx: 42
  3490. DebugMessage: Updating ZOC.
  3491. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  3492. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3493. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3494. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3495. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ahilga'.
  3496. DebugMessage: AI Magnar III: Now researching Drills
  3497. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3498. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3499. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  3500. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3501. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3502. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3503. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3504. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3505. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3506. DebugMessage: Step 3: World Settings updated.
  3507. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3508. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3509. DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
  3510. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3511. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3512. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  3513. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3514. Debug Message: -------------------------
  3515. Debug Message: - Ending Turn 295 -
  3516. Debug Message: Current Memory Usage: 1213524 KB
  3517. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3518. Debug Message: Cities in World: 13
  3519. Debug Message: Units in World: 159
  3520. Debug Message: Units in World with Gfx: 43
  3521. DebugMessage: Updating ZOC.
  3522. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3523. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3524. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3525. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Alhain-al-Assan'.
  3526. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3527. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3528. DebugMessage: AutoSaving - Begin
  3529. DebugMessage: About to auto save. Memory: 1235513344 bytes
  3530. DebugMessage: Deleting save game. Curr. Memory Usage: 1235513344 bytes
  3531. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1235513344 bytes
  3532. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1235513344 bytes
  3533. Debug Message: SAVE GAME: Saving Quick Data Memory: 1235513344 bytes
  3534. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1235513344 bytes
  3535. Debug Message: SAVE GAME: Saving World Memory: 1235513344 bytes
  3536. Debug Message: Saving Goodie Huts
  3537. Debug Message: Saving Quest Locations
  3538. Debug Message: Saving dungeons
  3539. Debug Message: Saving shards
  3540. Debug Message: Saving resource hoards
  3541. Debug Message: Saving world props
  3542. Debug Message: Saving rivers
  3543. Debug Message: Saving Dynasty Members
  3544. Debug Message: Saving players
  3545. Debug Message: Saving roads
  3546. Debug Message: Saving Npcs to spawn
  3547. Debug Message: Saving next IDs
  3548. Debug Message: Saving resource marketplace values
  3549. Debug Message: Saving trigger manager
  3550. Debug Message: Saving music data
  3551. Debug Message: Saving temporary map modifiers
  3552. Debug Message: SAVE GAME: Saving World - Complete Memory: 1235513344 bytes
  3553. DebugMessage: Deleting save game. Curr. Memory Usage: 1235513344 bytes
  3554. DebugMessage: Deleting save game. Curr. Memory Usage: 1235513344 bytes
  3555. DebugMessage: Finished auto save. Memory: 1235513344 bytes
  3556. DebugMessage: AutoSaving - Complete
  3557. DebugMessage: Step 3: World Settings updated.
  3558. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3559. DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
  3560. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3561. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3562. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3563. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ahilga'.
  3564. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  3565. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  3566. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  3567. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  3568. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  3569. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  3570. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3571. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3572. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Alhain-al-Assan'.
  3573. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3574. Debug Message: -------------------------
  3575. Debug Message: - Ending Turn 296 -
  3576. Debug Message: Current Memory Usage: 1215136 KB
  3577. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3578. Debug Message: Cities in World: 13
  3579. Debug Message: Units in World: 161
  3580. Debug Message: Units in World with Gfx: 44
  3581. DebugMessage: Updating ZOC.
  3582. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3583. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3584. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3585. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3586. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3587. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3588. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3589. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3590. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3591. DebugMessage: Step 3: World Settings updated.
  3592. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3593. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3594. DebugMessage: Updating ZOC.
  3595. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  3596. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3597. Debug Message: -------------------------
  3598. Debug Message: - Ending Turn 297 -
  3599. Debug Message: Current Memory Usage: 1218268 KB
  3600. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3601. Debug Message: Cities in World: 13
  3602. Debug Message: Units in World: 159
  3603. Debug Message: Units in World with Gfx: 43
  3604. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3605. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3606. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3607. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3608. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  3609. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3610. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3611. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3612. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3613. DebugMessage: Step 3: World Settings updated.
  3614. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3615. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3616. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3617. Debug Message: -------------------------
  3618. Debug Message: - Ending Turn 298 -
  3619. Debug Message: Current Memory Usage: 1219964 KB
  3620. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3621. Debug Message: Cities in World: 13
  3622. Debug Message: Units in World: 158
  3623. Debug Message: Units in World with Gfx: 42
  3624. DebugMessage: Updating ZOC.
  3625. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3626. DebugMessage: Step 3: World Settings updated.
  3627. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3628. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3629. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3630. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Curgen's Hold'.
  3631. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3632. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3633. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3634. Debug Message: -------------------------
  3635. Debug Message: - Ending Turn 299 -
  3636. Debug Message: Current Memory Usage: 1222664 KB
  3637. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3638. Debug Message: Cities in World: 13
  3639. Debug Message: Units in World: 160
  3640. Debug Message: Units in World with Gfx: 44
  3641. DebugMessage: Updating ZOC.
  3642. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  3643. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3644. DebugMessage: AI Kul-al-Kulan: Now researching Warg Riding
  3645. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3646. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3647. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3648. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3649. DebugMessage: Step 3: World Settings updated.
  3650. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3651. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3652. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3653. Debug Message: -------------------------
  3654. Debug Message: - Ending Turn 300 -
  3655. Debug Message: Current Memory Usage: 1222672 KB
  3656. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3657. Debug Message: Cities in World: 13
  3658. Debug Message: Units in World: 159
  3659. Debug Message: Units in World with Gfx: 44
  3660. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3661. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  3662. DebugMessage: AutoSaving - Begin
  3663. DebugMessage: About to auto save. Memory: 1251463168 bytes
  3664. DebugMessage: Deleting save game. Curr. Memory Usage: 1251463168 bytes
  3665. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1251463168 bytes
  3666. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1251463168 bytes
  3667. Debug Message: SAVE GAME: Saving Quick Data Memory: 1251463168 bytes
  3668. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1251463168 bytes
  3669. Debug Message: SAVE GAME: Saving World Memory: 1251463168 bytes
  3670. Debug Message: Saving Goodie Huts
  3671. Debug Message: Saving Quest Locations
  3672. Debug Message: Saving dungeons
  3673. Debug Message: Saving shards
  3674. Debug Message: Saving resource hoards
  3675. Debug Message: Saving world props
  3676. Debug Message: Saving rivers
  3677. Debug Message: Saving Dynasty Members
  3678. Debug Message: Saving players
  3679. Debug Message: Saving roads
  3680. Debug Message: Saving Npcs to spawn
  3681. Debug Message: Saving next IDs
  3682. Debug Message: Saving resource marketplace values
  3683. Debug Message: Saving trigger manager
  3684. Debug Message: Saving music data
  3685. Debug Message: Saving temporary map modifiers
  3686. Debug Message: SAVE GAME: Saving World - Complete Memory: 1251463168 bytes
  3687. DebugMessage: Deleting save game. Curr. Memory Usage: 1251463168 bytes
  3688. DebugMessage: Deleting save game. Curr. Memory Usage: 1251463168 bytes
  3689. DebugMessage: Finished auto save. Memory: 1251463168 bytes
  3690. DebugMessage: AutoSaving - Complete
  3691. DebugMessage: Step 3: World Settings updated.
  3692. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3693. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3694. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3695. DebugMessage: Updating ZOC.
  3696. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  3697. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3698. Debug Message: -------------------------
  3699. Debug Message: - Ending Turn 301 -
  3700. Debug Message: Current Memory Usage: 1199704 KB
  3701. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3702. Debug Message: Cities in World: 13
  3703. Debug Message: Units in World: 161
  3704. Debug Message: Units in World with Gfx: 45
  3705. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3706. DebugMessage: Step 3: World Settings updated.
  3707. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3708. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3709. DebugMessage: Updating ZOC.
  3710. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  3711. DebugMessage: Updating ZOC.
  3712. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  3713. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3714. Debug Message: -------------------------
  3715. Debug Message: - Ending Turn 302 -
  3716. Debug Message: Current Memory Usage: 1208580 KB
  3717. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3718. Debug Message: Cities in World: 13
  3719. Debug Message: Units in World: 160
  3720. Debug Message: Units in World with Gfx: 44
  3721. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3722. DebugMessage: Step 3: World Settings updated.
  3723. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3724. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3725. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
  3726. Debug Message: Caravan placed back on trade route path
  3727. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3728. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  3729. DebugMessage: Updating ZOC.
  3730. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  3731. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  3732. Debug Message: Battle: Warlord Verga (ID:0) is attacking Giant Rock Spider (ID:363)
  3733. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3734. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3735. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3736. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3737. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3738. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3739. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3740. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3741. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3742. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3743. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3744. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3745. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3746. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3747. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3748. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3749. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3750. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3751. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3752. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3753. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3754. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3755. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3756. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3757. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3758. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3759. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3760. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3761. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3762. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3763. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3764. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3765. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3766. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3767. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3768. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3769. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3770. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3771. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3772. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3773. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3774. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3775. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3776. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3777. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3778. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3779. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3780. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3781. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3782. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3783. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3784. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3785. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3786. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3787. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3788. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3789. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3790. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3791. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3792. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3793. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3794. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3795. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3796. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3797. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3798. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3799. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3800. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3801. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3802. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3803. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3804. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3805. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3806. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3807. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3808. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3809. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3810. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3811. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3812. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3813. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3814. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3815. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3816. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3817. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3818. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3819. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3820. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3821. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3822. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  3823. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3824. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3825. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3826. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3827. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3828. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  3829. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  3830. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  3831. Debug Message: Battle: Warlord Verga (ID:0) is attacking Rock Spider (ID:659)
  3832. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3833. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3834. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3835. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3836. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3837. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3838. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3839. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3840. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3841. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3842. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3843. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3844. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3845. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3846. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3847. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3848. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3849. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3850. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3851. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3852. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3853. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3854. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3855. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3856. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3857. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3858. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3859. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3860. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3861. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3862. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3863. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3864. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3865. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3866. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3867. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  3868. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3869. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3870. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3871. Debug Message: -------------------------
  3872. Debug Message: - Ending Turn 303 -
  3873. Debug Message: Current Memory Usage: 1221388 KB
  3874. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3875. Debug Message: Cities in World: 13
  3876. Debug Message: Units in World: 162
  3877. Debug Message: Units in World with Gfx: 41
  3878. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3879. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 298 refs
  3880. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 366 refs
  3881. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 287 refs
  3882. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 361 refs
  3883. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 80 refs
  3884. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 92 refs
  3885. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 69 refs
  3886. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 87 refs
  3887. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 355 refs
  3888. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 366 refs
  3889. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 345 refs
  3890. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 362 refs
  3891. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 102 refs
  3892. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 87 refs
  3893. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 92 refs
  3894. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 83 refs
  3895. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 368 refs
  3896. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 364 refs
  3897. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 358 refs
  3898. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 360 refs
  3899. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 112 refs
  3900. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 88 refs
  3901. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 102 refs
  3902. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 84 refs
  3903. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 315 refs
  3904. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 366 refs
  3905. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 305 refs
  3906. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 362 refs
  3907. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 107 refs
  3908. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 87 refs
  3909. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 97 refs
  3910. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 83 refs
  3911. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  3912. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  3913. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3914. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3915. DebugMessage: Step 3: World Settings updated.
  3916. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3917. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3918. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3919. Debug Message: -------------------------
  3920. Debug Message: - Ending Turn 304 -
  3921. Debug Message: Current Memory Usage: 1223632 KB
  3922. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3923. Debug Message: Cities in World: 13
  3924. Debug Message: Units in World: 150
  3925. Debug Message: Units in World with Gfx: 41
  3926. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3927. DebugMessage: AI Magnar III: Now researching Education
  3928. DebugMessage: Step 3: World Settings updated.
  3929. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3930. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3931. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3932. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  3933. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  3934. Debug Message: -------------------------
  3935. Debug Message: - Ending Turn 305 -
  3936. Debug Message: Current Memory Usage: 1231328 KB
  3937. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  3938. Debug Message: Cities in World: 13
  3939. Debug Message: Units in World: 152
  3940. Debug Message: Units in World with Gfx: 41
  3941. DebugMessage: Updating ZOC.
  3942. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  3943. DebugMessage: AI Lady Irane: Now researching Rituals
  3944. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  3945. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  3946. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Imperium'.
  3947. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  3948. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  3949. DebugMessage: AutoSaving - Begin
  3950. DebugMessage: About to auto save. Memory: 1262374912 bytes
  3951. DebugMessage: Deleting save game. Curr. Memory Usage: 1262374912 bytes
  3952. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1262374912 bytes
  3953. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1262374912 bytes
  3954. Debug Message: SAVE GAME: Saving Quick Data Memory: 1262374912 bytes
  3955. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1262374912 bytes
  3956. Debug Message: SAVE GAME: Saving World Memory: 1262374912 bytes
  3957. Debug Message: Saving Goodie Huts
  3958. Debug Message: Saving Quest Locations
  3959. Debug Message: Saving dungeons
  3960. Debug Message: Saving shards
  3961. Debug Message: Saving resource hoards
  3962. Debug Message: Saving world props
  3963. Debug Message: Saving rivers
  3964. Debug Message: Saving Dynasty Members
  3965. Debug Message: Saving players
  3966. Debug Message: Saving roads
  3967. Debug Message: Saving Npcs to spawn
  3968. Debug Message: Saving next IDs
  3969. Debug Message: Saving resource marketplace values
  3970. Debug Message: Saving trigger manager
  3971. Debug Message: Saving music data
  3972. Debug Message: Saving temporary map modifiers
  3973. Debug Message: SAVE GAME: Saving World - Complete Memory: 1262374912 bytes
  3974. DebugMessage: Deleting save game. Curr. Memory Usage: 1262440448 bytes
  3975. DebugMessage: Deleting save game. Curr. Memory Usage: 1262440448 bytes
  3976. DebugMessage: Finished auto save. Memory: 1262440448 bytes
  3977. DebugMessage: AutoSaving - Complete
  3978. DebugMessage: Step 3: World Settings updated.
  3979. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  3980. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  3981. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  3982. Debug Message: Battle: Warlord Verga (ID:0) is attacking Ravenous Harridan (ID:297)
  3983. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3984. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3985. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3986. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3987. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3988. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3989. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3990. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3991. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3992. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3993. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3994. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3995. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3996. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3997. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3998. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  3999. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4000. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4001. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4002. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4003. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4004. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4005. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4006. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4007. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4008. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4009. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4010. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4011. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4012. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4013. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4014. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4015. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4016. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4017. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4018. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4019. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4020. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4021. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4022. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4023. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4024. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4025. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4026. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4027. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4028. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  4029. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  4030. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  4031. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  4032. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4033. Debug Message: -------------------------
  4034. Debug Message: - Ending Turn 306 -
  4035. Debug Message: Current Memory Usage: 1230644 KB
  4036. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4037. Debug Message: Cities in World: 13
  4038. Debug Message: Units in World: 154
  4039. Debug Message: Units in World with Gfx: 41
  4040. DebugMessage: Updating ZOC.
  4041. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4042. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 113 refs
  4043. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 97 refs
  4044. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 102 refs
  4045. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  4046. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 92 refs
  4047. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 131 refs
  4048. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 94 refs
  4049. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 121 refs
  4050. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 90 refs
  4051. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 122 refs
  4052. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 88 refs
  4053. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 112 refs
  4054. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 84 refs
  4055. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 111 refs
  4056. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 91 refs
  4057. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 101 refs
  4058. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 87 refs
  4059. DebugMessage: Step 3: World Settings updated.
  4060. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4061. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  4062. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4063. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  4064. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  4065. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4066. Debug Message: -------------------------
  4067. Debug Message: - Ending Turn 307 -
  4068. Debug Message: Current Memory Usage: 1232700 KB
  4069. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4070. Debug Message: Cities in World: 13
  4071. Debug Message: Units in World: 151
  4072. Debug Message: Units in World with Gfx: 42
  4073. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4074. DebugMessage: Step 3: World Settings updated.
  4075. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4076. Debug Message: Kul-al-Kulan tried to equip another Throwing Knives, but was prevented (no stacking of accessories, please).
  4077. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4078. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4079. Debug Message: -------------------------
  4080. Debug Message: - Ending Turn 308 -
  4081. Debug Message: Current Memory Usage: 1232716 KB
  4082. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4083. Debug Message: Cities in World: 13
  4084. Debug Message: Units in World: 151
  4085. Debug Message: Units in World with Gfx: 42
  4086. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4087. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  4088. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  4089. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  4090. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  4091. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  4092. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  4093. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  4094. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  4095. DebugMessage: Step 3: World Settings updated.
  4096. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4097. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  4098. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  4099. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  4100. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  4101. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  4102. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert3SG'
  4103. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4104. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4105. Debug Message: -------------------------
  4106. Debug Message: - Ending Turn 309 -
  4107. Debug Message: Current Memory Usage: 1233928 KB
  4108. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4109. Debug Message: Cities in World: 13
  4110. Debug Message: Units in World: 151
  4111. Debug Message: Units in World with Gfx: 43
  4112. DebugMessage: Updating ZOC.
  4113. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 6 tile(s) had their environments updated.
  4114. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4115. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  4116. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  4117. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  4118. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  4119. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  4120. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  4121. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  4122. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  4123. DebugMessage: Step 3: World Settings updated.
  4124. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4125. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4126. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  4127. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  4128. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Barmen'.
  4129. Debug Message: Irdael tried to equip another Ring of the Glacier, but was prevented (no stacking of accessories, please).
  4130. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4131. Debug Message: -------------------------
  4132. Debug Message: - Ending Turn 310 -
  4133. Debug Message: Current Memory Usage: 1236612 KB
  4134. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4135. Debug Message: Cities in World: 13
  4136. Debug Message: Units in World: 150
  4137. Debug Message: Units in World with Gfx: 42
  4138. DebugMessage: Updating ZOC.
  4139. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  4140. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4141. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  4142. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  4143. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  4144. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  4145. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  4146. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  4147. DebugMessage: AutoSaving - Begin
  4148. DebugMessage: About to auto save. Memory: 1266331648 bytes
  4149. DebugMessage: Deleting save game. Curr. Memory Usage: 1266331648 bytes
  4150. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1266331648 bytes
  4151. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1266331648 bytes
  4152. Debug Message: SAVE GAME: Saving Quick Data Memory: 1266331648 bytes
  4153. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1266331648 bytes
  4154. Debug Message: SAVE GAME: Saving World Memory: 1266331648 bytes
  4155. Debug Message: Saving Goodie Huts
  4156. Debug Message: Saving Quest Locations
  4157. Debug Message: Saving dungeons
  4158. Debug Message: Saving shards
  4159. Debug Message: Saving resource hoards
  4160. Debug Message: Saving world props
  4161. Debug Message: Saving rivers
  4162. Debug Message: Saving Dynasty Members
  4163. Debug Message: Saving players
  4164. Debug Message: Saving roads
  4165. Debug Message: Saving Npcs to spawn
  4166. Debug Message: Saving next IDs
  4167. Debug Message: Saving resource marketplace values
  4168. Debug Message: Saving trigger manager
  4169. Debug Message: Saving music data
  4170. Debug Message: Saving temporary map modifiers
  4171. Debug Message: SAVE GAME: Saving World - Complete Memory: 1266331648 bytes
  4172. DebugMessage: Deleting save game. Curr. Memory Usage: 1266331648 bytes
  4173. DebugMessage: Deleting save game. Curr. Memory Usage: 1266331648 bytes
  4174. DebugMessage: Finished auto save. Memory: 1266331648 bytes
  4175. DebugMessage: AutoSaving - Complete
  4176. DebugMessage: Step 3: World Settings updated.
  4177. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  4178. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  4179. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Khaffara'.
  4180. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4181. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4182. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4183. Debug Message: -------------------------
  4184. Debug Message: - Ending Turn 311 -
  4185. Debug Message: Current Memory Usage: 1237384 KB
  4186. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4187. Debug Message: Cities in World: 13
  4188. Debug Message: Units in World: 153
  4189. Debug Message: Units in World with Gfx: 44
  4190. DebugMessage: Updating ZOC.
  4191. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4192. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  4193. DebugMessage: Step 3: World Settings updated.
  4194. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4195. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4196. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4197. Debug Message: -------------------------
  4198. Debug Message: - Ending Turn 312 -
  4199. Debug Message: Current Memory Usage: 1237540 KB
  4200. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4201. Debug Message: Cities in World: 13
  4202. Debug Message: Units in World: 155
  4203. Debug Message: Units in World with Gfx: 44
  4204. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4205. DebugMessage: Step 3: World Settings updated.
  4206. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4207. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4208. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4209. Debug Message: -------------------------
  4210. Debug Message: - Ending Turn 313 -
  4211. Debug Message: Current Memory Usage: 1237824 KB
  4212. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4213. Debug Message: Cities in World: 13
  4214. Debug Message: Units in World: 156
  4215. Debug Message: Units in World with Gfx: 44
  4216. DebugMessage: Updating ZOC.
  4217. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 28 tile(s) had their environments updated.
  4218. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4219. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  4220. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  4221. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ryss'.
  4222. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  4223. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  4224. DebugMessage: Step 3: World Settings updated.
  4225. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4226. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4227. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
  4228. Debug Message: Irdael tried to equip another Ring of Embers, but was prevented (no stacking of accessories, please).
  4229. Debug Message: Caravan placed back on trade route path
  4230. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  4231. Debug Message: WARNING: DoUnitAnimation_ClothPose: no cloth pose animations found for unit: Caravan Defaulting to idle
  4232. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4233. Debug Message: -------------------------
  4234. Debug Message: - Ending Turn 314 -
  4235. Debug Message: Current Memory Usage: 1240344 KB
  4236. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4237. Debug Message: Cities in World: 13
  4238. Debug Message: Units in World: 160
  4239. Debug Message: Units in World with Gfx: 46
  4240. DebugMessage: Updating ZOC.
  4241. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  4242. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4243. DebugMessage: AI Magnar III: Now researching Warg Riding
  4244. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\Unit.cpp, Line: 14668
  4245. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\MobileObject.cpp, Line: 2549
  4246. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Elemental\source\Objects\SelectableObject.cpp, Line: 194
  4247. Debug Message: WARNING: Function marked as game thread only is being used in a different thread. File: E:\FE-Elemental\Kumquat3D\Source\BasicGameObject.cpp, Line: 1512
  4248. DebugMessage: Step 3: World Settings updated.
  4249. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4250. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4251. Debug Message: Caravan placed back on trade route path
  4252. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4253. Debug Message: -------------------------
  4254. Debug Message: - Ending Turn 315 -
  4255. Debug Message: Current Memory Usage: 1236696 KB
  4256. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4257. Debug Message: Cities in World: 13
  4258. Debug Message: Units in World: 160
  4259. Debug Message: Units in World with Gfx: 47
  4260. DebugMessage: Updating ZOC.
  4261. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 7 tile(s) had their environments updated.
  4262. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4263. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  4264. DebugMessage: AutoSaving - Begin
  4265. DebugMessage: About to auto save. Memory: 1266376704 bytes
  4266. DebugMessage: Deleting save game. Curr. Memory Usage: 1266376704 bytes
  4267. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1266376704 bytes
  4268. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1266376704 bytes
  4269. Debug Message: SAVE GAME: Saving Quick Data Memory: 1266376704 bytes
  4270. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1266376704 bytes
  4271. Debug Message: SAVE GAME: Saving World Memory: 1266376704 bytes
  4272. Debug Message: Saving Goodie Huts
  4273. Debug Message: Saving Quest Locations
  4274. Debug Message: Saving dungeons
  4275. Debug Message: Saving shards
  4276. Debug Message: Saving resource hoards
  4277. Debug Message: Saving world props
  4278. Debug Message: Saving rivers
  4279. Debug Message: Saving Dynasty Members
  4280. Debug Message: Saving players
  4281. Debug Message: Saving roads
  4282. Debug Message: Saving Npcs to spawn
  4283. Debug Message: Saving next IDs
  4284. Debug Message: Saving resource marketplace values
  4285. Debug Message: Saving trigger manager
  4286. Debug Message: Saving music data
  4287. Debug Message: Saving temporary map modifiers
  4288. Debug Message: SAVE GAME: Saving World - Complete Memory: 1266376704 bytes
  4289. DebugMessage: Deleting save game. Curr. Memory Usage: 1266376704 bytes
  4290. DebugMessage: Deleting save game. Curr. Memory Usage: 1266376704 bytes
  4291. DebugMessage: Finished auto save. Memory: 1266376704 bytes
  4292. DebugMessage: AutoSaving - Complete
  4293. DebugMessage: Step 3: World Settings updated.
  4294. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4295. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4296. DebugMessage: Step 6: Sending Next Turn. Now ending turn.
  4297. Debug Message: -------------------------
  4298. Debug Message: - Ending Turn 316 -
  4299. Debug Message: Current Memory Usage: 1238452 KB
  4300. DebugMessage: Step 1: Thread: Ready for New Turn = FALSe
  4301. Debug Message: Cities in World: 13
  4302. Debug Message: Units in World: 162
  4303. Debug Message: Units in World with Gfx: 47
  4304. DebugMessage: Updating ZOC.
  4305. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 12 tile(s) had their environments updated.
  4306. DebugMessage: Step 2: Thread: Setting AI Event Semaphore
  4307. DebugMessage: Step 3: World Settings updated.
  4308. DebugMessage: Step 4: Game Thread New Turn Setup Complete.
  4309. DebugMessage: Step 5: AI Players Done. Resetting AI thread to wait.
  4310. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4311. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4312. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4313. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4314. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4315. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4316. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4317. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4318. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4319. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4320. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4321. Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 1238794 kb.
  4322. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4323. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4324. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4325. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4326. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4327. Debug Message: UnitDesignWnd: Item Unequiped, Memory Usage at 1238794 kb.
  4328. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4329. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4330. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4331. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4332. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4333. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4334. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4335. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4336. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4337. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4338. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4339. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4340. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4341. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4342. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4343. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4344. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
  4345. Debug Message: ERROR: Could not attach node to frame - no frame found with name 'hand_right_Lcf'
  4346. Debug Message: WARNING: Unit CUnitDesignWnd::OnNewUnitTypeBeingDesigned failed to find an equip idle animation.
  4347. Debug Message: UnitDesignWnd: Item Equiped, Memory Usage at 1238794 kb.
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